Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit
This commit is contained in:
@@ -11,9 +11,9 @@
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* @code
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/hook/foo/proc/bar()
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if(1)
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return 1 //Sucessful
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return TRUE //Sucessful
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else
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return 0 //Error, or runtime.
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return FALSE //Error, or runtime.
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* @endcode
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* All hooks must return nonzero on success, as runtimes will force return null.
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*/
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@@ -129,7 +129,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
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/proc/Recreate_MC()
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. = -1 //so if we runtime, things know we failed
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if (world.time < Master.restart_timeout)
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return 0
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return FALSE
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if (world.time < Master.restart_clear)
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Master.restart_count *= 0.5
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@@ -142,7 +142,7 @@ GLOBAL_REAL(Master, /datum/controller/master) = new
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new/datum/controller/master()
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catch
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return -1
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return 1
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return TRUE
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/datum/controller/master/Recover()
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@@ -48,7 +48,7 @@ SUBSYSTEM_DEF(activity)
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/datum/controller/subsystem/activity/proc/get_average_threat()
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if(!length(threat_history))
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return 0
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return FALSE
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var/total_weight = 0
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var/total_amt = 0
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for(var/i in 1 to threat_history.len-1)
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@@ -69,15 +69,15 @@ SUBSYSTEM_DEF(augury)
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SSaugury.watchers += owner
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to_chat(owner, "<span class='notice'>You are now auto-following debris.</span>")
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active = TRUE
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UpdateButtonIcon()
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UpdateButtons()
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/datum/action/innate/augury/Deactivate()
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SSaugury.watchers -= owner
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to_chat(owner, "<span class='notice'>You are no longer auto-following debris.</span>")
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active = FALSE
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UpdateButtonIcon()
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UpdateButtons()
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/datum/action/innate/augury/UpdateButtonIcon(status_only = FALSE, force)
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/datum/action/innate/augury/UpdateButton(atom/movable/screen/movable/action_button/button, status_only = FALSE, force)
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..()
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if(active)
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button.icon_state = "template_active"
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@@ -55,6 +55,6 @@ PROCESSING_SUBSYSTEM_DEF(dcs)
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fullid += "[key]"
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if(length(named_arguments))
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named_arguments = sortList(named_arguments)
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named_arguments = sort_list(named_arguments)
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fullid += named_arguments
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return list2params(fullid)
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@@ -47,7 +47,7 @@ SUBSYSTEM_DEF(job)
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var/list/all_jobs = subtypesof(/datum/job)
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if(!all_jobs.len)
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to_chat(world, "<span class='boldannounce'>Error setting up jobs, no job datums found</span>")
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return 0
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return FALSE
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for(var/J in all_jobs)
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var/datum/job/job = new J()
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@@ -65,7 +65,7 @@ SUBSYSTEM_DEF(job)
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name_occupations[job.title] = job
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type_occupations[J] = job
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return 1
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return TRUE
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/datum/controller/subsystem/job/proc/GetJob(rank)
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@@ -199,8 +199,8 @@ SUBSYSTEM_DEF(job)
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continue
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var/mob/dead/new_player/candidate = pick(candidates)
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if(AssignRole(candidate, command_position))
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return 1
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return 0
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return TRUE
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return FALSE
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//This proc is called at the start of the level loop of DivideOccupations() and will cause head jobs to be checked before any other jobs of the same level
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@@ -222,7 +222,7 @@ SUBSYSTEM_DEF(job)
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var/ai_selected = 0
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var/datum/job/job = GetJob("AI")
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if(!job)
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return 0
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return FALSE
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for(var/i = job.total_positions, i > 0, i--)
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for(var/level in level_order)
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var/list/candidates = list()
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@@ -233,8 +233,8 @@ SUBSYSTEM_DEF(job)
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ai_selected++
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break
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if(ai_selected)
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return 1
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return 0
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return TRUE
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return FALSE
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/** Proc DivideOccupations
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@@ -599,8 +599,8 @@ SUBSYSTEM_DEF(job)
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if(hpc || epc)
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var/relevent_cap = max(hpc, epc)
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if((initial_players_to_assign - unassigned.len) >= relevent_cap)
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return 1
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return 0
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return TRUE
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return FALSE
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/datum/controller/subsystem/job/proc/RejectPlayer(mob/dead/new_player/player)
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if(player.mind && player.mind.special_role)
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@@ -423,7 +423,7 @@ GLOBAL_LIST_EMPTY(the_station_areas)
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banned += generateMapList("[global.config.directory]/iceruinblacklist.txt")
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banned += generateMapList("[global.config.directory]/stationruinblacklist.txt")
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for(var/item in sortList(subtypesof(/datum/map_template/ruin), GLOBAL_PROC_REF(cmp_ruincost_priority)))
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for(var/item in sort_list(subtypesof(/datum/map_template/ruin), GLOBAL_PROC_REF(cmp_ruincost_priority)))
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var/datum/map_template/ruin/ruin_type = item
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// screen out the abstract subtypes
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if(!initial(ruin_type.id))
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@@ -36,7 +36,7 @@ SUBSYSTEM_DEF(pathfinder)
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flow[t] = M
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return free
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else
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return 0
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return FALSE
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/datum/flowcache/proc/toolong(l)
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log_game("Pathfinder route took longer than 150 ticks, src bot [flow[flow[l]]]")
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@@ -22,7 +22,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
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/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
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// Sort by Positive, Negative, Neutral; and then by name
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var/list/quirk_list = sortList(subtypesof(/datum/quirk), GLOBAL_PROC_REF(cmp_quirk_asc))
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var/list/quirk_list = sort_list(subtypesof(/datum/quirk), GLOBAL_PROC_REF(cmp_quirk_asc))
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for(var/V in quirk_list)
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var/datum/quirk/T = V
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@@ -25,7 +25,7 @@ SUBSYSTEM_DEF(radio)
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if(frequency)
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frequency.remove_listener(device)
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// let's don't delete frequencies in case a non-listener keeps a reference
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return 1
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return TRUE
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/datum/controller/subsystem/radio/proc/return_frequency(new_frequency as num)
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var/f_text = num2text(new_frequency)
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@@ -358,7 +358,7 @@ SUBSYSTEM_DEF(research)
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/datum/controller/subsystem/research/proc/calculate_server_coefficient() //Diminishing returns.
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var/amt = servers.len
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if(!amt)
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return 0
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return FALSE
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var/coeff = 100
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coeff = sqrt(coeff / amt)
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return coeff
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@@ -294,7 +294,7 @@ SUBSYSTEM_DEF(shuttle)
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log_shuttle("[key_name(user)] has recalled the shuttle.")
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message_admins("[ADMIN_LOOKUPFLW(user)] has recalled the shuttle.")
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deadchat_broadcast(" has recalled the shuttle from [span_name("[get_area_name(user, TRUE)]")].", span_name("[user.real_name]"), user, message_type=DEADCHAT_ANNOUNCEMENT)
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return 1
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return TRUE
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/datum/controller/subsystem/shuttle/proc/canRecall()
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if(!emergency || emergency.mode != SHUTTLE_CALL || emergencyNoRecall || SSticker.mode.name == "meteor")
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@@ -400,7 +400,7 @@ SUBSYSTEM_DEF(shuttle)
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/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
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var/obj/docking_port/mobile/M = getShuttle(shuttleId)
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if(!M)
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return 1
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return TRUE
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var/obj/docking_port/stationary/dockedAt = M.get_docked()
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var/destination = dockHome
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if(dockedAt && dockedAt.id == dockHome)
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@@ -411,7 +411,7 @@ SUBSYSTEM_DEF(shuttle)
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else
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if(M.initiate_docking(getDock(destination)) != DOCKING_SUCCESS)
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return 2
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return 0 //dock successful
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return FALSE //dock successful
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/datum/controller/subsystem/shuttle/proc/moveShuttle(shuttleId, dockId, timed)
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@@ -419,14 +419,14 @@ SUBSYSTEM_DEF(shuttle)
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var/obj/docking_port/stationary/D = getDock(dockId)
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if(!M)
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return 1
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return TRUE
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if(timed)
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if(M.request(D))
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return 2
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else
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if(M.initiate_docking(D) != DOCKING_SUCCESS)
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return 2
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return 0 //dock successful
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return FALSE //dock successful
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/datum/controller/subsystem/shuttle/proc/request_transit_dock(obj/docking_port/mobile/M)
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if(!istype(M))
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@@ -825,7 +825,7 @@ SUBSYSTEM_DEF(shuttle)
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templates[S.port_id]["templates"] += list(L)
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data["templates_tabs"] = sortList(data["templates_tabs"])
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data["templates_tabs"] = sort_list(data["templates_tabs"])
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data["existing_shuttle"] = null
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@@ -41,37 +41,61 @@ SUBSYSTEM_DEF(throwing)
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currentrun = null
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/datum/thrownthing
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///Defines the atom that has been thrown (Objects and Mobs, mostly.)
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var/atom/movable/thrownthing
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var/atom/target
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///Weakref to the original intended target of the throw, to prevent hardDels
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var/datum/weakref/initial_target
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///The turf that the target was on, if it's not a turf itself.
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var/turf/target_turf
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///If the target happens to be a carbon and that carbon has a body zone aimed at, this is carried on here.
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var/target_zone
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///The initial direction of the thrower of the thrownthing for building the trajectory of the throw.
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var/init_dir
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///The maximum number of turfs that the thrownthing will travel to reach it's target.
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var/maxrange
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///The speed of the projectile thrownthing being thrown.
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var/speed
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///If a mob is the one who has thrown the object, then it's moved here.
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var/mob/thrower
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///A variable that helps in describing objects thrown at an angle, if it should be moved diagonally first or last.
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var/diagonals_first
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var/dist_travelled = 0
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var/start_time
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var/dist_x
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var/dist_y
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var/dx
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var/dy
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var/force = MOVE_FORCE_DEFAULT
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var/gentle = FALSE
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///Set to TRUE if the throw is exclusively diagonal (45 Degree angle throws for example)
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var/pure_diagonal
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///Tracks how far a thrownthing has traveled mid-throw for the purposes of maxrange
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var/dist_travelled = 0
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///The start_time obtained via world.time for the purposes of tiles moved/tick.
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var/start_time
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///Distance to travel in the X axis/direction.
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var/dist_x
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///Distance to travel in the y axis/direction.
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var/dist_y
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///The Horizontal direction we're traveling (EAST or WEST)
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var/dx
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///The VERTICAL direction we're traveling (NORTH or SOUTH)
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var/dy
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///The movement force provided to a given object in transit. More info on these in move_force.dm
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var/force = MOVE_FORCE_DEFAULT
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///If the throw is gentle, then the thrownthing is harmless on impact.
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var/gentle = FALSE
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///How many tiles that need to be moved in order to travel to the target.
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var/diagonal_error
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///If a thrown thing has a callback, it can be invoked here within thrownthing.
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var/datum/callback/callback
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///Mainly exists for things that would freeze a thrown object in place, like a timestop'd tile. Or a Tractor Beam.
|
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var/paused = FALSE
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///How long an object has been paused for, to be added to the travel time.
|
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var/delayed_time = 0
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///The last world.time value stored when the thrownthing was moving.
|
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var/last_move = 0
|
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|
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|
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/datum/thrownthing/New(thrownthing, target, target_turf, init_dir, maxrange, speed, thrower, diagonals_first, force, gentle, callback, target_zone)
|
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/datum/thrownthing/New(thrownthing, target, init_dir, maxrange, speed, thrower, diagonals_first, force, gentle, callback, target_zone)
|
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. = ..()
|
||||
src.thrownthing = thrownthing
|
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RegisterSignal(thrownthing, COMSIG_PARENT_QDELETING, PROC_REF(on_thrownthing_qdel))
|
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src.target = target
|
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src.target_turf = target_turf
|
||||
src.target_turf = get_turf(target)
|
||||
if(target_turf != target)
|
||||
src.initial_target = WEAKREF(target)
|
||||
src.init_dir = init_dir
|
||||
src.maxrange = maxrange
|
||||
src.speed = speed
|
||||
@@ -90,8 +114,8 @@ SUBSYSTEM_DEF(throwing)
|
||||
SSthrowing.currentrun -= thrownthing
|
||||
thrownthing.throwing = null
|
||||
thrownthing = null
|
||||
target = null
|
||||
thrower = null
|
||||
initial_target = null
|
||||
if(callback)
|
||||
QDEL_NULL(callback) //It stores a reference to the thrownthing, its source. Let's clean that.
|
||||
return ..()
|
||||
@@ -114,9 +138,17 @@ SUBSYSTEM_DEF(throwing)
|
||||
delayed_time += world.time - last_move
|
||||
return
|
||||
|
||||
if (dist_travelled && hitcheck()) //to catch sneaky things moving on our tile while we slept
|
||||
finalize()
|
||||
return
|
||||
var/atom/movable/actual_target = initial_target?.resolve()
|
||||
|
||||
if(dist_travelled) //to catch sneaky things moving on our tile while we slept
|
||||
for(var/atom/movable/obstacle as anything in get_turf(thrownthing))
|
||||
if (obstacle == thrownthing || (obstacle == thrower && !ismob(thrownthing)))
|
||||
continue
|
||||
if(obstacle.pass_flags_self & LETPASSTHROW)
|
||||
continue
|
||||
if (obstacle == actual_target || (obstacle.density && !(obstacle.flags_1 & ON_BORDER_1)))
|
||||
finalize(TRUE, obstacle)
|
||||
return
|
||||
|
||||
var/atom/step
|
||||
|
||||
@@ -143,14 +175,17 @@ SUBSYSTEM_DEF(throwing)
|
||||
finalize()
|
||||
return
|
||||
|
||||
AM.Move(step, get_dir(AM, step), DELAY_TO_GLIDE_SIZE(1 / speed))
|
||||
|
||||
if (!AM.throwing) // we hit something during our move
|
||||
finalize(hit = TRUE)
|
||||
if(!AM.Move(step, get_dir(AM, step), DELAY_TO_GLIDE_SIZE(1 / speed))) // we hit something during our move...
|
||||
if(AM.throwing) // ...but finalize() wasn't called on Bump() because of a higher level definition that doesn't always call parent.
|
||||
finalize()
|
||||
return
|
||||
|
||||
dist_travelled++
|
||||
|
||||
if(actual_target && !(actual_target.pass_flags_self & LETPASSTHROW) && actual_target.loc == AM.loc) // we crossed a movable with no density (e.g. a mouse or APC) we intend to hit anyway.
|
||||
finalize(TRUE, actual_target)
|
||||
return
|
||||
|
||||
if (dist_travelled > MAX_THROWING_DIST)
|
||||
finalize()
|
||||
return
|
||||
@@ -162,11 +197,10 @@ SUBSYSTEM_DEF(throwing)
|
||||
return
|
||||
thrownthing.throwing = null
|
||||
if (!hit)
|
||||
for (var/thing in get_turf(thrownthing)) //looking for our target on the turf we land on.
|
||||
var/atom/A = thing
|
||||
if (A == target)
|
||||
for (var/atom/movable/obstacle as anything in get_turf(thrownthing)) //looking for our target on the turf we land on.
|
||||
if (obstacle == target)
|
||||
hit = TRUE
|
||||
thrownthing.throw_impact(A, src)
|
||||
thrownthing.throw_impact(obstacle, src)
|
||||
if(QDELETED(thrownthing)) //throw_impact can delete things, such as glasses smashing
|
||||
return //deletion should already be handled by on_thrownthing_qdel()
|
||||
break
|
||||
@@ -192,15 +226,3 @@ SUBSYSTEM_DEF(throwing)
|
||||
T.zFall(thrownthing)
|
||||
|
||||
qdel(src)
|
||||
|
||||
/datum/thrownthing/proc/hit_atom(atom/A)
|
||||
finalize(hit=TRUE, target=A)
|
||||
|
||||
/datum/thrownthing/proc/hitcheck()
|
||||
for (var/thing in get_turf(thrownthing))
|
||||
var/atom/movable/AM = thing
|
||||
if (AM == thrownthing || (AM == thrower && !ismob(thrownthing)))
|
||||
continue
|
||||
if (AM.density && !(AM.pass_flags_self & LETPASSTHROW) && !(AM.flags_1 & ON_BORDER_1))
|
||||
finalize(hit=TRUE, target=AM)
|
||||
return TRUE
|
||||
|
||||
@@ -245,7 +245,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
mode = null
|
||||
SSjob.ResetOccupations()
|
||||
emergency_swap++
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
CHECK_TICK
|
||||
//Configure mode and assign player to special mode stuff
|
||||
@@ -264,7 +264,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
|
||||
SSjob.ResetOccupations()
|
||||
emergency_swap++
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
message_admins("<span class='notice'>DEBUG: Bypassing prestart checks...</span>")
|
||||
|
||||
@@ -273,7 +273,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
var/list/modes = new
|
||||
for (var/datum/game_mode/M in runnable_modes)
|
||||
modes += M.name
|
||||
modes = sortList(modes)
|
||||
modes = sort_list(modes)
|
||||
to_chat(world, "<b>The gamemode is: secret!\nPossibilities:</B> [english_list(modes)]")
|
||||
else
|
||||
mode.announce()*/
|
||||
|
||||
@@ -100,7 +100,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/clothing/suit/space/hardsuit/ert/engi, /obj/item/clothing/suit/space/hardsuit/ert/med,
|
||||
/obj/item/clothing/suit/space/hardsuit/deathsquad, /obj/item/clothing/head/helmet/space/hardsuit/deathsquad,
|
||||
/obj/machinery/door/airlock/centcom)),
|
||||
"robots" = typecacheof(list(/obj/machinery/computer/upload, /obj/item/aiModule/, /obj/machinery/recharge_station,
|
||||
"robots" = typecacheof(list(/obj/machinery/computer/upload, /obj/item/ai_module/, /obj/machinery/recharge_station,
|
||||
/obj/item/aicard, /obj/item/deactivated_swarmer, /obj/effect/mob_spawn/swarmer)),
|
||||
|
||||
"doctors" = typecacheof(list(/obj/item/clothing/under/rank/medical/doctor, /obj/item/clothing/under/rank/medical/chemist,
|
||||
@@ -170,7 +170,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
/obj/item/gun/ballistic/automatic/shotgun/bulldog, /obj/item/gun/ballistic/automatic/c20r, /obj/item/gun/ballistic/automatic/m90, /obj/item/gun/ballistic/automatic/l6_saw, /obj/item/storage/belt/grenade/full, /obj/item/gun/ballistic/automatic/sniper_rifle/syndicate, /obj/item/gun/energy/kinetic_accelerator/crossbow,
|
||||
/obj/item/melee/transforming/energy/sword/saber, /obj/item/dualsaber, /obj/item/melee/powerfist, /obj/item/storage/box/syndie_kit, /obj/item/grenade/spawnergrenade/manhacks, /obj/item/grenade/chem_grenade/bioterrorfoam, /obj/item/reagent_containers/spray/chemsprayer/bioterror, /obj/item/ammo_box/magazine/m10mm,
|
||||
/obj/item/ammo_box/magazine/pistolm9mm, /obj/item/ammo_box/a357, /obj/item/ammo_box/magazine/m12g, /obj/item/ammo_box/magazine/mm712x82, /obj/item/antag_spawner/nuke_ops, /obj/vehicle/sealed/mecha/combat/gygax/dark, /obj/vehicle/sealed/mecha/combat/marauder/mauler, /obj/item/soap/syndie, /obj/item/gun/syringe/syndicate, /obj/item/cartridge/virus/syndicate,
|
||||
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/aiModule/syndicate,
|
||||
/obj/item/cartridge/virus/frame, /obj/item/chameleon, /obj/item/storage/box/syndie_kit/cutouts, /obj/item/clothing/suit/space/hardsuit/syndi, /obj/item/card/emag, /obj/item/storage/toolbox/syndicate, /obj/item/storage/book/bible/syndicate, /obj/item/encryptionkey/binary, /obj/item/encryptionkey/syndicate, /obj/item/ai_module/syndicate,
|
||||
/obj/item/clothing/shoes/magboots/syndie, /obj/item/powersink, /obj/item/sbeacondrop, /obj/item/sbeacondrop/bomb, /obj/item/syndicatedetonator, /obj/item/shield/energy, /obj/item/assault_pod, /obj/item/slimepotion/slime/sentience/nuclear, /obj/item/stack/telecrystal, /obj/item/jammer, /obj/item/codespeak_manual/unlimited,
|
||||
/obj/item/toy/cards/deck/syndicate, /obj/item/storage/secure/briefcase/syndie, /obj/item/storage/fancy/cigarettes/cigpack_syndicate, /obj/item/toy/syndicateballoon, /obj/item/clothing/gloves/fingerless/pugilist/rapid, /obj/item/paper/fluff/ruins/thederelict/syndie_mission, /obj/item/organ/cyberimp/eyes/hud/security/syndicate, /obj/item/clothing/head/HoS/syndicate,
|
||||
/obj/machinery/computer/pod/old/syndicate, /obj/machinery/vending/medical/syndicate_access, /obj/item/mmi/syndie, /obj/item/target/syndicate, /obj/machinery/vending/cigarette/syndicate, /obj/item/robot_module/syndicate, /obj/item/clothing/mask/gas/syndicate, /obj/machinery/power/singularity_beacon/syndicate, /obj/item/clothing/head/syndicatefake,
|
||||
|
||||
@@ -373,7 +373,7 @@ SUBSYSTEM_DEF(vote)
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
|
||||
if(mode)
|
||||
if(CONFIG_GET(flag/no_dead_vote) && usr.stat == DEAD && !usr.client.holder)
|
||||
return 0
|
||||
return FALSE
|
||||
if(vote && ISINRANGE(vote, 1, choices.len))
|
||||
switch(vote_system)
|
||||
if(PLURALITY_VOTING)
|
||||
@@ -415,7 +415,7 @@ SUBSYSTEM_DEF(vote)
|
||||
voted[usr.ckey] = list()
|
||||
voted[usr.ckey][choices[vote]] = score
|
||||
saved -= usr.ckey
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/vote/proc/initiate_vote(vote_type, initiator_key, display = display_votes, votesystem = PLURALITY_VOTING, forced = FALSE,vote_time = -1)//CIT CHANGE - adds display argument to votes to allow for obfuscated votes
|
||||
vote_system = votesystem
|
||||
@@ -424,7 +424,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/next_allowed_time = (started_time + CONFIG_GET(number/vote_delay))
|
||||
if(mode)
|
||||
to_chat(usr, "<span class='warning'>There is already a vote in progress! please wait for it to finish.</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/admin = FALSE
|
||||
var/ckey = ckey(initiator_key)
|
||||
@@ -433,7 +433,7 @@ SUBSYSTEM_DEF(vote)
|
||||
|
||||
if(next_allowed_time > world.time && !admin)
|
||||
to_chat(usr, "<span class='warning'>A vote was initiated recently, you must wait [DisplayTimeText(next_allowed_time-world.time)] before a new vote can be started!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
|
||||
reset()
|
||||
@@ -464,7 +464,7 @@ SUBSYSTEM_DEF(vote)
|
||||
if("custom")
|
||||
question = stripped_input(usr,"What is the vote for?")
|
||||
if(!question)
|
||||
return 0
|
||||
return FALSE
|
||||
var/system_string = input(usr,"Which voting type?",GLOB.vote_type_names[1]) in GLOB.vote_type_names
|
||||
vote_system = GLOB.vote_type_names[system_string]
|
||||
for(var/i=1,i<=10,i++)
|
||||
@@ -488,7 +488,7 @@ SUBSYSTEM_DEF(vote)
|
||||
toggles ^= choices[chosen]
|
||||
display_votes = toggles
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
mode = vote_type
|
||||
initiator = initiator_key ? initiator_key : "the Server" // austation -- Crew autotransfer vote
|
||||
started_time = world.time
|
||||
@@ -521,8 +521,8 @@ SUBSYSTEM_DEF(vote)
|
||||
popup.set_window_options("can_close=0")
|
||||
popup.set_content(SSvote.interface(C))
|
||||
popup.open(0)
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/controller/subsystem/vote/proc/interface(client/C)
|
||||
if(!C)
|
||||
@@ -736,7 +736,7 @@ SUBSYSTEM_DEF(vote)
|
||||
Remove(owner)
|
||||
|
||||
/datum/action/vote/IsAvailable(silent = FALSE)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/datum/action/vote/proc/remove_from_client()
|
||||
if(!owner)
|
||||
|
||||
Reference in New Issue
Block a user