Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into proc-define-shit
This commit is contained in:
@@ -401,7 +401,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(istype(parent))
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to_chat(parent, "<span class='warning'>You're attempting to load your preferences a little too fast. Wait half a second, then try again.</span>")
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return FALSE
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loadprefcooldown = world.time + PREF_SAVELOAD_COOLDOWN
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COOLDOWN_START(src, loadprefcooldown, PREF_LOAD_COOLDOWN)
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if(!fexists(path))
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return FALSE
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@@ -435,7 +435,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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S["see_chat_non_mob"] >> see_chat_non_mob
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S["tgui_fancy"] >> tgui_fancy
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S["tgui_lock"] >> tgui_lock
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S["buttons_locked"] >> buttons_locked
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S["windowflash"] >> windowflashing
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S["be_special"] >> be_special
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@@ -513,7 +512,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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see_chat_non_mob = sanitize_integer(see_chat_non_mob, 0, 1, initial(see_chat_non_mob))
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tgui_fancy = sanitize_integer(tgui_fancy, 0, 1, initial(tgui_fancy))
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tgui_lock = sanitize_integer(tgui_lock, 0, 1, initial(tgui_lock))
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buttons_locked = sanitize_integer(buttons_locked, 0, 1, initial(buttons_locked))
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windowflashing = sanitize_integer(windowflashing, 0, 1, initial(windowflashing))
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default_slot = sanitize_integer(default_slot, 1, max_save_slots, initial(default_slot))
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toggles = sanitize_integer(toggles, 0, 16777215, initial(toggles))
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@@ -595,18 +593,20 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(!GLOB.keybindings_by_name[bindname])
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modless_key_bindings -= key
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/datum/preferences/proc/save_preferences(bypass_cooldown = FALSE)
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/datum/preferences/proc/save_preferences(bypass_cooldown = FALSE, silent = FALSE)
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if(!path)
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return 0
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return FALSE
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if(!bypass_cooldown)
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if(world.time < saveprefcooldown)
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if(istype(parent))
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to_chat(parent, "<span class='warning'>You're attempting to save your preferences a little too fast. Wait half a second, then try again.</span>")
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return 0
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saveprefcooldown = world.time + PREF_SAVELOAD_COOLDOWN
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queue_save_pref(PREF_SAVE_COOLDOWN, silent)
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return FALSE
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COOLDOWN_START(src, saveprefcooldown, PREF_SAVE_COOLDOWN)
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if(pref_queue)
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deltimer(pref_queue)
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var/savefile/S = new /savefile(path)
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if(!S)
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return 0
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return FALSE
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S.cd = "/"
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WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //updates (or failing that the sanity checks) will ensure data is not invalid at load. Assume up-to-date
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@@ -626,7 +626,6 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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WRITE_FILE(S["see_chat_non_mob"], see_chat_non_mob)
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WRITE_FILE(S["tgui_fancy"], tgui_fancy)
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WRITE_FILE(S["tgui_lock"], tgui_lock)
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WRITE_FILE(S["buttons_locked"], buttons_locked)
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WRITE_FILE(S["windowflash"], windowflashing)
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WRITE_FILE(S["be_special"], be_special)
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WRITE_FILE(S["default_slot"], default_slot)
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@@ -676,7 +675,17 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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else
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WRITE_FILE(S["unlockable_loadout"], safe_json_encode(list()))
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return 1
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if(parent && !silent)
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to_chat(parent, span_notice("Saved preferences!"))
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return TRUE
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/datum/preferences/proc/queue_save_pref(save_in, silent)
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if(parent && !silent)
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to_chat(parent, span_notice("Saving preferences in [save_in * 0.1] second\s."))
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if(pref_queue)
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deltimer(pref_queue)
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pref_queue = addtimer(CALLBACK(src, PROC_REF(save_preferences), TRUE, silent), save_in, TIMER_STOPPABLE)
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/datum/preferences/proc/load_character(slot, bypass_cooldown = FALSE)
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if(!path)
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@@ -686,7 +695,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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if(istype(parent))
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to_chat(parent, "<span class='warning'>You're attempting to load your character a little too fast. Wait half a second, then try again.</span>")
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return "SLOW THE FUCK DOWN" //the reason this isn't null is to make sure that people don't have their character slots overridden by random chars if they accidentally double-click a slot
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loadcharcooldown = world.time + PREF_SAVELOAD_COOLDOWN
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COOLDOWN_START(src, loadcharcooldown, PREF_LOAD_COOLDOWN)
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if(!fexists(path))
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return FALSE
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var/savefile/S = new /savefile(path)
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@@ -1084,20 +1093,22 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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cit_character_pref_load(S)
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return 1
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return TRUE
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/datum/preferences/proc/save_character(bypass_cooldown = FALSE)
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/datum/preferences/proc/save_character(bypass_cooldown = FALSE, silent = FALSE)
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if(!path)
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return 0
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return FALSE
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if(!bypass_cooldown)
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if(world.time < savecharcooldown)
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if(istype(parent))
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to_chat(parent, "<span class='warning'>You're attempting to save your character a little too fast. Wait half a second, then try again.</span>")
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return 0
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savecharcooldown = world.time + PREF_SAVELOAD_COOLDOWN
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queue_save_char(PREF_SAVE_COOLDOWN, silent)
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return FALSE
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COOLDOWN_START(src, savecharcooldown, PREF_SAVE_COOLDOWN)
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if(char_queue)
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deltimer(char_queue)
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var/savefile/S = new /savefile(path)
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if(!S)
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return 0
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return FALSE
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S.cd = "/character[default_slot]"
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WRITE_FILE(S["version"] , SAVEFILE_VERSION_MAX) //load_character will sanitize any bad data, so assume up-to-date.)
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@@ -1281,8 +1292,17 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
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cit_character_pref_save(S)
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return 1
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if(parent && !silent)
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to_chat(parent, span_notice("Saved character slot!"))
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return TRUE
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/datum/preferences/proc/queue_save_char(save_in, silent)
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if(parent && !silent)
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to_chat(parent, span_notice("Saving character in [save_in * 0.1] second\s."))
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if(char_queue)
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deltimer(char_queue)
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char_queue = addtimer(CALLBACK(src, PROC_REF(save_character), TRUE, silent), save_in, TIMER_STOPPABLE)
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#undef SAVEFILE_VERSION_MAX
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#undef SAVEFILE_VERSION_MIN
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