Update revive.dm
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@@ -1,40 +1,29 @@
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/obj/effect/proc_holder/changeling/revive
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name = "Revive"
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desc = "We regenerate, healing all damage from our form."
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helptext = "Does not regrow lost organs or a missing head."
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req_stat = DEAD
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always_keep = TRUE
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ignores_fakedeath = TRUE
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//Revive from revival stasis
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/obj/effect/proc_holder/changeling/revive/sting_action(mob/living/carbon/user)
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user.status_flags &= ~(FAKEDEATH)
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user.tod = null
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user.revive(full_heal = 1)
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var/list/missing = user.get_missing_limbs()
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missing -= "head" // headless changelings are funny
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if(missing.len)
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playsound(user, 'sound/magic/demon_consume.ogg', 50, 1)
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user.visible_message("<span class='warning'>[user]'s missing limbs \
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reform, making a loud, grotesque sound!</span>",
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"<span class='userdanger'>Your limbs regrow, making a \
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loud, crunchy sound and giving you great pain!</span>",
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"<span class='italics'>You hear organic matter ripping \
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and tearing!</span>")
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user.emote("scream")
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user.regenerate_limbs(0, list("head"))
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/obj/effect/proc_holder/changeling/revive
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name = "Revive"
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desc = "We regenerate, healing all damage from our form."
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helptext = "Does not regrow lost organs or a missing head."
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req_stat = DEAD
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always_keep = TRUE
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ignores_fakedeath = TRUE
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//Revive from revival stasis
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/obj/effect/proc_holder/changeling/revive/sting_action(mob/living/carbon/user)
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user.status_flags &= ~(FAKEDEATH)
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user.tod = null
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user.revive(full_heal = 1)
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var/list/missing = user.get_missing_limbs()
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missing -= "head" // headless changelings are funny
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if(missing.len)
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playsound(user, 'sound/magic/demon_consume.ogg', 50, 1)
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user.visible_message("<span class='warning'>[user]'s missing limbs \
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reform, making a loud, grotesque sound!</span>",
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"<span class='userdanger'>Your limbs regrow, making a \
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loud, crunchy sound and giving you great pain!</span>",
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"<span class='italics'>You hear organic matter ripping \
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and tearing!</span>")
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user.emote("scream")
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user.regenerate_limbs(0, list("head"))
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user.regenerate_organs()
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<<<<<<< HEAD
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to_chat(user, "<span class='notice'>We have revived ourselves.</span>")
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user.mind.changeling.purchasedpowers -= src
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return TRUE
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/obj/effect/proc_holder/changeling/revive/can_be_used_by(mob/user)
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if((user.stat != DEAD) && !(user.status_flags & FAKEDEATH))
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user.mind.changeling.purchasedpowers -= src
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return 0
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. = ..()
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=======
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to_chat(user, "<span class='notice'>We have revived ourselves.</span>")
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var/datum/antagonist/changeling/changeling = user.mind.has_antag_datum(/datum/antagonist/changeling)
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changeling.purchasedpowers -= src
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@@ -46,4 +35,3 @@
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changeling.purchasedpowers -= src
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return 0
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. = ..()
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>>>>>>> 70d0357... Ling datum antag standarization. (#32183)
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