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07 February 2021
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Thalpy updated:
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- - Dispenser: Adds the ability to store a small amount of reagents in the machine itself for dispensing. Reacting recipies cannot be stored. Size of storage increases with bin size.
- - Dispenser: Allows reagents to be color coded by pH
- - Dispenser: Each reagent displays it's pH on hover
- - Dispenser: Allows the user to toggle between buttons and a radial dial
- - Dispenser: When the dispencer is upgraded it can dispense 5/3/2/1 volumes based on rating refactor: Dispenser: as it was before. This does not break recorded recipes.
- - Adds a round function to some numbers so they're not huge
- - The Chem master can now get purity for all reagents when analysed
- - Synthissue fixes
- - buffers now have a strong and weak variant. Weak can be dispensed, and strong can be created. Strong buffers are 6x more effective.
- - Some buffer pH edge calculation fixes
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TyrianTyrell updated:
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- - added a signed language, that can't be used over the radio but can be used if you're mute. also added the multilingual trait.
- - hopefully added an icon for the signed language.
- - changed how some traits function slightly.
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dzahlus updated:
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- - tweaked a few sounds
- - added a new weapon sounds
- - removed old weapon sounds
- - changed some sound related code
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silicons updated:
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- - syndicate ablative armwraps have been added.
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05 February 2021
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SmArtKar updated:
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- - The orbit menu now has an Auto-Observe button! No more sifting through the lame observe menu to snoop in people's backpacks! Also, orbit menu now refreshes.
- - KAs are no longer getting broken when fired by a circuit
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keronshb updated:
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- - Force and damage > 15 from 18/25
- - Knockdown put down to 5 from 30
- - Armor pen down to 10 from 100.
- - Makes cell chargers, charge faster.
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raspy-on-osu updated:
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- - alien royals can no longer ventcrawl
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shellspeed1 updated:
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- - There actually needs to be people for zombies to happen now.
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timothyteakettle updated:
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- - dwarf facial hair is no longer randomised
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03 February 2021
Hatterhat updated: