Ports "examine-code refactor"... part 1...
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@@ -137,23 +137,23 @@
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/obj/item/clothing/under/examine(mob/user)
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..()
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. = ..()
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if(can_adjust)
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if(adjusted == ALT_STYLE)
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to_chat(user, "Alt-click on [src] to wear it normally.")
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. += "Alt-click on [src] to wear it normally."
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else
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to_chat(user, "Alt-click on [src] to wear it casually.")
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. += "Alt-click on [src] to wear it casually."
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if (has_sensor == BROKEN_SENSORS)
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to_chat(user, "Its sensors appear to be shorted out.")
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. += "Its sensors appear to be shorted out."
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else if(has_sensor > NO_SENSORS)
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switch(sensor_mode)
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if(SENSOR_OFF)
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to_chat(user, "Its sensors appear to be disabled.")
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. += "Its sensors appear to be disabled."
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if(SENSOR_LIVING)
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to_chat(user, "Its binary life sensors appear to be enabled.")
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. += "Its binary life sensors appear to be enabled."
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if(SENSOR_VITALS)
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to_chat(user, "Its vital tracker appears to be enabled.")
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. += "Its vital tracker appears to be enabled."
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if(SENSOR_COORDS)
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to_chat(user, "Its vital tracker and tracking beacon appear to be enabled.")
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. += "Its vital tracker and tracking beacon appear to be enabled."
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if(attached_accessory)
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to_chat(user, "\A [attached_accessory] is attached to it.")
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. += "\A [attached_accessory] is attached to it."
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@@ -73,10 +73,10 @@
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to_chat(user, "[src] will be worn [above_suit ? "above" : "below"] your suit.")
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/obj/item/clothing/accessory/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>\The [src] can be attached to a uniform. Alt-click to remove it once attached.</span>")
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. = ..()
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. += "<span class='notice'>\The [src] can be attached to a uniform. Alt-click to remove it once attached.</span>"
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if(initial(above_suit))
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to_chat(user, "<span class='notice'>\The [src] can be worn above or below your suit. Alt-click to toggle.</span>")
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. += "<span class='notice'>\The [src] can be worn above or below your suit. Alt-click to toggle.</span>"
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/obj/item/clothing/accessory/waistcoat
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name = "waistcoat"
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@@ -607,8 +607,9 @@
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var/extinguishes_left = 5
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/obj/item/clothing/under/plasmaman/examine(mob/user)
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..()
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to_chat(user, "<span class='notice'>There are [extinguishes_left] extinguisher charges left in this suit.</span>")
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. = ..()
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. += "<span class='notice'>There are [extinguishes_left] extinguisher charges left in this suit.</span>"
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/obj/item/clothing/under/plasmaman/proc/Extinguish(mob/living/carbon/human/H)
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if(!istype(H))
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return
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