Dufflebag => Dufflebag
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@@ -145,21 +145,21 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/nukeoffer/c20r
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name = "C-20r bundle"
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desc = "Old faithful: The classic C-20r, bundled with two magazines, and a (surplus) suppressor at discount price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c20rbundle
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/c20rbundle
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cost = 14 // normally 16
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/datum/uplink_item/nukeoffer/bulldog
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name = "Bulldog bundle"
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desc = "Lean and mean: Optimised for people that want to get up close and personal. Contains the popular \
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Bulldog shotgun, two 12g drums, and a pair of Thermal imaging goggles."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/bulldogbundle
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/bulldogbundle
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cost = 13 // normally 16
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/datum/uplink_item/nukeoffer/medical
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name = "Medical bundle"
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desc = "The support specialist: Aid your fellow operatives with this medical bundle. Contains a Donksoft machine gun, \
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a box of ammo, and a pair of magboots to rescue your friends in no-gravity environments."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/med/medicalbundle
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/med/medicalbundle
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cost = 15 // normally 20
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/datum/uplink_item/nukeoffer/sniper
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@@ -173,13 +173,13 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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name = "Bioterror bundle"
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desc = "For the madman: Contains Bioterror spray, Bioterror grenade, chemicals, syringe gun, box of syringes,\
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Donksoft assault rifle, and some darts. Remember: Seal suit and equip internals before use."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/med/bioterrorbundle
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/med/bioterrorbundle
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cost = 30 // normally 42
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/datum/uplink_item/nukeoffer/firestarter
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name = "Spetsnaz Pyro bundle"
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desc = "For systematic suppression of carbon lifeforms in close range: Contains a specialist Pyrotechnic equipment, foreign pistol, two magazines, a pipebomb, and a stimulant syringe."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/firestarter
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/firestarter
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cost = 30
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// Dangerous Items
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@@ -455,9 +455,9 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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include_modes = list(/datum/game_mode/nuclear)
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/datum/uplink_item/ammo/shotgun/bag
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name = "12g Ammo Dufflebag"
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desc = "A dufflebag filled with enough 12g ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/shotgun
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name = "12g Ammo duffelbag"
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desc = "A duffelbag filled with enough 12g ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/shotgun
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cost = 12
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/datum/uplink_item/ammo/smg
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@@ -469,9 +469,9 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/gang)
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/datum/uplink_item/ammo/smg/bag
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name = ".45 Ammo Dufflebag"
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desc = "A dufflebag filled with enough .45 ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/ammo/smg
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name = ".45 Ammo duffelbag"
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desc = "A duffelbag filled with enough .45 ammo to supply an entire team, at a discounted price."
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/ammo/smg
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cost = 20
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include_modes = list(/datum/game_mode/nuclear)
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@@ -899,10 +899,10 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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cost = 1
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/datum/uplink_item/device_tools/surgerybag
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name = "Syndicate Surgery Dufflebag"
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desc = "The Syndicate surgery dufflebag is a toolkit containing all surgery tools, surgical drapes, \
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name = "Syndicate Surgery duffelbag"
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desc = "The Syndicate surgery duffelbag is a toolkit containing all surgery tools, surgical drapes, \
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a Syndicate brand MMI, a straitjacket, and a muzzle."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/surgery
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/surgery
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cost = 3
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/datum/uplink_item/device_tools/military_belt
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@@ -1008,7 +1008,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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/datum/uplink_item/device_tools/c4bag
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name = "Bag of C-4 explosives"
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desc = "Because sometimes quantity is quality. Contains 10 C-4 plastic explosives."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/c4
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/c4
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cost = 9 //10% discount!
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cant_discount = TRUE
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@@ -1016,7 +1016,7 @@ GLOBAL_LIST_EMPTY(uplink_items) // Global list so we only initialize this once.
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name = "Bag of X-4 explosives"
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desc = "Contains 3 X-4 plastic explosives. Similar, but more powerful than C-4. X-4 can be placed on a solid surface, such as a wall or window, and it will \
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blast through the wall, injuring anything on the opposite side, while being safer to the user. For when you want a wider, deeper, hole."
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item = /obj/item/weapon/storage/backpack/dufflebag/syndie/x4
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item = /obj/item/weapon/storage/backpack/duffelbag/syndie/x4
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cost = 4 //
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cant_discount = TRUE
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