Couldn't find the reset module in the code, but added something that should fix offset and icon directory for standard borg in case it gets borked from un-dogborging.
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@@ -607,6 +607,10 @@
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if(stat == DEAD)
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icon_state = "k9-wreck"
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if(module.cyborg_base_icon == "robot")
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icon = 'icons/mob/robots.dmi'
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pixel_x = initial(pixel_x)
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if(stat != DEAD && !(paralysis || stunned || weakened || low_power_mode)) //Not dead, not stunned.
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if(!eye_lights)
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eye_lights = new()
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