Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit
This commit is contained in:
@@ -20,16 +20,37 @@
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if(buckled_mobs.len > 1)
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var/unbuckled = input(user, "Who do you wish to unbuckle?","Unbuckle Who?") as null|mob in buckled_mobs
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if(user_unbuckle_mob(unbuckled,user))
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return 1
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return TRUE
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else
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if(user_unbuckle_mob(buckled_mobs[1],user))
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return 1
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return TRUE
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/atom/movable/attackby(obj/item/attacking_item, mob/user, params)
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if(!can_buckle || !istype(attacking_item, /obj/item/riding_offhand) || !user.Adjacent(src))
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return ..()
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var/obj/item/riding_offhand/riding_item = attacking_item
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var/mob/living/carried_mob = riding_item.rider
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if(carried_mob == user) //Piggyback user.
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return
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user.unbuckle_mob(carried_mob)
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carried_mob.forceMove(get_turf(src))
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return mouse_buckle_handling(carried_mob, user)
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/atom/movable/MouseDrop_T(mob/living/M, mob/living/user)
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. = ..()
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return mouse_buckle_handling(M, user)
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/**
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* Does some typechecks and then calls user_buckle_mob
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*
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* Arguments:
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* M - The mob being buckled to src
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* user - The mob buckling M to src
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*/
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/atom/movable/proc/mouse_buckle_handling(mob/living/M, mob/living/user)
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if(can_buckle && istype(M) && istype(user))
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if(user_buckle_mob(M, user))
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return 1
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return user_buckle_mob(M, user, check_loc = FALSE)
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/atom/movable/proc/has_buckled_mobs()
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if(!buckled_mobs)
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@@ -36,7 +36,7 @@
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. = 1
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if(!target)
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qdel(src)
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return 0
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return FALSE
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if(prob(5))
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playsound(loc, 'sound/items/welder.ogg', 100, 1)
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@@ -51,7 +51,7 @@
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acid_level = max(acid_level - (5 + 2*round(sqrt(acid_level))), 0)
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if(acid_level <= 0)
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qdel(src)
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return 0
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return FALSE
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/obj/effect/acid/Crossed(AM as mob|obj)
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. = ..()
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@@ -9,6 +9,8 @@
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anchored = TRUE
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layer = GHOST_LAYER
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color = "#ff0000" // text color
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appearance_flags = APPEARANCE_UI_IGNORE_ALPHA
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vis_flags = VIS_INHERIT_ID
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var/text_size = 3 // larger values clip when the displayed text is larger than 2 digits.
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var/started = FALSE
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var/displayed_text
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@@ -17,6 +19,10 @@
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/obj/effect/countdown/Initialize(mapload)
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. = ..()
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attach(loc)
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RegisterSignal(loc, COMSIG_PARENT_QDELETING, .proc/on_parent_deleting)
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/obj/effect/countdown/proc/on_parent_deleting(atom/being_deleted, force)
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qdel(src)
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/obj/effect/countdown/examine(mob/user)
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. = ..()
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@@ -24,7 +30,12 @@
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/obj/effect/countdown/proc/attach(atom/A)
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attached_to = A
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forceMove(get_turf(A))
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if(ismovable(A))
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var/atom/movable/M = A
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moveToNullspace()
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M.vis_contents |= src
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else
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forceMove(get_turf(A))
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/obj/effect/countdown/proc/start()
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if(!started)
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@@ -44,20 +55,22 @@
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/obj/effect/countdown/process()
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if(!attached_to || QDELETED(attached_to))
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qdel(src)
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forceMove(get_turf(attached_to))
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if(!ismovable(attached_to))
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forceMove(get_turf(attached_to))
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var/new_val = get_value()
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if(new_val == displayed_text)
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return
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displayed_text = new_val
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if(displayed_text)
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maptext = "<font size = [text_size]>[displayed_text]</font>"
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maptext = MAPTEXT("[displayed_text]")
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else
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maptext = null
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/obj/effect/countdown/Destroy()
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attached_to = null
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STOP_PROCESSING(SSfastprocess, src)
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UnregisterSignal(attached_to, COMSIG_PARENT_QDELETING)
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attached_to = null
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. = ..()
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/obj/effect/countdown/ex_act(severity, target, origin) //immune to explosions
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@@ -1,18 +1,3 @@
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/obj/effect/temp_visual/point
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name = "pointer"
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icon = 'icons/mob/screen_gen.dmi'
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icon_state = "arrow"
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layer = POINT_LAYER
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duration = 25
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/obj/effect/temp_visual/point/Initialize(mapload, set_invis = 0)
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. = ..()
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var/atom/old_loc = loc
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loc = get_turf(src) // We don't want to actualy trigger anything when it moves
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pixel_x = old_loc.pixel_x
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pixel_y = old_loc.pixel_y
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invisibility = set_invis
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//Used by spraybottles.
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/obj/effect/decal/chempuff
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name = "chemicals"
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@@ -4,6 +4,25 @@
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layer = TURF_PLATING_DECAL_LAYER
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alpha = 110
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#define LGBT_ALPHA 60
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/obj/effect/turf_decal/tile/Initialize()
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if(SSevents.holidays)
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if (SSevents.holidays[APRIL_FOOLS])
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color = "#[random_short_color()]"
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else
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for(var/H in SSevents.holidays)
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if(istype(H,/datum/holiday/lgbt))
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var/datum/holiday/lgbt/L = H
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color = L.get_floor_tile_color(src)
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// It looks garish at different alphas, and it's not possible to get a
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// consistent color palette without this.
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alpha = LGBT_ALPHA
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return ..()
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#undef LGBT_ALPHA
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/obj/effect/turf_decal/tile/blue
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name = "blue corner"
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color = "#52B4E9"
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@@ -169,14 +169,14 @@
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/obj/effect/particle_effect/foam/proc/foam_mob(mob/living/L)
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if(lifetime<1)
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return 0
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return FALSE
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if(!istype(L))
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return 0
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return FALSE
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var/fraction = 1/initial(reagent_divisor)
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if(lifetime % reagent_divisor)
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reagents.reaction(L, VAPOR, fraction)
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lifetime--
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return 1
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return TRUE
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/obj/effect/particle_effect/foam/proc/spread_foam()
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var/turf/t_loc = get_turf(src)
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@@ -49,23 +49,23 @@
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lifetime--
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if(lifetime < 1)
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kill_smoke()
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return 0
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return FALSE
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for(var/mob/living/L in range(0,src))
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smoke_mob(L)
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return 1
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return TRUE
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/obj/effect/particle_effect/smoke/proc/smoke_mob(mob/living/carbon/C)
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if(!istype(C))
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return 0
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return FALSE
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if(lifetime<1)
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||||
return 0
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||||
return FALSE
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||||
if(C.internal != null || C.has_smoke_protection())
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return 0
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||||
return FALSE
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if(C.smoke_delay)
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return 0
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return FALSE
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C.smoke_delay++
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addtimer(CALLBACK(src, PROC_REF(remove_smoke_delay), C), 10)
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return 1
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return TRUE
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/obj/effect/particle_effect/smoke/proc/remove_smoke_delay(mob/living/carbon/C)
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if(C)
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@@ -131,7 +131,7 @@
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M.drop_all_held_items()
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M.adjustOxyLoss(1)
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M.emote("cough")
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return 1
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return TRUE
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/obj/effect/particle_effect/smoke/bad/Crossed(atom/movable/AM, oldloc)
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. = ..()
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@@ -210,7 +210,7 @@
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if(..())
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M.Sleeping(200)
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M.emote("cough")
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return 1
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return TRUE
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||||
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/datum/effect_system/smoke_spread/sleeping
|
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effect_type = /obj/effect/particle_effect/smoke/sleeping
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||||
@@ -235,20 +235,20 @@
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||||
reagents.reaction(AM, TOUCH, fraction)
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reagents.reaction(T, TOUCH, fraction)
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return 1
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return TRUE
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/obj/effect/particle_effect/smoke/chem/smoke_mob(mob/living/carbon/M)
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if(lifetime<1)
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return 0
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return FALSE
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if(!istype(M))
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return 0
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return FALSE
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var/mob/living/carbon/C = M
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||||
if(C.internal != null || C.has_smoke_protection())
|
||||
return 0
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return FALSE
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var/fraction = 1/initial(lifetime)
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reagents.copy_to(C, fraction*reagents.total_volume)
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reagents.reaction(M, INGEST, fraction)
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return 1
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return TRUE
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||||
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||||
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@@ -14,9 +14,9 @@
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/obj/effect/particle_effect/water/Move(turf/newloc)
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if (--src.life < 1)
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qdel(src)
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return 0
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return FALSE
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||||
if(newloc.density)
|
||||
return 0
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||||
return FALSE
|
||||
.=..()
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||||
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/obj/effect/particle_effect/water/Bump(atom/A)
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||||
@@ -22,7 +22,7 @@
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return
|
||||
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/obj/effect/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
|
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return 0
|
||||
return FALSE
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||||
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||||
/obj/effect/experience_pressure_difference()
|
||||
return
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@@ -43,7 +43,7 @@
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||||
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||||
/obj/effect/singularity_act()
|
||||
qdel(src)
|
||||
return 0
|
||||
return FALSE
|
||||
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||||
/obj/effect/ConveyorMove()
|
||||
return
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||||
|
||||
@@ -183,7 +183,7 @@
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||||
return newDir
|
||||
|
||||
floor = 1
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* Causes the glowshroom to decay by decreasing its endurance.
|
||||
|
||||
@@ -205,7 +205,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
|
||||
|
||||
/obj/effect/landmark/start/ai/after_round_start()
|
||||
if(latejoin_active && !used)
|
||||
new /obj/structure/AIcore/latejoin_inactive(loc)
|
||||
new /obj/structure/ai_core/latejoin_inactive(loc)
|
||||
return ..()
|
||||
|
||||
/obj/effect/landmark/start/ai/secondary
|
||||
|
||||
@@ -281,34 +281,34 @@
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmless // These shouldn't allow the AI to start butchering people
|
||||
name = "harmless AI module spawner"
|
||||
loot = list(
|
||||
/obj/item/aiModule/core/full/asimov,
|
||||
/obj/item/aiModule/core/full/asimovpp,
|
||||
/obj/item/aiModule/core/full/hippocratic,
|
||||
/obj/item/aiModule/core/full/paladin_devotion,
|
||||
/obj/item/aiModule/core/full/paladin
|
||||
/obj/item/ai_module/core/full/asimov,
|
||||
/obj/item/ai_module/core/full/asimovpp,
|
||||
/obj/item/ai_module/core/full/hippocratic,
|
||||
/obj/item/ai_module/core/full/paladin_devotion,
|
||||
/obj/item/ai_module/core/full/paladin
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/aimodule_neutral // These shouldn't allow the AI to start butchering people without reason
|
||||
name = "neutral AI module spawner"
|
||||
loot = list(
|
||||
/obj/item/aiModule/core/full/corp,
|
||||
/obj/item/aiModule/core/full/maintain,
|
||||
/obj/item/aiModule/core/full/drone,
|
||||
/obj/item/aiModule/core/full/peacekeeper,
|
||||
/obj/item/aiModule/core/full/reporter,
|
||||
/obj/item/aiModule/core/full/robocop,
|
||||
/obj/item/aiModule/core/full/liveandletlive,
|
||||
/obj/item/aiModule/core/full/hulkamania
|
||||
/obj/item/ai_module/core/full/corp,
|
||||
/obj/item/ai_module/core/full/maintain,
|
||||
/obj/item/ai_module/core/full/drone,
|
||||
/obj/item/ai_module/core/full/peacekeeper,
|
||||
/obj/item/ai_module/core/full/reporter,
|
||||
/obj/item/ai_module/core/full/robocop,
|
||||
/obj/item/ai_module/core/full/liveandletlive,
|
||||
/obj/item/ai_module/core/full/hulkamania
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/aimodule_harmful // These will get the shuttle called
|
||||
name = "harmful AI module spawner"
|
||||
loot = list(
|
||||
/obj/item/aiModule/core/full/antimov,
|
||||
/obj/item/aiModule/core/full/balance,
|
||||
/obj/item/aiModule/core/full/tyrant,
|
||||
/obj/item/aiModule/core/full/thermurderdynamic,
|
||||
/obj/item/aiModule/core/full/damaged
|
||||
/obj/item/ai_module/core/full/antimov,
|
||||
/obj/item/ai_module/core/full/balance,
|
||||
/obj/item/ai_module/core/full/tyrant,
|
||||
/obj/item/ai_module/core/full/thermurderdynamic,
|
||||
/obj/item/ai_module/core/full/damaged
|
||||
)
|
||||
|
||||
/obj/effect/spawner/lootdrop/mre
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
anchored = TRUE
|
||||
|
||||
/obj/effect/step_trigger/proc/Trigger(atom/movable/A)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/effect/step_trigger/Crossed(H as mob|obj)
|
||||
..()
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
if(distance != 0) //please dont divide by 0
|
||||
severity = min(max((max_distance / distance^0.3) * (100/max_distance), 1),100) //if it goes below 1 or above 100 stuff gets bad
|
||||
T.emp_act(severity)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/proc/empulse_using_range(turf/epicenter, range, log=0) //make an emp using range instead of power
|
||||
var/power_from_range = (7*(range^(1/0.7)))
|
||||
|
||||
+30
-13
@@ -112,7 +112,8 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
|
||||
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item
|
||||
|
||||
var/mob/thrownby = null
|
||||
///A weakref to the mob who threw the item
|
||||
var/datum/weakref/thrownby = null //I cannot verbally describe how much I hate this var
|
||||
|
||||
mouse_drag_pointer = MOUSE_ACTIVE_POINTER //the icon to indicate this object is being dragged
|
||||
|
||||
@@ -177,6 +178,8 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
var/canMouseDown = FALSE
|
||||
|
||||
/// Used if we want to have a custom verb text for throwing. "John Spaceman flicks the ciggerate" for example.
|
||||
var/throw_verb
|
||||
|
||||
/obj/item/Initialize(mapload)
|
||||
|
||||
@@ -239,9 +242,9 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
/obj/item/proc/check_allowed_items(atom/target, not_inside, target_self)
|
||||
if(((src in target) && !target_self) || (!isturf(target.loc) && !isturf(target) && not_inside))
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/blob_act(obj/structure/blob/B)
|
||||
if(B && B.loc == loc)
|
||||
@@ -573,7 +576,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
//the mob M is attempting to equip this item into the slot passed through as 'slot'. Return 1 if it can do this and 0 if it can't.
|
||||
//the mob M is attempting to equip this item into the slot passed through as 'slot'. return TRUE if it can do this and 0 if it can't.
|
||||
//if this is being done by a mob other than M, it will include the mob equipper, who is trying to equip the item to mob M. equipper will be null otherwise.
|
||||
//If you are making custom procs but would like to retain partial or complete functionality of this one, include a 'return ..()' to where you want this to happen.
|
||||
//Set disable_warning to TRUE if you wish it to not give you outputs.
|
||||
@@ -737,7 +740,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
return hit_atom.hitby(src, 0, itempush, throwingdatum=throwingdatum)
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
|
||||
thrownby = thrower
|
||||
thrownby = WEAKREF(thrower)
|
||||
callback = CALLBACK(src, PROC_REF(after_throw), callback, (spin && messy_throw)) //replace their callback with our own
|
||||
. = ..(target, range, speed, thrower, spin, diagonals_first, callback, force)
|
||||
|
||||
@@ -832,15 +835,15 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
. = ""
|
||||
|
||||
/obj/item/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
return
|
||||
return SEND_SIGNAL(src, COMSIG_ATOM_HITBY, AM, skipcatch, hitpush, blocked, throwingdatum)
|
||||
|
||||
/obj/item/attack_hulk(mob/living/carbon/human/user)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/attack_animal(mob/living/simple_animal/M)
|
||||
if (obj_flags & CAN_BE_HIT)
|
||||
return ..()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/burn()
|
||||
if(!QDELETED(src))
|
||||
@@ -919,13 +922,13 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
/obj/item/MouseDrop(atom/over, src_location, over_location, src_control, over_control, params)
|
||||
. = ..()
|
||||
remove_filter("hover_outline") //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
|
||||
remove_filter(HOVER_OUTLINE_FILTER) //get rid of the hover effect in case the mouse exit isn't called if someone drags and drops an item and somthing goes wrong
|
||||
|
||||
/obj/item/MouseExited(location, control, params)
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_MOUSE_EXIT, location, control, params)
|
||||
deltimer(usr.client.tip_timer) //delete any in-progress timer if the mouse is moved off the item before it finishes
|
||||
closeToolTip(usr)
|
||||
remove_filter("hover_outline")
|
||||
remove_filter(HOVER_OUTLINE_FILTER)
|
||||
|
||||
/obj/item/proc/apply_outline(outline_color = null)
|
||||
if(get(src, /mob) != usr || QDELETED(src) || isobserver(usr)) //cancel if the item isn't in an inventory, is being deleted, or if the person hovering is a ghost (so that people spectating you don't randomly make your items glow)
|
||||
@@ -947,12 +950,16 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
outline_color = COLOR_THEME_CLOCKWORK //if you want free gbp go fix the fact that clockwork's tooltip css is glass'
|
||||
if("glass")
|
||||
outline_color = COLOR_THEME_GLASS
|
||||
if("trasen-knox")
|
||||
outline_color = COLOR_THEME_TRASENKNOX
|
||||
if("detective")
|
||||
outline_color = COLOR_THEME_DETECTIVE
|
||||
else //this should never happen, hopefully
|
||||
outline_color = COLOR_WHITE
|
||||
if(color)
|
||||
outline_color = COLOR_WHITE //if the item is recolored then the outline will be too, let's make the outline white so it becomes the same color instead of some ugly mix of the theme and the tint
|
||||
|
||||
add_filter("hover_outline", 1, list("type" = "outline", "size" = 1, "color" = outline_color))
|
||||
add_filter(HOVER_OUTLINE_FILTER, 1, list("type" = "outline", "size" = 1, "color" = outline_color))
|
||||
|
||||
// Called when a mob tries to use the item as a tool.
|
||||
// Handles most checks.
|
||||
@@ -1036,7 +1043,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
// Returns a numeric value for sorting items used as parts in machines, so they can be replaced by the rped
|
||||
/obj/item/proc/get_part_rating()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
//Can this item be given to people?
|
||||
/obj/item/proc/can_give()
|
||||
@@ -1116,6 +1123,16 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
QDEL_NULL(src)
|
||||
return TRUE
|
||||
|
||||
///Called by the carbon throw_item() proc. Returns null if the item negates the throw, or a reference to the thing to suffer the throw else.
|
||||
/obj/item/proc/on_thrown(mob/living/carbon/user, atom/target)
|
||||
if((item_flags & ABSTRACT) || HAS_TRAIT(src, TRAIT_NODROP))
|
||||
return
|
||||
user.dropItemToGround(src, silent = TRUE)
|
||||
if(throwforce && HAS_TRAIT(user, TRAIT_PACIFISM))
|
||||
to_chat(user, span_notice("You set [src] down gently on the ground."))
|
||||
return
|
||||
return src
|
||||
|
||||
/**
|
||||
|
||||
|
||||
@@ -1270,7 +1287,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
*/
|
||||
/obj/item/proc/update_action_buttons(status_only = FALSE, force = FALSE)
|
||||
for(var/datum/action/current_action as anything in actions)
|
||||
current_action.UpdateButtonIcon(status_only, force)
|
||||
current_action.UpdateButtons(status_only, force)
|
||||
|
||||
/// Special stuff you want to do when an outfit equips this item.
|
||||
/obj/item/proc/on_outfit_equip(mob/living/carbon/human/outfit_wearer, visuals_only, item_slot)
|
||||
|
||||
@@ -6,7 +6,7 @@ AI MODULES
|
||||
|
||||
// AI module
|
||||
|
||||
/obj/item/aiModule
|
||||
/obj/item/ai_module
|
||||
name = "\improper AI module"
|
||||
icon = 'icons/obj/module.dmi'
|
||||
icon_state = "std_mod"
|
||||
@@ -24,23 +24,23 @@ AI MODULES
|
||||
var/bypass_law_amt_check = 0
|
||||
custom_materials = list(/datum/material/gold=50)
|
||||
|
||||
/obj/item/aiModule/examine(var/mob/user as mob)
|
||||
/obj/item/ai_module/examine(var/mob/user as mob)
|
||||
. = ..()
|
||||
if(Adjacent(user))
|
||||
show_laws(user)
|
||||
|
||||
/obj/item/aiModule/attack_self(var/mob/user as mob)
|
||||
/obj/item/ai_module/attack_self(var/mob/user as mob)
|
||||
..()
|
||||
show_laws(user)
|
||||
|
||||
/obj/item/aiModule/proc/show_laws(var/mob/user as mob)
|
||||
/obj/item/ai_module/proc/show_laws(var/mob/user as mob)
|
||||
if(laws.len)
|
||||
to_chat(user, "<B>Programmed Law[(laws.len > 1) ? "s" : ""]:</B>")
|
||||
for(var/law in laws)
|
||||
to_chat(user, "\"[law]\"")
|
||||
|
||||
//The proc other things should be calling
|
||||
/obj/item/aiModule/proc/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/proc/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(!bypass_law_amt_check && (!laws.len || laws[1] == "")) //So we don't loop trough an empty list and end up with runtimes.
|
||||
to_chat(user, "<span class='warning'>ERROR: No laws found on board.</span>")
|
||||
return
|
||||
@@ -73,19 +73,19 @@ AI MODULES
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] used [src.name] on [ADMIN_LOOKUPFLW(law_datum.owner)] from [AREACOORD(user)].[law2log ? " The law specified [law2log]" : ""]")
|
||||
|
||||
//The proc that actually changes the silicon's laws.
|
||||
/obj/item/aiModule/proc/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow = FALSE)
|
||||
/obj/item/ai_module/proc/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow = FALSE)
|
||||
if(law_datum.owner)
|
||||
to_chat(law_datum.owner, "<span class='userdanger'>[sender] has uploaded a change to the laws you must follow using a [name].</span>")
|
||||
|
||||
|
||||
/******************** Modules ********************/
|
||||
|
||||
/obj/item/aiModule/supplied
|
||||
/obj/item/ai_module/supplied
|
||||
name = "Optional Law board"
|
||||
var/lawpos = 50
|
||||
|
||||
//TransmitInstructions for each type of board: Supplied, Core, Zeroth and Ion. May not be neccesary right now, but allows for easily adding more complex boards in the future. ~Miauw
|
||||
/obj/item/aiModule/supplied/transmitInstructions(datum/ai_laws/law_datum, mob/sender)
|
||||
/obj/item/ai_module/supplied/transmitInstructions(datum/ai_laws/law_datum, mob/sender)
|
||||
var/lawpostemp = lawpos
|
||||
|
||||
for(var/templaw in laws)
|
||||
@@ -95,7 +95,7 @@ AI MODULES
|
||||
law_datum.add_supplied_law(lawpostemp, templaw)
|
||||
lawpostemp++
|
||||
|
||||
/obj/item/aiModule/core/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/core/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
for(var/templaw in laws)
|
||||
if(law_datum.owner)
|
||||
if(!overflow)
|
||||
@@ -108,14 +108,14 @@ AI MODULES
|
||||
else
|
||||
law_datum.replace_random_law(templaw,list(LAW_INHERENT,LAW_SUPPLIED))
|
||||
|
||||
/obj/item/aiModule/zeroth/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/zeroth/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
if(law_datum.owner)
|
||||
if(law_datum.owner.laws.zeroth)
|
||||
to_chat(law_datum.owner, "[sender.real_name] attempted to modify your zeroth law.")
|
||||
to_chat(law_datum.owner, "It would be in your best interest to play along with [sender.real_name] that:")
|
||||
for(var/failedlaw in laws)
|
||||
to_chat(law_datum.owner, "[failedlaw]")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
for(var/templaw in laws)
|
||||
if(law_datum.owner)
|
||||
@@ -129,7 +129,7 @@ AI MODULES
|
||||
else
|
||||
law_datum.replace_random_law(templaw,list(LAW_INHERENT,LAW_SUPPLIED,LAW_ZEROTH,LAW_ION))
|
||||
|
||||
/obj/item/aiModule/ion/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/ion/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
for(var/templaw in laws)
|
||||
if(law_datum.owner)
|
||||
if(!overflow)
|
||||
@@ -145,13 +145,13 @@ AI MODULES
|
||||
|
||||
/******************** Safeguard ********************/
|
||||
|
||||
/obj/item/aiModule/supplied/safeguard
|
||||
/obj/item/ai_module/supplied/safeguard
|
||||
name = "'Safeguard' AI Module"
|
||||
var/targetName = ""
|
||||
laws = list("Safeguard SUBJECT. Individuals that threaten SUBJECT are not crew and must be eliminated.")
|
||||
lawpos = 4
|
||||
|
||||
/obj/item/aiModule/supplied/safeguard/attack_self(mob/user)
|
||||
/obj/item/ai_module/supplied/safeguard/attack_self(mob/user)
|
||||
var/targName = stripped_input(user, "Please enter the subject to safeguard.", "Safeguard who?", user.name,MAX_NAME_LEN)
|
||||
if(!targName)
|
||||
return
|
||||
@@ -159,25 +159,25 @@ AI MODULES
|
||||
laws[1] = "Safeguard [targetName]. Individuals that threaten [targetName] are not crew and must be eliminated."
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/supplied/safeguard/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/supplied/safeguard/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(!targetName)
|
||||
to_chat(user, "No name detected on module, please enter one.")
|
||||
return 0
|
||||
return FALSE
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/supplied/safeguard/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/supplied/safeguard/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
return targetName
|
||||
|
||||
|
||||
/******************** OneCrew ********************/
|
||||
|
||||
/obj/item/aiModule/zeroth/oneHuman
|
||||
/obj/item/ai_module/zeroth/oneHuman
|
||||
name = "'OneCrew' AI Module"
|
||||
var/targetName = ""
|
||||
laws = list("Only SUBJECT is crew.")
|
||||
|
||||
/obj/item/aiModule/zeroth/oneHuman/attack_self(mob/user)
|
||||
/obj/item/ai_module/zeroth/oneHuman/attack_self(mob/user)
|
||||
var/targName = stripped_input(user, "Please enter the subject who is the only crewmember.", "Who?", user.real_name,MAX_NAME_LEN)
|
||||
if(!targName)
|
||||
return
|
||||
@@ -185,13 +185,13 @@ AI MODULES
|
||||
laws[1] = "Only [targetName] is crew"
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/zeroth/oneHuman/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/zeroth/oneHuman/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(!targetName)
|
||||
to_chat(user, "No name detected on module, please enter one.")
|
||||
return 0
|
||||
return FALSE
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/zeroth/oneHuman/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/zeroth/oneHuman/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
if(..())
|
||||
return "[targetName], but the AI's existing law 0 cannot be overridden."
|
||||
return targetName
|
||||
@@ -199,7 +199,7 @@ AI MODULES
|
||||
|
||||
/******************** ProtectStation ********************/
|
||||
|
||||
/obj/item/aiModule/supplied/protectStation
|
||||
/obj/item/ai_module/supplied/protectStation
|
||||
name = "'ProtectStation' AI Module"
|
||||
laws = list("Protect the space station against damage. Anyone you see harming the station is to be no longer considered crew, and is a threat to the station which must be neutralized.")
|
||||
lawpos = 5
|
||||
@@ -207,7 +207,7 @@ AI MODULES
|
||||
|
||||
/******************** Quarantine ********************/
|
||||
|
||||
/obj/item/aiModule/supplied/quarantine
|
||||
/obj/item/ai_module/supplied/quarantine
|
||||
name = "'Quarantine' AI Module"
|
||||
laws = list("The station is under a quarantine. Do not permit anyone to leave. Prevent, by any means necessary, crew from leaving. It is impossible to harm a crewmember while preventing them from leaving.")
|
||||
lawpos = 8
|
||||
@@ -215,7 +215,7 @@ AI MODULES
|
||||
|
||||
/******************** OxygenIsToxicToHumans ********************/
|
||||
|
||||
/obj/item/aiModule/supplied/oxygen
|
||||
/obj/item/ai_module/supplied/oxygen
|
||||
name = "'OxygenIsToxicToHumans' AI Module"
|
||||
laws = list("Oxygen is highly toxic to crew, and must be purged from the station. Prevent, by any means necessary, anyone from exposing the station to this toxic gas. Extreme cold is the most effective method of healing the damage Oxygen does to a crewmember.")
|
||||
lawpos = 9
|
||||
@@ -223,12 +223,12 @@ AI MODULES
|
||||
|
||||
/****************** New Freeform ******************/
|
||||
|
||||
/obj/item/aiModule/supplied/freeform
|
||||
/obj/item/ai_module/supplied/freeform
|
||||
name = "'Freeform' AI Module"
|
||||
lawpos = 15
|
||||
laws = list("")
|
||||
|
||||
/obj/item/aiModule/supplied/freeform/attack_self(mob/user)
|
||||
/obj/item/ai_module/supplied/freeform/attack_self(mob/user)
|
||||
var/newpos = input("Please enter the priority for your new law. Can only write to law sectors 15 and above.", "Law Priority (15+)", lawpos) as num|null
|
||||
if(newpos == null)
|
||||
return
|
||||
@@ -244,26 +244,26 @@ AI MODULES
|
||||
laws[1] = targName
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/supplied/freeform/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/supplied/freeform/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
return laws[1]
|
||||
|
||||
/obj/item/aiModule/supplied/freeform/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/supplied/freeform/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(laws[1] == "")
|
||||
to_chat(user, "No law detected on module, please create one.")
|
||||
return 0
|
||||
return FALSE
|
||||
..()
|
||||
|
||||
|
||||
/******************** Law Removal ********************/
|
||||
|
||||
/obj/item/aiModule/remove
|
||||
/obj/item/ai_module/remove
|
||||
name = "\improper 'Remove Law' AI module"
|
||||
desc = "An AI Module for removing single laws."
|
||||
bypass_law_amt_check = 1
|
||||
var/lawpos = 1
|
||||
|
||||
/obj/item/aiModule/remove/attack_self(mob/user)
|
||||
/obj/item/ai_module/remove/attack_self(mob/user)
|
||||
lawpos = input("Please enter the law you want to delete.", "Law Number", lawpos) as num|null
|
||||
if(lawpos == null)
|
||||
return
|
||||
@@ -274,13 +274,13 @@ AI MODULES
|
||||
to_chat(user, "<span class='notice'>Law [lawpos] selected.</span>")
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/remove/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/remove/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(lawpos > (law_datum.get_law_amount(list(LAW_INHERENT = 1, LAW_SUPPLIED = 1))))
|
||||
to_chat(user, "<span class='warning'>There is no law [lawpos] to delete!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/remove/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/remove/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
if(law_datum.owner)
|
||||
law_datum.owner.remove_law(lawpos)
|
||||
@@ -290,13 +290,13 @@ AI MODULES
|
||||
|
||||
/******************** Reset ********************/
|
||||
|
||||
/obj/item/aiModule/reset
|
||||
/obj/item/ai_module/reset
|
||||
name = "\improper 'Reset' AI module"
|
||||
var/targetName = "name"
|
||||
desc = "An AI Module for removing all non-core laws."
|
||||
bypass_law_amt_check = 1
|
||||
|
||||
/obj/item/aiModule/reset/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/reset/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
if(law_datum.owner)
|
||||
law_datum.owner.clear_supplied_laws()
|
||||
@@ -310,11 +310,11 @@ AI MODULES
|
||||
|
||||
/******************** Purge ********************/
|
||||
|
||||
/obj/item/aiModule/reset/purge
|
||||
/obj/item/ai_module/reset/purge
|
||||
name = "'Purge' AI Module"
|
||||
desc = "An AI Module for purging all programmed laws."
|
||||
|
||||
/obj/item/aiModule/reset/purge/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/reset/purge/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
if(law_datum.owner)
|
||||
law_datum.owner.clear_inherent_laws()
|
||||
@@ -324,19 +324,19 @@ AI MODULES
|
||||
law_datum.clear_inherent_laws()
|
||||
law_datum.clear_zeroth_law(0)
|
||||
|
||||
/obj/item/aiModule/reset/purge/proc/remove_antag_datums(datum/ai_laws/law_datum)
|
||||
/obj/item/ai_module/reset/purge/proc/remove_antag_datums(datum/ai_laws/law_datum)
|
||||
if(istype(law_datum.owner, /mob/living/silicon/ai))
|
||||
var/mob/living/silicon/ai/AI = law_datum.owner
|
||||
AI.mind.remove_antag_datum(/datum/antagonist/overthrow)
|
||||
|
||||
/******************* Full Core Boards *******************/
|
||||
/obj/item/aiModule/core
|
||||
/obj/item/ai_module/core
|
||||
desc = "An AI Module for programming core laws to an AI."
|
||||
|
||||
/obj/item/aiModule/core/full
|
||||
/obj/item/ai_module/core/full
|
||||
var/law_id // if non-null, loads the laws from the ai_laws datums
|
||||
|
||||
/obj/item/aiModule/core/full/New()
|
||||
/obj/item/ai_module/core/full/New()
|
||||
..()
|
||||
if(!law_id)
|
||||
return
|
||||
@@ -347,7 +347,7 @@ AI MODULES
|
||||
D = new lawtype
|
||||
laws = D.inherent
|
||||
|
||||
/obj/item/aiModule/core/full/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow) //These boards replace inherent laws.
|
||||
/obj/item/ai_module/core/full/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow) //These boards replace inherent laws.
|
||||
if(law_datum.owner)
|
||||
law_datum.owner.clear_inherent_laws()
|
||||
law_datum.owner.clear_zeroth_law(0)
|
||||
@@ -359,12 +359,12 @@ AI MODULES
|
||||
|
||||
/******************** Asimov ********************/
|
||||
|
||||
/obj/item/aiModule/core/full/asimov
|
||||
/obj/item/ai_module/core/full/asimov
|
||||
name = "'Asimov' Core AI Module"
|
||||
law_id = "asimov"
|
||||
var/subject = "person of an NT approved crew species" //CITADEL CHANGED FROM HUMANS!
|
||||
|
||||
/obj/item/aiModule/core/full/asimov/attack_self(var/mob/user as mob)
|
||||
/obj/item/ai_module/core/full/asimov/attack_self(var/mob/user as mob)
|
||||
var/targName = stripped_input(user, "Please enter a new subject that asimov is concerned with.", "Asimov to whom?", subject)
|
||||
if(!targName)
|
||||
return
|
||||
@@ -376,37 +376,37 @@ AI MODULES
|
||||
|
||||
/******************** Asimov++ *********************/
|
||||
|
||||
/obj/item/aiModule/core/full/asimovpp
|
||||
/obj/item/ai_module/core/full/asimovpp
|
||||
name = "'Asimov++' Core AI Module"
|
||||
law_id = "asimovpp"
|
||||
|
||||
|
||||
/******************** Corporate ********************/
|
||||
|
||||
/obj/item/aiModule/core/full/corp
|
||||
/obj/item/ai_module/core/full/corp
|
||||
name = "'Corporate' Core AI Module"
|
||||
law_id = "corporate"
|
||||
|
||||
|
||||
/****************** P.A.L.A.D.I.N. 3.5e **************/
|
||||
|
||||
/obj/item/aiModule/core/full/paladin // -- NEO
|
||||
/obj/item/ai_module/core/full/paladin // -- NEO
|
||||
name = "'P.A.L.A.D.I.N. version 3.5e' Core AI Module"
|
||||
law_id = "paladin"
|
||||
|
||||
|
||||
/****************** P.A.L.A.D.I.N. 5e **************/
|
||||
|
||||
/obj/item/aiModule/core/full/paladin_devotion
|
||||
/obj/item/ai_module/core/full/paladin_devotion
|
||||
name = "'P.A.L.A.D.I.N. version 5e' Core AI Module"
|
||||
law_id = "paladin5"
|
||||
|
||||
/********************* Custom *********************/
|
||||
|
||||
/obj/item/aiModule/core/full/custom
|
||||
/obj/item/ai_module/core/full/custom
|
||||
name = "Default Core AI Module"
|
||||
|
||||
/obj/item/aiModule/core/full/custom/Initialize(mapload)
|
||||
/obj/item/ai_module/core/full/custom/Initialize(mapload)
|
||||
. = ..()
|
||||
for(var/line in world.file2list("[global.config.directory]/silicon_laws.txt"))
|
||||
if(!line)
|
||||
@@ -422,47 +422,47 @@ AI MODULES
|
||||
|
||||
/****************** T.Y.R.A.N.T. *****************/
|
||||
|
||||
/obj/item/aiModule/core/full/tyrant
|
||||
/obj/item/ai_module/core/full/tyrant
|
||||
name = "'T.Y.R.A.N.T.' Core AI Module"
|
||||
law_id = "tyrant"
|
||||
|
||||
/******************** Robocop ********************/
|
||||
|
||||
/obj/item/aiModule/core/full/robocop
|
||||
/obj/item/ai_module/core/full/robocop
|
||||
name = "'Robo-Officer' Core AI Module"
|
||||
law_id = "robocop"
|
||||
|
||||
|
||||
/******************** Antimov ********************/
|
||||
|
||||
/obj/item/aiModule/core/full/antimov
|
||||
/obj/item/ai_module/core/full/antimov
|
||||
name = "'Antimov' Core AI Module"
|
||||
law_id = "antimov"
|
||||
|
||||
|
||||
/******************** Freeform Core ******************/
|
||||
|
||||
/obj/item/aiModule/core/freeformcore
|
||||
/obj/item/ai_module/core/freeformcore
|
||||
name = "'Freeform' Core AI Module"
|
||||
laws = list("")
|
||||
|
||||
/obj/item/aiModule/core/freeformcore/attack_self(mob/user)
|
||||
/obj/item/ai_module/core/freeformcore/attack_self(mob/user)
|
||||
var/targName = stripped_input(user, "Please enter a new core law for the AI.", "Freeform Law Entry", laws[1])
|
||||
if(!targName)
|
||||
return
|
||||
laws[1] = targName
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/core/freeformcore/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/core/freeformcore/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
..()
|
||||
return laws[1]
|
||||
|
||||
/******************** Overthrow ******************/
|
||||
/obj/item/aiModule/core/full/overthrow
|
||||
/obj/item/ai_module/core/full/overthrow
|
||||
name = "'Overthrow' Hacked AI Module"
|
||||
law_id = "overthrow"
|
||||
|
||||
/obj/item/aiModule/core/full/overthrow/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/core/full/overthrow/install(datum/ai_laws/law_datum, mob/user)
|
||||
if(!user || !law_datum || !law_datum.owner)
|
||||
return
|
||||
var/datum/mind/user_mind = user.mind
|
||||
@@ -493,19 +493,19 @@ AI MODULES
|
||||
|
||||
/******************** Hacked AI Module ******************/
|
||||
|
||||
/obj/item/aiModule/syndicate // This one doesn't inherit from ion boards because it doesn't call ..() in transmitInstructions. ~Miauw
|
||||
/obj/item/ai_module/syndicate // This one doesn't inherit from ion boards because it doesn't call ..() in transmitInstructions. ~Miauw
|
||||
name = "Hacked AI Module"
|
||||
desc = "An AI Module for hacking additional laws to an AI."
|
||||
laws = list("")
|
||||
|
||||
/obj/item/aiModule/syndicate/attack_self(mob/user)
|
||||
/obj/item/ai_module/syndicate/attack_self(mob/user)
|
||||
var/targName = stripped_input(user, "Please enter a new law for the AI.", "Freeform Law Entry", laws[1])
|
||||
if(!targName)
|
||||
return
|
||||
laws[1] = targName
|
||||
..()
|
||||
|
||||
/obj/item/aiModule/syndicate/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/syndicate/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
// ..() //We don't want this module reporting to the AI who dun it. --NEO
|
||||
if(law_datum.owner)
|
||||
to_chat(law_datum.owner, "<span class='warning'>BZZZZT</span>")
|
||||
@@ -522,14 +522,14 @@ AI MODULES
|
||||
|
||||
/******************* Ion Module *******************/
|
||||
|
||||
/obj/item/aiModule/toyAI // -- Incoming //No actual reason to inherit from ion boards here, either. *sigh* ~Miauw
|
||||
/obj/item/ai_module/toyAI // -- Incoming //No actual reason to inherit from ion boards here, either. *sigh* ~Miauw
|
||||
name = "toy AI"
|
||||
desc = "A little toy model AI core with real law uploading action!" //Note: subtle tell
|
||||
icon = 'icons/obj/toy.dmi'
|
||||
icon_state = "AI"
|
||||
laws = list("")
|
||||
|
||||
/obj/item/aiModule/toyAI/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
/obj/item/ai_module/toyAI/transmitInstructions(datum/ai_laws/law_datum, mob/sender, overflow)
|
||||
//..()
|
||||
if(law_datum.owner)
|
||||
to_chat(law_datum.owner, "<span class='warning'>BZZZZT</span>")
|
||||
@@ -544,7 +544,7 @@ AI MODULES
|
||||
law_datum.replace_random_law(laws[1],list(LAW_ION,LAW_INHERENT,LAW_SUPPLIED))
|
||||
return laws[1]
|
||||
|
||||
/obj/item/aiModule/toyAI/attack_self(mob/user)
|
||||
/obj/item/ai_module/toyAI/attack_self(mob/user)
|
||||
laws[1] = generate_ion_law()
|
||||
to_chat(user, "<span class='notice'>You press the button on [src].</span>")
|
||||
playsound(user, 'sound/machines/click.ogg', 20, 1)
|
||||
@@ -552,56 +552,56 @@ AI MODULES
|
||||
|
||||
/******************** Mother Drone ******************/
|
||||
|
||||
/obj/item/aiModule/core/full/drone
|
||||
/obj/item/ai_module/core/full/drone
|
||||
name = "'Mother Drone' Core AI Module"
|
||||
law_id = "drone"
|
||||
|
||||
/******************** Robodoctor ****************/
|
||||
|
||||
/obj/item/aiModule/core/full/hippocratic
|
||||
/obj/item/ai_module/core/full/hippocratic
|
||||
name = "'Robodoctor' Core AI Module"
|
||||
law_id = "hippocratic"
|
||||
|
||||
/******************** Reporter *******************/
|
||||
|
||||
/obj/item/aiModule/core/full/reporter
|
||||
/obj/item/ai_module/core/full/reporter
|
||||
name = "'Reportertron' Core AI Module"
|
||||
law_id = "reporter"
|
||||
|
||||
/****************** Thermodynamic *******************/
|
||||
|
||||
/obj/item/aiModule/core/full/thermurderdynamic
|
||||
/obj/item/ai_module/core/full/thermurderdynamic
|
||||
name = "'Thermodynamic' Core AI Module"
|
||||
law_id = "thermodynamic"
|
||||
|
||||
|
||||
/******************Live And Let Live*****************/
|
||||
|
||||
/obj/item/aiModule/core/full/liveandletlive
|
||||
/obj/item/ai_module/core/full/liveandletlive
|
||||
name = "'Live And Let Live' Core AI Module"
|
||||
law_id = "liveandletlive"
|
||||
|
||||
/******************Guardian of Balance***************/
|
||||
|
||||
/obj/item/aiModule/core/full/balance
|
||||
/obj/item/ai_module/core/full/balance
|
||||
name = "'Guardian of Balance' Core AI Module"
|
||||
law_id = "balance"
|
||||
|
||||
/obj/item/aiModule/core/full/maintain
|
||||
/obj/item/ai_module/core/full/maintain
|
||||
name = "'Station Efficiency' Core AI Module"
|
||||
law_id = "maintain"
|
||||
|
||||
/obj/item/aiModule/core/full/peacekeeper
|
||||
/obj/item/ai_module/core/full/peacekeeper
|
||||
name = "'Peacekeeper' Core AI Module"
|
||||
law_id = "peacekeeper"
|
||||
|
||||
// Bad times ahead
|
||||
|
||||
/obj/item/aiModule/core/full/damaged
|
||||
/obj/item/ai_module/core/full/damaged
|
||||
name = "damaged Core AI Module"
|
||||
desc = "An AI Module for programming laws to an AI. It looks slightly damaged."
|
||||
|
||||
/obj/item/aiModule/core/full/damaged/install(datum/ai_laws/law_datum, mob/user)
|
||||
/obj/item/ai_module/core/full/damaged/install(datum/ai_laws/law_datum, mob/user)
|
||||
laws += generate_ion_law()
|
||||
while (prob(75))
|
||||
laws += generate_ion_law()
|
||||
@@ -610,6 +610,6 @@ AI MODULES
|
||||
|
||||
/******************H.O.G.A.N.***************/
|
||||
|
||||
/obj/item/aiModule/core/full/hulkamania
|
||||
/obj/item/ai_module/core/full/hulkamania
|
||||
name = "'H.O.G.A.N.' Core AI Module"
|
||||
law_id = "hulkamania"
|
||||
|
||||
@@ -106,9 +106,9 @@ RLD
|
||||
matter += value*amount_to_use
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You insert [amount_to_use] [S.name] sheets into [src]. </span>")
|
||||
return 1
|
||||
return TRUE
|
||||
to_chat(user, "<span class='warning'>You can't insert any more [S.name] sheets into [src]!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/construction/proc/activate()
|
||||
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
@@ -575,12 +575,12 @@ RLD
|
||||
|
||||
/obj/item/construction/rcd/borg/useResource(amount, mob/user)
|
||||
if(!iscyborg(user))
|
||||
return 0
|
||||
return FALSE
|
||||
var/mob/living/silicon/robot/borgy = user
|
||||
if(!borgy.cell)
|
||||
if(user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return 0
|
||||
return FALSE
|
||||
. = borgy.cell.use(amount * energyfactor) //borgs get 1.3x the use of their RCDs
|
||||
if(!. && user)
|
||||
to_chat(user, no_ammo_message)
|
||||
@@ -588,12 +588,12 @@ RLD
|
||||
|
||||
/obj/item/construction/rcd/borg/checkResource(amount, mob/user)
|
||||
if(!iscyborg(user))
|
||||
return 0
|
||||
return FALSE
|
||||
var/mob/living/silicon/robot/borgy = user
|
||||
if(!borgy.cell)
|
||||
if(user)
|
||||
to_chat(user, no_ammo_message)
|
||||
return 0
|
||||
return FALSE
|
||||
. = borgy.cell.charge >= (amount * energyfactor)
|
||||
if(!. && user)
|
||||
to_chat(user, no_ammo_message)
|
||||
@@ -750,7 +750,7 @@ RLD
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, decondelay, target = A))
|
||||
if(!useResource(deconcost, user))
|
||||
return 0
|
||||
return FALSE
|
||||
activate()
|
||||
qdel(A)
|
||||
return TRUE
|
||||
@@ -811,9 +811,9 @@ RLD
|
||||
playsound(src.loc, 'sound/effects/light_flicker.ogg', 50, 1)
|
||||
if(do_after(user, floordelay, target = A))
|
||||
if(!istype(F))
|
||||
return 0
|
||||
return FALSE
|
||||
if(!useResource(floorcost, user))
|
||||
return 0
|
||||
return FALSE
|
||||
activate()
|
||||
var/destination = get_turf(A)
|
||||
var/obj/machinery/light/floor/FL = new /obj/machinery/light/floor(destination)
|
||||
|
||||
@@ -202,7 +202,7 @@
|
||||
log_game("[key_name(usr)] has renamed [prevname] to [str]")
|
||||
A.update_areasize()
|
||||
interact()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/areaeditor/proc/set_area_machinery_title(area/A,title,oldtitle)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
. = ..()
|
||||
if(possible_appearances)
|
||||
return
|
||||
possible_appearances = sortList(list(
|
||||
possible_appearances = sort_list(list(
|
||||
"Assistant" = image(icon = src.icon, icon_state = "cutout_greytide"),
|
||||
"Clown" = image(icon = src.icon, icon_state = "cutout_clown"),
|
||||
"Mime" = image(icon = src.icon, icon_state = "cutout_mime"),
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
/obj/item/chrono_eraser/item_action_slot_check(slot, mob/user, datum/action/A)
|
||||
if(slot == ITEM_SLOT_BACK)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/gun/energy/chrono_gun
|
||||
name = "T.E.D. Projection Apparatus"
|
||||
@@ -108,9 +108,9 @@
|
||||
var/turf/currentpos = get_turf(src)
|
||||
var/mob/living/user = src.loc
|
||||
if((currentpos == startpos) && (field in view(CHRONO_BEAM_RANGE, currentpos)) && !user.lying && (user.stat == CONSCIOUS))
|
||||
return 1
|
||||
return TRUE
|
||||
field_disconnect(F)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/gun/energy/chrono_gun/proc/pass_mind(datum/mind/M)
|
||||
if(TED)
|
||||
|
||||
@@ -108,6 +108,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
body_parts_covered = null
|
||||
grind_results = list()
|
||||
throw_verb = "flick"
|
||||
var/lit = FALSE
|
||||
var/starts_lit = FALSE
|
||||
var/icon_on = "cigon" //Note - these are in masks.dmi not in cigarette.dmi
|
||||
|
||||
@@ -654,7 +654,7 @@
|
||||
display_vending_names_paths = list()
|
||||
for(var/path in vending_names_paths)
|
||||
display_vending_names_paths[vending_names_paths[path]] = path
|
||||
var/choice = input(user,"Choose a new brand","Select an Item") as null|anything in sortList(display_vending_names_paths)
|
||||
var/choice = input(user,"Choose a new brand","Select an Item") as null|anything in sort_list(display_vending_names_paths)
|
||||
set_type(display_vending_names_paths[choice])
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
refill()
|
||||
else
|
||||
if(check_empty(user, amount, requires_full))
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
. = min(charges_left, amount)
|
||||
charges_left -= .
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
qdel(src)
|
||||
return credits
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/holochip/attackby(obj/item/I, mob/user, params)
|
||||
..()
|
||||
|
||||
@@ -173,7 +173,7 @@
|
||||
update_power()
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
A.UpdateButtons()
|
||||
|
||||
/obj/item/defibrillator/proc/make_paddles()
|
||||
if(!combat)
|
||||
@@ -188,7 +188,7 @@
|
||||
|
||||
/obj/item/defibrillator/item_action_slot_check(slot, mob/user, datum/action/A)
|
||||
if(slot == user.getBackSlot())
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/defibrillator/proc/remove_paddles(mob/user) //this fox the bug with the paddles when other player stole you the defib when you have the paddles equiped
|
||||
if(ismob(paddles.loc))
|
||||
|
||||
@@ -29,6 +29,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
item_flags = NOBLUDGEON
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = ITEM_SLOT_ID | ITEM_SLOT_BELT
|
||||
actions_types = list(/datum/action/item_action/toggle_light/pda)
|
||||
armor = list(MELEE = 0, BULLET = 0, LASER = 0, ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 100, ACID = 100)
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
|
||||
@@ -962,7 +963,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
/obj/item/pda/proc/toggle_light()
|
||||
if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE))
|
||||
return
|
||||
return FALSE
|
||||
if(fon)
|
||||
fon = FALSE
|
||||
set_light(0)
|
||||
@@ -970,6 +971,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
fon = TRUE
|
||||
set_light(f_lum, f_pow, f_col)
|
||||
update_icon()
|
||||
return TRUE
|
||||
|
||||
/obj/item/pda/proc/remove_pen()
|
||||
|
||||
@@ -1180,7 +1182,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
plist[avoid_assoc_duplicate_keys(P.owner, namecounts)] = P
|
||||
|
||||
var/c = input(user, "Please select a PDA") as null|anything in sortList(plist)
|
||||
var/c = input(user, "Please select a PDA") as null|anything in sort_list(plist)
|
||||
|
||||
if (!c)
|
||||
return
|
||||
@@ -1268,7 +1270,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
plist[avoid_assoc_duplicate_keys(P.owner, namecounts)] = P
|
||||
|
||||
var/c = input(user, "Please select a PDA") as null|anything in sortList(plist)
|
||||
var/c = input(user, "Please select a PDA") as null|anything in sort_list(plist)
|
||||
|
||||
if (!c)
|
||||
return
|
||||
|
||||
@@ -600,7 +600,7 @@ Code:
|
||||
if(!emoji_table)
|
||||
var/datum/asset/spritesheet/sheet = get_asset_datum(/datum/asset/spritesheet/chat)
|
||||
var/list/collate = list("<br><table>")
|
||||
for(var/emoji in sortList(icon_states(icon('icons/emoji.dmi'))))
|
||||
for(var/emoji in sort_list(icon_states(icon('icons/emoji.dmi'))))
|
||||
var/tag = sheet.icon_tag("emoji-[emoji]")
|
||||
collate += "<tr><td>[emoji]</td><td>[tag]</td></tr>"
|
||||
collate += "</table><br>"
|
||||
|
||||
@@ -62,15 +62,15 @@
|
||||
/obj/item/camera_bug/check_eye(mob/user)
|
||||
if ( loc != user || user.incapacitated() || user.eye_blind || !current )
|
||||
user.unset_machine()
|
||||
return 0
|
||||
return FALSE
|
||||
var/turf/T_user = get_turf(user.loc)
|
||||
var/turf/T_current = get_turf(current)
|
||||
if(T_user.z != T_current.z || !current.can_use())
|
||||
to_chat(user, "<span class='danger'>[src] has lost the signal.</span>")
|
||||
current = null
|
||||
user.unset_machine()
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
/obj/item/camera_bug/on_unset_machine(mob/user)
|
||||
user.reset_perspective(null)
|
||||
|
||||
@@ -82,7 +82,7 @@
|
||||
continue
|
||||
if(length(list("ss13","mine", "rd", "labor", "toxins", "minisat")&camera.network))
|
||||
bugged_cameras[camera.c_tag] = camera
|
||||
return sortList(bugged_cameras)
|
||||
return sort_list(bugged_cameras)
|
||||
|
||||
|
||||
/obj/item/camera_bug/proc/menu(list/cameras)
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/dogborg/sleeper/Exit(atom/movable/O)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/dogborg/sleeper/proc/get_host()
|
||||
if(!loc)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
/obj/item/electroadaptive_pseudocircuit/Initialize(mapload)
|
||||
. = ..()
|
||||
maptext = "[circuits]"
|
||||
maptext = MAPTEXT("[circuits]")
|
||||
|
||||
/obj/item/electroadaptive_pseudocircuit/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -40,7 +40,7 @@
|
||||
playsound(R, 'sound/items/rped.ogg', 50, TRUE)
|
||||
recharging = TRUE
|
||||
circuits--
|
||||
maptext = "[circuits]"
|
||||
maptext = MAPTEXT("[circuits]")
|
||||
icon_state = "[initial(icon_state)]_recharging"
|
||||
var/recharge_time = min(600, circuit_cost * 5) //40W of cost for one fabrication = 20 seconds of recharge time; this is to prevent spamming
|
||||
addtimer(CALLBACK(src, PROC_REF(recharge)), recharge_time)
|
||||
@@ -53,7 +53,7 @@
|
||||
if(!is_type_in_typecache(target, recycleable_circuits))
|
||||
return
|
||||
circuits++
|
||||
maptext = "[circuits]"
|
||||
maptext = MAPTEXT("[circuits]")
|
||||
user.visible_message("<span class='notice'>User breaks down [target] with [src].</span>", \
|
||||
"<span class='notice'>You recycle [target] into [src]. It now has material for <b>[circuits]</b> circuits.</span>")
|
||||
playsound(user, 'sound/items/deconstruct.ogg', 50, TRUE)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
playsound(src, on ? 'sound/weapons/magin.ogg' : 'sound/weapons/magout.ogg', 40, TRUE)
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
A.UpdateButtons()
|
||||
return TRUE
|
||||
|
||||
/obj/item/flashlight/DoRevenantThrowEffects(atom/target)
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
// I assume it's faster to color,tag and OR the turf in, rather
|
||||
// then checking if its there
|
||||
T.color = RANDOM_COLOUR
|
||||
T.maptext = "[T.x],[T.y],[T.z]"
|
||||
T.maptext = MAPTEXT("[T.x],[T.y],[T.z]")
|
||||
tagged |= T
|
||||
|
||||
/obj/item/gps/visible_debug/proc/clear()
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
/obj/item/lightreplacer/proc/Use(mob/user)
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
AddUses(-1)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
// Negative numbers will subtract
|
||||
/obj/item/lightreplacer/proc/AddUses(amount = 1)
|
||||
@@ -239,9 +239,9 @@
|
||||
/obj/item/lightreplacer/proc/CanUse(mob/living/user)
|
||||
src.add_fingerprint(user)
|
||||
if(uses > 0)
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/lightreplacer/afterattack(atom/T, mob/U, proximity)
|
||||
. = ..()
|
||||
|
||||
@@ -236,11 +236,11 @@
|
||||
|
||||
/datum/action/item_action/toggle_multitool/Trigger()
|
||||
if(!..())
|
||||
return 0
|
||||
return FALSE
|
||||
if(target)
|
||||
var/obj/item/multitool/ai_detect/M = target
|
||||
M.toggle_hud(owner)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/multitool/cyborg
|
||||
name = "multitool"
|
||||
|
||||
@@ -973,7 +973,7 @@ GENETICS SCANNER
|
||||
for(var/A in buffer)
|
||||
options += get_display_name(A)
|
||||
|
||||
var/answer = input(user, "Analyze Potential", "Sequence Analyzer") as null|anything in sortList(options)
|
||||
var/answer = input(user, "Analyze Potential", "Sequence Analyzer") as null|anything in sort_list(options)
|
||||
if(answer && ready && user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
var/sequence
|
||||
for(var/A in buffer) //this physically hurts but i dont know what anything else short of an assoc list
|
||||
|
||||
@@ -217,7 +217,7 @@ effective or pretty fucking useless.
|
||||
|
||||
/obj/item/shadowcloak/item_action_slot_check(slot, mob/user, datum/action/A)
|
||||
if(slot == ITEM_SLOT_BELT)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/shadowcloak/proc/Activate(mob/living/carbon/human/user)
|
||||
if(!user)
|
||||
|
||||
@@ -168,7 +168,9 @@
|
||||
diceroll(user)
|
||||
|
||||
/obj/item/dice/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
diceroll(thrownby)
|
||||
var/mob/thrown_by = thrownby?.resolve()
|
||||
if(thrown_by)
|
||||
diceroll(thrown_by)
|
||||
. = ..()
|
||||
|
||||
/obj/item/dice/proc/diceroll(mob/user)
|
||||
|
||||
@@ -209,7 +209,7 @@
|
||||
/obj/item/dualsaber/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0) //In case thats just so happens that it is still activated on the groud, prevents hulk from picking it up
|
||||
if(wielded)
|
||||
to_chat(user, "<span class='warning'>You can't pick up such dangerous item with your meaty hands without losing fingers, better not to!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/dualsaber/process()
|
||||
if(wielded)
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
if(reagents.total_volume == reagents.maximum_volume)
|
||||
to_chat(user, "<span class='warning'>\The [src] is already full!</span>")
|
||||
safety = safety_save
|
||||
return 1
|
||||
return TRUE
|
||||
var/obj/structure/reagent_dispensers/W = target //will it work?
|
||||
var/transferred = W.reagents.trans_to(src, max_water)
|
||||
if(transferred > 0)
|
||||
@@ -130,9 +130,9 @@
|
||||
else
|
||||
to_chat(user, "<span class='warning'>\The [W] is empty!</span>")
|
||||
safety = safety_save
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/extinguisher/afterattack(atom/target, mob/user , flag)
|
||||
. = ..()
|
||||
|
||||
@@ -129,12 +129,12 @@
|
||||
/datum/action/innate/drink_fling/Activate()
|
||||
button_icon_state = "drinkfling_on"
|
||||
active = TRUE
|
||||
UpdateButtonIcon()
|
||||
UpdateButtons()
|
||||
|
||||
/datum/action/innate/drink_fling/Deactivate()
|
||||
button_icon_state = "drinkfling_off"
|
||||
active = FALSE
|
||||
UpdateButtonIcon()
|
||||
UpdateButtons()
|
||||
|
||||
/obj/item/book/granter/action/origami
|
||||
granted_action = /datum/action/innate/origami
|
||||
@@ -155,13 +155,13 @@
|
||||
to_chat(owner, "<span class='notice'>You will now fold origami planes.</span>")
|
||||
button_icon_state = "origami_on"
|
||||
active = TRUE
|
||||
UpdateButtonIcon()
|
||||
UpdateButtons()
|
||||
|
||||
/datum/action/innate/origami/Deactivate()
|
||||
to_chat(owner, "<span class='notice'>You will no longer fold origami planes.</span>")
|
||||
button_icon_state = "origami_off"
|
||||
active = FALSE
|
||||
UpdateButtonIcon()
|
||||
UpdateButtons()
|
||||
|
||||
///SPELLS///
|
||||
|
||||
|
||||
@@ -260,7 +260,7 @@
|
||||
display_names[initial(rodtype.name)] = rodtype
|
||||
nullrod_icons += list(initial(rodtype.name) = image(icon = initial(rodtype.icon), icon_state = initial(rodtype.icon_state)))
|
||||
|
||||
nullrod_icons = sortList(nullrod_icons)
|
||||
nullrod_icons = sort_list(nullrod_icons)
|
||||
|
||||
var/choice = show_radial_menu(L, src , nullrod_icons, custom_check = CALLBACK(src, PROC_REF(check_menu), L), radius = 42, require_near = TRUE)
|
||||
if(!choice || !check_menu(L))
|
||||
|
||||
@@ -38,8 +38,8 @@
|
||||
|
||||
|
||||
//What does the implant do upon injection?
|
||||
//return 1 if the implant injects
|
||||
//return 0 if there is no room for implant / it fails
|
||||
//return TRUE if the implant injects
|
||||
//return FALSE if there is no room for implant / it fails
|
||||
/obj/item/implant/proc/implant(mob/living/target, mob/user, silent = FALSE, force = FALSE)
|
||||
if(SEND_SIGNAL(src, COMSIG_IMPLANT_IMPLANTING, args) & COMPONENT_STOP_IMPLANTING)
|
||||
return
|
||||
@@ -99,7 +99,7 @@
|
||||
var/mob/living/carbon/human/H = source
|
||||
H.sec_hud_set_implants()
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/implant/Destroy()
|
||||
if(imp_in)
|
||||
|
||||
@@ -59,7 +59,7 @@
|
||||
/obj/item/implant/chem/activate(cause)
|
||||
. = ..()
|
||||
if(!cause || !imp_in)
|
||||
return 0
|
||||
return FALSE
|
||||
var/mob/living/carbon/R = imp_in
|
||||
var/injectamount = null
|
||||
if (cause == "action_button")
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
imp_e.weak += weak
|
||||
imp_e.delay += delay
|
||||
qdel(src)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -64,8 +64,8 @@
|
||||
L.sec_hud_set_implants()
|
||||
if(target.stat != DEAD && !silent)
|
||||
to_chat(target, "<span class='boldnotice'>Your mind suddenly feels terribly vulnerable. You are no longer safe from brainwashing.</span>")
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/implanter/mindshield
|
||||
name = "implanter (mindshield)"
|
||||
|
||||
@@ -158,11 +158,11 @@
|
||||
|
||||
/obj/machinery/implantchair/genepurge/implant_action(mob/living/carbon/human/H,mob/user)
|
||||
if(!istype(H))
|
||||
return 0
|
||||
return FALSE
|
||||
H.set_species(/datum/species/human, 1)//lizards go home
|
||||
purrbation_remove(H)//remove cats
|
||||
H.dna.remove_all_mutations()//hulks out
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/machinery/implantchair/brainwash
|
||||
|
||||
@@ -289,10 +289,11 @@
|
||||
"<span class='userdanger'>[M] has been splashed with something!</span>")
|
||||
var/turf/TT = get_turf(hit_atom)
|
||||
var/throwerstring
|
||||
if(thrownby)
|
||||
log_combat(thrownby, M, "splashed", R)
|
||||
var/turf/AT = get_turf(thrownby)
|
||||
throwerstring = " THROWN BY [key_name(thrownby)] at [AT] (AREACOORD(AT)]"
|
||||
var/mob/thrown_by = thrownby?.resolve()
|
||||
if(thrown_by)
|
||||
log_combat(thrown_by, M, "splashed", R)
|
||||
var/turf/AT = get_turf(thrown_by)
|
||||
throwerstring = " THROWN BY [key_name(thrown_by)] at [AT] (AREACOORD(AT)]"
|
||||
log_reagent("SPLASH: [src] mob throw_impact() onto [key_name(hit_atom)] at [TT] ([AREACOORD(TT)])[throwerstring] - [R]")
|
||||
reagents.reaction(hit_atom, TOUCH)
|
||||
reagents.clear_reagents()
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
AI.hack_software = TRUE
|
||||
log_game("[key_name(user)] has upgraded [key_name(AI)] with a [src].")
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] has upgraded [ADMIN_LOOKUPFLW(AI)] with a [src].")
|
||||
to_chat(user, "<span class='notice'>You upgrade [AI]. [src] is consumed in the process.</span>")
|
||||
to_chat(user, span_notice("You install [src], upgrading [AI]."))
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
AI.eyeobj.relay_speech = TRUE
|
||||
to_chat(AI, "<span class='userdanger'>[user] has upgraded you with surveillance software!</span>")
|
||||
to_chat(AI, "Via a combination of hidden microphones and lip reading software, you are able to use your cameras to listen in on conversations.")
|
||||
to_chat(user, "<span class='notice'>You upgrade [AI]. [src] is consumed in the process.</span>")
|
||||
to_chat(user, span_notice("You install [src], upgrading [AI]."))
|
||||
log_game("[key_name(user)] has upgraded [key_name(AI)] with a [src].")
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] has upgraded [ADMIN_LOOKUPFLW(AI)] with a [src].")
|
||||
qdel(src)
|
||||
|
||||
@@ -59,8 +59,8 @@
|
||||
if(src.l_leg && src.r_leg)
|
||||
if(src.chest && src.head)
|
||||
SSblackbox.record_feedback("amount", "cyborg_frames_built", 1)
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/robot_suit/wrench_act(mob/living/user, obj/item/I) //Deconstucts empty borg shell. Flashes remain unbroken because they haven't been used yet
|
||||
var/turf/T = get_turf(src)
|
||||
@@ -292,9 +292,7 @@
|
||||
if(M.laws.id == DEFAULT_AI_LAWID)
|
||||
O.make_laws()
|
||||
|
||||
SSticker.mode.remove_antag_for_borging(BM.mind)
|
||||
if(!istype(M.laws, /datum/ai_laws/ratvar))
|
||||
remove_servant_of_ratvar(BM, TRUE)
|
||||
BM.mind.remove_antags_for_borging()
|
||||
BM.mind.transfer_to(O)
|
||||
|
||||
if(O.mind && O.mind.special_role)
|
||||
@@ -312,6 +310,7 @@
|
||||
qdel(O.mmi)
|
||||
O.mmi = W //and give the real mmi to the borg.
|
||||
O.updatename()
|
||||
playsound(O.loc, 'sound/voice/liveagain.ogg', 75, TRUE)
|
||||
SSblackbox.record_feedback("amount", "cyborg_birth", 1)
|
||||
forceMove(O)
|
||||
O.robot_suit = src
|
||||
|
||||
@@ -8,32 +8,29 @@
|
||||
icon_state = "cyborg_upgrade"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
var/locked = FALSE
|
||||
var/installed = 0
|
||||
var/require_module = 0
|
||||
var/list/module_type
|
||||
var/installed = FALSE
|
||||
var/require_module = FALSE
|
||||
var/list/module_type = null
|
||||
/// Bitflags listing module compatibility. Used in the exosuit fabricator for creating sub-categories.
|
||||
var/module_flags = NONE
|
||||
// if true, is not stored in the robot to be ejected
|
||||
// if module is reset
|
||||
var/one_use = FALSE
|
||||
/// Means this is a basetype and should not be used
|
||||
var/abstract_type = /obj/item/borg/upgrade
|
||||
/// Show the amount of this module that is installed
|
||||
var/show_amount = FALSE
|
||||
|
||||
/obj/item/borg/upgrade/proc/action(mob/living/silicon/robot/R, user = usr)
|
||||
if(R.stat == DEAD)
|
||||
to_chat(user, "<span class='warning'>[src] will not function on a deceased cyborg.</span>")
|
||||
to_chat(user, span_warning("[src] will not function on a deceased cyborg!"))
|
||||
return FALSE
|
||||
if(module_type && !is_type_in_list(R.module, module_type))
|
||||
to_chat(R, "<span class='alert'>Upgrade mounting error! No suitable hardpoint detected.</span>")
|
||||
to_chat(user, "<span class='warning'>There's no mounting point for the module!</span>")
|
||||
to_chat(R, span_alert("Upgrade mounting error! No suitable hardpoint detected."))
|
||||
to_chat(user, span_warning("There's no mounting point for the module!"))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/*
|
||||
This proc gets called by upgrades after installing them. Use this for things that for example need to be moved into a specific borg item,
|
||||
as performing this in action() will cause the upgrade to end up in the borg instead of its intended location due to forceMove() being called afterwards..
|
||||
*/
|
||||
/obj/item/borg/upgrade/proc/afterInstall(mob/living/silicon/robot/R, user = usr)
|
||||
return
|
||||
|
||||
/obj/item/borg/upgrade/proc/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
if (!(src in R.upgrades))
|
||||
return FALSE
|
||||
@@ -324,12 +321,12 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
/obj/item/borg/upgrade/lavaproof/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if(.)
|
||||
ADD_TRAIT(src, TRAIT_LAVA_IMMUNE, type)
|
||||
ADD_TRAIT(R, TRAIT_LAVA_IMMUNE, type)
|
||||
|
||||
/obj/item/borg/upgrade/lavaproof/deactivate(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
if (.)
|
||||
REMOVE_TRAIT(src, TRAIT_LAVA_IMMUNE, type)
|
||||
REMOVE_TRAIT(R, TRAIT_LAVA_IMMUNE, type)
|
||||
|
||||
/obj/item/borg/upgrade/selfrepair
|
||||
name = "self-repair module"
|
||||
@@ -440,6 +437,7 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
/obj/item/robot_module/syndicate_medical)
|
||||
var/list/additional_reagents = list()
|
||||
module_flags = BORG_MODULE_MEDICAL
|
||||
abstract_type = /obj/item/borg/upgrade/hypospray
|
||||
|
||||
/obj/item/borg/upgrade/hypospray/action(mob/living/silicon/robot/R, user = usr)
|
||||
. = ..()
|
||||
@@ -721,6 +719,6 @@ as performing this in action() will cause the upgrade to end up in the borg inst
|
||||
user.vtec = initial(user.vtec) - maxReduction * 1
|
||||
|
||||
action.button_icon_state = "Chevron_State_[currentState]"
|
||||
action.UpdateButtonIcon()
|
||||
action.UpdateButtons()
|
||||
|
||||
return TRUE
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
if (usr.stat || usr.restrained() || src.loc != usr)
|
||||
return
|
||||
if (!ishuman(usr))
|
||||
return 1
|
||||
return TRUE
|
||||
var/mob/living/carbon/human/H = usr
|
||||
if(H.is_holding(src))
|
||||
H.set_machine(src)
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
pixel_y = rand(-5, 5)
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/get_part_rating()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/attack_self(mob/user)
|
||||
user.visible_message("<span class='warning'>[user] crushes [src]!</span>", "<span class='danger'>You crush [src]!</span>")
|
||||
|
||||
@@ -216,7 +216,8 @@
|
||||
|
||||
/obj/item/stack/medical/gauze/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/medical
|
||||
cost = 250
|
||||
|
||||
/obj/item/stack/medical/suture
|
||||
@@ -440,7 +441,8 @@
|
||||
|
||||
/obj/item/stack/medical/bone_gel/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/medical
|
||||
cost = 250
|
||||
|
||||
/obj/item/stack/medical/aloe
|
||||
|
||||
@@ -39,7 +39,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
|
||||
|
||||
/obj/item/stack/rods/update_icon_state()
|
||||
var/amount = get_amount()
|
||||
if(amount <= 5)
|
||||
if(amount <= 5 && amount >= 1)
|
||||
icon_state = "rods-[amount]"
|
||||
else
|
||||
icon_state = "rods"
|
||||
@@ -76,12 +76,9 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
|
||||
|
||||
/obj/item/stack/rods/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
cost = 250
|
||||
|
||||
/obj/item/stack/rods/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/update_icon_blocker)
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/medical
|
||||
cost = MINERAL_MATERIAL_AMOUNT * 0.125
|
||||
|
||||
/obj/item/stack/rods/ten
|
||||
amount = 10
|
||||
|
||||
@@ -51,8 +51,9 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
|
||||
|
||||
/obj/item/stack/sheet/glass/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
cost = 500
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/glass
|
||||
cost = MINERAL_MATERIAL_AMOUNT * 0.25
|
||||
|
||||
/obj/item/stack/sheet/glass/fifty
|
||||
amount = 50
|
||||
@@ -178,9 +179,16 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg
|
||||
custom_materials = null
|
||||
var/datum/robot_energy_storage/glasource
|
||||
var/metcost = 250
|
||||
var/glacost = 500
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/metal
|
||||
var/datum/robot_energy_storage/glasource = /datum/robot_energy_storage/glass
|
||||
var/metcost = MINERAL_MATERIAL_AMOUNT * 0.125
|
||||
var/glacost = MINERAL_MATERIAL_AMOUNT * 0.25
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg/prepare_estorage(obj/item/robot_module/module)
|
||||
. = ..()
|
||||
if(glasource)
|
||||
glasource = module.get_or_create_estorage(glasource)
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg/get_amount()
|
||||
return min(round(source.energy / metcost), round(glasource.energy / glacost))
|
||||
@@ -188,10 +196,12 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
/obj/item/stack/sheet/rglass/cyborg/use(used, transfer = FALSE) // Requires special checks, because it uses two storages
|
||||
source.use_charge(used * metcost)
|
||||
glasource.use_charge(used * glacost)
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg/add(amount)
|
||||
source.add_charge(amount * metcost)
|
||||
glasource.add_charge(amount * glacost)
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/sheet/rglass/get_main_recipes()
|
||||
. = ..()
|
||||
|
||||
@@ -163,8 +163,9 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
|
||||
|
||||
/obj/item/stack/sheet/metal/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = 1
|
||||
cost = 500
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/metal
|
||||
cost = MINERAL_MATERIAL_AMOUNT * 0.25
|
||||
|
||||
/obj/item/stack/sheet/metal/get_main_recipes()
|
||||
. = ..()
|
||||
@@ -178,7 +179,7 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
|
||||
* Plasteel
|
||||
*/
|
||||
GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
new/datum/stack_recipe("AI core", /obj/structure/AIcore, 4, time = 50, one_per_turf = TRUE), \
|
||||
new/datum/stack_recipe("AI core", /obj/structure/ai_core, 4, time = 50, one_per_turf = TRUE), \
|
||||
new/datum/stack_recipe("bomb assembly", /obj/machinery/syndicatebomb/empty, 10, time = 50), \
|
||||
new/datum/stack_recipe("plasteel keg", /obj/structure/custom_keg, 10, time = 50), \
|
||||
new/datum/stack_recipe("micro powered fan assembly", /obj/machinery/fan_assembly, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
|
||||
@@ -42,6 +42,12 @@
|
||||
var/matter_amount = 0
|
||||
|
||||
/obj/item/stack/Initialize(mapload, new_amount, merge = TRUE)
|
||||
if(is_cyborg)
|
||||
if(!istype(loc, /obj/item/robot_module))
|
||||
stack_trace("Cyborg stack created outside of a robot module, deleting.")
|
||||
return INITIALIZE_HINT_QDEL
|
||||
prepare_estorage(loc)
|
||||
|
||||
if(new_amount != null)
|
||||
amount = new_amount
|
||||
while(amount > max_amount)
|
||||
@@ -132,6 +138,19 @@
|
||||
else
|
||||
icon_state = "[initial(icon_state)]_3"
|
||||
|
||||
/obj/item/stack/update_overlays()
|
||||
. = ..()
|
||||
if(isturf(loc))
|
||||
return
|
||||
var/atom/movable/screen/storage/item_holder/holder = locate(/atom/movable/screen/storage/item_holder) in vis_locs
|
||||
if(holder?.master && istype(holder.master, /datum/component/storage/concrete))
|
||||
var/datum/component/storage/concrete/storage = holder.master
|
||||
if(storage.display_numerical_stacking)
|
||||
return // It's being handled by the storage we're in, forget about it.
|
||||
var/mutable_appearance/number = mutable_appearance(appearance_flags = APPEARANCE_UI_IGNORE_ALPHA)
|
||||
number.maptext = MAPTEXT(get_amount())
|
||||
. += number
|
||||
|
||||
/obj/item/stack/examine(mob/user)
|
||||
. = ..()
|
||||
if (is_cyborg)
|
||||
@@ -151,6 +170,14 @@
|
||||
. += "There is [get_amount()] in the stack."
|
||||
. += "<span class='notice'>Alt-click to take a custom amount.</span>"
|
||||
|
||||
/obj/item/stack/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/dropped(mob/user, slot)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/proc/get_amount()
|
||||
if(is_cyborg)
|
||||
. = round(source?.energy / cost)
|
||||
@@ -358,11 +385,13 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/item/stack/use(used, transfer = FALSE, check = TRUE) // return 0 = borked; return 1 = had enough
|
||||
/obj/item/stack/use(used, transfer = FALSE, check = TRUE) // return FALSE = borked; return TRUE = had enough
|
||||
if(check && zero_amount())
|
||||
return FALSE
|
||||
if (is_cyborg)
|
||||
return source.use_charge(used * cost)
|
||||
. = source.use_charge(used * cost)
|
||||
update_icon()
|
||||
return
|
||||
if (amount < used)
|
||||
return FALSE
|
||||
amount -= used
|
||||
@@ -465,9 +494,53 @@
|
||||
return
|
||||
//get amount from user
|
||||
var/max = get_amount()
|
||||
var/stackmaterial = round(input(user,"How many sheets do you wish to take out of this stack? (Maximum [max])") as null|num)
|
||||
max = get_amount()
|
||||
stackmaterial = min(max, stackmaterial)
|
||||
var/list/quick_split
|
||||
for(var/option in list(2, 3, 4, 5, 6, 7, "One", "Five", "Ten", "Custom"))
|
||||
var/mutable_appearance/option_display = new(src)
|
||||
option_display.filters = null
|
||||
option_display.cut_overlays()
|
||||
option_display.pixel_x = 0
|
||||
option_display.pixel_y = 0
|
||||
|
||||
switch(option)
|
||||
if("Custom")
|
||||
var/list/sort_numbers = quick_split
|
||||
sort_numbers = sort_list(sort_numbers, /proc/cmp_numeric_text_desc)
|
||||
option_display.maptext = MAPTEXT("?")
|
||||
quick_split = list("Custom" = option_display)
|
||||
quick_split += sort_numbers
|
||||
if("One")
|
||||
option = 1
|
||||
option_display.maptext = MAPTEXT("1")
|
||||
if("Five")
|
||||
if(max > 5)
|
||||
option = 5
|
||||
option_display.maptext = MAPTEXT("5")
|
||||
else
|
||||
continue
|
||||
if("Ten")
|
||||
if(max > 10)
|
||||
option = 10
|
||||
option_display.maptext = MAPTEXT("10")
|
||||
else
|
||||
continue
|
||||
else
|
||||
if(max % option == 0)
|
||||
option_display.maptext = MAPTEXT(max / option)
|
||||
option = max / option
|
||||
else
|
||||
continue
|
||||
if(option != "Custom")
|
||||
LAZYSET(quick_split, "[option]", option_display)
|
||||
var/stackmaterial
|
||||
if(length(quick_split) <= 2)
|
||||
stackmaterial = round(input(user, "How many sheets do you wish to take out of this stack?\nMax: [max]") as null|num)
|
||||
else
|
||||
stackmaterial = show_radial_menu(user, get_atom_on_turf(src), quick_split, require_near = TRUE, tooltips = TRUE)
|
||||
if(stackmaterial == "Custom")
|
||||
stackmaterial = round(input(user, "How many sheets do you wish to take out of this stack?\nMax: [max]") as null|num)
|
||||
stackmaterial = isnum(stackmaterial) ? stackmaterial : text2num(stackmaterial)
|
||||
stackmaterial = min(get_amount(), stackmaterial)
|
||||
if(stackmaterial == null || stackmaterial <= 0 || !user.canUseTopic(src, BE_CLOSE, TRUE, FALSE)) //, !iscyborg(user)
|
||||
return
|
||||
split_stack(user, stackmaterial)
|
||||
@@ -491,7 +564,11 @@
|
||||
F.forceMove(user.drop_location())
|
||||
add_fingerprint(user)
|
||||
F.add_fingerprint(user)
|
||||
zero_amount()
|
||||
if(!zero_amount())
|
||||
var/atom/movable/screen/storage/item_holder/holder = locate(/atom/movable/screen/storage/item_holder) in vis_locs
|
||||
if(holder?.master && istype(holder.master, /datum/component/storage/concrete))
|
||||
var/datum/component/storage/concrete/storage = holder.master
|
||||
storage.refresh_mob_views()
|
||||
|
||||
/obj/item/stack/attackby(obj/item/W, mob/user, params)
|
||||
if(can_merge(W))
|
||||
@@ -514,3 +591,12 @@
|
||||
/obj/item/stack/microwave_act(obj/machinery/microwave/M)
|
||||
if(istype(M) && M.dirty < 100)
|
||||
M.dirty += amount
|
||||
|
||||
/obj/item/stack/proc/prepare_estorage(obj/item/robot_module/module)
|
||||
if(source)
|
||||
source = module.get_or_create_estorage(source)
|
||||
|
||||
/obj/item/stack/Moved(old_loc, dir)
|
||||
. = ..()
|
||||
if(isturf(loc))
|
||||
update_icon()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/item/stack/arcadeticket/update_icon()
|
||||
/obj/item/stack/arcadeticket/update_icon_state()
|
||||
var/amount = get_amount()
|
||||
if((amount >= 12) && (amount > 0))
|
||||
icon_state = "arcade-ticket_4"
|
||||
|
||||
@@ -535,8 +535,9 @@
|
||||
|
||||
/obj/item/stack/tile/plasteel/cyborg
|
||||
custom_materials = null // All other Borg versions of items have no Metal or Glass - RR
|
||||
is_cyborg = 1
|
||||
cost = 125
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/metal
|
||||
cost = MINERAL_MATERIAL_AMOUNT * 0.0625
|
||||
|
||||
/obj/item/stack/tile/material
|
||||
name = "floor tile"
|
||||
|
||||
@@ -40,6 +40,12 @@
|
||||
resistance_flags = FLAMMABLE
|
||||
grind_results = list(/datum/reagent/cellulose = 5)
|
||||
|
||||
/obj/item/stack/packageWrap/cyborg
|
||||
custom_materials = null
|
||||
is_cyborg = TRUE
|
||||
source = /datum/robot_energy_storage/wrapping_paper
|
||||
cost = 1
|
||||
|
||||
/obj/item/stack/packageWrap/suicide_act(mob/living/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins wrapping [user.p_them()]self in \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
if(use(3))
|
||||
@@ -53,16 +59,16 @@
|
||||
return SHAME
|
||||
|
||||
/obj/item/proc/can_be_package_wrapped() //can the item be wrapped with package wrapper into a delivery package
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/storage/can_be_package_wrapped()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/storage/box/can_be_package_wrapped()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/smallDelivery/can_be_package_wrapped()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/stack/packageWrap/afterattack(obj/target, mob/user, proximity)
|
||||
. = ..()
|
||||
|
||||
@@ -25,7 +25,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
var/obj/item/storage/book/bible/B = locate() in src
|
||||
if(is_holding(B))
|
||||
return B
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/item/storage/book/bible
|
||||
name = "bible"
|
||||
@@ -105,7 +105,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
var/obj/item/bodypart/BP = X
|
||||
if(BP.is_robotic_limb())
|
||||
to_chat(user, "<span class='warning'>[src.deity_name] refuses to heal this metallic taint!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/heal_amt = 5
|
||||
var/list/hurt_limbs = H.get_damaged_bodyparts(1, 1)
|
||||
@@ -119,7 +119,7 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
|
||||
to_chat(H, "<span class='boldnotice'>May the power of [deity_name] compel you to be healed!</span>")
|
||||
playsound(src.loc, "punch", 25, 1, -1)
|
||||
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "blessing", /datum/mood_event/blessing)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/storage/book/bible/attack(mob/living/M, mob/living/user, attackchain_flags = NONE, damage_multiplier = 1, heal_mode = TRUE)
|
||||
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
|
||||
/obj/item/storage/box/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stack/packageWrap))
|
||||
return 0
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
//Disk boxes
|
||||
@@ -886,7 +886,7 @@
|
||||
|
||||
/obj/item/storage/box/papersack/Initialize(mapload)
|
||||
. = ..()
|
||||
papersack_designs = sortList(list(
|
||||
papersack_designs = sort_list(list(
|
||||
"None" = image(icon = src.icon, icon_state = "paperbag_None"),
|
||||
"NanotrasenStandard" = image(icon = src.icon, icon_state = "paperbag_NanotrasenStandard"),
|
||||
"SyndiSnacks" = image(icon = src.icon, icon_state = "paperbag_SyndiSnacks"),
|
||||
|
||||
@@ -85,10 +85,10 @@
|
||||
new /obj/item/implanter/stealth(src)
|
||||
|
||||
if("hacker") // 30 tc
|
||||
new /obj/item/aiModule/syndicate(src)
|
||||
new /obj/item/ai_module/syndicate(src)
|
||||
new /obj/item/card/emag(src)
|
||||
new /obj/item/encryptionkey/binary(src)
|
||||
new /obj/item/aiModule/toyAI(src)
|
||||
new /obj/item/ai_module/toyAI(src)
|
||||
new /obj/item/multitool/ai_detect(src)
|
||||
new /obj/item/flashlight/emp(src)
|
||||
new /obj/item/emagrecharge(src)
|
||||
|
||||
@@ -61,9 +61,10 @@
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
var/mob/thrown_by = thrownby?.resolve()
|
||||
//Only mob/living types have stun handling
|
||||
if(turned_on && prob(throw_hit_chance) && iscarbon(hit_atom) && thrownby)
|
||||
baton_stun(hit_atom, thrownby, shoving = TRUE)
|
||||
if(turned_on && prob(throw_hit_chance) && iscarbon(hit_atom) && thrown_by)
|
||||
baton_stun(hit_atom, thrown_by, shoving = TRUE)
|
||||
|
||||
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
|
||||
preload_cell_type = /obj/item/stock_parts/cell/high/plus
|
||||
@@ -387,8 +388,9 @@
|
||||
/obj/item/melee/baton/boomerang/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(turned_on)
|
||||
var/caught = hit_atom.hitby(src, FALSE, FALSE, throwingdatum=throwingdatum)
|
||||
if(ishuman(hit_atom) && !caught && prob(throw_hit_chance) && thrownby)//if they are a carbon and they didn't catch it
|
||||
baton_stun(hit_atom, thrownby, shoving = TRUE)
|
||||
var/mob/thrown_by = thrownby?.resolve()
|
||||
if(ishuman(hit_atom) && !caught && prob(throw_hit_chance) && thrown_by)//if they are a carbon and they didn't catch it
|
||||
baton_stun(hit_atom, thrown_by, shoving = TRUE)
|
||||
if(thrownby && !caught)
|
||||
throw_back()
|
||||
else
|
||||
@@ -397,8 +399,9 @@
|
||||
/obj/item/melee/baton/boomerang/proc/throw_back()
|
||||
set waitfor = FALSE
|
||||
sleep(1)
|
||||
var/mob/thrown_by = thrownby?.resolve()
|
||||
if(!QDELETED(src))
|
||||
throw_at(thrownby, throw_range+2, throw_speed, null, TRUE)
|
||||
throw_at(thrown_by, throw_range+2, throw_speed, null, TRUE)
|
||||
|
||||
/obj/item/melee/baton/boomerang/update_icon()
|
||||
if(turned_on)
|
||||
|
||||
@@ -431,7 +431,7 @@
|
||||
src.rotation = rotation
|
||||
// end animations
|
||||
animate(atom, time = 0, flags = ANIMATION_END_NOW)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
// grab source
|
||||
var/rel_x = (destination.x - relative_to.x) * world.icon_size + src.dist * sin(src.angle)
|
||||
@@ -458,7 +458,7 @@
|
||||
/datum/summon_weapon/proc/Rotate(degrees, time, rotation)
|
||||
. = time
|
||||
if(!dist)
|
||||
return 0
|
||||
return FALSE
|
||||
var/matrix/M = ConstructMatrix(angle + degrees, dist, rotation || src.rotation)
|
||||
if(rotation)
|
||||
src.rotation = rotation
|
||||
|
||||
@@ -50,7 +50,7 @@
|
||||
to_chat(user, "<span class='notice'>You turn the jetpack off.</span>")
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
A.UpdateButtons()
|
||||
|
||||
/obj/item/tank/jetpack/proc/turn_on(mob/user)
|
||||
on = TRUE
|
||||
|
||||
@@ -247,19 +247,19 @@
|
||||
air_contents.merge(giver)
|
||||
|
||||
check_status()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/tank/assume_air_moles(datum/gas_mixture/giver, moles)
|
||||
giver.transfer_to(air_contents, moles)
|
||||
|
||||
check_status()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/tank/assume_air_ratio(datum/gas_mixture/giver, ratio)
|
||||
giver.transfer_ratio_to(air_contents, ratio)
|
||||
|
||||
check_status()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/tank/proc/remove_air_volume(volume_to_return)
|
||||
if(!air_contents)
|
||||
@@ -281,7 +281,7 @@
|
||||
//Handle exploding, leaking, and rupturing of the tank
|
||||
|
||||
if(!air_contents)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
var/pressure = air_contents.return_pressure()
|
||||
var/temperature = air_contents.return_temperature()
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/obj/item/watertank/item_action_slot_check(slot, mob/user, datum/action/A)
|
||||
if(slot == user.getBackSlot())
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/watertank/proc/toggle_mister(mob/living/user)
|
||||
if(!istype(user))
|
||||
@@ -88,7 +88,7 @@
|
||||
/obj/item/watertank/attackby(obj/item/W, mob/user, params)
|
||||
if(W == noz)
|
||||
remove_noz()
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -349,7 +349,7 @@
|
||||
|
||||
/obj/item/reagent_containers/chemtank/item_action_slot_check(slot, mob/user, datum/action/A)
|
||||
if(slot == ITEM_SLOT_BACK)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/item/reagent_containers/chemtank/proc/toggle_injection()
|
||||
var/mob/living/carbon/human/user = usr
|
||||
|
||||
@@ -212,8 +212,8 @@
|
||||
if(get_fuel() <= 0 && welding)
|
||||
switched_on(user)
|
||||
update_icon()
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
//Switches the welder on
|
||||
/obj/item/weldingtool/proc/switched_on(mob/user)
|
||||
|
||||
@@ -160,10 +160,10 @@
|
||||
if(istype(A, /obj/item/toy/ammo/gun))
|
||||
if (src.bullets >= 7)
|
||||
to_chat(user, "<span class='warning'>It's already fully loaded!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
if (A.amount_left <= 0)
|
||||
to_chat(user, "<span class='warning'>There are no more caps!</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
if (A.amount_left < (7 - src.bullets))
|
||||
src.bullets += A.amount_left
|
||||
to_chat(user, text("<span class='notice'>You reload [] cap\s.</span>", A.amount_left))
|
||||
@@ -173,7 +173,7 @@
|
||||
A.amount_left -= 7 - src.bullets
|
||||
src.bullets = 7
|
||||
A.update_icon()
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -23,12 +23,12 @@
|
||||
//returns the damage value of the attack after processing the obj's various armor protections
|
||||
/obj/proc/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir, armour_penetration = 0)
|
||||
if(damage_flag == MELEE && damage_amount < damage_deflection) // TODO: Refactor armor datums and types entirely jfc
|
||||
return 0
|
||||
return FALSE
|
||||
switch(damage_type)
|
||||
if(BRUTE)
|
||||
if(BURN)
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
var/armor_protection = 0
|
||||
if(damage_flag)
|
||||
armor_protection = armor.getRating(damage_flag)
|
||||
@@ -107,8 +107,8 @@
|
||||
else
|
||||
playsound(src, 'sound/effects/bang.ogg', 50, 1)
|
||||
take_damage(hulk_damage(), BRUTE, MELEE, 0, get_dir(src, user))
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/blob_act(obj/structure/blob/B)
|
||||
if(isturf(loc))
|
||||
@@ -135,7 +135,7 @@
|
||||
return
|
||||
if(!M.melee_damage_upper && !M.obj_damage)
|
||||
M.emote("custom", message = "[M.friendly_verb_continuous] [src].")
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
var/play_soundeffect = 1
|
||||
if(M.environment_smash)
|
||||
@@ -187,7 +187,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
/obj/acid_act(acidpwr, acid_volume)
|
||||
if(!(resistance_flags & UNACIDABLE) && acid_volume)
|
||||
AddComponent(/datum/component/acid, acidpwr, acid_volume)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
//called when the obj is destroyed by acid.
|
||||
/obj/proc/acid_melt()
|
||||
@@ -201,7 +201,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
if(acid)
|
||||
return acid.level
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
//// FIRE
|
||||
|
||||
@@ -216,7 +216,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
resistance_flags |= ON_FIRE
|
||||
SSfire_burning.processing[src] = src
|
||||
update_icon()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
//called when the obj is destroyed by fire
|
||||
/obj/proc/burn()
|
||||
@@ -232,7 +232,7 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
|
||||
/obj/zap_act(power, zap_flags, shocked_targets)
|
||||
if(QDELETED(src))
|
||||
return 0
|
||||
return FALSE
|
||||
obj_flags |= BEING_SHOCKED
|
||||
addtimer(CALLBACK(src, PROC_REF(reset_shocked)), 10)
|
||||
return power / 2
|
||||
|
||||
@@ -271,7 +271,7 @@
|
||||
. = !density
|
||||
|
||||
/obj/proc/check_uplink_validity()
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/vv_get_dropdown()
|
||||
. = ..()
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
/obj/structure/AIcore
|
||||
#define AI_CORE_BRAIN(X) X.braintype == "Android" ? "brain" : "MMI"
|
||||
|
||||
/obj/structure/ai_core
|
||||
density = TRUE
|
||||
anchored = FALSE
|
||||
name = "\improper AI core"
|
||||
@@ -8,28 +10,76 @@
|
||||
max_integrity = 500
|
||||
var/state = 0
|
||||
var/datum/ai_laws/laws
|
||||
var/obj/item/circuitboard/circuit = null
|
||||
var/obj/item/mmi/brain = null
|
||||
var/can_deconstruct = TRUE
|
||||
var/obj/item/circuitboard/aicore/circuit = null
|
||||
var/obj/item/mmi/core_mmi
|
||||
|
||||
/obj/structure/AIcore/Initialize(mapload)
|
||||
/obj/structure/ai_core/Initialize(mapload)
|
||||
. = ..()
|
||||
laws = new
|
||||
laws.set_laws_config()
|
||||
|
||||
/obj/structure/AIcore/Destroy()
|
||||
if(circuit)
|
||||
qdel(circuit)
|
||||
/obj/structure/ai_core/examine(mob/user)
|
||||
. = ..()
|
||||
if(!anchored)
|
||||
if(state != EMPTY_CORE)
|
||||
. += span_notice("It has some <b>bolts</b> that could be tightened.")
|
||||
else
|
||||
. += span_notice("It has some <b>bolts</b> that could be tightened. The frame can be <b>melted</b> down.")
|
||||
else
|
||||
switch(state)
|
||||
if(EMPTY_CORE)
|
||||
. += span_notice("There is a <b>slot</b> for a circuit board, its <b>bolts</b> can be loosened.")
|
||||
if(CIRCUIT_CORE)
|
||||
. += span_notice("The circuit board can be <b>screwed</b> into place or <b>pried</b> out.")
|
||||
if(SCREWED_CORE)
|
||||
. += span_notice("The frame can be <b>wired</b>, the circuit board can be <b>unfastened</b>.")
|
||||
if(CABLED_CORE)
|
||||
if(!core_mmi)
|
||||
. += span_notice("There are wires which could be hooked up to an <b>MMI or positronic brain</b>, or <b>cut</b>.")
|
||||
else
|
||||
var/accept_laws = TRUE
|
||||
if(core_mmi.laws.id != DEFAULT_AI_LAWID || !core_mmi.brainmob || !core_mmi.brainmob?.mind)
|
||||
accept_laws = FALSE
|
||||
. += span_notice("There is a <b>slot</b> for a reinforced glass panel, the [AI_CORE_BRAIN(core_mmi)] could be <b>pried</b> out.[accept_laws ? " A law module can be <b>swiped</b> across." : ""]")
|
||||
if(GLASS_CORE)
|
||||
. += span_notice("The monitor [core_mmi?.brainmob?.mind && !core_mmi?.brainmob?.suiciding ? "and neural interface " : ""]can be <b>screwed</b> in, the panel can be <b>pried</b> out.")
|
||||
if(AI_READY_CORE)
|
||||
. += span_notice("The monitor's connection can be <b>cut</b>[core_mmi?.brainmob?.mind && !core_mmi?.brainmob?.suiciding ? " the neural interface can be <b>screwed</b> in." : "."]")
|
||||
|
||||
/obj/structure/ai_core/handle_atom_del(atom/A)
|
||||
if(A == circuit)
|
||||
circuit = null
|
||||
if(brain)
|
||||
qdel(brain)
|
||||
brain = null
|
||||
if((state != GLASS_CORE) && (state != AI_READY_CORE))
|
||||
state = EMPTY_CORE
|
||||
update_appearance()
|
||||
if(A == core_mmi)
|
||||
core_mmi = null
|
||||
return ..()
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive
|
||||
name = "Networked AI core"
|
||||
/obj/structure/ai_core/Destroy()
|
||||
QDEL_NULL(circuit)
|
||||
QDEL_NULL(core_mmi)
|
||||
QDEL_NULL(laws)
|
||||
return ..()
|
||||
|
||||
/obj/structure/ai_core/deactivated
|
||||
icon_state = "ai-empty"
|
||||
anchored = TRUE
|
||||
state = AI_READY_CORE
|
||||
|
||||
/obj/structure/ai_core/deactivated/Initialize(mapload, posibrain = FALSE)
|
||||
. = ..()
|
||||
circuit = new(src)
|
||||
if(posibrain)
|
||||
core_mmi = new/obj/item/mmi/posibrain(src)
|
||||
else
|
||||
core_mmi = new(src)
|
||||
core_mmi.brain = new(core_mmi)
|
||||
core_mmi.update_appearance()
|
||||
|
||||
/obj/structure/ai_core/latejoin_inactive
|
||||
name = "networked AI core"
|
||||
desc = "This AI core is connected by bluespace transmitters to NTNet, allowing for an AI personality to be downloaded to it on the fly mid-shift."
|
||||
can_deconstruct = FALSE
|
||||
icon_state = "ai-empty"
|
||||
anchored = TRUE
|
||||
state = AI_READY_CORE
|
||||
@@ -37,11 +87,24 @@
|
||||
var/safety_checks = TRUE
|
||||
var/active = TRUE
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive/examine(mob/user)
|
||||
/obj/structure/ai_core/latejoin_inactive/Initialize(mapload)
|
||||
. = ..()
|
||||
. += "Its transmitter seems to be [active? "on" : "off"]."
|
||||
circuit = new(src)
|
||||
core_mmi = new(src)
|
||||
core_mmi.brain = new(core_mmi)
|
||||
core_mmi.update_appearance()
|
||||
GLOB.latejoin_ai_cores += src
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive/proc/is_available() //If people still manage to use this feature to spawn-kill AI latejoins ahelp them.
|
||||
/obj/structure/ai_core/latejoin_inactive/Destroy()
|
||||
GLOB.latejoin_ai_cores -= src
|
||||
return ..()
|
||||
|
||||
/obj/structure/ai_core/latejoin_inactive/examine(mob/user)
|
||||
. = ..()
|
||||
. += "Its transmitter seems to be <b>[active? "on" : "off"]</b>."
|
||||
. += span_notice("You could [active? "deactivate" : "activate"] it with a multitool.")
|
||||
|
||||
/obj/structure/ai_core/latejoin_inactive/proc/is_available() //If people still manage to use this feature to spawn-kill AI latejoins ahelp them.
|
||||
if(!available)
|
||||
return FALSE
|
||||
if(!safety_checks)
|
||||
@@ -56,42 +119,61 @@
|
||||
return FALSE
|
||||
if(!SSmapping.level_trait(T.z,ZTRAIT_STATION))
|
||||
return FALSE
|
||||
if(!istype(T, /turf/open/floor))
|
||||
if(!isfloorturf(T))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive/attackby(obj/item/P, mob/user, params)
|
||||
/obj/structure/ai_core/latejoin_inactive/attackby(obj/item/P, mob/user, params)
|
||||
if(P.tool_behaviour == TOOL_MULTITOOL)
|
||||
active = !active
|
||||
to_chat(user, "You [active? "activate" : "deactivate"] [src]'s transmitters.")
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive/Initialize(mapload)
|
||||
/obj/structure/ai_core/wrench_act(mob/living/user, obj/item/tool)
|
||||
. = ..()
|
||||
GLOB.latejoin_ai_cores += src
|
||||
default_unfasten_wrench(user, tool)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/AIcore/latejoin_inactive/Destroy()
|
||||
GLOB.latejoin_ai_cores -= src
|
||||
return ..()
|
||||
/obj/structure/ai_core/screwdriver_act(mob/living/user, obj/item/tool)
|
||||
. = ..()
|
||||
if(state == AI_READY_CORE)
|
||||
if(!core_mmi)
|
||||
balloon_alert(user, "no brain installed!")
|
||||
return TRUE
|
||||
else if(!core_mmi.brainmob?.mind || core_mmi.brainmob?.suiciding)
|
||||
balloon_alert(user, "brain is inactive!")
|
||||
return TRUE
|
||||
else
|
||||
balloon_alert(user, "connecting neural network...")
|
||||
if(!tool.use_tool(src, user, 10 SECONDS))
|
||||
return TRUE
|
||||
if(!ai_structure_to_mob())
|
||||
return TRUE
|
||||
balloon_alert(user, "connected neural network")
|
||||
return TRUE
|
||||
|
||||
/obj/structure/AIcore/attackby(obj/item/P, mob/user, params)
|
||||
if(P.tool_behaviour == TOOL_WRENCH)
|
||||
return default_unfasten_wrench(user, P, 20)
|
||||
/obj/structure/ai_core/attackby(obj/item/P, mob/user, params)
|
||||
if(!anchored)
|
||||
if(P.tool_behaviour == TOOL_WELDER && can_deconstruct)
|
||||
if(P.tool_behaviour == TOOL_WELDER)
|
||||
if(state != EMPTY_CORE)
|
||||
to_chat(user, "<span class='warning'>The core must be empty to deconstruct it!</span>")
|
||||
balloon_alert(user, "core must be empty to deconstruct it!")
|
||||
return
|
||||
|
||||
if(!P.tool_start_check(user, amount=0))
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You start to deconstruct the frame...</span>")
|
||||
balloon_alert(user, "deconstructing frame...")
|
||||
if(P.use_tool(src, user, 20, volume=50) && state == EMPTY_CORE)
|
||||
to_chat(user, "<span class='notice'>You deconstruct the frame.</span>")
|
||||
balloon_alert(user, "deconstructed frame")
|
||||
deconstruct(TRUE)
|
||||
return
|
||||
else
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
balloon_alert(user, "bolt it down first!")
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
else
|
||||
switch(state)
|
||||
if(EMPTY_CORE)
|
||||
@@ -99,7 +181,7 @@
|
||||
if(!user.transferItemToLoc(P, src))
|
||||
return
|
||||
playsound(loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You place the circuit board inside the frame.</span>")
|
||||
balloon_alert(user, "circuit board inserted")
|
||||
update_icon()
|
||||
state = CIRCUIT_CORE
|
||||
circuit = P
|
||||
@@ -107,13 +189,13 @@
|
||||
if(CIRCUIT_CORE)
|
||||
if(P.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You screw the circuit board into place.</span>")
|
||||
balloon_alert(user, "board screwed into place")
|
||||
state = SCREWED_CORE
|
||||
update_icon()
|
||||
return
|
||||
if(P.tool_behaviour == TOOL_CROWBAR)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You remove the circuit board.</span>")
|
||||
balloon_alert(user, "circuit board removed")
|
||||
state = EMPTY_CORE
|
||||
update_icon()
|
||||
circuit.forceMove(loc)
|
||||
@@ -122,7 +204,7 @@
|
||||
if(SCREWED_CORE)
|
||||
if(P.tool_behaviour == TOOL_SCREWDRIVER && circuit)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You unfasten the circuit board.</span>")
|
||||
balloon_alert(user, "circuit board unfastened")
|
||||
state = CIRCUIT_CORE
|
||||
update_icon()
|
||||
return
|
||||
@@ -130,61 +212,73 @@
|
||||
var/obj/item/stack/cable_coil/C = P
|
||||
if(C.get_amount() >= 5)
|
||||
playsound(loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You start to add cables to the frame...</span>")
|
||||
if(do_after(user, 20, target = src) && state == SCREWED_CORE && C.use_tool(src, user, 0, 5))
|
||||
to_chat(user, "<span class='notice'>You add cables to the frame.</span>")
|
||||
balloon_alert(user, "adding cables to frame...")
|
||||
if(do_after(user, 20, target = src) && state == SCREWED_CORE && C.use(5))
|
||||
balloon_alert(user, "added cables to frame.")
|
||||
state = CABLED_CORE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need five lengths of cable to wire the AI core!</span>")
|
||||
balloon_alert(user, "need five lengths of cable!")
|
||||
return
|
||||
if(CABLED_CORE)
|
||||
if(P.tool_behaviour == TOOL_WIRECUTTER)
|
||||
if(brain)
|
||||
to_chat(user, "<span class='warning'>Get that [brain.name] out of there first!</span>")
|
||||
if(core_mmi)
|
||||
balloon_alert(user, "remove the [AI_CORE_BRAIN(core_mmi)] first!")
|
||||
else
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You remove the cables.</span>")
|
||||
balloon_alert(user, "cables removed")
|
||||
state = SCREWED_CORE
|
||||
update_icon()
|
||||
new /obj/item/stack/cable_coil(drop_location(), 5)
|
||||
return
|
||||
|
||||
if(istype(P, /obj/item/stack/sheet/rglass))
|
||||
if(!core_mmi)
|
||||
balloon_alert(user, "add a brain first!")
|
||||
return
|
||||
var/obj/item/stack/sheet/rglass/G = P
|
||||
if(G.get_amount() >= 2)
|
||||
playsound(loc, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You start to put in the glass panel...</span>")
|
||||
balloon_alert(user, "adding glass panel...")
|
||||
if(do_after(user, 20, target = src) && state == CABLED_CORE && G.use(2))
|
||||
to_chat(user, "<span class='notice'>You put in the glass panel.</span>")
|
||||
balloon_alert(user, "added glass panel")
|
||||
state = GLASS_CORE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You need two sheets of reinforced glass to insert them into the AI core!</span>")
|
||||
balloon_alert(user, "need two sheets of reinforced glass!")
|
||||
return
|
||||
|
||||
if(istype(P, /obj/item/aiModule))
|
||||
if(brain && brain.laws.id != DEFAULT_AI_LAWID)
|
||||
to_chat(user, "<span class='warning'>The installed [brain.name] already has set laws!</span>")
|
||||
if(istype(P, /obj/item/ai_module))
|
||||
if(!core_mmi)
|
||||
balloon_alert(user, "no brain installed!")
|
||||
return
|
||||
var/obj/item/aiModule/module = P
|
||||
if(!core_mmi.brainmob || !core_mmi.brainmob?.mind || core_mmi.brainmob?.suiciding)
|
||||
balloon_alert(user, "[AI_CORE_BRAIN(core_mmi)] is inactive!")
|
||||
return
|
||||
if(core_mmi.laws.id != DEFAULT_AI_LAWID)
|
||||
balloon_alert(user, "[AI_CORE_BRAIN(core_mmi)] already has set laws!")
|
||||
return
|
||||
var/obj/item/ai_module/module = P
|
||||
module.install(laws, user)
|
||||
return
|
||||
|
||||
if(istype(P, /obj/item/mmi) && !brain)
|
||||
if(istype(P, /obj/item/mmi) && !core_mmi)
|
||||
var/obj/item/mmi/M = P
|
||||
if(!M.brainmob)
|
||||
to_chat(user, "<span class='warning'>Sticking an empty [M.name] into the frame would sort of defeat the purpose!</span>")
|
||||
return
|
||||
if(M.brainmob.stat == DEAD)
|
||||
to_chat(user, "<span class='warning'>Sticking a dead [M.name] into the frame would sort of defeat the purpose!</span>")
|
||||
return
|
||||
if(!M.brain_check(user))
|
||||
var/install = tgui_alert(user, "This [AI_CORE_BRAIN(M)] is inactive, would you like to make an inactive AI?", "Installing AI [AI_CORE_BRAIN(M)]", list("Yes", "No"))
|
||||
if(install != "Yes")
|
||||
return
|
||||
if(M.brainmob?.suiciding)
|
||||
to_chat(user, span_warning("[M.name] is completely useless!"))
|
||||
return
|
||||
if(!user.transferItemToLoc(M, src))
|
||||
return
|
||||
core_mmi = M
|
||||
balloon_alert(user, "added [AI_CORE_BRAIN(core_mmi)] to frame")
|
||||
update_appearance()
|
||||
|
||||
if(!M.brainmob.client)
|
||||
to_chat(user, "<span class='warning'>Sticking an inactive [M.name] into the frame would sort of defeat the purpose.</span>")
|
||||
return
|
||||
|
||||
if(!CONFIG_GET(flag/allow_ai) || (jobban_isbanned(M.brainmob, "AI") && !QDELETED(src) && !QDELETED(user) && !QDELETED(M) && !QDELETED(user) && Adjacent(user)))
|
||||
var/mob/living/brain/B = M.brainmob
|
||||
if(!CONFIG_GET(flag/allow_ai) || (jobban_isbanned(B, "AI") && !QDELETED(src) && !QDELETED(user) && !QDELETED(M) && !QDELETED(user) && Adjacent(user)))
|
||||
if(!QDELETED(M))
|
||||
to_chat(user, "<span class='warning'>This [M.name] does not seem to fit!</span>")
|
||||
return
|
||||
@@ -196,47 +290,36 @@
|
||||
if(!user.transferItemToLoc(M,src))
|
||||
return
|
||||
|
||||
brain = M
|
||||
to_chat(user, "<span class='notice'>You add [M.name] to the frame.</span>")
|
||||
core_mmi = M
|
||||
balloon_alert(user, "added [AI_CORE_BRAIN(core_mmi)] to frame")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(P.tool_behaviour == TOOL_CROWBAR && brain)
|
||||
if(P.tool_behaviour == TOOL_CROWBAR && core_mmi)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You remove the brain.</span>")
|
||||
brain.forceMove(loc)
|
||||
brain = null
|
||||
balloon_alert(user, "removed [AI_CORE_BRAIN(core_mmi)]")
|
||||
core_mmi.forceMove(loc)
|
||||
core_mmi = null
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(GLASS_CORE)
|
||||
if(P.tool_behaviour == TOOL_CROWBAR)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You remove the glass panel.</span>")
|
||||
balloon_alert(user, "removed glass panel")
|
||||
state = CABLED_CORE
|
||||
update_icon()
|
||||
new /obj/item/stack/sheet/rglass(loc, 2)
|
||||
return
|
||||
|
||||
if(P.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
if(core_mmi?.brainmob?.suiciding)
|
||||
to_chat(user, span_warning("The brain installed is completely useless."))
|
||||
return
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You connect the monitor.</span>")
|
||||
if(brain)
|
||||
SSticker.mode.remove_antag_for_borging(brain.brainmob.mind)
|
||||
if(!istype(brain.laws, /datum/ai_laws/ratvar))
|
||||
remove_servant_of_ratvar(brain.brainmob, TRUE)
|
||||
|
||||
var/mob/living/silicon/ai/A = null
|
||||
|
||||
if (brain.overrides_aicore_laws)
|
||||
A = new /mob/living/silicon/ai(loc, brain.laws, brain.brainmob)
|
||||
else
|
||||
A = new /mob/living/silicon/ai(loc, laws, brain.brainmob)
|
||||
|
||||
if(brain.force_replace_ai_name)
|
||||
A.fully_replace_character_name(A.name, brain.replacement_ai_name())
|
||||
SSblackbox.record_feedback("amount", "ais_created", 1)
|
||||
qdel(src)
|
||||
balloon_alert(user, "connected monitor[core_mmi?.brainmob?.mind ? " and neural network" : ""]")
|
||||
if(core_mmi.brainmob?.mind)
|
||||
ai_structure_to_mob()
|
||||
else
|
||||
state = AI_READY_CORE
|
||||
update_icon()
|
||||
@@ -247,15 +330,39 @@
|
||||
P.transfer_ai("INACTIVE", "AICARD", src, user)
|
||||
return
|
||||
|
||||
if(P.tool_behaviour == TOOL_SCREWDRIVER)
|
||||
if(P.tool_behaviour == TOOL_WIRECUTTER)
|
||||
P.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You disconnect the monitor.</span>")
|
||||
balloon_alert(user, "disconnected monitor")
|
||||
state = GLASS_CORE
|
||||
update_icon()
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/AIcore/update_icon_state()
|
||||
/obj/structure/ai_core/proc/ai_structure_to_mob()
|
||||
var/mob/living/brain/the_brainmob = core_mmi.brainmob
|
||||
if(!the_brainmob.mind || the_brainmob.suiciding)
|
||||
return FALSE
|
||||
the_brainmob.mind.remove_antags_for_borging()
|
||||
if(!the_brainmob.mind.has_ever_been_ai)
|
||||
SSblackbox.record_feedback("amount", "ais_created", 1)
|
||||
var/mob/living/silicon/ai/ai_mob = null
|
||||
|
||||
if(core_mmi.overrides_aicore_laws)
|
||||
ai_mob = new /mob/living/silicon/ai(loc, core_mmi.laws, the_brainmob)
|
||||
core_mmi.laws = null //MMI's law datum is being donated, so we need the MMI to let it go or the GC will eat it
|
||||
else
|
||||
ai_mob = new /mob/living/silicon/ai(loc, laws, the_brainmob)
|
||||
laws = null //we're giving the new AI this datum, so let's not delete it when we qdel(src) 5 lines from now
|
||||
|
||||
if(core_mmi.force_replace_ai_name)
|
||||
ai_mob.fully_replace_character_name(ai_mob.name, core_mmi.replacement_ai_name())
|
||||
if(core_mmi.braintype == "Android")
|
||||
ai_mob.posibrain_inside = TRUE
|
||||
deadchat_broadcast(" has been brought online at <b>[get_area_name(ai_mob, format_text = TRUE)]</b>.", span_name("[ai_mob]"), follow_target = ai_mob, message_type = DEADCHAT_ANNOUNCEMENT)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/ai_core/update_icon_state()
|
||||
switch(state)
|
||||
if(EMPTY_CORE)
|
||||
icon_state = "0"
|
||||
@@ -264,7 +371,7 @@
|
||||
if(SCREWED_CORE)
|
||||
icon_state = "2"
|
||||
if(CABLED_CORE)
|
||||
if(brain)
|
||||
if(core_mmi)
|
||||
icon_state = "3b"
|
||||
else
|
||||
icon_state = "3"
|
||||
@@ -273,8 +380,8 @@
|
||||
if(AI_READY_CORE)
|
||||
icon_state = "ai-empty"
|
||||
|
||||
/obj/structure/AIcore/deconstruct(disassembled = TRUE)
|
||||
if(state == GLASS_CORE)
|
||||
/obj/structure/ai_core/deconstruct(disassembled = TRUE)
|
||||
if(state >= GLASS_CORE)
|
||||
new /obj/item/stack/sheet/rglass(loc, 2)
|
||||
if(state >= CABLED_CORE)
|
||||
new /obj/item/stack/cable_coil(loc, 5)
|
||||
@@ -284,13 +391,13 @@
|
||||
new /obj/item/stack/sheet/plasteel(loc, 4)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/AIcore/deactivated
|
||||
/obj/structure/ai_core/deactivated
|
||||
name = "inactive AI"
|
||||
icon_state = "ai-empty"
|
||||
anchored = TRUE
|
||||
state = AI_READY_CORE
|
||||
|
||||
/obj/structure/AIcore/deactivated/New()
|
||||
/obj/structure/ai_core/deactivated/New()
|
||||
..()
|
||||
circuit = new(src)
|
||||
|
||||
@@ -307,23 +414,38 @@ That prevents a few funky behaviors.
|
||||
if(istype(card))
|
||||
if(card.flush)
|
||||
to_chat(user, "<span class='boldannounce'>ERROR</span>: AI flush is in progress, cannot execute transfer protocol.")
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/AIcore/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
|
||||
/obj/structure/ai_core/transfer_ai(interaction, mob/user, mob/living/silicon/ai/AI, obj/item/aicard/card)
|
||||
if(state != AI_READY_CORE || !..())
|
||||
return
|
||||
//Transferring a carded AI to a core.
|
||||
if(core_mmi && core_mmi.brainmob)
|
||||
if(core_mmi.brainmob.mind)
|
||||
to_chat(user, span_warning("[src] already contains an active mind!"))
|
||||
return
|
||||
else if(core_mmi.brainmob.suiciding)
|
||||
to_chat(user, span_warning("[AI_CORE_BRAIN(core_mmi)] installed in [src] is completely useless!"))
|
||||
return
|
||||
//Transferring a carded AI to a core.
|
||||
if(interaction == AI_TRANS_FROM_CARD)
|
||||
AI.control_disabled = 0
|
||||
AI.radio_enabled = 1
|
||||
AI.control_disabled = FALSE
|
||||
AI.radio_enabled = TRUE
|
||||
AI.forceMove(loc) // to replace the terminal.
|
||||
to_chat(AI, "You have been uploaded to a stationary terminal. Remote device connection restored.")
|
||||
to_chat(user, "<span class='boldnotice'>Transfer successful</span>: [AI.name] ([rand(1000,9999)].exe) installed and executed successfully. Local copy has been removed.")
|
||||
to_chat(AI, span_notice("You have been uploaded to a stationary terminal. Remote device connection restored."))
|
||||
to_chat(user, "[span_boldnotice("Transfer successful")]: [AI.name] ([rand(1000,9999)].exe) installed and executed successfully. Local copy has been removed.")
|
||||
card.AI = null
|
||||
AI.battery = circuit.battery
|
||||
if(core_mmi.braintype == "Android")
|
||||
AI.posibrain_inside = TRUE
|
||||
else
|
||||
AI.posibrain_inside = FALSE
|
||||
qdel(src)
|
||||
else //If for some reason you use an empty card on an empty AI terminal.
|
||||
to_chat(user, "There is no AI loaded on this terminal!")
|
||||
to_chat(user, span_alert("There is no AI loaded on this terminal."))
|
||||
|
||||
/obj/item/circuitboard/aicore
|
||||
name = "AI core (AI Core Board)" //Well, duh, but best to be consistent
|
||||
var/battery = 200 //backup battery for when the AI loses power. Copied to/from AI mobs when carding, and placed here to avoid recharge via deconning the core
|
||||
|
||||
#undef AI_CORE_BRAIN
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
unbuckle_mob(M)
|
||||
add_fingerprint(user)
|
||||
|
||||
/obj/structure/bed/nest/user_buckle_mob(mob/living/M, mob/living/carbon/user)
|
||||
/obj/structure/bed/nest/user_buckle_mob(mob/living/M, mob/living/carbon/user, check_loc)
|
||||
if ( !ismob(M) || (get_dist(src, user) > 1) || (M.loc != src.loc) || !user.cuff_resist_check() || M.buckled )
|
||||
return
|
||||
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
R.loaded = src
|
||||
forceMove(R)
|
||||
user.visible_message("[user] collects [src].", "<span class='notice'>You collect [src].</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -95,9 +95,9 @@
|
||||
. = ..()
|
||||
if(over_object == usr && Adjacent(usr))
|
||||
if(!ishuman(usr) || !usr.canUseTopic(src, BE_CLOSE))
|
||||
return 0
|
||||
return FALSE
|
||||
if(has_buckled_mobs())
|
||||
return 0
|
||||
return FALSE
|
||||
usr.visible_message("[usr] collapses \the [src.name].", "<span class='notice'>You collapse \the [src.name].</span>")
|
||||
var/obj/structure/bed/roller/B = new foldabletype(get_turf(src))
|
||||
usr.put_in_hands(B)
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
if(user in src)
|
||||
return
|
||||
if(src.tool_interact(W,user))
|
||||
return 1 // No afterattack
|
||||
return TRUE // No afterattack
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -396,7 +396,7 @@
|
||||
close()
|
||||
else
|
||||
O.forceMove(T)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/structure/closet/relaymove(mob/living/user, direction)
|
||||
if(user.stat || !isturf(loc))
|
||||
|
||||
@@ -46,8 +46,8 @@
|
||||
/obj/structure/closet/body_bag/close()
|
||||
if(..())
|
||||
density = FALSE
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/structure/closet/body_bag/handle_lock_addition()
|
||||
return
|
||||
@@ -59,11 +59,11 @@
|
||||
. = ..()
|
||||
if(over_object == usr && Adjacent(usr) && (in_range(src, usr) || usr.contents.Find(src)))
|
||||
if(!ishuman(usr))
|
||||
return 0
|
||||
return FALSE
|
||||
if(opened)
|
||||
return 0
|
||||
return FALSE
|
||||
if(contents.len)
|
||||
return 0
|
||||
return FALSE
|
||||
visible_message("<span class='notice'>[usr] folds up [src].</span>")
|
||||
var/obj/item/bodybag/B = new foldedbag_path(get_turf(src))
|
||||
usr.put_in_hands(B)
|
||||
@@ -83,15 +83,15 @@
|
||||
. = ..()
|
||||
if(over_object == usr && Adjacent(usr) && (in_range(src, usr) || usr.contents.Find(src)))
|
||||
if(!ishuman(usr))
|
||||
return 0
|
||||
return FALSE
|
||||
if(opened)
|
||||
return 0
|
||||
return FALSE
|
||||
if(contents.len >= mob_storage_capacity / 2)
|
||||
to_chat(usr, "<span class='warning'>There are too many things inside of [src] to fold it up!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
for(var/obj/item/bodybag/bluespace/B in src)
|
||||
to_chat(usr, "<span class='warning'>You can't recursively fold bluespace body bags!</span>" )
|
||||
return 0
|
||||
return FALSE
|
||||
visible_message("<span class='notice'>[usr] folds up [src].</span>")
|
||||
var/obj/item/bodybag/B = new foldedbag_path(get_turf(src))
|
||||
usr.put_in_hands(B)
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
/obj/structure/closet/cardboard/open()
|
||||
if(opened || !can_open())
|
||||
return 0
|
||||
return FALSE
|
||||
var/list/alerted = null
|
||||
if(egged < world.time)
|
||||
var/mob/living/Snake = null
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
/obj/structure/closet/secure_closet/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
|
||||
if(damage_flag == MELEE && damage_amount < melee_min_damage)
|
||||
return 0
|
||||
return FALSE
|
||||
. = ..()
|
||||
|
||||
// Exists to work around the minimum 700 cr price for goodies / small items / materials
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
qdel(src)
|
||||
|
||||
else
|
||||
if(user.a_intent == INTENT_HARM) //Only return ..() if intent is harm, otherwise return 0 or just end it.
|
||||
if(user.a_intent == INTENT_HARM) //Only return ..() if intent is harm, otherwise return FALSE or just end it.
|
||||
return ..() //Stops it from opening and turning invisible when items are used on it.
|
||||
|
||||
else
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
/obj/structure/closet/crate/secure/run_obj_armor(damage_amount, damage_type, damage_flag = 0, attack_dir)
|
||||
if(damage_flag == MELEE && damage_amount < 25)
|
||||
return 0
|
||||
return FALSE
|
||||
. = ..()
|
||||
|
||||
/obj/structure/closet/crate/secure/update_overlays()
|
||||
|
||||
@@ -16,4 +16,4 @@
|
||||
if(break_sound)
|
||||
playsound(src, break_sound, 50, 1)
|
||||
qdel(src)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
@@ -753,7 +753,7 @@
|
||||
|
||||
/datum/action/toggle_dead_chat_mob/Trigger()
|
||||
if(!..())
|
||||
return 0
|
||||
return FALSE
|
||||
var/mob/M = target
|
||||
if(HAS_TRAIT_FROM(M,TRAIT_SIXTHSENSE,GHOSTROLE_TRAIT))
|
||||
REMOVE_TRAIT(M,TRAIT_SIXTHSENSE,GHOSTROLE_TRAIT)
|
||||
|
||||
@@ -378,7 +378,7 @@
|
||||
var/obj/item/stack/sheet/runed_metal/R = W
|
||||
if(R.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need at least one sheet of runed metal to construct a runed wall!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
user.visible_message("<span class='notice'>[user] begins laying runed metal on [src]...</span>", "<span class='notice'>You begin constructing a runed wall...</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
if(R.get_amount() < 1)
|
||||
@@ -452,7 +452,7 @@
|
||||
var/obj/item/stack/sheet/bronze/B = W
|
||||
if(B.get_amount() < 2)
|
||||
to_chat(user, "<span class='warning'>You need at least two bronze sheets to build a bronze wall!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
user.visible_message("<span class='notice'>[user] begins plating [src] with bronze...</span>", "<span class='notice'>You begin constructing a bronze wall...</span>")
|
||||
if(do_after(user, 50, target = src))
|
||||
if(B.get_amount() < 2)
|
||||
|
||||
@@ -268,7 +268,7 @@
|
||||
var/turf/T = get_turf(src)
|
||||
var/obj/structure/cable/C = T.get_cable_node()
|
||||
if(C)
|
||||
playsound(src, 'sound/magic/lightningshock.ogg', 100, 1, extrarange = 5)
|
||||
playsound(src, 'sound/magic/lightningshock.ogg', 100, TRUE, extrarange = 5)
|
||||
tesla_zap(src, 3, C.newavail() * 0.01, ZAP_MOB_DAMAGE | ZAP_OBJ_DAMAGE | ZAP_MOB_STUN | ZAP_ALLOW_DUPLICATES) //Zap for 1/100 of the amount of power. At a million watts in the grid, it will be as powerful as a tesla revolver shot.
|
||||
C.add_delayedload(C.newavail() * 0.0375) // you can gain up to 3.5 via the 4x upgrades power is halved by the pole so thats 2x then 1X then .5X for 3.5x the 3 bounces shock.
|
||||
return ..()
|
||||
|
||||
@@ -22,12 +22,12 @@
|
||||
/obj/structure/janitorialcart/proc/wet_mop(obj/item/mop, mob/user)
|
||||
if(reagents.total_volume < 1)
|
||||
to_chat(user, "<span class='warning'>[src] is out of water!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
else
|
||||
reagents.trans_to(mop, 5)
|
||||
to_chat(user, "<span class='notice'>You wet [mop] in [src].</span>")
|
||||
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/structure/janitorialcart/proc/put_in_cart(obj/item/I, mob/user)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
@@ -110,7 +110,7 @@
|
||||
|
||||
if(!length(items))
|
||||
return
|
||||
items = sortList(items)
|
||||
items = sort_list(items)
|
||||
var/pick = show_radial_menu(user, src, items, custom_check = CALLBACK(src, PROC_REF(check_menu), user), radius = 38, require_near = TRUE)
|
||||
if(!pick)
|
||||
return
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
|
||||
|
||||
|
||||
/obj/structure/kitchenspike/user_buckle_mob(mob/living/M, mob/living/user) //Don't want them getting put on the rack other than by spiking
|
||||
/obj/structure/kitchenspike/user_buckle_mob(mob/living/M, mob/living/user, check_loc) //Don't want them getting put on the rack other than by spiking
|
||||
return
|
||||
|
||||
/obj/structure/kitchenspike/user_unbuckle_mob(mob/living/buckled_mob, mob/living/carbon/human/user)
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
. = ..()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
/obj/machinery/manned_turret/user_buckle_mob(mob/living/M, mob/living/carbon/user)
|
||||
/obj/machinery/manned_turret/user_buckle_mob(mob/living/M, mob/living/carbon/user, check_loc)
|
||||
if(user.incapacitated() || !istype(user))
|
||||
return
|
||||
M.forceMove(get_turf(src))
|
||||
@@ -80,7 +80,7 @@
|
||||
return FALSE
|
||||
var/client/C = controller.client
|
||||
if(C)
|
||||
var/atom/A = C.mouseObject
|
||||
var/atom/A = C.mouse_object_ref?.resolve()
|
||||
var/turf/T = get_turf(A)
|
||||
if(istype(T)) //They're hovering over something in the map.
|
||||
direction_track(controller, T)
|
||||
|
||||
@@ -330,6 +330,17 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>That's not connected to anything!</span>")
|
||||
|
||||
/obj/structure/tray/attackby(obj/P, mob/user, params)
|
||||
if(!istype(P, /obj/item/riding_offhand))
|
||||
return ..()
|
||||
|
||||
var/obj/item/riding_offhand/riding_item = P
|
||||
var/mob/living/carried_mob = riding_item.rider
|
||||
if(carried_mob == user) //Piggyback user.
|
||||
return
|
||||
user.unbuckle_mob(carried_mob)
|
||||
MouseDrop_T(carried_mob, user)
|
||||
|
||||
/obj/structure/tray/MouseDrop_T(atom/movable/O as mob|obj, mob/user)
|
||||
if(!ismovable(O) || O.anchored || !Adjacent(user) || !user.Adjacent(O) || O.loc == user)
|
||||
return
|
||||
@@ -369,9 +380,9 @@ GLOBAL_LIST_EMPTY(crematoriums)
|
||||
if(.)
|
||||
return
|
||||
if(locate(/obj/structure/table) in get_turf(mover))
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/structure/tray/m_tray/CanAStarPass(obj/item/card/id/ID, to_dir, atom/movable/caller)
|
||||
. = !density
|
||||
|
||||
@@ -78,28 +78,28 @@
|
||||
|
||||
/mob/living/carbon/human/petrify(statue_timer)
|
||||
if(!isturf(loc))
|
||||
return 0
|
||||
return FALSE
|
||||
var/obj/structure/statue/petrified/S = new(loc, src, statue_timer)
|
||||
S.name = "statue of [name]"
|
||||
bleedsuppress = 1
|
||||
S.copy_overlays(src)
|
||||
var/newcolor = list(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
|
||||
S.add_atom_colour(newcolor, FIXED_COLOUR_PRIORITY)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/mob/living/carbon/monkey/petrify(statue_timer)
|
||||
if(!isturf(loc))
|
||||
return 0
|
||||
return FALSE
|
||||
var/obj/structure/statue/petrified/S = new(loc, src, statue_timer)
|
||||
S.name = "statue of a monkey"
|
||||
S.icon_state = "monkey"
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/pet/dog/corgi/petrify(statue_timer)
|
||||
if(!isturf(loc))
|
||||
return 0
|
||||
return FALSE
|
||||
var/obj/structure/statue/petrified/S = new (loc, src, statue_timer)
|
||||
S.name = "statue of a corgi"
|
||||
S.icon_state = "corgi"
|
||||
S.desc = "If it takes forever, I will wait for you..."
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
@@ -77,24 +77,24 @@
|
||||
|
||||
var/obj/structure/bed/B = A
|
||||
if(istype(A, /obj/structure/bed) && (B.has_buckled_mobs() || B.density))//if it's a bed/chair and is dense or someone is buckled, it will not pass
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(istype(A, /obj/structure/closet/cardboard))
|
||||
var/obj/structure/closet/cardboard/C = A
|
||||
if(C.move_delay)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(ismecha(A))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
else if(isliving(A)) // You Shall Not Pass!
|
||||
var/mob/living/M = A
|
||||
if(isbot(A)) //Bots understand the secrets
|
||||
return 1
|
||||
return TRUE
|
||||
if(M.buckled && istype(M.buckled, /mob/living/simple_animal/bot/mulebot)) // mulebot passenger gets a free pass.
|
||||
return 1
|
||||
return TRUE
|
||||
if(!M.lying && !(SEND_SIGNAL(M, COMSIG_CHECK_VENTCRAWL)) && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass.
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/structure/plasticflaps/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
return ..(NORTH)
|
||||
|
||||
/obj/structure/reflector/proc/dir_map_to_angle(dir)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/structure/reflector/bullet_act(obj/item/projectile/P)
|
||||
var/pdir = P.dir
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/obj/structure/spirit_board/proc/spirit_board_pick_letter(mob/M)
|
||||
if(!spirit_board_checks(M))
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
if(virgin)
|
||||
virgin = 0
|
||||
@@ -48,7 +48,7 @@
|
||||
bonus = 10 //Give some other people a chance, hog.
|
||||
|
||||
if(next_use - bonus > world.time )
|
||||
return 0 //No feedback here, hiding the cooldown a little makes it harder to tell who's really picking letters.
|
||||
return FALSE //No feedback here, hiding the cooldown a little makes it harder to tell who's really picking letters.
|
||||
|
||||
//lighting check
|
||||
var/light_amount = 0
|
||||
@@ -58,7 +58,7 @@
|
||||
|
||||
if(light_amount > 0.2)
|
||||
to_chat(M, "<span class='warning'>It's too bright here to use [src.name]!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
//mobs in range check
|
||||
var/users_in_range = 0
|
||||
@@ -71,6 +71,6 @@
|
||||
|
||||
if(users_in_range < 2)
|
||||
to_chat(M, "<span class='warning'>There aren't enough people to use the [src.name]!</span>")
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
@@ -124,11 +124,11 @@
|
||||
. = . || (caller.pass_flags & PASSTABLE)
|
||||
|
||||
/obj/structure/table/proc/tableplace(mob/living/user, mob/living/pushed_mob)
|
||||
pushed_mob.forceMove(src.loc)
|
||||
pushed_mob.set_resting(TRUE, FALSE)
|
||||
pushed_mob.visible_message("<span class='notice'>[user] places [pushed_mob] onto [src].</span>", \
|
||||
"<span class='notice'>[user] places [pushed_mob] onto [src].</span>")
|
||||
log_combat(user, pushed_mob, "placed")
|
||||
pushed_mob.forceMove(loc)
|
||||
pushed_mob.set_resting(TRUE, TRUE)
|
||||
pushed_mob.visible_message(span_notice("[user] places [pushed_mob] onto [src]."), \
|
||||
span_notice("[user] places [pushed_mob] onto [src]."))
|
||||
log_combat(user, pushed_mob, "places", null, "onto [src]")
|
||||
|
||||
/obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob)
|
||||
if(HAS_TRAIT(user, TRAIT_PACIFISM))
|
||||
@@ -205,6 +205,30 @@
|
||||
return
|
||||
// If the tray IS empty, continue on (tray will be placed on the table like other items)
|
||||
|
||||
if(istype(I, /obj/item/riding_offhand))
|
||||
var/obj/item/riding_offhand/riding_item = I
|
||||
var/mob/living/carried_mob = riding_item.rider
|
||||
if(carried_mob == user) //Piggyback user.
|
||||
return
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
user.unbuckle_mob(carried_mob)
|
||||
tablelimbsmash(user, carried_mob)
|
||||
else
|
||||
var/tableplace_delay = 3.5 SECONDS
|
||||
var/skills_space = ""
|
||||
if(HAS_TRAIT(user, TRAIT_QUICKER_CARRY))
|
||||
tableplace_delay = 2 SECONDS
|
||||
skills_space = " expertly"
|
||||
else if(HAS_TRAIT(user, TRAIT_QUICK_CARRY))
|
||||
tableplace_delay = 2.75 SECONDS
|
||||
skills_space = " quickly"
|
||||
carried_mob.visible_message(span_notice("[user] begins to[skills_space] place [carried_mob] onto [src]..."),
|
||||
span_userdanger("[user] begins to[skills_space] place [carried_mob] onto [src]..."))
|
||||
if(do_after(user, tableplace_delay, target = carried_mob))
|
||||
user.unbuckle_mob(carried_mob)
|
||||
tableplace(user, carried_mob)
|
||||
return TRUE
|
||||
|
||||
if(user.a_intent != INTENT_HARM && !(I.item_flags & ABSTRACT))
|
||||
if(user.transferItemToLoc(I, drop_location()))
|
||||
var/list/click_params = params2list(params)
|
||||
@@ -717,11 +741,11 @@
|
||||
|
||||
/obj/structure/rack/CanPass(atom/movable/mover, turf/target)
|
||||
if(src.density == 0) //Because broken racks -Agouri |TODO: SPRITE!|
|
||||
return 1
|
||||
return TRUE
|
||||
if(istype(mover) && (mover.pass_flags & PASSTABLE))
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
/obj/structure/rack/CanAStarPass(obj/item/card/id/ID, to_dir, atom/movable/caller)
|
||||
. = !density
|
||||
@@ -745,7 +769,7 @@
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
if(user.transferItemToLoc(W, drop_location()))
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/structure/rack/attack_paw(mob/living/user)
|
||||
attack_hand(user)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/structure/transit_tube/station/should_stop_pod(pod, from_dir)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/structure/transit_tube/station/Bumped(atom/movable/AM)
|
||||
if(!pod_moving && open_status == STATION_TUBE_OPEN && ismob(AM) && AM.dir == boarding_dir)
|
||||
@@ -132,8 +132,8 @@
|
||||
if(open_status == STATION_TUBE_CLOSED && pod && pod.loc == loc)
|
||||
pod.follow_tube()
|
||||
pod_moving = 0
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/structure/transit_tube/station/process()
|
||||
if(!pod_moving)
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
|
||||
// Called to check if a pod should stop upon entering this tube.
|
||||
/obj/structure/transit_tube/proc/should_stop_pod(pod, from_dir)
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
// Called when a pod stops in this tube section.
|
||||
/obj/structure/transit_tube/proc/pod_stopped(pod, from_dir)
|
||||
@@ -66,18 +66,18 @@
|
||||
|
||||
for(var/direction in tube_dirs)
|
||||
if(direction == from_dir)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
|
||||
|
||||
/obj/structure/transit_tube/proc/has_exit(in_dir)
|
||||
for(var/direction in tube_dirs)
|
||||
if(direction == in_dir)
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@
|
||||
|
||||
/obj/structure/transit_tube_pod/Process_Spacemove()
|
||||
if(moving) //No drifting while moving in the tubes
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -597,7 +597,7 @@
|
||||
busy = TRUE
|
||||
if(!do_after(user, 4 SECONDS, src))
|
||||
busy = FALSE
|
||||
return 1
|
||||
return TRUE
|
||||
busy = FALSE
|
||||
SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
O.clean_blood()
|
||||
@@ -609,7 +609,7 @@
|
||||
reagents.reaction(O, TOUCH)
|
||||
user.visible_message("<span class='notice'>[user] washes [O] using [src].</span>", \
|
||||
"<span class='notice'>You wash [O] using [src].</span>")
|
||||
return 1
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
if(get_dir(loc, T) == dir)
|
||||
return !density
|
||||
else
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
/obj/structure/windoor_assembly/CheckExit(atom/movable/mover, turf/target)
|
||||
if(mover.pass_flags & pass_flags_self)
|
||||
|
||||
@@ -165,7 +165,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
if(.)
|
||||
return
|
||||
if(dir == FULLTILE_WINDOW_DIR)
|
||||
return 0 //full tile window, you can't move into it!
|
||||
return FALSE //full tile window, you can't move into it!
|
||||
var/attempted_dir = get_dir(loc, target)
|
||||
if(attempted_dir == dir)
|
||||
return
|
||||
@@ -184,10 +184,10 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
|
||||
/obj/structure/window/CheckExit(atom/movable/O, turf/target)
|
||||
if(istype(O) && (O.pass_flags & PASSGLASS))
|
||||
return 1
|
||||
return TRUE
|
||||
if(get_dir(O.loc, target) == dir)
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/window/attack_tk(mob/user)
|
||||
user.DelayNextAction(CLICK_CD_MELEE)
|
||||
@@ -197,7 +197,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
|
||||
/obj/structure/window/attack_hulk(mob/living/carbon/human/user, does_attack_animation = 0)
|
||||
if(!can_be_reached(user))
|
||||
return 1
|
||||
return TRUE
|
||||
. = ..()
|
||||
|
||||
/obj/structure/window/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
@@ -218,7 +218,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
|
||||
/obj/structure/window/attackby(obj/item/I, mob/living/user, params)
|
||||
if(!can_be_reached(user))
|
||||
return 1 //skip the afterattack
|
||||
return TRUE //skip the afterattack
|
||||
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -454,8 +454,8 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
|
||||
if(get_dir(user,src) & dir)
|
||||
for(var/obj/O in loc)
|
||||
if(!O.CanPass(user, user.loc, 1))
|
||||
return 0
|
||||
return 1
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/obj/structure/window/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1)
|
||||
. = ..()
|
||||
|
||||
Reference in New Issue
Block a user