diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index f3478a54c2..4c4c2afef9 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -302,6 +302,7 @@ for(var/obj/item/weapon/shard/S in debris) S.color = NARSIE_WINDOW_COLOUR +/* /obj/structure/table/glass/attack_hand(mob/living/carbon/human/M, mob/living/user) var/mob/living/carbon/human/H = M if (ishuman(M) && (M.a_intent == "harm")) @@ -320,7 +321,7 @@ H.update_damage_overlays(0) else if(ismonkey(user)) M << "[src] cuts into your hand!" - M.adjustBruteLoss(force / 2) + M.adjustBruteLoss(force / 2) */ /* * Wooden tables @@ -353,6 +354,7 @@ /obj/structure/table/wood/poker/narsie_act() new /obj/structure/table/wood(src.loc) +/* /obj/structure/table/attack_hand(mob/living/carbon/human/M, mob/living/user) if (ishuman(M) && (M.a_intent == "harm")) var/mob/living/carbon/human/H = M @@ -361,7 +363,7 @@ playsound(src.loc, 'sound/effects/meteorimpact.ogg', 50, 1) //for (var/mob/M in AIviewers(usr, null)) // if (M.client) - // shake_camera(M, 4, 1, 0.5) + // shake_camera(M, 4, 1, 0.5)*/ return /*