diff --git a/code/modules/events/anomaly_vortex.dm b/code/modules/events/anomaly_vortex.dm index f25c59304d..9fb75af002 100644 --- a/code/modules/events/anomaly_vortex.dm +++ b/code/modules/events/anomaly_vortex.dm @@ -1,24 +1,3 @@ -<<<<<<< HEAD -/datum/round_event_control/anomaly/anomaly_vortex - name = "Anomaly: Vortex" - typepath = /datum/round_event/anomaly/anomaly_vortex - - min_players = 20 - max_occurrences = 2 - weight = 5 - -/datum/round_event/anomaly/anomaly_vortex - startWhen = 10 - announceWhen = 3 - -/datum/round_event/anomaly/anomaly_vortex/announce() - priority_announce("Localized high-intensity vortex anomaly detected on long range scanners. Expected location: [impact_area.name]", "Anomaly Alert") - -/datum/round_event/anomaly/anomaly_vortex/start() - var/turf/T = safepick(get_area_turfs(impact_area)) - if(T) - newAnomaly = new /obj/effect/anomaly/bhole(T) -======= /datum/round_event_control/anomaly/anomaly_vortex name = "Anomaly: Vortex" typepath = /datum/round_event/anomaly/anomaly_vortex @@ -38,4 +17,3 @@ var/turf/T = safepick(get_area_turfs(impact_area)) if(T) newAnomaly = new /obj/effect/anomaly/bhole(T) ->>>>>>> 3093d86... Makes false alarm use more explicit in event code. (#32559)