Purging a lot of space indention in favor of tabs.

This commit is contained in:
Ghommie
2019-10-29 15:46:31 +01:00
parent d0bf24c7cc
commit a5b37b658b
105 changed files with 1411 additions and 1409 deletions
+4 -4
View File
@@ -1,9 +1,9 @@
//supposedly the fastest way to do this according to https://gist.github.com/Giacom/be635398926bb463b42a
#define RANGE_TURFS(RADIUS, CENTER) \
block( \
locate(max(CENTER.x-(RADIUS),1), max(CENTER.y-(RADIUS),1), CENTER.z), \
locate(min(CENTER.x+(RADIUS),world.maxx), min(CENTER.y+(RADIUS),world.maxy), CENTER.z) \
)
block( \
locate(max(CENTER.x-(RADIUS),1), max(CENTER.y-(RADIUS),1), CENTER.z), \
locate(min(CENTER.x+(RADIUS),world.maxx), min(CENTER.y+(RADIUS),world.maxy), CENTER.z) \
)
#define Z_TURFS(ZLEVEL) block(locate(1,1,ZLEVEL), locate(world.maxx, world.maxy, ZLEVEL))
#define CULT_POLL_WAIT 2400
+1 -1
View File
@@ -11,7 +11,7 @@
var/dest_y
/datum/projectile_data/New(var/src_x, var/src_y, var/time, var/distance, \
var/power_x, var/power_y, var/dest_x, var/dest_y)
var/power_x, var/power_y, var/dest_x, var/dest_y)
src.src_x = src_x
src.src_y = src_y
src.time = time