Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit

This commit is contained in:
SandPoot
2024-03-08 19:10:22 -03:00
810 changed files with 140372 additions and 5523 deletions
+3 -3
View File
@@ -245,7 +245,7 @@ SUBSYSTEM_DEF(ticker)
mode = null
SSjob.ResetOccupations()
emergency_swap++
return 0
return FALSE
CHECK_TICK
//Configure mode and assign player to special mode stuff
@@ -264,7 +264,7 @@ SUBSYSTEM_DEF(ticker)
to_chat(world, "<B>Error setting up [GLOB.master_mode].</B> Reverting to pre-game lobby.")
SSjob.ResetOccupations()
emergency_swap++
return 0
return FALSE
else
message_admins("<span class='notice'>DEBUG: Bypassing prestart checks...</span>")
@@ -273,7 +273,7 @@ SUBSYSTEM_DEF(ticker)
var/list/modes = new
for (var/datum/game_mode/M in runnable_modes)
modes += M.name
modes = sortList(modes)
modes = sort_list(modes)
to_chat(world, "<b>The gamemode is: secret!\nPossibilities:</B> [english_list(modes)]")
else
mode.announce()*/