From 26174bd31709af641e99ce72daa398162ee3aeab Mon Sep 17 00:00:00 2001 From: Jordan Brown Date: Sat, 10 Feb 2018 18:52:21 -0500 Subject: [PATCH 1/2] Ruins now log to world only in TESTING mode (#35421) * Ruins now log to the game log instead of the runtime log * Remove it entirely * Use TESTING --- code/modules/mapping/ruins.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mapping/ruins.dm b/code/modules/mapping/ruins.dm index 996d89a1e2..416e2bc0c9 100644 --- a/code/modules/mapping/ruins.dm +++ b/code/modules/mapping/ruins.dm @@ -16,7 +16,7 @@ if(!valid) continue - log_world("Ruin \"[name]\" placed at ([central_turf.x], [central_turf.y], [central_turf.z])") + testing("Ruin \"[name]\" placed at ([central_turf.x], [central_turf.y], [central_turf.z])") for(var/i in get_affected_turfs(central_turf, 1)) var/turf/T = i