Dufflebag => Dufflebag
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@@ -61,7 +61,7 @@
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var/alarms = list("Atmosphere" = list(), "Fire" = list(), "Power" = list())
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var/obj/item/internal_storage //Drones can store one item, of any size/type in their body
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var/obj/item/head
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var/obj/item/default_storage = /obj/item/weapon/storage/backpack/dufflebag/drone //If this exists, it will spawn in internal storage
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var/obj/item/default_storage = /obj/item/weapon/storage/backpack/duffelbag/drone //If this exists, it will spawn in internal storage
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var/obj/item/default_hatmask //If this exists, it will spawn in the hat/mask slot if it can fit
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var/seeStatic = 1 //Whether we see static instead of mobs
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var/visualAppearence = MAINTDRONE //What we appear as
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