Dufflebag => Dufflebag

This commit is contained in:
LetterJay
2017-06-19 16:42:05 -05:00
parent 52fa6e4df8
commit a4c9dc43dd
20 changed files with 75 additions and 75 deletions
+2 -2
View File
@@ -39,11 +39,11 @@ Captain
suit = /obj/item/clothing/suit/armor/vest/capcarapace
shoes = /obj/item/clothing/shoes/sneakers/brown
head = /obj/item/clothing/head/caphat
backpack_contents = list(/obj/item/weapon/melee/classic_baton/telescopic=1, /obj/item/weapon/station_charter=1)
backpack_contents = list(/obj/item/weapon/melee/classic_baton/telescopic=1, /obj/item/weapon/station_charter=1)
backpack = /obj/item/weapon/storage/backpack/captain
satchel = /obj/item/weapon/storage/backpack/satchel/cap
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/captain
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/captain
implants = list(/obj/item/weapon/implant/mindshield)
+1 -1
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@@ -94,7 +94,7 @@ Shaft Miner
backpack = /obj/item/weapon/storage/backpack/explorer
satchel = /obj/item/weapon/storage/backpack/satchel/explorer
dufflebag = /obj/item/weapon/storage/backpack/dufflebag
duffelbag = /obj/item/weapon/storage/backpack/duffelbag
box = /obj/item/weapon/storage/box/survival_mining
/datum/outfit/job/miner/asteroid
+1 -1
View File
@@ -43,7 +43,7 @@ Clown
backpack = /obj/item/weapon/storage/backpack/clown
satchel = /obj/item/weapon/storage/backpack/clown
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/clown //strangely has a duffle
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/clown //strangely has a duffle
box = /obj/item/weapon/storage/box/hug/survival
+8 -8
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@@ -42,7 +42,7 @@ Chief Engineer
backpack = /obj/item/weapon/storage/backpack/industrial
satchel = /obj/item/weapon/storage/backpack/satchel/eng
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
box = /obj/item/weapon/storage/box/engineer
pda_slot = slot_l_store
@@ -93,16 +93,16 @@ Station Engineer
backpack = /obj/item/weapon/storage/backpack/industrial
satchel = /obj/item/weapon/storage/backpack/satchel/eng
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
box = /obj/item/weapon/storage/box/engineer
pda_slot = slot_l_store
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
/datum/outfit/job/engineer/gloved
name = "Station Engineer (Gloves)"
gloves = /obj/item/clothing/gloves/color/yellow
/datum/outfit/job/engineer/gloved/rig
/datum/outfit/job/engineer/gloved
name = "Station Engineer (Gloves)"
gloves = /obj/item/clothing/gloves/color/yellow
/datum/outfit/job/engineer/gloved/rig
name = "Station Engineer (Hardsuit)"
mask = /obj/item/clothing/mask/breath
@@ -144,7 +144,7 @@ Atmospheric Technician
backpack = /obj/item/weapon/storage/backpack/industrial
satchel = /obj/item/weapon/storage/backpack/satchel/eng
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/engineering
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/engineering
box = /obj/item/weapon/storage/box/engineer
pda_slot = slot_l_store
backpack_contents = list(/obj/item/device/modular_computer/tablet/preset/advanced=1)
+5 -5
View File
@@ -134,7 +134,7 @@
var/backpack = /obj/item/weapon/storage/backpack
var/satchel = /obj/item/weapon/storage/backpack/satchel
var/dufflebag = /obj/item/weapon/storage/backpack/dufflebag
var/duffelbag = /obj/item/weapon/storage/backpack/duffelbag
var/box = /obj/item/weapon/storage/box/survival
var/pda_slot = slot_belt
@@ -145,14 +145,14 @@
back = /obj/item/weapon/storage/backpack //Grey backpack
if(GSATCHEL)
back = /obj/item/weapon/storage/backpack/satchel //Grey satchel
if(GDUFFLEBAG)
back = /obj/item/weapon/storage/backpack/dufflebag //Grey Dufflebag
if(Gduffelbag)
back = /obj/item/weapon/storage/backpack/duffelbag //Grey duffelbag
if(LSATCHEL)
back = /obj/item/weapon/storage/backpack/satchel/leather //Leather Satchel
if(DSATCHEL)
back = satchel //Department satchel
if(DDUFFLEBAG)
back = dufflebag //Department dufflebag
if(Dduffelbag)
back = duffelbag //Department duffelbag
else
back = backpack //Department backpack
+5 -5
View File
@@ -40,7 +40,7 @@ Chief Medical Officer
backpack = /obj/item/weapon/storage/backpack/medic
satchel = /obj/item/weapon/storage/backpack/satchel/med
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
/*
Medical Doctor
@@ -75,7 +75,7 @@ Medical Doctor
backpack = /obj/item/weapon/storage/backpack/medic
satchel = /obj/item/weapon/storage/backpack/satchel/med
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
/*
Chemist
@@ -109,7 +109,7 @@ Chemist
backpack = /obj/item/weapon/storage/backpack/chemistry
satchel = /obj/item/weapon/storage/backpack/satchel/chem
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
/*
Geneticist
@@ -143,7 +143,7 @@ Geneticist
backpack = /obj/item/weapon/storage/backpack/genetics
satchel = /obj/item/weapon/storage/backpack/satchel/gen
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
/*
Virologist
@@ -178,4 +178,4 @@ Virologist
backpack = /obj/item/weapon/storage/backpack/virology
satchel = /obj/item/weapon/storage/backpack/satchel/vir
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/med
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/med
+10 -10
View File
@@ -52,7 +52,7 @@ Head of Security
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel/sec
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
box = /obj/item/weapon/storage/box/security
implants = list(/obj/item/weapon/implant/mindshield)
@@ -101,7 +101,7 @@ Warden
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel/sec
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
box = /obj/item/weapon/storage/box/security
implants = list(/obj/item/weapon/implant/mindshield)
@@ -195,7 +195,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
else
department = pick_n_take(GLOB.available_depts)
var/ears = null
var/accessory = null
var/accessory = null
var/list/dep_access = null
var/destination = null
var/spawn_point = null
@@ -205,29 +205,29 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
dep_access = list(GLOB.access_mailsorting, GLOB.access_mining, GLOB.access_mining_station)
destination = /area/security/checkpoint/supply
spawn_point = locate(/obj/effect/landmark/start/depsec/supply) in GLOB.department_security_spawns
accessory = /obj/item/clothing/accessory/armband/cargo
accessory = /obj/item/clothing/accessory/armband/cargo
if(SEC_DEPT_ENGINEERING)
ears = /obj/item/device/radio/headset/headset_sec/alt/department/engi
dep_access = list(GLOB.access_construction, GLOB.access_engine)
destination = /area/security/checkpoint/engineering
spawn_point = locate(/obj/effect/landmark/start/depsec/engineering) in GLOB.department_security_spawns
accessory = /obj/item/clothing/accessory/armband/engine
accessory = /obj/item/clothing/accessory/armband/engine
if(SEC_DEPT_MEDICAL)
ears = /obj/item/device/radio/headset/headset_sec/alt/department/med
dep_access = list(GLOB.access_medical)
destination = /area/security/checkpoint/medical
spawn_point = locate(/obj/effect/landmark/start/depsec/medical) in GLOB.department_security_spawns
accessory = /obj/item/clothing/accessory/armband/medblue
accessory = /obj/item/clothing/accessory/armband/medblue
if(SEC_DEPT_SCIENCE)
ears = /obj/item/device/radio/headset/headset_sec/alt/department/sci
dep_access = list(GLOB.access_research)
destination = /area/security/checkpoint/science
spawn_point = locate(/obj/effect/landmark/start/depsec/science) in GLOB.department_security_spawns
accessory = /obj/item/clothing/accessory/armband/science
accessory = /obj/item/clothing/accessory/armband/science
if(accessory)
if(accessory)
var/obj/item/clothing/under/U = H.w_uniform
U.attach_accessory(new accessory)
U.attach_accessory(new accessory)
if(ears)
if(H.ears)
qdel(H.ears)
@@ -279,7 +279,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
backpack = /obj/item/weapon/storage/backpack/security
satchel = /obj/item/weapon/storage/backpack/satchel/sec
dufflebag = /obj/item/weapon/storage/backpack/dufflebag/sec
duffelbag = /obj/item/weapon/storage/backpack/duffelbag/sec
box = /obj/item/weapon/storage/box/security
implants = list(/obj/item/weapon/implant/mindshield)