please compile
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@@ -259,30 +259,30 @@ Auto Patrol: []"},
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return
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/mob/living/simple_animal/bot/secbot/proc/attempt_place_on_head(mob/user, obj/item/I)
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if(user && !user.temporarilyRemoveItemFromInventory(H))
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to_chat(user, "<span class='warning'>\The [H] is stuck to your hand, you cannot put it on [src]'s head!</span>")
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if(user && !user.temporarilyRemoveItemFromInventory(I))
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to_chat(user, "<span class='warning'>\The [I] is stuck to your hand, you cannot put it on [src]'s head!</span>")
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return
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if(bot_accessory)
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to_chat("<span class='warning'>\[src] already has an accessory, and the laws of physics disallow him from wearing a second!</span>")
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return
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if(istype(I, /obj/item/clothing/head)
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if(istype(I, /obj/item/clothing/head))
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var/obj/item/clothing/head/H = I
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if(H.beepsky_fashion)
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stored_fashion = new H.beepsky_fashion
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else
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//it must be a mask
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var/obj/item/clothing/mask/M = I
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if(M.beepsky_fashion)
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stored_fashion = new M.beepsky_fashion
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if(M.beepsky_fashion)
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stored_fashion = new M.beepsky_fashion
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if(stored_fashion)
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to_chat(user, "<span class='warning'>You set [I] on [src].</span>")
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bot_accessory = H
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H.forceMove(src)
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bot_accessory = I
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I.forceMove(src)
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stored_fashion.apply(src)
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regenerate_icons()
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else
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to_chat(user, "<span class='warning'>You set [H] on [src]'s head, but it falls off!</span>")
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H.forceMove(drop_location())
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to_chat(user, "<span class='warning'>You set [I] on [src]'s head, but it falls off!</span>")
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I.forceMove(drop_location())
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/mob/living/simple_animal/bot/secbot/regenerate_icons()
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..()
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@@ -468,7 +468,6 @@ Auto Patrol: []"},
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look_for_perp()
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bot_patrol()
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return
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/mob/living/simple_animal/bot/secbot/proc/back_to_idle()
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