Merge branch 'master' into upstream-merge-33783
This commit is contained in:
@@ -62,6 +62,7 @@
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var/list/firealarms
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var/firedoors_last_closed_on = 0
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var/xenobiology_compatible = FALSE //Can the Xenobio management console transverse this area by default?
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var/list/canSmoothWithAreas //typecache to limit the areas that atoms in this area can smooth with
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/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
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/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
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@@ -105,6 +106,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
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uid = ++global_uid
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related = list(src)
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map_name = name // Save the initial (the name set in the map) name of the area.
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canSmoothWithAreas = typecacheof(canSmoothWithAreas)
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if(requires_power)
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luminosity = 0
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@@ -11,6 +11,11 @@
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valid_territory = FALSE
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icon_state = "shuttle"
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/area/shuttle/Initialize()
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if(!canSmoothWithAreas)
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canSmoothWithAreas = type
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. = ..()
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////////////////////////////Multi-area shuttles////////////////////////////
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////////////////////////////Syndicate infiltrator////////////////////////////
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@@ -19,6 +24,7 @@
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name = "Syndicate Infiltrator"
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blob_allowed = FALSE
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ambientsounds = HIGHSEC
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canSmoothWithAreas = /area/shuttle/syndicate
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/area/shuttle/syndicate/bridge
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name = "Syndicate Infiltrator Control"
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@@ -37,6 +43,18 @@
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/area/shuttle/syndicate/airlock
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name = "Syndicate Infiltrator Airlock"
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////////////////////////////Pirate Shuttle////////////////////////////
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/area/shuttle/pirate
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name = "Pirate Shuttle"
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blob_allowed = FALSE
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requires_power = TRUE
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canSmoothWithAreas = /area/shuttle/pirate
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/area/shuttle/pirate/vault
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name = "Pirate Shuttle Vault"
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requires_power = FALSE
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////////////////////////////Single-area shuttles////////////////////////////
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/area/shuttle/transit
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@@ -114,12 +132,3 @@
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/area/shuttle/syndicate_scout
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name = "Syndicate Scout"
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blob_allowed = FALSE
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/area/shuttle/pirate
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name = "Pirate Shuttle"
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blob_allowed = FALSE
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requires_power = TRUE
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/area/shuttle/pirate/vault
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name = "Pirate Shuttle Vault"
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requires_power = FALSE
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@@ -14,7 +14,7 @@
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/obj/effect/clockwork/servant_blocker/CanPass(atom/movable/M, turf/target)
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var/list/target_contents = M.GetAllContents() + M
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for(var/mob/living/L in target_contents)
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if(is_servant_of_ratvar(L) && get_dir(M, src) != dir) //Unless we're on the side the arrow is pointing directly away from, no-go
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if(is_servant_of_ratvar(L) && get_dir(M, src) != dir && L.stat != DEAD) //Unless we're on the side the arrow is pointing directly away from, no-go
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to_chat(L, "<span class='danger'>The space beyond here can't be accessed by you or other servants.</span>")
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return
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return TRUE
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@@ -20,7 +20,18 @@
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/mob/camera/eminence/Move(NewLoc, direct)
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var/OldLoc = loc
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if(NewLoc && !istype(NewLoc, /turf/open/indestructible/reebe_void))
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forceMove(get_turf(NewLoc))
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var/turf/T = get_turf(NewLoc)
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if(T.flags_1 & NOJAUNT_1)
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if(last_failed_turf != T)
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T.visible_message("<span class='warning'>[T] suddenly emits a ringing sound!</span>", ignore_mob = src)
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playsound(T, 'sound/machines/clockcult/ark_damage.ogg', 75, FALSE)
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last_failed_turf = T
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to_chat(src, "<span class='warning'>This turf is consecrated and can't be crossed!</span>")
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return
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if(!GLOB.ratvar_awakens && istype(get_area(T), /area/chapel))
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to_chat(src, "<span class='warning'>The Chapel is hallowed ground under a heretical deity, and can't be accessed!</span>")
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return
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forceMove(T)
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Moved(OldLoc, direct)
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if(GLOB.ratvar_awakens)
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for(var/turf/T in range(5, src))
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@@ -576,8 +576,8 @@ Congratulations! You are now trained for invasive xenobiology research!"}
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flags_1 = DROPDEL_1
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/obj/item/restraints/handcuffs/energy/used/dropped(mob/user)
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user.visible_message("<span class='danger'>[user]'s [src] break in a discharge of energy!</span>", \
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"<span class='userdanger'>[user]'s [src] break in a discharge of energy!</span>")
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user.visible_message("<span class='danger'>[user]'s [name] breaks in a discharge of energy!</span>", \
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"<span class='userdanger'>[user]'s [name] breaks in a discharge of energy!</span>")
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var/datum/effect_system/spark_spread/S = new
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S.set_up(4,0,user.loc)
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S.start()
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@@ -57,19 +57,17 @@
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toggle_cam()
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/obj/machinery/camera/Destroy()
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toggle_cam(null, 0) //kick anyone viewing out
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if(can_use())
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toggle_cam(null, 0) //kick anyone viewing out and remove from the camera chunks
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GLOB.cameranet.cameras -= src
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if(isarea(myarea))
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LAZYREMOVE(myarea.cameras, src)
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if(assembly)
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qdel(assembly)
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assembly = null
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QDEL_NULL(assembly)
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if(bug)
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bug.bugged_cameras -= src.c_tag
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if(bug.current == src)
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bug.current = null
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bug = null
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GLOB.cameranet.removeCamera(src) //Will handle removal from the camera network and the chunks, so we don't need to worry about that
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GLOB.cameranet.cameras -= src
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return ..()
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/obj/machinery/camera/emp_act(severity)
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@@ -1,10 +1,4 @@
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/mob/living/silicon/ai/proc/get_camera_list()
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track.cameras.Cut()
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if(src.stat == DEAD)
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return
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var/list/L = list()
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for (var/obj/machinery/camera/C in GLOB.cameranet.cameras)
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L.Add(C)
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@@ -18,25 +12,18 @@
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if (tempnetwork.len)
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T[text("[][]", C.c_tag, (C.can_use() ? null : " (Deactivated)"))] = C
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track.cameras = T
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return T
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/mob/living/silicon/ai/proc/ai_camera_list(camera)
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if (!camera)
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return 0
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var/obj/machinery/camera/C = track.cameras[camera]
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src.eyeobj.setLoc(C)
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return
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/mob/living/silicon/ai/proc/show_camera_list()
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var/list/cameras = get_camera_list()
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var/camera = input(src, "Choose which camera you want to view", "Cameras") as null|anything in cameras
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switchCamera(cameras[camera])
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/datum/trackable
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var/list/names = list()
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var/list/namecounts = list()
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var/list/humans = list()
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var/list/others = list()
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var/list/cameras = list()
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/mob/living/silicon/ai/proc/trackable_mobs()
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@@ -143,13 +130,9 @@
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/obj/machinery/camera/attack_ai(mob/living/silicon/ai/user)
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if (!istype(user))
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return
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if (!src.can_use())
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if (!can_use())
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return
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user.eyeobj.setLoc(get_turf(src))
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/mob/living/silicon/ai/attack_ai(mob/user)
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ai_camera_list()
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user.switchCamera(src)
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/proc/camera_sort(list/L)
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var/obj/machinery/camera/a
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@@ -18,8 +18,7 @@
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/turf/closed/CanPass(atom/movable/mover, turf/target)
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if(istype(mover) && (mover.pass_flags & PASSCLOSEDTURF))
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return TRUE
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else
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..()
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return ..()
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/turf/closed/indestructible
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name = "wall"
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@@ -165,4 +164,4 @@
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name = "wall"
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desc = "A wall made out of a strange metal. The squares on it pulse in a predictable pattern."
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icon = 'icons/turf/walls/hierophant_wall.dmi'
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icon_state = "wall"
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icon_state = "wall"
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@@ -88,7 +88,7 @@
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/turf/open/indestructible/clock_spawn_room/proc/port_servants()
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. = FALSE
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for(var/mob/living/L in src)
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if(is_servant_of_ratvar(L))
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if(is_servant_of_ratvar(L) && L.stat != DEAD)
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. = TRUE
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L.forceMove(get_turf(pick(GLOB.servant_spawns)))
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visible_message("<span class='warning'>[L] vanishes in a flash of red!</span>")
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