Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13
This commit is contained in:
@@ -35,7 +35,7 @@ Last space-z level = empty
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//zlevel defines, can be overridden for different maps in the appropriate _maps file.
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#define ZLEVEL_CENTCOM 1
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#define ZLEVEL_STATION 2
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#define ZLEVEL_STATION_PRIMARY 2
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#define ZLEVEL_MINING 5
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#define ZLEVEL_LAVALAND 5
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#define ZLEVEL_EMPTY_SPACE 12
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@@ -39,7 +39,7 @@
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priority_announce("A report has been downloaded and printed out at all communications consoles.", "Incoming Classified Message", 'sound/ai/commandreport.ogg')
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for(var/obj/machinery/computer/communications/C in GLOB.machines)
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if(!(C.stat & (BROKEN|NOPOWER)) && C.z == ZLEVEL_STATION)
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if(!(C.stat & (BROKEN|NOPOWER)) && (C.z in GLOB.station_z_levels))
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var/obj/item/paper/P = new /obj/item/paper(C.loc)
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P.name = "paper - '[title]'"
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P.info = text
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@@ -1,55 +1,57 @@
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#define Z_NORTH 1
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#define Z_EAST 2
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#define Z_SOUTH 3
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#define Z_WEST 4
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#define Z_NORTH 1
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#define Z_EAST 2
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#define Z_SOUTH 3
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#define Z_WEST 4
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GLOBAL_LIST_INIT(cardinals, list(NORTH, SOUTH, EAST, WEST))
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GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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//This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there.
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//(Exceptions: extended, sandbox and nuke) -Errorage
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//Was list("3" = 30, "4" = 70).
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//Spacing should be a reliable method of getting rid of a body -- Urist.
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//Go away Urist, I'm restoring this to the longer list. ~Errorage
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GLOBAL_LIST_INIT(accessable_z_levels, list(1,3,4,5,6,7)) //Keep this to six maps, repeating z-levels is ok if needed
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GLOBAL_LIST(global_map)
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//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
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//Resulting sector map looks like
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//|_1_|_4_|
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//|_5_|_3_|
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//
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//1 - SS13
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//4 - Derelict
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//3 - AI satellite
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//5 - empty space
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GLOBAL_LIST_EMPTY(landmarks_list) //list of all landmarks created
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GLOBAL_LIST_EMPTY(start_landmarks_list) //list of all spawn points created
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GLOBAL_LIST_EMPTY(department_security_spawns) //list of all department security spawns
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GLOBAL_LIST_EMPTY(generic_event_spawns) //list of all spawns for events
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GLOBAL_LIST_EMPTY(wizardstart)
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GLOBAL_LIST_EMPTY(newplayer_start)
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GLOBAL_LIST_EMPTY(prisonwarp) //prisoners go to these
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GLOBAL_LIST_EMPTY(holdingfacility) //captured people go here
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GLOBAL_LIST_EMPTY(xeno_spawn)//Aliens spawn at these.
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GLOBAL_LIST_EMPTY(tdome1)
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GLOBAL_LIST_EMPTY(tdome2)
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GLOBAL_LIST_EMPTY(tdomeobserve)
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GLOBAL_LIST_EMPTY(tdomeadmin)
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GLOBAL_LIST_EMPTY(prisonwarped) //list of players already warped
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GLOBAL_LIST_EMPTY(blobstart)
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GLOBAL_LIST_EMPTY(secequipment)
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GLOBAL_LIST_EMPTY(deathsquadspawn)
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GLOBAL_LIST_EMPTY(emergencyresponseteamspawn)
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GLOBAL_LIST_EMPTY(ruin_landmarks)
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//away missions
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GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to
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//used by jump-to-area etc. Updated by area/updateName()
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GLOBAL_LIST_EMPTY(sortedAreas)
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GLOBAL_LIST_EMPTY(all_abstract_markers)
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GLOBAL_LIST_INIT(alldirs, list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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GLOBAL_LIST_INIT(diagonals, list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST))
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//This list contains the z-level numbers which can be accessed via space travel and the percentile chances to get there.
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//(Exceptions: extended, sandbox and nuke) -Errorage
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//Was list("3" = 30, "4" = 70).
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//Spacing should be a reliable method of getting rid of a body -- Urist.
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//Go away Urist, I'm restoring this to the longer list. ~Errorage
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GLOBAL_LIST_INIT(accessable_z_levels, list(1,3,4,5,6,7)) //Keep this to six maps, repeating z-levels is ok if needed
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GLOBAL_LIST_INIT(station_z_levels, list(ZLEVEL_STATION_PRIMARY))
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GLOBAL_LIST(global_map)
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//list/global_map = list(list(1,5),list(4,3))//an array of map Z levels.
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//Resulting sector map looks like
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//|_1_|_4_|
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//|_5_|_3_|
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//
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//1 - SS13
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//4 - Derelict
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//3 - AI satellite
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//5 - empty space
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GLOBAL_LIST_EMPTY(landmarks_list) //list of all landmarks created
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GLOBAL_LIST_EMPTY(start_landmarks_list) //list of all spawn points created
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GLOBAL_LIST_EMPTY(department_security_spawns) //list of all department security spawns
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GLOBAL_LIST_EMPTY(generic_event_spawns) //list of all spawns for events
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GLOBAL_LIST_EMPTY(wizardstart)
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GLOBAL_LIST_EMPTY(newplayer_start)
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GLOBAL_LIST_EMPTY(prisonwarp) //prisoners go to these
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GLOBAL_LIST_EMPTY(holdingfacility) //captured people go here
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GLOBAL_LIST_EMPTY(xeno_spawn)//Aliens spawn at these.
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GLOBAL_LIST_EMPTY(tdome1)
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GLOBAL_LIST_EMPTY(tdome2)
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GLOBAL_LIST_EMPTY(tdomeobserve)
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GLOBAL_LIST_EMPTY(tdomeadmin)
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GLOBAL_LIST_EMPTY(prisonwarped) //list of players already warped
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GLOBAL_LIST_EMPTY(blobstart)
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GLOBAL_LIST_EMPTY(secequipment)
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GLOBAL_LIST_EMPTY(deathsquadspawn)
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GLOBAL_LIST_EMPTY(emergencyresponseteamspawn)
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GLOBAL_LIST_EMPTY(ruin_landmarks)
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//away missions
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GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to
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//used by jump-to-area etc. Updated by area/updateName()
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GLOBAL_LIST_EMPTY(sortedAreas)
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GLOBAL_LIST_EMPTY(all_abstract_markers)
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@@ -21,7 +21,7 @@
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/obj/attackby(obj/item/I, mob/living/user, params)
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return I.attack_obj(src, user)
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/mob/living/attackby(obj/item/I, mob/user, params)
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/mob/living/attackby(obj/item/I, mob/living/user, params)
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user.changeNext_move(CLICK_CD_MELEE)
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if(user.a_intent == INTENT_HARM && stat == DEAD && butcher_results) //can we butcher it?
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var/sharpness = I.is_sharp()
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@@ -117,7 +117,7 @@ SUBSYSTEM_DEF(mapping)
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var/start_time = REALTIMEOFDAY
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INIT_ANNOUNCE("Loading [config.map_name]...")
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TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION)
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TryLoadZ(config.GetFullMapPath(), FailedZs, ZLEVEL_STATION_PRIMARY)
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INIT_ANNOUNCE("Loaded station in [(REALTIMEOFDAY - start_time)/10]s!")
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if(SSdbcore.Connect())
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var/datum/DBQuery/query_round_map_name = SSdbcore.NewQuery("UPDATE [format_table_name("round")] SET map_name = '[config.map_name]' WHERE id = [GLOB.round_id]")
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@@ -5,7 +5,7 @@ SUBSYSTEM_DEF(minimap)
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var/const/MINIMAP_SIZE = 2048
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var/const/TILE_SIZE = 8
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var/list/z_levels = list(ZLEVEL_STATION)
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var/list/z_levels = list(ZLEVEL_STATION_PRIMARY)
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/datum/controller/subsystem/minimap/Initialize(timeofday)
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var/hash = md5(SSmapping.config.GetFullMapPath())
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@@ -2,15 +2,13 @@ SUBSYSTEM_DEF(persistence)
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name = "Persistence"
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init_order = INIT_ORDER_PERSISTENCE
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flags = SS_NO_FIRE
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var/secret_satchels
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var/list/satchel_blacklist = list() //this is a typecache
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var/list/new_secret_satchels = list() //these are objects
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var/list/old_secret_satchels = ""
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var/list/old_secret_satchels = list()
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var/list/obj/structure/chisel_message/chisel_messages = list()
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var/list/saved_messages = list()
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var/trophy_sav
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var/list/saved_trophies = list()
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/datum/controller/subsystem/persistence/Initialize()
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@@ -21,32 +19,47 @@ SUBSYSTEM_DEF(persistence)
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..()
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/datum/controller/subsystem/persistence/proc/LoadSatchels()
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secret_satchels = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
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if(!fexists(secret_satchels))
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return
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satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
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var/list/json = list()
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json = json_decode(file2text(secret_satchels))
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old_secret_satchels = json["data"]
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var/placed_satchel = 0
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if(old_secret_satchels.len)
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if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
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var/pos = rand(1, old_secret_satchels.len)
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old_secret_satchels.Cut(pos, pos+1)
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var/obj/item/storage/backpack/satchel/flat/F = new()
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F.x = old_secret_satchels[pos]["x"]
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F.y = old_secret_satchels[pos]["y"]
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F.z = ZLEVEL_STATION
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var/path = text2path(old_secret_satchels[pos]["saved_obj"])
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if(!ispath(path))
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return
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if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
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F.hide(1)
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new path(F)
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placed_satchel++
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var/path
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var/obj/item/storage/backpack/satchel/flat/F = new()
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if(fexists("data/npc_saves/SecretSatchels.sav")) //legacy compatability to convert old format to new
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var/savefile/secret_satchels = new /savefile("data/npc_saves/SecretSatchels.sav")
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var/sav_text
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secret_satchels[SSmapping.config.map_name] >> sav_text
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fdel("data/npc_saves/SecretSatchels.sav")
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if(sav_text)
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old_secret_satchels = splittext(sav_text,"#")
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if(old_secret_satchels.len >= 20)
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var/satchel_string = pick_n_take(old_secret_satchels)
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var/list/chosen_satchel = splittext(satchel_string,"|")
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if(chosen_satchel.len == 3)
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F.x = text2num(chosen_satchel[1])
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F.y = text2num(chosen_satchel[2])
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F.z = ZLEVEL_STATION_PRIMARY
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path = text2path(chosen_satchel[3])
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else
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var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
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if(!fexists(json_file))
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return
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var/list/json = list()
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json = json_decode(file2text(json_file))
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old_secret_satchels = json["data"]
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if(old_secret_satchels.len)
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if(old_secret_satchels.len >= 20) //guards against low drop pools assuring that one player cannot reliably find his own gear.
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var/pos = rand(1, old_secret_satchels.len)
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old_secret_satchels.Cut(pos, pos+1)
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F.x = old_secret_satchels[pos]["x"]
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F.y = old_secret_satchels[pos]["y"]
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F.z = ZLEVEL_STATION_PRIMARY
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path = text2path(old_secret_satchels[pos]["saved_obj"])
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if(!ispath(path))
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return
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if(isfloorturf(F.loc) && !istype(F.loc, /turf/open/floor/plating/))
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F.hide(1)
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new path(F)
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placed_satchel++
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var/list/free_satchels = list()
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for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION)))) //Nontrivially expensive but it's roundstart only
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for(var/turf/T in shuffle(block(locate(TRANSITIONEDGE,TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY), locate(world.maxx-TRANSITIONEDGE,world.maxy-TRANSITIONEDGE,ZLEVEL_STATION_PRIMARY)))) //Nontrivially expensive but it's roundstart only
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if(isfloorturf(T) && !istype(T, /turf/open/floor/plating/))
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free_satchels += new /obj/item/storage/backpack/satchel/flat/secret(T)
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if(!isemptylist(free_satchels) && ((free_satchels.len + placed_satchel) >= (50 - old_secret_satchels.len) * 0.1)) //up to six tiles, more than enough to kill anything that moves
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@@ -58,16 +71,25 @@ SUBSYSTEM_DEF(persistence)
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break //Who's been duping the bird?!
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/datum/controller/subsystem/persistence/proc/LoadChiselMessages()
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var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
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if(!fexists(json_file))
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return
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var/list/json
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json = json_decode(file2text(json_file))
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var/list/saved_messages = list()
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if(fexists("data/npc_saves/ChiselMessages.sav")) //legacy compatability to convert old format to new
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var/savefile/chisel_messages_sav = new /savefile("data/npc_saves/ChiselMessages.sav")
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var/saved_json
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chisel_messages_sav[SSmapping.config.map_name] >> saved_json
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if(!saved_json)
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return
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saved_messages = json_decode(saved_json)
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fdel("data/npc_saves/ChiselMessages.sav")
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else
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var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
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if(!fexists(json_file))
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return
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var/list/json
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json = json_decode(file2text(json_file))
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if(!json)
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return
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var/list/saved_messages = json["data"]
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if(!json)
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return
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saved_messages = json["data"]
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for(var/item in saved_messages)
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if(!islist(item))
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@@ -95,17 +117,23 @@ SUBSYSTEM_DEF(persistence)
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log_world("Loaded [saved_messages.len] engraved messages on map [SSmapping.config.map_name]")
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/datum/controller/subsystem/persistence/proc/LoadTrophies()
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trophy_sav = file("data/npc_saves/TrophyItems.json")
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if(!fexists(trophy_sav))
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return
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var/list/json = list()
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json = json_decode(file2text(trophy_sav))
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if(!json)
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return
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saved_trophies = json["data"]
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if(fexists("data/npc_saves/TrophyItems.sav")) //legacy compatability to convert old format to new
|
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var/savefile/S = new /savefile("data/npc_saves/TrophyItems.sav")
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var/saved_json
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S >> saved_json
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if(!saved_json)
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return
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saved_trophies = json_decode(saved_json)
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fdel("data/npc_saves/TrophyItems.sav")
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else
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var/json_file = file("data/npc_saves/TrophyItems.json")
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if(!fexists(json_file))
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return
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||||
var/list/json = list()
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json = json_decode(file2text(json_file))
|
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if(!json)
|
||||
return
|
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saved_trophies = json["data"]
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SetUpTrophies(saved_trophies.Copy())
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/datum/controller/subsystem/persistence/proc/SetUpTrophies(list/trophy_items)
|
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@@ -140,9 +168,10 @@ SUBSYSTEM_DEF(persistence)
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/datum/controller/subsystem/persistence/proc/CollectSecretSatchels()
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var/list/satchels = list()
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satchel_blacklist = typecacheof(list(/obj/item/stack/tile/plasteel, /obj/item/crowbar))
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for(var/A in new_secret_satchels)
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var/obj/item/storage/backpack/satchel/flat/F = A
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if(QDELETED(F) || F.z != ZLEVEL_STATION || F.invisibility != INVISIBILITY_MAXIMUM)
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if(QDELETED(F) || F.z != ZLEVEL_STATION_PRIMARY || F.invisibility != INVISIBILITY_MAXIMUM)
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continue
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var/list/savable_obj = list()
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for(var/obj/O in F)
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@@ -159,10 +188,11 @@ SUBSYSTEM_DEF(persistence)
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data["y"] = F.y
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data["saved_obj"] = pick(savable_obj)
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satchels += list(data)
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var/json_file = file("data/npc_saves/SecretSatchels[SSmapping.config.map_name].json")
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var/list/file_data = list()
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file_data["data"] = satchels
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fdel(secret_satchels)
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WRITE_FILE(secret_satchels, json_encode(file_data))
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fdel(json_file)
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WRITE_FILE(json_file, json_encode(file_data))
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/datum/controller/subsystem/persistence/proc/CollectChiselMessages()
|
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var/json_file = file("data/npc_saves/ChiselMessages[SSmapping.config.map_name].json")
|
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@@ -181,10 +211,11 @@ SUBSYSTEM_DEF(persistence)
|
||||
|
||||
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||||
/datum/controller/subsystem/persistence/proc/CollectTrophies()
|
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var/json_file = file("data/npc_saves/TrophyItems.json")
|
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var/list/file_data = list()
|
||||
file_data["data"] = saved_trophies
|
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fdel(trophy_sav)
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WRITE_FILE(trophy_sav, json_encode(file_data))
|
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fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/SaveTrophy(obj/structure/displaycase/trophy/T)
|
||||
if(!T.added_roundstart && T.showpiece)
|
||||
@@ -192,4 +223,4 @@ SUBSYSTEM_DEF(persistence)
|
||||
data["path"] = T.showpiece.type
|
||||
data["message"] = T.trophy_message
|
||||
data["placer_key"] = T.placer_key
|
||||
saved_trophies += list(data)
|
||||
saved_trophies += list(data)
|
||||
|
||||
@@ -290,7 +290,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
continue
|
||||
|
||||
var/turf/T = get_turf(thing)
|
||||
if(T && T.z == ZLEVEL_STATION)
|
||||
if(T && (T.z in GLOB.station_z_levels))
|
||||
callShuttle = 0
|
||||
break
|
||||
|
||||
@@ -384,7 +384,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/travel_dir = M.preferred_direction
|
||||
// Remember, the direction is the direction we appear to be
|
||||
// coming from
|
||||
var/dock_angle = dir2angle(M.preferred_direction) + M.port_angle + 180
|
||||
var/dock_angle = dir2angle(M.preferred_direction) + dir2angle(M.port_direction) + 180
|
||||
var/dock_dir = angle2dir(dock_angle)
|
||||
|
||||
var/transit_width = SHUTTLE_TRANSIT_BORDER * 2
|
||||
|
||||
@@ -387,7 +387,7 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(bomb && bomb.loc)
|
||||
bombloc = bomb.z
|
||||
else if(!station_missed)
|
||||
bombloc = ZLEVEL_STATION
|
||||
bombloc = ZLEVEL_STATION_PRIMARY
|
||||
|
||||
if(mode)
|
||||
mode.explosion_in_progress = 0
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
if(!GLOB.summon_spots.len)
|
||||
while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES)
|
||||
var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots)
|
||||
if(summon && (summon.z == ZLEVEL_STATION) && summon.valid_territory)
|
||||
if(summon && (summon.z in GLOB.station_z_levels) && summon.valid_territory)
|
||||
GLOB.summon_spots += summon
|
||||
SSticker.mode.cult_objectives += "eldergod"
|
||||
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
for(var/I in other_archdrops)
|
||||
_archdrops[I] += other_archdrops[I]
|
||||
|
||||
/datum/component/archaeology/proc/Dig(mob/user, obj/item/W)
|
||||
/datum/component/archaeology/proc/Dig(obj/item/W, mob/living/user)
|
||||
if(dug)
|
||||
to_chat(user, "<span class='notice'>Looks like someone has dug here already.</span>")
|
||||
return FALSE
|
||||
@@ -63,7 +63,7 @@
|
||||
if(isplatingturf(OT))
|
||||
var/turf/open/floor/plating/POT = parent
|
||||
POT.icon_plating = "[POT.postdig_icon]"
|
||||
OT.icon_state = "[OT.postdig_icon]"
|
||||
POT.icon_state = "[OT.postdig_icon]"
|
||||
|
||||
if(OT.slowdown) //Things like snow slow you down until you dig them.
|
||||
OT.slowdown = 0
|
||||
|
||||
@@ -413,7 +413,7 @@
|
||||
AD.Refresh()
|
||||
|
||||
for(var/mob/living/carbon/human/H in shuffle(GLOB.living_mob_list))
|
||||
if(H.z != ZLEVEL_STATION)
|
||||
if(!(H.z in GLOB.station_z_levels))
|
||||
continue
|
||||
if(!H.HasDisease(D))
|
||||
H.ForceContractDisease(D)
|
||||
|
||||
@@ -1,230 +1,230 @@
|
||||
//wrapper
|
||||
/proc/do_teleport(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
var/datum/teleport/instant/science/D = new
|
||||
if(D.start(arglist(args)))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/teleport
|
||||
var/atom/movable/teleatom //atom to teleport
|
||||
var/atom/destination //destination to teleport to
|
||||
var/precision = 0 //teleport precision
|
||||
var/datum/effect_system/effectin //effect to show right before teleportation
|
||||
var/datum/effect_system/effectout //effect to show right after teleportation
|
||||
var/soundin //soundfile to play before teleportation
|
||||
var/soundout //soundfile to play after teleportation
|
||||
var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation)
|
||||
|
||||
/datum/teleport/proc/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
if(!initTeleport(arglist(args)))
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/initTeleport(ateleatom,adestination,aprecision,afteleport,aeffectin,aeffectout,asoundin,asoundout)
|
||||
if(!setTeleatom(ateleatom))
|
||||
return 0
|
||||
if(!setDestination(adestination))
|
||||
return 0
|
||||
if(!setPrecision(aprecision))
|
||||
return 0
|
||||
setEffects(aeffectin,aeffectout)
|
||||
setForceTeleport(afteleport)
|
||||
setSounds(asoundin,asoundout)
|
||||
return 1
|
||||
|
||||
//must succeed
|
||||
/datum/teleport/proc/setPrecision(aprecision)
|
||||
if(isnum(aprecision))
|
||||
precision = aprecision
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//must succeed
|
||||
/datum/teleport/proc/setDestination(atom/adestination)
|
||||
if(istype(adestination))
|
||||
destination = adestination
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//must succeed in most cases
|
||||
/datum/teleport/proc/setTeleatom(atom/movable/ateleatom)
|
||||
if(istype(ateleatom, /obj/effect) && !istype(ateleatom, /obj/effect/dummy/chameleon))
|
||||
qdel(ateleatom)
|
||||
return 0
|
||||
if(istype(ateleatom))
|
||||
teleatom = ateleatom
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//custom effects must be properly set up first for instant-type teleports
|
||||
//optional
|
||||
/datum/teleport/proc/setEffects(datum/effect_system/aeffectin=null,datum/effect_system/aeffectout=null)
|
||||
effectin = istype(aeffectin) ? aeffectin : null
|
||||
effectout = istype(aeffectout) ? aeffectout : null
|
||||
return 1
|
||||
|
||||
//optional
|
||||
/datum/teleport/proc/setForceTeleport(afteleport)
|
||||
force_teleport = afteleport
|
||||
return 1
|
||||
|
||||
//optional
|
||||
/datum/teleport/proc/setSounds(asoundin=null,asoundout=null)
|
||||
soundin = isfile(asoundin) ? asoundin : null
|
||||
soundout = isfile(asoundout) ? asoundout : null
|
||||
return 1
|
||||
|
||||
//placeholder
|
||||
/datum/teleport/proc/teleportChecks()
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound)
|
||||
if(location)
|
||||
if(effect)
|
||||
INVOKE_ASYNC(src, .proc/do_effect, location, effect)
|
||||
if(sound)
|
||||
INVOKE_ASYNC(src, .proc/do_sound, location, sound)
|
||||
|
||||
/datum/teleport/proc/do_effect(atom/location, datum/effect_system/effect)
|
||||
src = null
|
||||
effect.attach(location)
|
||||
effect.start()
|
||||
|
||||
/datum/teleport/proc/do_sound(atom/location, sound)
|
||||
src = null
|
||||
playsound(location, sound, 60, 1)
|
||||
|
||||
//do the monkey dance
|
||||
/datum/teleport/proc/doTeleport()
|
||||
|
||||
var/turf/destturf
|
||||
var/turf/curturf = get_turf(teleatom)
|
||||
destturf = get_teleport_turf(get_turf(destination), precision)
|
||||
|
||||
if(!destturf || !curturf || destturf.is_transition_turf())
|
||||
return 0
|
||||
|
||||
var/area/A = get_area(curturf)
|
||||
if(A.noteleport)
|
||||
return 0
|
||||
|
||||
playSpecials(curturf,effectin,soundin)
|
||||
if(force_teleport)
|
||||
teleatom.forceMove(destturf)
|
||||
if(ismegafauna(teleatom))
|
||||
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_COORDJMP(curturf)] to [ADMIN_COORDJMP(destturf)].")
|
||||
playSpecials(destturf,effectout,soundout)
|
||||
else
|
||||
if(teleatom.Move(destturf))
|
||||
playSpecials(destturf,effectout,soundout)
|
||||
if(ismegafauna(teleatom))
|
||||
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_COORDJMP(curturf)] to [ADMIN_COORDJMP(destturf)].")
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/teleport()
|
||||
if(teleportChecks())
|
||||
return doTeleport()
|
||||
return 0
|
||||
|
||||
/datum/teleport/instant //teleports when datum is created
|
||||
|
||||
start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
if(..())
|
||||
if(teleport())
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/datum/teleport/instant/science
|
||||
|
||||
/datum/teleport/instant/science/setEffects(datum/effect_system/aeffectin,datum/effect_system/aeffectout)
|
||||
if(aeffectin==null || aeffectout==null)
|
||||
var/datum/effect_system/spark_spread/aeffect = new
|
||||
aeffect.set_up(5, 1, teleatom)
|
||||
effectin = effectin || aeffect
|
||||
effectout = effectout || aeffect
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
|
||||
/datum/teleport/instant/science/setPrecision(aprecision)
|
||||
..()
|
||||
if(istype(teleatom, /obj/item/storage/backpack/holding))
|
||||
precision = rand(1,100)
|
||||
|
||||
var/list/bagholding = teleatom.search_contents_for(/obj/item/storage/backpack/holding)
|
||||
if(bagholding.len)
|
||||
precision = max(rand(1,100)*bagholding.len,100)
|
||||
if(isliving(teleatom))
|
||||
var/mob/living/MM = teleatom
|
||||
to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
|
||||
return 1
|
||||
|
||||
// Safe location finder
|
||||
|
||||
/proc/find_safe_turf(zlevel = ZLEVEL_STATION, list/zlevels, extended_safety_checks = FALSE)
|
||||
if(!zlevels)
|
||||
zlevels = list(zlevel)
|
||||
var/cycles = 1000
|
||||
for(var/cycle in 1 to cycles)
|
||||
// DRUNK DIALLING WOOOOOOOOO
|
||||
var/x = rand(1, world.maxx)
|
||||
var/y = rand(1, world.maxy)
|
||||
var/z = pick(zlevels)
|
||||
var/random_location = locate(x,y,z)
|
||||
|
||||
if(!isfloorturf(random_location))
|
||||
continue
|
||||
var/turf/open/floor/F = random_location
|
||||
if(!F.air)
|
||||
continue
|
||||
|
||||
var/datum/gas_mixture/A = F.air
|
||||
var/list/A_gases = A.gases
|
||||
var/trace_gases
|
||||
for(var/id in A_gases)
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
trace_gases = TRUE
|
||||
break
|
||||
|
||||
// Can most things breathe?
|
||||
if(trace_gases)
|
||||
continue
|
||||
if(!(A_gases["o2"] && A_gases["o2"][MOLES] >= 16))
|
||||
continue
|
||||
if(A_gases["plasma"])
|
||||
continue
|
||||
if(A_gases["co2"] && A_gases["co2"][MOLES] >= 10)
|
||||
continue
|
||||
|
||||
// Aim for goldilocks temperatures and pressure
|
||||
if((A.temperature <= 270) || (A.temperature >= 360))
|
||||
continue
|
||||
var/pressure = A.return_pressure()
|
||||
if((pressure <= 20) || (pressure >= 550))
|
||||
continue
|
||||
|
||||
if(extended_safety_checks)
|
||||
//wrapper
|
||||
/proc/do_teleport(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
var/datum/teleport/instant/science/D = new
|
||||
if(D.start(arglist(args)))
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/teleport
|
||||
var/atom/movable/teleatom //atom to teleport
|
||||
var/atom/destination //destination to teleport to
|
||||
var/precision = 0 //teleport precision
|
||||
var/datum/effect_system/effectin //effect to show right before teleportation
|
||||
var/datum/effect_system/effectout //effect to show right after teleportation
|
||||
var/soundin //soundfile to play before teleportation
|
||||
var/soundout //soundfile to play after teleportation
|
||||
var/force_teleport = 1 //if false, teleport will use Move() proc (dense objects will prevent teleportation)
|
||||
|
||||
/datum/teleport/proc/start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
if(!initTeleport(arglist(args)))
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/initTeleport(ateleatom,adestination,aprecision,afteleport,aeffectin,aeffectout,asoundin,asoundout)
|
||||
if(!setTeleatom(ateleatom))
|
||||
return 0
|
||||
if(!setDestination(adestination))
|
||||
return 0
|
||||
if(!setPrecision(aprecision))
|
||||
return 0
|
||||
setEffects(aeffectin,aeffectout)
|
||||
setForceTeleport(afteleport)
|
||||
setSounds(asoundin,asoundout)
|
||||
return 1
|
||||
|
||||
//must succeed
|
||||
/datum/teleport/proc/setPrecision(aprecision)
|
||||
if(isnum(aprecision))
|
||||
precision = aprecision
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//must succeed
|
||||
/datum/teleport/proc/setDestination(atom/adestination)
|
||||
if(istype(adestination))
|
||||
destination = adestination
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//must succeed in most cases
|
||||
/datum/teleport/proc/setTeleatom(atom/movable/ateleatom)
|
||||
if(istype(ateleatom, /obj/effect) && !istype(ateleatom, /obj/effect/dummy/chameleon))
|
||||
qdel(ateleatom)
|
||||
return 0
|
||||
if(istype(ateleatom))
|
||||
teleatom = ateleatom
|
||||
return 1
|
||||
return 0
|
||||
|
||||
//custom effects must be properly set up first for instant-type teleports
|
||||
//optional
|
||||
/datum/teleport/proc/setEffects(datum/effect_system/aeffectin=null,datum/effect_system/aeffectout=null)
|
||||
effectin = istype(aeffectin) ? aeffectin : null
|
||||
effectout = istype(aeffectout) ? aeffectout : null
|
||||
return 1
|
||||
|
||||
//optional
|
||||
/datum/teleport/proc/setForceTeleport(afteleport)
|
||||
force_teleport = afteleport
|
||||
return 1
|
||||
|
||||
//optional
|
||||
/datum/teleport/proc/setSounds(asoundin=null,asoundout=null)
|
||||
soundin = isfile(asoundin) ? asoundin : null
|
||||
soundout = isfile(asoundout) ? asoundout : null
|
||||
return 1
|
||||
|
||||
//placeholder
|
||||
/datum/teleport/proc/teleportChecks()
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/playSpecials(atom/location,datum/effect_system/effect,sound)
|
||||
if(location)
|
||||
if(effect)
|
||||
INVOKE_ASYNC(src, .proc/do_effect, location, effect)
|
||||
if(sound)
|
||||
INVOKE_ASYNC(src, .proc/do_sound, location, sound)
|
||||
|
||||
/datum/teleport/proc/do_effect(atom/location, datum/effect_system/effect)
|
||||
src = null
|
||||
effect.attach(location)
|
||||
effect.start()
|
||||
|
||||
/datum/teleport/proc/do_sound(atom/location, sound)
|
||||
src = null
|
||||
playsound(location, sound, 60, 1)
|
||||
|
||||
//do the monkey dance
|
||||
/datum/teleport/proc/doTeleport()
|
||||
|
||||
var/turf/destturf
|
||||
var/turf/curturf = get_turf(teleatom)
|
||||
destturf = get_teleport_turf(get_turf(destination), precision)
|
||||
|
||||
if(!destturf || !curturf || destturf.is_transition_turf())
|
||||
return 0
|
||||
|
||||
var/area/A = get_area(curturf)
|
||||
if(A.noteleport)
|
||||
return 0
|
||||
|
||||
playSpecials(curturf,effectin,soundin)
|
||||
if(force_teleport)
|
||||
teleatom.forceMove(destturf)
|
||||
if(ismegafauna(teleatom))
|
||||
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_COORDJMP(curturf)] to [ADMIN_COORDJMP(destturf)].")
|
||||
playSpecials(destturf,effectout,soundout)
|
||||
else
|
||||
if(teleatom.Move(destturf))
|
||||
playSpecials(destturf,effectout,soundout)
|
||||
if(ismegafauna(teleatom))
|
||||
message_admins("[teleatom] [ADMIN_FLW(teleatom)] has teleported from [ADMIN_COORDJMP(curturf)] to [ADMIN_COORDJMP(destturf)].")
|
||||
return 1
|
||||
|
||||
/datum/teleport/proc/teleport()
|
||||
if(teleportChecks())
|
||||
return doTeleport()
|
||||
return 0
|
||||
|
||||
/datum/teleport/instant //teleports when datum is created
|
||||
|
||||
start(ateleatom, adestination, aprecision=0, afteleport=1, aeffectin=null, aeffectout=null, asoundin=null, asoundout=null)
|
||||
if(..())
|
||||
if(teleport())
|
||||
return 1
|
||||
return 0
|
||||
|
||||
|
||||
/datum/teleport/instant/science
|
||||
|
||||
/datum/teleport/instant/science/setEffects(datum/effect_system/aeffectin,datum/effect_system/aeffectout)
|
||||
if(aeffectin==null || aeffectout==null)
|
||||
var/datum/effect_system/spark_spread/aeffect = new
|
||||
aeffect.set_up(5, 1, teleatom)
|
||||
effectin = effectin || aeffect
|
||||
effectout = effectout || aeffect
|
||||
return 1
|
||||
else
|
||||
return ..()
|
||||
|
||||
/datum/teleport/instant/science/setPrecision(aprecision)
|
||||
..()
|
||||
if(istype(teleatom, /obj/item/storage/backpack/holding))
|
||||
precision = rand(1,100)
|
||||
|
||||
var/list/bagholding = teleatom.search_contents_for(/obj/item/storage/backpack/holding)
|
||||
if(bagholding.len)
|
||||
precision = max(rand(1,100)*bagholding.len,100)
|
||||
if(isliving(teleatom))
|
||||
var/mob/living/MM = teleatom
|
||||
to_chat(MM, "<span class='warning'>The bluespace interface on your bag of holding interferes with the teleport!</span>")
|
||||
return 1
|
||||
|
||||
// Safe location finder
|
||||
|
||||
/proc/find_safe_turf(zlevel = ZLEVEL_STATION_PRIMARY, list/zlevels, extended_safety_checks = FALSE)
|
||||
if(!zlevels)
|
||||
zlevels = list(zlevel)
|
||||
var/cycles = 1000
|
||||
for(var/cycle in 1 to cycles)
|
||||
// DRUNK DIALLING WOOOOOOOOO
|
||||
var/x = rand(1, world.maxx)
|
||||
var/y = rand(1, world.maxy)
|
||||
var/z = pick(zlevels)
|
||||
var/random_location = locate(x,y,z)
|
||||
|
||||
if(!isfloorturf(random_location))
|
||||
continue
|
||||
var/turf/open/floor/F = random_location
|
||||
if(!F.air)
|
||||
continue
|
||||
|
||||
var/datum/gas_mixture/A = F.air
|
||||
var/list/A_gases = A.gases
|
||||
var/trace_gases
|
||||
for(var/id in A_gases)
|
||||
if(id in GLOB.hardcoded_gases)
|
||||
continue
|
||||
trace_gases = TRUE
|
||||
break
|
||||
|
||||
// Can most things breathe?
|
||||
if(trace_gases)
|
||||
continue
|
||||
if(!(A_gases["o2"] && A_gases["o2"][MOLES] >= 16))
|
||||
continue
|
||||
if(A_gases["plasma"])
|
||||
continue
|
||||
if(A_gases["co2"] && A_gases["co2"][MOLES] >= 10)
|
||||
continue
|
||||
|
||||
// Aim for goldilocks temperatures and pressure
|
||||
if((A.temperature <= 270) || (A.temperature >= 360))
|
||||
continue
|
||||
var/pressure = A.return_pressure()
|
||||
if((pressure <= 20) || (pressure >= 550))
|
||||
continue
|
||||
|
||||
if(extended_safety_checks)
|
||||
if(istype(F, /turf/open/lava)) //chasms aren't /floor, and so are pre-filtered
|
||||
var/turf/open/lava/L = F
|
||||
if(!L.is_safe())
|
||||
continue
|
||||
|
||||
// DING! You have passed the gauntlet, and are "probably" safe.
|
||||
return F
|
||||
|
||||
/proc/get_teleport_turfs(turf/center, precision = 0)
|
||||
if(!precision)
|
||||
return list(center)
|
||||
var/list/posturfs = list()
|
||||
for(var/turf/T in range(precision,center))
|
||||
if(T.is_transition_turf())
|
||||
continue // Avoid picking these.
|
||||
var/area/A = T.loc
|
||||
if(!A.noteleport)
|
||||
posturfs.Add(T)
|
||||
return posturfs
|
||||
|
||||
/proc/get_teleport_turf(turf/center, precision = 0)
|
||||
return safepick(get_teleport_turfs(center, precision))
|
||||
if(!L.is_safe())
|
||||
continue
|
||||
|
||||
// DING! You have passed the gauntlet, and are "probably" safe.
|
||||
return F
|
||||
|
||||
/proc/get_teleport_turfs(turf/center, precision = 0)
|
||||
if(!precision)
|
||||
return list(center)
|
||||
var/list/posturfs = list()
|
||||
for(var/turf/T in range(precision,center))
|
||||
if(T.is_transition_turf())
|
||||
continue // Avoid picking these.
|
||||
var/area/A = T.loc
|
||||
if(!A.noteleport)
|
||||
posturfs.Add(T)
|
||||
return posturfs
|
||||
|
||||
/proc/get_teleport_turf(turf/center, precision = 0)
|
||||
return safepick(get_teleport_turfs(center, precision))
|
||||
|
||||
+1
-1
@@ -522,7 +522,7 @@
|
||||
if(I == src)
|
||||
continue
|
||||
var/mob/M = I
|
||||
if(M.z == ZLEVEL_STATION && !M.stat)
|
||||
if((M.z in GLOB.station_z_levels) && !M.stat)
|
||||
last_healthy_headrev = FALSE
|
||||
break
|
||||
text += "head | not mindshielded | <a href='?src=\ref[src];revolution=clear'>employee</a> | <b>[last_healthy_headrev ? "<font color='red'>LAST </font> " : ""]HEADREV</b> | <a href='?src=\ref[src];revolution=rev'>rev</a>"
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
var/area_type = /area/space //Types of area to affect
|
||||
var/list/impacted_areas = list() //Areas to be affected by the weather, calculated when the weather begins
|
||||
var/list/protected_areas = list()//Areas that are protected and excluded from the affected areas.
|
||||
var/target_z = ZLEVEL_STATION //The z-level to affect
|
||||
var/target_z = ZLEVEL_STATION_PRIMARY //The z-level to affect
|
||||
|
||||
var/overlay_layer = AREA_LAYER //Since it's above everything else, this is the layer used by default. TURF_LAYER is below mobs and walls if you need to use that.
|
||||
var/aesthetic = FALSE //If the weather has no purpose other than looks
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
area_type = /area
|
||||
protected_areas = list(/area/space)
|
||||
target_z = ZLEVEL_STATION
|
||||
target_z = ZLEVEL_STATION_PRIMARY
|
||||
|
||||
overlay_layer = ABOVE_OPEN_TURF_LAYER //Covers floors only
|
||||
immunity_type = "lava"
|
||||
@@ -48,7 +48,7 @@
|
||||
end_duration = 0
|
||||
|
||||
area_type = /area
|
||||
target_z = ZLEVEL_STATION
|
||||
target_z = ZLEVEL_STATION_PRIMARY
|
||||
|
||||
/datum/weather/advanced_darkness/update_areas()
|
||||
for(var/V in impacted_areas)
|
||||
@@ -142,7 +142,7 @@
|
||||
area_type = /area
|
||||
protected_areas = list(/area/maintenance, /area/ai_monitored/turret_protected/ai_upload, /area/ai_monitored/turret_protected/ai_upload_foyer,
|
||||
/area/ai_monitored/turret_protected/ai, /area/storage/emergency/starboard, /area/storage/emergency/port, /area/shuttle)
|
||||
target_z = ZLEVEL_STATION
|
||||
target_z = ZLEVEL_STATION_PRIMARY
|
||||
|
||||
immunity_type = "rad"
|
||||
|
||||
|
||||
@@ -75,7 +75,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
if(GLOB.teleportlocs[AR.name])
|
||||
continue
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if (picked && (picked.z == ZLEVEL_STATION))
|
||||
if (picked && (picked.z in GLOB.station_z_levels))
|
||||
GLOB.teleportlocs[AR.name] = AR
|
||||
|
||||
sortTim(GLOB.teleportlocs, /proc/cmp_text_dsc)
|
||||
|
||||
@@ -84,8 +84,8 @@
|
||||
/area/holodeck/rec_center/firingrange
|
||||
name = "Holodeck - Firing Range"
|
||||
|
||||
/area/holodeck/rec_center/rollercoaster
|
||||
name = "Holodeck - Roller Coaster"
|
||||
/area/holodeck/rec_center/school
|
||||
name = "Holodeck - Anime School"
|
||||
|
||||
/area/holodeck/rec_center/chapelcourt
|
||||
name = "Holodeck - Chapel Courtroom"
|
||||
@@ -123,4 +123,4 @@
|
||||
|
||||
/area/holodeck/rec_center/thunderdome1218
|
||||
name = "Holodeck - 1218 AD"
|
||||
restricted = 1
|
||||
restricted = 1
|
||||
@@ -560,7 +560,7 @@
|
||||
flags_2 |= STATIONLOVING_2
|
||||
|
||||
/atom/movable/proc/relocate()
|
||||
var/targetturf = find_safe_turf(ZLEVEL_STATION)
|
||||
var/targetturf = find_safe_turf(ZLEVEL_STATION_PRIMARY)
|
||||
if(!targetturf)
|
||||
if(GLOB.blobstart.len > 0)
|
||||
targetturf = get_turf(pick(GLOB.blobstart))
|
||||
@@ -592,7 +592,7 @@
|
||||
/atom/movable/proc/in_bounds()
|
||||
. = FALSE
|
||||
var/turf/currentturf = get_turf(src)
|
||||
if(currentturf && (currentturf.z == ZLEVEL_CENTCOM || currentturf.z == ZLEVEL_STATION || currentturf.z == ZLEVEL_TRANSIT))
|
||||
if(currentturf && (currentturf.z == ZLEVEL_CENTCOM || (currentturf.z in GLOB.station_z_levels) || currentturf.z == ZLEVEL_TRANSIT))
|
||||
. = TRUE
|
||||
|
||||
|
||||
|
||||
@@ -238,7 +238,7 @@
|
||||
|
||||
|
||||
/obj/item/antag_spawner/slaughter_demon/attack_self(mob/user)
|
||||
if(user.z != ZLEVEL_STATION)
|
||||
if(!(user.z in GLOB.station_z_levels))
|
||||
to_chat(user, "<span class='notice'>You should probably wait until you reach the station.</span>")
|
||||
return
|
||||
if(used)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
var/nukecode = random_nukecode()
|
||||
for(var/obj/machinery/nuclearbomb/bomb in GLOB.machines)
|
||||
if(bomb && bomb.r_code)
|
||||
if(bomb.z == ZLEVEL_STATION)
|
||||
if(bomb.z in GLOB.station_z_levels)
|
||||
bomb.r_code = nukecode
|
||||
|
||||
intercepttext += "<FONT size = 3><b>NanoTrasen Update</b>: Biohazard Alert.</FONT><HR>"
|
||||
@@ -91,7 +91,7 @@
|
||||
if(count_territories)
|
||||
var/list/valid_territories = list()
|
||||
for(var/area/A in world) //First, collect all area types on the station zlevel
|
||||
if(A.z == ZLEVEL_STATION)
|
||||
if(A.z in GLOB.station_z_levels)
|
||||
if(!(A.type in valid_territories) && A.valid_territory)
|
||||
valid_territories |= A.type
|
||||
if(valid_territories.len)
|
||||
|
||||
@@ -193,13 +193,13 @@
|
||||
var/structure_number = 0
|
||||
for(var/obj/structure/destructible/clockwork/powered/P in range(SIGIL_ACCESS_RANGE, src))
|
||||
structure_number++
|
||||
to_chat(user, "<span class='[power_charge ? "brass":"alloy"]'>It is storing <b>[GLOB.ratvar_awakens ? "INFINITY":"[power_charge]"]W</b> of power, \
|
||||
to_chat(user, "<span class='[power_charge ? "brass":"alloy"]'>It is storing <b>[GLOB.ratvar_awakens ? "INFINITE</b>":"[DisplayPower(power_charge)]</b> of"] power, \
|
||||
and <b>[structure_number]</b> Clockwork Structure[structure_number == 1 ? " is":"s are"] in range.</span>")
|
||||
to_chat(user, "<span class='brass'>While active, it will gradually drain power from nearby electronics. It is currently [isprocessing ? "active":"disabled"].</span>")
|
||||
if(iscyborg(user))
|
||||
to_chat(user, "<span class='brass'>You can recharge from the [sigil_name] by crossing it.</span>")
|
||||
else if(!GLOB.ratvar_awakens)
|
||||
to_chat(user, "<span class='brass'>Hitting the [sigil_name] with brass sheets will convert them to power at a rate of <b>1</b> brass sheet to <b>[POWER_FLOOR]W</b> power.</span>")
|
||||
to_chat(user, "<span class='brass'>Hitting the [sigil_name] with brass sheets will convert them to power at a rate of <b>1</b> brass sheet to <b>[DisplayPower(POWER_FLOOR)]</b> power.</span>")
|
||||
if(!GLOB.ratvar_awakens)
|
||||
to_chat(user, "<span class='brass'>You can recharge Replica Fabricators from the [sigil_name].</span>")
|
||||
|
||||
@@ -207,7 +207,7 @@
|
||||
if(is_servant_of_ratvar(user) && istype(I, /obj/item/stack/tile/brass) && !GLOB.ratvar_awakens)
|
||||
var/obj/item/stack/tile/brass/B = I
|
||||
user.visible_message("<span class='warning'>[user] places [B] on [src], causing it to disintegrate into glowing orange energy!</span>", \
|
||||
"<span class='brass'>You charge the [sigil_name] with [B], providing it with <b>[B.amount * POWER_FLOOR]W</b> of power.</span>")
|
||||
"<span class='brass'>You charge the [sigil_name] with [B], providing it with <b>[DisplayPower(B.amount * POWER_FLOOR)]</b> of power.</span>")
|
||||
modify_charge(-(B.amount * POWER_FLOOR))
|
||||
playsound(src, 'sound/effects/light_flicker.ogg', (B.amount * POWER_FLOOR) * 0.01, 1)
|
||||
qdel(B)
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
fabricator.recharging = null
|
||||
if(user)
|
||||
user.visible_message("<span class='notice'>[user]'s [fabricator.name] stops draining glowing orange energy from [src].</span>", \
|
||||
"<span class='alloy'>You finish recharging your [fabricator.name]. It now contains <b>[fabricator.get_power()]W/[fabricator.get_max_power()]W</b> power.</span>")
|
||||
"<span class='alloy'>You finish recharging your [fabricator.name]. It now contains <b>[DisplayPower(fabricator.get_power())]/[DisplayPower(fabricator.get_max_power())]</b> power.</span>")
|
||||
|
||||
//Fabricator mob heal proc, to avoid as much copypaste as possible.
|
||||
/mob/living/proc/fabricator_heal(mob/living/user, obj/item/clockwork/replica_fabricator/fabricator)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
var/mob/living/silicon/ai/AI = ai
|
||||
if(AI.deployed_shell && is_servant_of_ratvar(AI.deployed_shell))
|
||||
continue
|
||||
if(is_servant_of_ratvar(AI) || !isturf(AI.loc) || AI.z != ZLEVEL_STATION || AI.stat == DEAD)
|
||||
if(is_servant_of_ratvar(AI) || !isturf(AI.loc) || !(AI.z in GLOB.station_z_levels) || AI.stat == DEAD)
|
||||
continue
|
||||
.++
|
||||
|
||||
|
||||
@@ -500,7 +500,7 @@
|
||||
anything but a last resort. Instead, it is recommended that a <b>Sigil of Transmission</b> is created. This sigil serves as both battery and power generator for nearby clockwork \
|
||||
structures, and those structures will happily draw power from the sigil before they resort to APCs.<br><br>"
|
||||
dat += "Generating power is less easy. The most reliable and efficient way is using brass sheets; attacking a sigil of transmission with brass sheets will convert them \
|
||||
to power, at a rate of <b>[POWER_FLOOR]W</b> per sheet. (Brass sheets are created from replica fabricators, which are explained more in detail in the <b>Conversion</b> section.) \
|
||||
to power, at a rate of <b>[DisplayPower(POWER_FLOOR)]</b> per sheet. (Brass sheets are created from replica fabricators, which are explained more in detail in the <b>Conversion</b> section.) \
|
||||
Activating a sigil of transmission will also cause it to drain power from the nearby area, which, while effective, serves as an obvious tell that there is something wrong.<br><br>"
|
||||
dat += "Without power, many structures will not function, making a base vulnerable to attack. For this reason, it is critical that you keep an eye on your power reserves and \
|
||||
ensure that they remain comfortably high.<br><br>"
|
||||
|
||||
@@ -126,22 +126,22 @@
|
||||
to_chat(user, "<span class='brass'>Can be used to replace walls, floors, tables, windows, windoors, and airlocks with Clockwork variants.</span>")
|
||||
to_chat(user, "<span class='brass'>Can construct Clockwork Walls on Clockwork Floors and deconstruct Clockwork Walls to Clockwork Floors.</span>")
|
||||
if(uses_power)
|
||||
to_chat(user, "<span class='alloy'>It can consume floor tiles, rods, metal, and plasteel for power at rates of <b>2:[POWER_ROD]W</b>, <b>1:[POWER_ROD]W</b>, <b>1:[POWER_METAL]W</b>, \
|
||||
and <b>1:[POWER_PLASTEEL]W</b>, respectively.</span>")
|
||||
to_chat(user, "<span class='alloy'>It can also consume brass sheets for power at a rate of <b>1:[POWER_FLOOR]W</b>.</span>")
|
||||
to_chat(user, "<span class='alloy'>It is storing <b>[get_power()]W/[get_max_power()]W</b> of power[charge_rate ? ", and is gaining <b>[charge_rate*0.5]W</b> of power per second":""].</span>")
|
||||
to_chat(user, "<span class='alloy'>Use it in-hand to produce <b>5</b> brass sheets at a cost of <b>[POWER_WALL_TOTAL]W</b> power.</span>")
|
||||
to_chat(user, "<span class='alloy'>It can consume floor tiles, rods, metal, and plasteel for power at rates of <b>2:[DisplayPower(POWER_ROD)]</b>, <b>1:[DisplayPower(POWER_ROD)]</b>, <b>1:[DisplayPower(POWER_METAL)]</b>, \
|
||||
and <b>1:[DisplayPower(POWER_PLASTEEL)]</b>, respectively.</span>")
|
||||
to_chat(user, "<span class='alloy'>It can also consume brass sheets for power at a rate of <b>1:[DisplayPower(POWER_FLOOR)]</b>.</span>")
|
||||
to_chat(user, "<span class='alloy'>It is storing <b>[DisplayPower(get_power())]/[DisplayPower(get_max_power())]</b> of power[charge_rate ? ", and is gaining <b>[DisplayPower(charge_rate*0.5)]</b> of power per second":""].</span>")
|
||||
to_chat(user, "<span class='alloy'>Use it in-hand to produce <b>5</b> brass sheets at a cost of <b>[DisplayPower(POWER_WALL_TOTAL)]</b> power.</span>")
|
||||
|
||||
/obj/item/clockwork/replica_fabricator/attack_self(mob/living/user)
|
||||
if(is_servant_of_ratvar(user))
|
||||
if(uses_power)
|
||||
if(!can_use_power(POWER_WALL_TOTAL))
|
||||
to_chat(user, "<span class='warning'>[src] requires <b>[POWER_WALL_TOTAL]W</b> of power to produce brass sheets!</span>")
|
||||
to_chat(user, "<span class='warning'>[src] requires <b>[DisplayPower(POWER_WALL_TOTAL)]</b> of power to produce brass sheets!</span>")
|
||||
return
|
||||
modify_stored_power(-POWER_WALL_TOTAL)
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
|
||||
new/obj/item/stack/tile/brass(user.loc, 5)
|
||||
to_chat(user, "<span class='brass'>You use [stored_power ? "some":"all"] of [src]'s power to produce <b>5</b> brass sheets. It now stores <b>[get_power()]W/[get_max_power()]W</b> of power.</span>")
|
||||
to_chat(user, "<span class='brass'>You use [stored_power ? "some":"all"] of [src]'s power to produce <b>5</b> brass sheets. It now stores <b>[DisplayPower(get_power())]/[DisplayPower(get_max_power())]</b> of power.</span>")
|
||||
|
||||
/obj/item/clockwork/replica_fabricator/pre_attackby(atom/target, mob/living/user, params)
|
||||
if(!target || !user || !is_servant_of_ratvar(user) || istype(target, /obj/item/storage))
|
||||
@@ -196,7 +196,7 @@
|
||||
fabrication_values["power_cost"] = 0
|
||||
|
||||
var/turf/Y = get_turf(user)
|
||||
if(!Y || (Y.z != ZLEVEL_STATION && Y.z != ZLEVEL_CENTCOM && Y.z != ZLEVEL_MINING && Y.z != ZLEVEL_LAVALAND))
|
||||
if(!Y || (!(Y.z in GLOB.station_z_levels) && Y.z != ZLEVEL_CENTCOM && Y.z != ZLEVEL_MINING && Y.z != ZLEVEL_LAVALAND))
|
||||
fabrication_values["operation_time"] *= 2
|
||||
if(fabrication_values["power_cost"] > 0)
|
||||
fabrication_values["power_cost"] *= 2
|
||||
@@ -276,7 +276,7 @@
|
||||
if(!silent)
|
||||
var/atom/A = fabrication_values["new_obj_type"]
|
||||
if(A)
|
||||
to_chat(user, "<span class='warning'>You need <b>[fabrication_values["power_cost"]]W</b> power to fabricate \a [initial(A.name)] from [target]!</span>")
|
||||
to_chat(user, "<span class='warning'>You need <b>[DisplayPower(fabrication_values["power_cost"])]</b> power to fabricate \a [initial(A.name)] from [target]!</span>")
|
||||
else if(stored_power - fabrication_values["power_cost"] > max_power)
|
||||
if(!silent)
|
||||
var/atom/A = fabrication_values["new_obj_type"]
|
||||
@@ -323,8 +323,8 @@
|
||||
repair_values["power_required"] = round(repair_values["healing_for_cycle"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER) //and get the power cost from that
|
||||
if(!can_use_power(RATVAR_POWER_CHECK) && !can_use_power(repair_values["power_required"]))
|
||||
if(!silent)
|
||||
to_chat(user, "<span class='warning'>You need at least <b>[repair_values["power_required"]]W</b> power to start repairin[target == user ? "g yourself" : "g [target]"], and at least \
|
||||
<b>[round(repair_values["amount_to_heal"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]W</b> to fully repair [target == user ? "yourself" : "[target.p_them()]"]!</span>")
|
||||
to_chat(user, "<span class='warning'>You need at least <b>[DisplayPower(repair_values["power_required"])]</b> power to start repairin[target == user ? "g yourself" : "g [target]"], and at least \
|
||||
<b>[DisplayPower(repair_values["amount_to_heal"]*MIN_CLOCKCULT_POWER, MIN_CLOCKCULT_POWER)]</b> to fully repair [target == user ? "yourself" : "[target.p_them()]"]!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -158,7 +158,7 @@ Judgement: 12 servants, 5 caches, 300 CV, and any existing AIs are converted or
|
||||
|
||||
/datum/clockwork_scripture/proc/check_offstation_penalty()
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!T || (T.z != ZLEVEL_STATION && T.z != ZLEVEL_CENTCOM && T.z != ZLEVEL_MINING && T.z != ZLEVEL_LAVALAND))
|
||||
if(!T || (!(T.z in GLOB.station_z_levels) && T.z != ZLEVEL_CENTCOM && T.z != ZLEVEL_MINING && T.z != ZLEVEL_LAVALAND))
|
||||
channel_time *= 2
|
||||
for(var/i in consumed_components)
|
||||
if(consumed_components[i])
|
||||
|
||||
@@ -175,7 +175,7 @@
|
||||
to_chat(invoker, "<span class='inathneq'>\"It is too late to construct one of these, champion.\"</span>")
|
||||
return FALSE
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!T || T.z != ZLEVEL_STATION)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
to_chat(invoker, "<span class='inathneq'>\"You must be on the station to construct one of these, champion.\"</span>")
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
return FALSE
|
||||
var/area/A = get_area(invoker)
|
||||
var/turf/T = get_turf(invoker)
|
||||
if(!T || T.z != ZLEVEL_STATION || istype(A, /area/shuttle) || !A.blob_allowed)
|
||||
if(!T || !(T.z in GLOB.station_z_levels) || istype(A, /area/shuttle) || !A.blob_allowed)
|
||||
to_chat(invoker, "<span class='warning'>You must be on the station to activate the Ark!</span>")
|
||||
return FALSE
|
||||
if(GLOB.clockwork_gateway_activated)
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
if(is_servant_of_ratvar(user) || isobserver(user))
|
||||
var/powered = total_accessable_power()
|
||||
var/sigil_number = LAZYLEN(check_apc_and_sigils())
|
||||
to_chat(user, "<span class='[powered ? "brass":"alloy"]'>It has access to <b>[powered == INFINITY ? "INFINITY":"[powered]"]W</b> of power, \
|
||||
to_chat(user, "<span class='[powered ? "brass":"alloy"]'>It has access to <b>[powered == INFINITY ? "INFINITE</b>":"[DisplayPower(powered)]</b> of"] power, \
|
||||
and <b>[sigil_number]</b> Sigil[sigil_number == 1 ? "":"s"] of Transmission [sigil_number == 1 ? "is":"are"] in range.</span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/Destroy()
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/examine(mob/user)
|
||||
..()
|
||||
if(is_servant_of_ratvar(user) || isobserver(user))
|
||||
to_chat(user, "<span class='nzcrentr_small'>It requires <b>[hierophant_cost]W</b> to broadcast over the Hierophant Network, and <b>[gateway_cost]W</b> to open a Spatial Gateway.</span>")
|
||||
to_chat(user, "<span class='nzcrentr_small'>It requires <b>[DisplayPower(hierophant_cost)]</b> to broadcast over the Hierophant Network, and <b>[DisplayPower(gateway_cost)]</b> to open a Spatial Gateway.</span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/clockwork_obelisk/can_be_unfasten_wrench(mob/user, silent)
|
||||
if(active)
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
/obj/structure/destructible/clockwork/powered/mania_motor/examine(mob/user)
|
||||
..()
|
||||
if(is_servant_of_ratvar(user) || isobserver(user))
|
||||
to_chat(user, "<span class='sevtug_small'>It requires <b>[mania_cost]W</b> to run.</span>")
|
||||
to_chat(user, "<span class='sevtug_small'>It requires <b>[DisplayPower(mania_cost)]</b> to run.</span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/mania_motor/forced_disable(bad_effects)
|
||||
if(active)
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
if(active)
|
||||
return 0
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T || T.z != ZLEVEL_STATION)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
to_chat(user, "<span class='warning'>[src] must be on the station to function!</span>")
|
||||
return 0
|
||||
if(SSshuttle.emergency.mode != SHUTTLE_CALL)
|
||||
@@ -63,7 +63,7 @@
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/prolonging_prism/process()
|
||||
var/turf/own_turf = get_turf(src)
|
||||
if(SSshuttle.emergency.mode != SHUTTLE_CALL || delay_remaining <= 0 || !own_turf || own_turf.z != ZLEVEL_STATION)
|
||||
if(SSshuttle.emergency.mode != SHUTTLE_CALL || delay_remaining <= 0 || !own_turf || !(own_turf.z in GLOB.station_z_levels))
|
||||
forced_disable(FALSE)
|
||||
return
|
||||
. = ..()
|
||||
@@ -97,7 +97,7 @@
|
||||
mean_x = Ceiling(mean_x)
|
||||
else
|
||||
mean_x = Floor(mean_x)
|
||||
var/turf/semi_random_center_turf = locate(mean_x, mean_y, ZLEVEL_STATION)
|
||||
var/turf/semi_random_center_turf = locate(mean_x, mean_y, ZLEVEL_STATION_PRIMARY)
|
||||
for(var/t in getline(src, semi_random_center_turf))
|
||||
prism_turfs[t] = TRUE
|
||||
var/placement_style = prob(50)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
to_chat(user, "<span class='brass'>It is currently producing random components.</span>")
|
||||
to_chat(user, "<span class='nezbere_small'>It will produce a component every <b>[round((production_cooldown*0.1) * get_efficiency_mod(TRUE), 0.1)]</b> seconds and requires at least the following power for each component type:</span>")
|
||||
for(var/i in GLOB.clockwork_component_cache)
|
||||
to_chat(user, "[get_component_icon(i)] <span class='[get_component_span(i)]_small'><i>[get_component_name(i)]:</i> <b>[get_component_cost(i)]W</b> <i>([GLOB.clockwork_component_cache[i]] exist[GLOB.clockwork_component_cache[i] == 1 ? "s" : ""])</i></span>")
|
||||
to_chat(user, "[get_component_icon(i)] <span class='[get_component_span(i)]_small'><i>[get_component_name(i)]:</i> <b>[DisplayPower(get_component_cost(i))]</b> <i>([GLOB.clockwork_component_cache[i]] exist[GLOB.clockwork_component_cache[i] == 1 ? "s" : ""])</i></span>")
|
||||
|
||||
/obj/structure/destructible/clockwork/powered/tinkerers_daemon/forced_disable(bad_effects)
|
||||
if(active)
|
||||
@@ -80,7 +80,7 @@
|
||||
if("Specific Component")
|
||||
var/list/components = list()
|
||||
for(var/i in GLOB.clockwork_component_cache)
|
||||
components["[get_component_name(i)] ([get_component_cost(i)]W)"] = i
|
||||
components["[get_component_name(i)] ([DisplayPower(get_component_cost(i))])"] = i
|
||||
var/input_component = input(user, "Choose a component type.", name) as null|anything in components
|
||||
component_id_to_produce = components[input_component]
|
||||
servants = 0
|
||||
|
||||
@@ -104,7 +104,7 @@
|
||||
if(!GLOB.summon_spots.len)
|
||||
while(GLOB.summon_spots.len < SUMMON_POSSIBILITIES)
|
||||
var/area/summon = pick(GLOB.sortedAreas - GLOB.summon_spots)
|
||||
if((summon.z == ZLEVEL_STATION) && summon.valid_territory)
|
||||
if((summon.z in GLOB.station_z_levels) && summon.valid_territory)
|
||||
GLOB.summon_spots += summon
|
||||
cult_objectives += "eldergod"
|
||||
|
||||
|
||||
@@ -257,7 +257,7 @@ This file contains the arcane tome files.
|
||||
to_chat(user, "<span class='cult'>There is already a rune here.</span>")
|
||||
return FALSE
|
||||
|
||||
if(T.z != ZLEVEL_STATION && T.z != ZLEVEL_MINING)
|
||||
if(!(T.z in GLOB.station_z_levels) && T.z != ZLEVEL_MINING)
|
||||
to_chat(user, "<span class='warning'>The veil is not weak enough here.</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -465,7 +465,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
/obj/effect/rune/narsie/invoke(var/list/invokers)
|
||||
if(used)
|
||||
return
|
||||
if(z != ZLEVEL_STATION)
|
||||
if(!(z in GLOB.station_z_levels))
|
||||
return
|
||||
|
||||
if(locate(/obj/singularity/narsie) in GLOB.poi_list)
|
||||
|
||||
@@ -1,80 +1,80 @@
|
||||
/proc/power_failure()
|
||||
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(istype(get_area(S), /area/ai_monitored/turret_protected) || S.z != ZLEVEL_STATION)
|
||||
continue
|
||||
S.charge = 0
|
||||
S.output_level = 0
|
||||
S.output_attempt = 0
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
|
||||
var/list/skipped_areas = list(/area/engine/engineering, /area/engine/supermatter, /area/engine/atmospherics_engine, /area/ai_monitored/turret_protected/ai)
|
||||
|
||||
for(var/area/A in world)
|
||||
if( !A.requires_power || A.always_unpowered )
|
||||
continue
|
||||
|
||||
var/skip = 0
|
||||
for(var/area_type in skipped_areas)
|
||||
if(istype(A,area_type))
|
||||
skip = 1
|
||||
break
|
||||
if(A.contents)
|
||||
for(var/atom/AT in A.contents)
|
||||
if(AT.z != ZLEVEL_STATION) //Only check one, it's enough.
|
||||
skip = 1
|
||||
break
|
||||
if(skip) continue
|
||||
/proc/power_failure()
|
||||
priority_announce("Abnormal activity detected in [station_name()]'s powernet. As a precautionary measure, the station's power will be shut off for an indeterminate duration.", "Critical Power Failure", 'sound/ai/poweroff.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(istype(get_area(S), /area/ai_monitored/turret_protected) || !(S.z in GLOB.station_z_levels))
|
||||
continue
|
||||
S.charge = 0
|
||||
S.output_level = 0
|
||||
S.output_attempt = 0
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
|
||||
var/list/skipped_areas = list(/area/engine/engineering, /area/engine/supermatter, /area/engine/atmospherics_engine, /area/ai_monitored/turret_protected/ai)
|
||||
|
||||
for(var/area/A in world)
|
||||
if( !A.requires_power || A.always_unpowered )
|
||||
continue
|
||||
|
||||
var/skip = 0
|
||||
for(var/area_type in skipped_areas)
|
||||
if(istype(A,area_type))
|
||||
skip = 1
|
||||
break
|
||||
if(A.contents)
|
||||
for(var/atom/AT in A.contents)
|
||||
if(!(AT.z in GLOB.station_z_levels)) //Only check one, it's enough.
|
||||
skip = 1
|
||||
break
|
||||
if(skip) continue
|
||||
A.power_light = FALSE
|
||||
A.power_equip = FALSE
|
||||
A.power_environ = FALSE
|
||||
A.power_change()
|
||||
|
||||
for(var/obj/machinery/power/apc/C in GLOB.apcs_list)
|
||||
if(C.cell && C.z == ZLEVEL_STATION)
|
||||
A.power_change()
|
||||
|
||||
for(var/obj/machinery/power/apc/C in GLOB.apcs_list)
|
||||
if(C.cell && (C.z in GLOB.station_z_levels))
|
||||
var/area/A = C.area
|
||||
|
||||
var/skip = 0
|
||||
for(var/area_type in skipped_areas)
|
||||
if(istype(A,area_type))
|
||||
skip = 1
|
||||
break
|
||||
if(skip) continue
|
||||
|
||||
C.cell.charge = 0
|
||||
|
||||
/proc/power_restore()
|
||||
|
||||
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/apc/C in GLOB.machines)
|
||||
if(C.cell && C.z == ZLEVEL_STATION)
|
||||
C.cell.charge = C.cell.maxcharge
|
||||
C.failure_timer = 0
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(S.z != ZLEVEL_STATION)
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
S.output_attempt = 1
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
for(var/area/A in world)
|
||||
|
||||
var/skip = 0
|
||||
for(var/area_type in skipped_areas)
|
||||
if(istype(A,area_type))
|
||||
skip = 1
|
||||
break
|
||||
if(skip) continue
|
||||
|
||||
C.cell.charge = 0
|
||||
|
||||
/proc/power_restore()
|
||||
|
||||
priority_announce("Power has been restored to [station_name()]. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/apc/C in GLOB.machines)
|
||||
if(C.cell && (C.z in GLOB.station_z_levels))
|
||||
C.cell.charge = C.cell.maxcharge
|
||||
C.failure_timer = 0
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!(S.z in GLOB.station_z_levels))
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
S.output_attempt = 1
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
for(var/area/A in world)
|
||||
if(!istype(A, /area/space) && !istype(A, /area/shuttle) && !istype(A, /area/arrival))
|
||||
A.power_light = TRUE
|
||||
A.power_equip = TRUE
|
||||
A.power_environ = TRUE
|
||||
A.power_change()
|
||||
|
||||
/proc/power_restore_quick()
|
||||
|
||||
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(S.z != ZLEVEL_STATION)
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
S.output_attempt = 1
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
|
||||
A.power_change()
|
||||
|
||||
/proc/power_restore_quick()
|
||||
|
||||
priority_announce("All SMESs on [station_name()] have been recharged. We apologize for the inconvenience.", "Power Systems Nominal", 'sound/ai/poweron.ogg')
|
||||
for(var/obj/machinery/power/smes/S in GLOB.machines)
|
||||
if(!(S.z in GLOB.station_z_levels))
|
||||
continue
|
||||
S.charge = S.capacity
|
||||
S.output_level = S.output_level_max
|
||||
S.output_attempt = 1
|
||||
S.update_icon()
|
||||
S.power_change()
|
||||
|
||||
|
||||
+560
-592
File diff suppressed because it is too large
Load Diff
@@ -232,7 +232,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/nuke_station/Activate()
|
||||
var/turf/T = get_turf(owner)
|
||||
if(!istype(T) || T.z != ZLEVEL_STATION)
|
||||
if(!istype(T) || !(T.z in GLOB.station_z_levels))
|
||||
to_chat(owner, "<span class='warning'>You cannot activate the doomsday device while off-station!</span>")
|
||||
return
|
||||
if(alert(owner, "Send arming signal? (true = arm, false = cancel)", "purge_all_life()", "confirm = TRUE;", "confirm = FALSE;") != "confirm = TRUE;")
|
||||
@@ -355,7 +355,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/obj/machinery/doomsday_device/process()
|
||||
var/turf/T = get_turf(src)
|
||||
if(!T || T.z != ZLEVEL_STATION)
|
||||
if(!T || !(T.z in GLOB.station_z_levels))
|
||||
minor_announce("DOOMSDAY DEVICE OUT OF STATION RANGE, ABORTING", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE)
|
||||
SSshuttle.clearHostileEnvironment(src)
|
||||
qdel(src)
|
||||
@@ -373,7 +373,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
milestones[key] = TRUE
|
||||
minor_announce("[key] SECONDS UNTIL DOOMSDAY DEVICE ACTIVATION!", "ERROR ER0RR $R0RRO$!R41.%%!!(%$^^__+ @#F0E4", TRUE)
|
||||
|
||||
/obj/machinery/doomsday_device/proc/detonate(z_level = ZLEVEL_STATION)
|
||||
/obj/machinery/doomsday_device/proc/detonate(z_level = ZLEVEL_STATION_PRIMARY)
|
||||
sound_to_playing_players('sound/machines/alarm.ogg')
|
||||
sleep(100)
|
||||
for(var/mob/living/L in GLOB.mob_list)
|
||||
@@ -425,7 +425,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/lockdown/Activate()
|
||||
for(var/obj/machinery/door/D in GLOB.airlocks)
|
||||
if(D.z != ZLEVEL_STATION)
|
||||
if(!(D.z in GLOB.station_z_levels))
|
||||
continue
|
||||
INVOKE_ASYNC(D, /obj/machinery/door.proc/hostile_lockdown, src)
|
||||
addtimer(CALLBACK(D, /obj/machinery/door.proc/disable_lockdown), 900)
|
||||
@@ -503,7 +503,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/break_fire_alarms/Activate()
|
||||
for(var/obj/machinery/firealarm/F in GLOB.machines)
|
||||
if(F.z != ZLEVEL_STATION)
|
||||
if(!(F.z in GLOB.station_z_levels))
|
||||
continue
|
||||
F.emagged = TRUE
|
||||
to_chat(owner, "<span class='notice'>All thermal sensors on the station have been disabled. Fire alerts will no longer be recognized.</span>")
|
||||
@@ -530,7 +530,7 @@ GLOBAL_LIST_INIT(blacklisted_malf_machines, typecacheof(list(
|
||||
|
||||
/datum/action/innate/ai/break_air_alarms/Activate()
|
||||
for(var/obj/machinery/airalarm/AA in GLOB.machines)
|
||||
if(AA.z != ZLEVEL_STATION)
|
||||
if(!(AA.z in GLOB.station_z_levels))
|
||||
continue
|
||||
AA.emagged = TRUE
|
||||
to_chat(owner, "<span class='notice'>All air alarm safeties on the station have been overriden. Air alarms may now use the Flood environmental mode.</span>")
|
||||
|
||||
@@ -31,15 +31,15 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
var/max_i = 10//number of tries to spawn meteor.
|
||||
while(!isspaceturf(pickedstart))
|
||||
var/startSide = pick(GLOB.cardinals)
|
||||
pickedstart = spaceDebrisStartLoc(startSide, ZLEVEL_STATION)
|
||||
pickedgoal = spaceDebrisFinishLoc(startSide, ZLEVEL_STATION)
|
||||
pickedstart = spaceDebrisStartLoc(startSide, ZLEVEL_STATION_PRIMARY)
|
||||
pickedgoal = spaceDebrisFinishLoc(startSide, ZLEVEL_STATION_PRIMARY)
|
||||
max_i--
|
||||
if(max_i<=0)
|
||||
return
|
||||
var/Me = pickweight(meteortypes)
|
||||
var/obj/effect/meteor/M = new Me(pickedstart)
|
||||
M.dest = pickedgoal
|
||||
M.z_original = ZLEVEL_STATION
|
||||
M.z_original = ZLEVEL_STATION_PRIMARY
|
||||
spawn(0)
|
||||
walk_towards(M, M.dest, 1)
|
||||
|
||||
@@ -96,7 +96,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
pass_flags = PASSTABLE
|
||||
var/heavy = 0
|
||||
var/meteorsound = 'sound/effects/meteorimpact.ogg'
|
||||
var/z_original = ZLEVEL_STATION
|
||||
var/z_original = ZLEVEL_STATION_PRIMARY
|
||||
var/threat = 0 // used for determining which meteors are most interesting
|
||||
var/lifetime = DEFAULT_METEOR_LIFETIME
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
var/datum/action/innate/vest_disguise_swap/vest_disguise_action = new
|
||||
var/datum/action/innate/set_droppoint/set_droppoint_action = new
|
||||
var/obj/machinery/abductor/console/console
|
||||
z_lock = ZLEVEL_STATION
|
||||
z_lock = ZLEVEL_STATION_PRIMARY
|
||||
|
||||
icon = 'icons/obj/abductor.dmi'
|
||||
icon_state = "camera"
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in GLOB.machines)
|
||||
if(QDELETED(temp_vent))
|
||||
continue
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded)
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION_PRIMARY && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
|
||||
@@ -458,7 +458,7 @@
|
||||
if(target == src)
|
||||
return
|
||||
|
||||
if(z != ZLEVEL_STATION && z != ZLEVEL_LAVALAND)
|
||||
if(!(z in GLOB.station_z_levels) && z != ZLEVEL_LAVALAND)
|
||||
to_chat(src, "<span class='warning'>Our bluespace transceiver cannot locate a viable bluespace link, our teleportation abilities are useless in this area.</span>")
|
||||
return
|
||||
|
||||
@@ -469,8 +469,8 @@
|
||||
|
||||
var/turf/open/floor/F
|
||||
switch(z) //Only the station/lavaland
|
||||
if(ZLEVEL_STATION)
|
||||
F =find_safe_turf(zlevels = ZLEVEL_STATION, extended_safety_checks = TRUE)
|
||||
if(ZLEVEL_STATION_PRIMARY)
|
||||
F =find_safe_turf(zlevels = ZLEVEL_STATION_PRIMARY, extended_safety_checks = TRUE)
|
||||
if(ZLEVEL_LAVALAND)
|
||||
F = find_safe_turf(zlevels = ZLEVEL_LAVALAND, extended_safety_checks = TRUE)
|
||||
if(!F)
|
||||
|
||||
@@ -435,7 +435,7 @@
|
||||
var/off_station = 0
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
var/area/A = get_area(bomb_location)
|
||||
if(bomb_location && (bomb_location.z == ZLEVEL_STATION))
|
||||
if(bomb_location && (bomb_location.z in GLOB.station_z_levels))
|
||||
if(istype(A, /area/space))
|
||||
off_station = NUKE_MISS_STATION
|
||||
if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)))
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
if(target.current.stat == DEAD || !ishuman(target.current) || !target.current.ckey)
|
||||
return 1
|
||||
var/turf/T = get_turf(target.current)
|
||||
if(T && (T.z > ZLEVEL_STATION) || (target.current.client && target.current.client.is_afk())) //If they leave the station or go afk they count as dead for this
|
||||
if(T && (!(T.z in GLOB.station_z_levels)) || (target.current.client && target.current.client.is_afk())) //If they leave the station or go afk they count as dead for this
|
||||
return 2
|
||||
return 0
|
||||
return 1
|
||||
|
||||
@@ -335,7 +335,7 @@
|
||||
/datum/game_mode/revolution/proc/check_heads_victory()
|
||||
for(var/datum/mind/rev_mind in head_revolutionaries)
|
||||
var/turf/T = get_turf(rev_mind.current)
|
||||
if((rev_mind) && (rev_mind.current) && (rev_mind.current.stat != DEAD) && T && (T.z == ZLEVEL_STATION))
|
||||
if((rev_mind) && (rev_mind.current) && (rev_mind.current.stat != DEAD) && T && (T.z in GLOB.station_z_levels))
|
||||
if(ishuman(rev_mind.current))
|
||||
return 0
|
||||
return 1
|
||||
|
||||
@@ -47,7 +47,7 @@
|
||||
GLOB.cameranet.addCamera(src)
|
||||
proximity_monitor = new(src, 1)
|
||||
|
||||
if(mapload && z == ZLEVEL_STATION && prob(3) && !start_active)
|
||||
if(mapload && (z in GLOB.station_z_levels) && prob(3) && !start_active)
|
||||
toggle_cam()
|
||||
|
||||
/obj/machinery/camera/Destroy()
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
if(filters["Responsive"] && !APC.aidisabled)
|
||||
continue
|
||||
dat += "<a href='?src=\ref[src];access_apc=\ref[APC]'>[A]</a><br>\
|
||||
<b>Charge:</b> [APC.cell.charge] / [APC.cell.maxcharge] W ([round((APC.cell.charge / APC.cell.maxcharge) * 100)]%)<br>\
|
||||
<b>Charge:</b> [DisplayPower(APC.cell.charge)] / [DisplayPower(APC.cell.maxcharge)] ([round((APC.cell.charge / APC.cell.maxcharge) * 100)]%)<br>\
|
||||
<b>Area:</b> [APC.area]<br>\
|
||||
[APC.aidisabled || APC.panel_open ? "<font color='#FF0000'>APC does not respond to interface query.</font>" : "<font color='#00FF00'>APC responds to interface query.</font>"]<br><br>"
|
||||
dat += "<a href='?src=\ref[src];check_logs=1'>Check Logs</a><br>"
|
||||
|
||||
@@ -414,8 +414,8 @@
|
||||
if(gameStatus == ORION_STATUS_GAMEOVER)
|
||||
dat = "<center><h1>Game Over</h1></center>"
|
||||
dat += "Like many before you, your crew never made it to Orion, lost to space... <br><b>Forever</b>."
|
||||
if(settlers.len == 0)
|
||||
dat += "<br>Your entire crew died, your ship joins the fleet of ghost-ships littering the galaxy."
|
||||
if(!settlers.len)
|
||||
dat += "<br>Your entire crew died, and your ship joins the fleet of ghost-ships littering the galaxy."
|
||||
else
|
||||
if(food <= 0)
|
||||
dat += "<br>You ran out of food and starved."
|
||||
@@ -429,7 +429,6 @@
|
||||
M.adjust_fire_stacks(5)
|
||||
M.IgniteMob() //flew into a star, so you're on fire
|
||||
to_chat(user, "<span class='userdanger'><font size=3>You feel an immense wave of heat emanate from the arcade machine. Your skin bursts into flames.</span>")
|
||||
dat += "<br><P ALIGN=Right><a href='byond://?src=\ref[src];menu=1'>OK...</a></P>"
|
||||
|
||||
if(emagged)
|
||||
to_chat(user, "<span class='userdanger'><font size=3>You're never going to make it to Orion...</span></font>")
|
||||
@@ -439,6 +438,7 @@
|
||||
name = "The Orion Trail"
|
||||
desc = "Learn how our ancestors got to Orion, and have fun in the process!"
|
||||
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];menu=1'>May They Rest In Peace</a></P>"
|
||||
else if(event)
|
||||
dat = eventdat
|
||||
else if(gameStatus == ORION_STATUS_NORMAL)
|
||||
@@ -454,7 +454,7 @@
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];pastblack=1'>Go Around</a> <a href='byond://?src=\ref[src];blackhole=1'>Continue</a></P>"
|
||||
else
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];continue=1'>Continue</a></P>"
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];killcrew=1'>Kill a crewmember</a></P>"
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];killcrew=1'>Kill a Crewmember</a></P>"
|
||||
dat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
|
||||
else
|
||||
dat = "<center><h2>The Orion Trail</h2></center>"
|
||||
@@ -609,17 +609,15 @@
|
||||
if(prob(75))
|
||||
event = ORION_TRAIL_BLACKHOLE
|
||||
event()
|
||||
if(emagged) //has to be here because otherwise it doesn't work
|
||||
if(emagged)
|
||||
playsound(loc, 'sound/effects/supermatter.ogg', 100, 1)
|
||||
say("A miniature black hole suddenly appears in front of [src], devouring [usr] alive!")
|
||||
if(isliving(usr))
|
||||
var/mob/living/L = usr
|
||||
L.Stun(200, ignore_canstun = TRUE) //you can't run :^)
|
||||
var/S = new /obj/singularity/academy(usr.loc)
|
||||
emagged = FALSE //immediately removes emagged status so people can't kill themselves by sprinting up and interacting
|
||||
sleep(50)
|
||||
say("[S] winks out, just as suddenly as it appeared.")
|
||||
qdel(S)
|
||||
addtimer(CALLBACK(src, /atom/movable/proc/say, "[S] winks out, just as suddenly as it appeared."), 50)
|
||||
QDEL_IN(src, 50)
|
||||
else
|
||||
event = null
|
||||
turns += 1
|
||||
@@ -691,19 +689,20 @@
|
||||
if(prob(success))
|
||||
FU = rand(5,15)
|
||||
FO = rand(5,15)
|
||||
last_spaceport_action = "You successfully raided the spaceport! you gained [FU] Fuel and [FO] Food! (+[FU]FU,+[FO]FO)"
|
||||
last_spaceport_action = "You successfully raided the spaceport! You gained [FU] Fuel and [FO] Food! (+[FU]FU,+[FO]FO)"
|
||||
else
|
||||
FU = rand(-5,-15)
|
||||
FO = rand(-5,-15)
|
||||
last_spaceport_action = "You failed to raid the spaceport! you lost [FU*-1] Fuel and [FO*-1] Food in your scramble to escape! ([FU]FU,[FO]FO)"
|
||||
last_spaceport_action = "You failed to raid the spaceport! You lost [FU*-1] Fuel and [FO*-1] Food in your scramble to escape! ([FU]FU,[FO]FO)"
|
||||
|
||||
//your chance of lose a crewmember is 1/2 your chance of success
|
||||
//this makes higher % failures hurt more, don't get cocky space cowboy!
|
||||
if(prob(success*5))
|
||||
var/lost_crew = remove_crewmember()
|
||||
last_spaceport_action = "You failed to raid the spaceport! you lost [FU*-1] Fuel and [FO*-1] Food, AND [lost_crew] in your scramble to escape! ([FU]FI,[FO]FO,-Crew)"
|
||||
last_spaceport_action = "You failed to raid the spaceport! You lost [FU*-1] Fuel and [FO*-1] Food, AND [lost_crew] in your scramble to escape! ([FU]FI,[FO]FO,-Crew)"
|
||||
if(emagged)
|
||||
say("WEEWOO WEEWOO, Spaceport Security en route!")
|
||||
say("WEEWOO! WEEWOO! Spaceport security en route!")
|
||||
playsound(src, 'sound/items/weeoo1.ogg', 100, FALSE)
|
||||
for(var/i, i<=3, i++)
|
||||
var/mob/living/simple_animal/hostile/syndicate/ranged/orion/O = new/mob/living/simple_animal/hostile/syndicate/ranged/orion(get_turf(src))
|
||||
O.target = usr
|
||||
@@ -766,9 +765,9 @@
|
||||
eventdat += "<br>They have stolen [sfood] <b>Food</b> and [sfuel] <b>Fuel</b>."
|
||||
else if(prob(10))
|
||||
var/deadname = remove_crewmember()
|
||||
eventdat += "<br>[deadname] tried to fight back but was killed."
|
||||
eventdat += "<br>[deadname] tried to fight back, but was killed."
|
||||
else
|
||||
eventdat += "<br>Fortunately you fended them off without any trouble."
|
||||
eventdat += "<br>Fortunately, you fended them off without any trouble."
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];eventclose=1'>Continue</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
|
||||
canContinueEvent = 1
|
||||
@@ -844,7 +843,7 @@
|
||||
else if(prob(70))
|
||||
lings_aboard = min(++lings_aboard,2)
|
||||
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];killcrew=1'>Kill a crewmember</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];killcrew=1'>Kill a Crewmember</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];eventclose=1'>Risk it</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
|
||||
canContinueEvent = 1
|
||||
@@ -859,7 +858,7 @@
|
||||
if(lings_aboard >= 2)
|
||||
ling2 = remove_crewmember()
|
||||
|
||||
eventdat += "Oh no, some of your crew are Changelings!"
|
||||
eventdat += "Changelings among your crew suddenly burst from hiding and attack!"
|
||||
if(ling2)
|
||||
eventdat += "<br>[ling1] and [ling2]'s arms twist and contort into grotesque blades!"
|
||||
else
|
||||
@@ -870,18 +869,23 @@
|
||||
var/chancetokill = 30*lings_aboard-(5*alive) //eg: 30*2-(10) = 50%, 2 lings, 2 crew is 50% chance
|
||||
if(prob(chancetokill))
|
||||
var/deadguy = remove_crewmember()
|
||||
eventdat += "<br>The Changeling[ling2 ? "s":""] run[ling2 ? "":"s"] up to [deadguy] and capitulates them!"
|
||||
var/murder_text = pick("The changeling[ling2 ? "s" : ""] bring[ling2 ? "" : "s"] down [deadguy] and disembowel[ling2 ? "" : "s"] them in a spray of gore!", \
|
||||
"[ling2 ? pick(ling1, ling2) : ling1] corners [deadguy] and impales them through the stomach!", \
|
||||
"[ling2 ? pick(ling1, ling2) : ling1] decapitates [deadguy] in a single cleaving arc!")
|
||||
eventdat += "<br>[murder_text]"
|
||||
else
|
||||
eventdat += "<br>You valiantly fight off the Changeling[ling2 ? "s":""]!"
|
||||
eventdat += "<br>You cut the Changeling[ling2 ? "s":""] up into meat... Eww"
|
||||
eventdat += "<br><br><b>You valiantly fight off the changeling[ling2 ? "s":""]!</b>"
|
||||
if(ling2)
|
||||
food += 30
|
||||
lings_aboard = max(0,lings_aboard-2)
|
||||
else
|
||||
food += 15
|
||||
lings_aboard = max(0,--lings_aboard)
|
||||
eventdat += "<br><i>Well, it's perfectly good food...</i>\
|
||||
<br>You cut the changeling[ling2 ? "s" : ""] into meat, gaining <b>[ling2 ? "30" : "15"]</b> Food!"
|
||||
else
|
||||
eventdat += "<br>The Changeling[ling2 ? "s":""] run[ling2 ? "":"s"] away, What wimps!"
|
||||
eventdat += "<br><br>[pick("Sensing unfavorable odds", "After a failed attack", "Suddenly breaking nerve")], \
|
||||
the changeling[ling2 ? "s":""] vanish[ling2 ? "" : "es"] into space through the airlocks! You're safe... for now."
|
||||
if(ling2)
|
||||
lings_aboard = max(0,lings_aboard-2)
|
||||
else
|
||||
@@ -895,17 +899,17 @@
|
||||
if(ORION_TRAIL_SPACEPORT)
|
||||
gameStatus = ORION_STATUS_MARKET
|
||||
if(spaceport_raided)
|
||||
eventdat += "The Spaceport is on high alert! They won't let you dock since you tried to attack them!"
|
||||
eventdat += "The spaceport is on high alert! You've been barred from docking by the local authorities after your failed raid."
|
||||
if(last_spaceport_action)
|
||||
eventdat += "<br>Last Spaceport Action: [last_spaceport_action]"
|
||||
eventdat += "<br><b>Last Spaceport Action:</b> [last_spaceport_action]"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];leave_spaceport=1'>Depart Spaceport</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];close=1'>Close</a></P>"
|
||||
else
|
||||
eventdat += "You pull the ship up to dock at a nearby Spaceport, lucky find!"
|
||||
eventdat += "<br>This Spaceport is home to travellers who failed to reach Orion, but managed to find a different home..."
|
||||
eventdat += "Your jump into the sector yields a spaceport - a lucky find!"
|
||||
eventdat += "<br>This spaceport is home to travellers who failed to reach Orion, but managed to find a different home..."
|
||||
eventdat += "<br>Trading terms: FU = Fuel, FO = Food"
|
||||
if(last_spaceport_action)
|
||||
eventdat += "<br>Last Spaceport Action: [last_spaceport_action]"
|
||||
eventdat += "<br><b>Last action:</b> [last_spaceport_action]"
|
||||
eventdat += "<h3><b>Crew:</b></h3>"
|
||||
eventdat += english_list(settlers)
|
||||
eventdat += "<br><b>Food: </b>[food] | <b>Fuel: </b>[fuel]"
|
||||
@@ -926,7 +930,7 @@
|
||||
add_crewmember()
|
||||
freecrew++
|
||||
|
||||
eventdat += "<br>The traders of the spaceport take pitty on you, and give you some food and fuel (+[FU]FU,+[FO]FO)"
|
||||
eventdat += "<br>The traders of the spaceport take pity on you, and generously give you some free supplies! (+[FU]FU, +[FO]FO)"
|
||||
if(freecrew)
|
||||
eventdat += "<br>You also gain a new crewmember!"
|
||||
|
||||
@@ -938,15 +942,15 @@
|
||||
|
||||
//Buy crew
|
||||
if(food >= 10 && fuel >= 10)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buycrew=1'>Hire a new Crewmember (-10FU,-10FO)</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buycrew=1'>Hire a New Crewmember (-10FU, -10FO)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford a new Crewmember</P>"
|
||||
eventdat += "<P ALIGN=Right>You cannot afford a new crewmember.</P>"
|
||||
|
||||
//Sell crew
|
||||
if(settlers.len > 1)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];sellcrew=1'>Sell crew for Fuel and Food (+7FU,+7FO)</a></P>"
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];sellcrew=1'>Sell Crew for Fuel and Food (+7FU, +7FO)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to sell a Crewmember</P>"
|
||||
eventdat += "<P ALIGN=Right>You have no other crew to sell.</P>"
|
||||
|
||||
//BUY/SELL STUFF
|
||||
eventdat += "<P ALIGN=Right>Spare Parts:</P>"
|
||||
@@ -955,30 +959,30 @@
|
||||
if(fuel > 5)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buyparts=1'>Buy Engine Parts (-5FU)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to buy Engine Parts</a>"
|
||||
eventdat += "<P ALIGN=Right>You cannot afford engine parts.</a>"
|
||||
|
||||
//Hull plates
|
||||
if(fuel > 5)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buyparts=2'>Buy Hull Plates (-5FU)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to buy Hull Plates</a>"
|
||||
eventdat += "<P ALIGN=Right>You cannot afford hull plates.</a>"
|
||||
|
||||
//Electronics
|
||||
if(fuel > 5)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];buyparts=3'>Buy Spare Electronics (-5FU)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to buy Spare Electronics</a>"
|
||||
eventdat += "<P ALIGN=Right>You cannot afford spare electronics.</a>"
|
||||
|
||||
//Trade
|
||||
if(fuel > 5)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];trade=1'>Trade Fuel for Food (-5FU,+5FO)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to Trade Fuel for Food</P"
|
||||
eventdat += "<P ALIGN=Right>You don't have 5FU to trade.</P"
|
||||
|
||||
if(food > 5)
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];trade=2'>Trade Food for Fuel (+5FU,-5FO)</a></P>"
|
||||
else
|
||||
eventdat += "<P ALIGN=Right>Cant afford to Trade Food for Fuel</P"
|
||||
eventdat += "<P ALIGN=Right>You don't have 5FO to trade.</P"
|
||||
|
||||
//Raid the spaceport
|
||||
eventdat += "<P ALIGN=Right><a href='byond://?src=\ref[src];raid_spaceport=1'>!! Raid Spaceport !!</a></P>"
|
||||
@@ -1044,8 +1048,8 @@
|
||||
emagged = TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/ranged/orion
|
||||
name = "Spaceport Security"
|
||||
desc = "The Premier security forces for all spaceports found along the Orion Trail."
|
||||
name = "spaceport security"
|
||||
desc = "Premier corporate security forces for all spaceports found along the Orion Trail."
|
||||
faction = list("orion")
|
||||
loot = list()
|
||||
del_on_death = TRUE
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
/obj/machinery/computer/communications/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if (z != ZLEVEL_STATION && z != ZLEVEL_CENTCOM) //Can only use on centcom and SS13
|
||||
if(!(z in GLOB.station_z_levels) && z != ZLEVEL_CENTCOM) //Can only use on centcom and SS13
|
||||
to_chat(usr, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
usr.set_machine(src)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/machinery/computer/shuttle/monastery_shuttle
|
||||
name = "monastery shuttle console"
|
||||
desc = "Used to control the monastery shuttle."
|
||||
circuit = /obj/item/circuitboard/computer/shuttle/monastery_shuttle
|
||||
circuit = /obj/item/circuitboard/computer/monastery_shuttle
|
||||
shuttleId = "pod1"
|
||||
possible_destinations = "monastery_shuttle_asteroid;monastery_shuttle_station"
|
||||
no_destination_swap = TRUE
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
|
||||
var/loc_display = "Unknown"
|
||||
var/mob/living/M = T.imp_in
|
||||
if(Tr.z == ZLEVEL_STATION && !isspaceturf(M.loc))
|
||||
if((Tr.z in GLOB.station_z_levels) && !isspaceturf(M.loc))
|
||||
var/turf/mob_loc = get_turf(M)
|
||||
loc_display = mob_loc.loc
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
if(stat & NOPOWER)
|
||||
return
|
||||
|
||||
if(src.z == ZLEVEL_STATION)
|
||||
if(src.z in GLOB.station_z_levels)
|
||||
add_overlay("overlay_[GLOB.security_level]")
|
||||
else
|
||||
//var/green = SEC_LEVEL_GREEN
|
||||
@@ -121,7 +121,7 @@
|
||||
var/list/data = list()
|
||||
data["emagged"] = emagged
|
||||
|
||||
if(src.z == ZLEVEL_STATION)
|
||||
if(src.z in GLOB.station_z_levels)
|
||||
data["seclevel"] = get_security_level()
|
||||
else
|
||||
data["seclevel"] = "green"
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
var/line1
|
||||
var/line2
|
||||
if(SSshuttle.supply.mode == SHUTTLE_IDLE)
|
||||
if(SSshuttle.supply.z == ZLEVEL_STATION)
|
||||
if(SSshuttle.supply.z in GLOB.station_z_levels)
|
||||
line1 = "CARGO"
|
||||
line2 = "Docked"
|
||||
else
|
||||
|
||||
@@ -106,7 +106,7 @@
|
||||
|
||||
// Off-Site Relays
|
||||
//
|
||||
// You are able to send/receive signals from the station's z level (changeable in the ZLEVEL_STATION #define) if
|
||||
// You are able to send/receive signals from the station's z level (changeable in the ZLEVEL_STATION_PRIMARY #define) if
|
||||
|
||||
|
||||
/obj/machinery/telecomms/relay/proc/toggle_level()
|
||||
@@ -114,7 +114,7 @@
|
||||
var/turf/position = get_turf(src)
|
||||
|
||||
// Toggle on/off getting signals from the station or the current Z level
|
||||
if(listening_level == ZLEVEL_STATION) // equals the station
|
||||
if(listening_level in GLOB.station_z_levels) // equals the station
|
||||
listening_level = position.z
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -1158,8 +1158,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
||||
/obj/item/clothing/suit/syndicatefake = 5,
|
||||
/obj/item/clothing/head/syndicatefake = 5) //OPS IN DORMS oh wait it's just a assistant
|
||||
contraband = list(/obj/item/gun/ballistic/shotgun/toy/crossbow = 10, //Congrats, you unlocked the +18 setting!
|
||||
/obj/item/gun/ballistic/automatic/c20r/toy/riot/unrestricted = 10,
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/toy/riot/unrestricted = 10,
|
||||
/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted/riot = 10,
|
||||
/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted/riot = 10,
|
||||
/obj/item/ammo_box/foambox/riot = 20,
|
||||
/obj/item/toy/katana = 10,
|
||||
/obj/item/twohanded/dualsaber/toy = 5,
|
||||
|
||||
@@ -257,22 +257,6 @@
|
||||
build_path = /obj/machinery/computer/telecomms/server
|
||||
origin_tech = "programming=3;magnets=3;bluespace=2"
|
||||
|
||||
/obj/item/circuitboard/computer/shuttle
|
||||
name = "Shuttle (Computer Board)"
|
||||
build_path = /obj/machinery/computer/shuttle
|
||||
var/shuttleId
|
||||
var/possible_destinations = ""
|
||||
|
||||
/obj/item/circuitboard/computer/shuttle/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/device/multitool))
|
||||
var/chosen_id = round(input(usr, "Choose an ID number (-1 for reset):", "Input an Integer", null) as num|null)
|
||||
if(chosen_id >= 0)
|
||||
shuttleId = chosen_id
|
||||
else
|
||||
shuttleId = initial(shuttleId)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/circuitboard/computer/labor_shuttle
|
||||
name = "Labor Shuttle (Computer Board)"
|
||||
build_path = /obj/machinery/computer/shuttle/labor
|
||||
@@ -339,7 +323,7 @@
|
||||
build_path = /obj/machinery/computer/apc_control
|
||||
origin_tech = "programming=3;engineering=3;powerstorage=2"
|
||||
|
||||
/obj/item/circuitboard/computer/shuttle/monastery_shuttle
|
||||
/obj/item/circuitboard/computer/monastery_shuttle
|
||||
name = "Monastery Shuttle (Computer Board)"
|
||||
build_path = /obj/machinery/computer/shuttle/monastery_shuttle
|
||||
|
||||
|
||||
@@ -302,7 +302,7 @@ Code:
|
||||
var/obj/machinery/power/apc/A = term.master
|
||||
L += A
|
||||
|
||||
menu += "<PRE>Total power: [powmonitor.attached.powernet.viewavail] W<BR>Total load: [num2text(powmonitor.attached.powernet.viewload,10)] W<BR>"
|
||||
menu += "<PRE>Total power: [DisplayPower(powmonitor.attached.powernet.viewavail)]<BR>Total load: [DisplayPower(powmonitor.attached.powernet.viewload)]<BR>"
|
||||
|
||||
menu += "<FONT SIZE=-1>"
|
||||
|
||||
@@ -314,7 +314,7 @@ Code:
|
||||
|
||||
for(var/obj/machinery/power/apc/A in L)
|
||||
menu += copytext(add_tspace(A.area.name, 30), 1, 30)
|
||||
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(A.lastused_total, 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"]<BR>"
|
||||
menu += " [S[A.equipment+1]] [S[A.lighting+1]] [S[A.environ+1]] [add_lspace(DisplayPower(A.lastused_total), 6)] [A.cell ? "[add_lspace(round(A.cell.percent()), 3)]% [chg[A.charging+1]]" : " N/C"]<BR>"
|
||||
|
||||
menu += "</FONT></PRE>"
|
||||
|
||||
@@ -437,14 +437,14 @@ Code:
|
||||
switch(SSshuttle.supply.mode)
|
||||
if(SHUTTLE_CALL)
|
||||
menu += "Moving to "
|
||||
if(SSshuttle.supply.z != ZLEVEL_STATION)
|
||||
if(!(SSshuttle.supply.z in GLOB.station_z_levels))
|
||||
menu += "station"
|
||||
else
|
||||
menu += "centcom"
|
||||
menu += " ([SSshuttle.supply.timeLeft(600)] Mins)"
|
||||
else
|
||||
menu += "At "
|
||||
if(SSshuttle.supply.z != ZLEVEL_STATION)
|
||||
if(!(SSshuttle.supply.z in GLOB.station_z_levels))
|
||||
menu += "centcom"
|
||||
else
|
||||
menu += "station"
|
||||
|
||||
@@ -157,7 +157,7 @@
|
||||
/obj/item/inducer/examine(mob/living/M)
|
||||
..()
|
||||
if(cell)
|
||||
to_chat(M, "<span class='notice'>It's display shows: [cell.charge]W</span>")
|
||||
to_chat(M, "<span class='notice'>It's display shows: [DisplayPower(cell.charge)]</span>")
|
||||
else
|
||||
to_chat(M,"<span class='notice'>It's display is dark.</span>")
|
||||
if(opened)
|
||||
|
||||
@@ -147,8 +147,11 @@
|
||||
sleep(OPEN_DURATION + 2)
|
||||
pod_moving = 0
|
||||
if(!QDELETED(pod))
|
||||
var/datum/gas_mixture/floor_mixture = loc.return_air()
|
||||
floor_mixture.archive()
|
||||
pod.air_contents.archive()
|
||||
pod.air_contents.share(loc.return_air(), 1) //mix the pod's gas mixture with the tile it's on
|
||||
pod.air_contents.share(floor_mixture, 1) //mix the pod's gas mixture with the tile it's on
|
||||
air_update_turf()
|
||||
|
||||
/obj/structure/transit_tube/station/init_tube_dirs()
|
||||
switch(dir)
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
var/datum/gas_mixture/air_contents = new()
|
||||
|
||||
|
||||
/obj/structure/transit_tube_pod/New(loc)
|
||||
..()
|
||||
air_contents.assert_gases("o2", "n2")
|
||||
/obj/structure/transit_tube_pod/Initialize()
|
||||
. = ..()
|
||||
air_contents.add_gases("o2", "n2")
|
||||
air_contents.gases["o2"][MOLES] = MOLES_O2STANDARD
|
||||
air_contents.gases["n2"][MOLES] = MOLES_N2STANDARD
|
||||
air_contents.temperature = T20C
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
* Engine floor
|
||||
* Foam plating
|
||||
*/
|
||||
// note that plating and engine floor do not call their parent attackby, unlike other flooring
|
||||
// this is done in order to avoid inheriting the crowbar attackby
|
||||
|
||||
/turf/open/floor/plating
|
||||
name = "plating"
|
||||
icon_state = "plating"
|
||||
intact = 0
|
||||
intact = FALSE
|
||||
|
||||
/turf/open/floor/plating/Initialize()
|
||||
if (!broken_states)
|
||||
|
||||
@@ -35,6 +35,8 @@
|
||||
return
|
||||
|
||||
/turf/open/floor/plating/asteroid/attackby(obj/item/W, mob/user, params)
|
||||
if(..())
|
||||
return TRUE
|
||||
if(istype(W, /obj/item/storage/bag/ore))
|
||||
var/obj/item/storage/bag/ore/S = W
|
||||
if(S.collection_mode == 1)
|
||||
@@ -62,6 +64,10 @@
|
||||
return ..()
|
||||
ChangeTurf(/turf/open/space)
|
||||
|
||||
/turf/open/floor/plating/asteroid/ex_act(severity, target)
|
||||
. = SendSignal(COMSIG_ATOM_EX_ACT, severity, target)
|
||||
contents_explosion(severity, target)
|
||||
|
||||
|
||||
/turf/open/floor/plating/asteroid/basalt
|
||||
name = "volcanic floor"
|
||||
|
||||
@@ -622,7 +622,7 @@
|
||||
if(3)
|
||||
var/count = 0
|
||||
for(var/mob/living/carbon/monkey/Monkey in world)
|
||||
if(Monkey.z == ZLEVEL_STATION)
|
||||
if(Monkey.z in GLOB.station_z_levels)
|
||||
count++
|
||||
return "Kill all [count] of the monkeys on the station"
|
||||
if(4)
|
||||
|
||||
@@ -456,7 +456,7 @@
|
||||
return
|
||||
SSblackbox.add_details("admin_secrets_fun_used","Egalitarian Station")
|
||||
for(var/obj/machinery/door/airlock/W in GLOB.machines)
|
||||
if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
|
||||
if((W.z in GLOB.station_z_levels) && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
|
||||
W.req_access = list()
|
||||
message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
|
||||
priority_announce("CentCom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/ai/commandreport.ogg')
|
||||
|
||||
@@ -509,7 +509,7 @@ GLOBAL_PROTECT(AdminProcCallCount)
|
||||
for(var/area/A in world)
|
||||
if(on_station)
|
||||
var/turf/picked = safepick(get_area_turfs(A.type))
|
||||
if(picked && (picked.z == ZLEVEL_STATION))
|
||||
if(picked && (picked.z in GLOB.station_z_levels))
|
||||
if(!(A.type in areas_all) && !is_type_in_typecache(A, station_areas_blacklist))
|
||||
areas_all.Add(A.type)
|
||||
else if(!(A.type in areas_all))
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
|
||||
if(ROLE_CHANGELING in applicant.client.prefs.be_special)
|
||||
var/turf/T = get_turf(applicant)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && T.z == ZLEVEL_STATION)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && (T.z in GLOB.station_z_levels))
|
||||
if(!jobban_isbanned(applicant, ROLE_CHANGELING) && !jobban_isbanned(applicant, "Syndicate"))
|
||||
if(temp.age_check(applicant.client))
|
||||
if(!(applicant.job in temp.restricted_jobs))
|
||||
@@ -112,7 +112,7 @@
|
||||
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
|
||||
if(ROLE_REV in applicant.client.prefs.be_special)
|
||||
var/turf/T = get_turf(applicant)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && T.z == ZLEVEL_STATION)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && (T.z in GLOB.station_z_levels))
|
||||
if(!jobban_isbanned(applicant, ROLE_REV) && !jobban_isbanned(applicant, "Syndicate"))
|
||||
if(temp.age_check(applicant.client))
|
||||
if(!(applicant.job in temp.restricted_jobs))
|
||||
@@ -154,7 +154,7 @@
|
||||
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
|
||||
if(ROLE_CULTIST in applicant.client.prefs.be_special)
|
||||
var/turf/T = get_turf(applicant)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && T.z == ZLEVEL_STATION)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && (T.z in GLOB.station_z_levels))
|
||||
if(!jobban_isbanned(applicant, ROLE_CULTIST) && !jobban_isbanned(applicant, "Syndicate"))
|
||||
if(temp.age_check(applicant.client))
|
||||
if(!(applicant.job in temp.restricted_jobs))
|
||||
@@ -187,7 +187,7 @@
|
||||
for(var/mob/living/carbon/human/applicant in GLOB.player_list)
|
||||
if(ROLE_SERVANT_OF_RATVAR in applicant.client.prefs.be_special)
|
||||
var/turf/T = get_turf(applicant)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && T.z == ZLEVEL_STATION)
|
||||
if(applicant.stat == CONSCIOUS && applicant.mind && !applicant.mind.special_role && (T.z in GLOB.station_z_levels))
|
||||
if(!jobban_isbanned(applicant, ROLE_SERVANT_OF_RATVAR) && !jobban_isbanned(applicant, "Syndicate"))
|
||||
if(temp.age_check(applicant.client))
|
||||
if(!(applicant.job in temp.restricted_jobs))
|
||||
@@ -356,7 +356,7 @@
|
||||
return 0
|
||||
|
||||
return
|
||||
|
||||
|
||||
/datum/admins/proc/makeOfficial()
|
||||
var/mission = input("Assign a task for the official", "Assign Task", "Conduct a routine preformance review of [station_name()] and its Captain.")
|
||||
var/list/mob/dead/observer/candidates = pollGhostCandidates("Do you wish to be considered to be a CentCom Official?", "deathsquad")
|
||||
|
||||
@@ -5,11 +5,12 @@
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
var/question = "Travel back?"
|
||||
var/zlevels = list(ZLEVEL_STATION)
|
||||
var/list/zlevels = list()
|
||||
|
||||
/obj/structure/signpost/New()
|
||||
. = ..()
|
||||
set_light(2)
|
||||
zlevels = GLOB.station_z_levels
|
||||
|
||||
/obj/structure/signpost/attackby(obj/item/W, mob/user, params)
|
||||
return attack_hand(user)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in GLOB.machines)
|
||||
if(QDELETED(temp_vent))
|
||||
continue
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded)
|
||||
if((temp_vent.loc.z in GLOB.station_z_levels) && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
//Stops Aliens getting stuck in small networks.
|
||||
//See: Security, Virology
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
|
||||
/datum/round_event/brand_intelligence/start()
|
||||
for(var/obj/machinery/vending/V in GLOB.machines)
|
||||
if(V.z != ZLEVEL_STATION)
|
||||
if(!(V.z in GLOB.station_z_levels))
|
||||
continue
|
||||
vendingMachines.Add(V)
|
||||
if(!vendingMachines.len)
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
var/turf/T = get_turf(H)
|
||||
if(!T)
|
||||
continue
|
||||
if(T.z != ZLEVEL_STATION)
|
||||
if(!(T.z in GLOB.station_z_levels))
|
||||
continue
|
||||
if(!H.client)
|
||||
continue
|
||||
|
||||
@@ -15,5 +15,5 @@
|
||||
/datum/round_event/grid_check/start()
|
||||
for(var/P in GLOB.apcs_list)
|
||||
var/obj/machinery/power/apc/C = P
|
||||
if(C.cell && C.z == ZLEVEL_STATION)
|
||||
if(C.cell && (C.z in GLOB.station_z_levels))
|
||||
C.energy_fail(rand(30,120))
|
||||
@@ -25,7 +25,7 @@
|
||||
|
||||
/datum/round_event/presents/start()
|
||||
for(var/obj/structure/flora/tree/pine/xmas in world)
|
||||
if(xmas.z != ZLEVEL_STATION)
|
||||
if(!(xmas.z in GLOB.station_z_levels))
|
||||
continue
|
||||
for(var/turf/open/floor/T in orange(1,xmas))
|
||||
for(var/i=1,i<=rand(1,5),i++)
|
||||
|
||||
@@ -1,102 +1,102 @@
|
||||
/*
|
||||
Immovable rod random event.
|
||||
The rod will spawn at some location outside the station, and travel in a straight line to the opposite side of the station
|
||||
Everything solid in the way will be ex_act()'d
|
||||
In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
|
||||
--NEOFite
|
||||
*/
|
||||
|
||||
/datum/round_event_control/immovable_rod
|
||||
name = "Immovable Rod"
|
||||
typepath = /datum/round_event/immovable_rod
|
||||
min_players = 15
|
||||
max_occurrences = 5
|
||||
|
||||
/datum/round_event/immovable_rod
|
||||
announceWhen = 5
|
||||
|
||||
/datum/round_event/immovable_rod/announce()
|
||||
priority_announce("What the fuck was that?!", "General Alert")
|
||||
|
||||
/datum/round_event/immovable_rod/start()
|
||||
/*
|
||||
Immovable rod random event.
|
||||
The rod will spawn at some location outside the station, and travel in a straight line to the opposite side of the station
|
||||
Everything solid in the way will be ex_act()'d
|
||||
In my current plan for it, 'solid' will be defined as anything with density == 1
|
||||
|
||||
--NEOFite
|
||||
*/
|
||||
|
||||
/datum/round_event_control/immovable_rod
|
||||
name = "Immovable Rod"
|
||||
typepath = /datum/round_event/immovable_rod
|
||||
min_players = 15
|
||||
max_occurrences = 5
|
||||
|
||||
/datum/round_event/immovable_rod
|
||||
announceWhen = 5
|
||||
|
||||
/datum/round_event/immovable_rod/announce()
|
||||
priority_announce("What the fuck was that?!", "General Alert")
|
||||
|
||||
/datum/round_event/immovable_rod/start()
|
||||
var/startside = pick(GLOB.cardinals)
|
||||
var/turf/startT = spaceDebrisStartLoc(startside, ZLEVEL_STATION)
|
||||
var/turf/endT = spaceDebrisFinishLoc(startside, ZLEVEL_STATION)
|
||||
new /obj/effect/immovablerod(startT, endT)
|
||||
|
||||
/obj/effect/immovablerod
|
||||
name = "immovable rod"
|
||||
desc = "What the fuck is that?"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "immrod"
|
||||
throwforce = 100
|
||||
var/turf/startT = spaceDebrisStartLoc(startside, ZLEVEL_STATION_PRIMARY)
|
||||
var/turf/endT = spaceDebrisFinishLoc(startside, ZLEVEL_STATION_PRIMARY)
|
||||
new /obj/effect/immovablerod(startT, endT)
|
||||
|
||||
/obj/effect/immovablerod
|
||||
name = "immovable rod"
|
||||
desc = "What the fuck is that?"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "immrod"
|
||||
throwforce = 100
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
var/z_original = 0
|
||||
var/destination
|
||||
var/notify = TRUE
|
||||
|
||||
/obj/effect/immovablerod/New(atom/start, atom/end)
|
||||
..()
|
||||
var/z_original = 0
|
||||
var/destination
|
||||
var/notify = TRUE
|
||||
|
||||
/obj/effect/immovablerod/New(atom/start, atom/end)
|
||||
..()
|
||||
SSaugury.register_doom(src, 2000)
|
||||
z_original = z
|
||||
destination = end
|
||||
if(notify)
|
||||
notify_ghosts("\A [src] is inbound!",
|
||||
enter_link="<a href=?src=\ref[src];orbit=1>(Click to orbit)</a>",
|
||||
source=src, action=NOTIFY_ORBIT)
|
||||
GLOB.poi_list += src
|
||||
if(end && end.z==z_original)
|
||||
walk_towards(src, destination, 1)
|
||||
|
||||
/obj/effect/immovablerod/Topic(href, href_list)
|
||||
if(href_list["orbit"])
|
||||
var/mob/dead/observer/ghost = usr
|
||||
if(istype(ghost))
|
||||
ghost.ManualFollow(src)
|
||||
|
||||
/obj/effect/immovablerod/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
. = ..()
|
||||
|
||||
/obj/effect/immovablerod/Move()
|
||||
if((z != z_original) || (loc == destination))
|
||||
qdel(src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/immovablerod/ex_act(severity, target)
|
||||
return 0
|
||||
|
||||
z_original = z
|
||||
destination = end
|
||||
if(notify)
|
||||
notify_ghosts("\A [src] is inbound!",
|
||||
enter_link="<a href=?src=\ref[src];orbit=1>(Click to orbit)</a>",
|
||||
source=src, action=NOTIFY_ORBIT)
|
||||
GLOB.poi_list += src
|
||||
if(end && end.z==z_original)
|
||||
walk_towards(src, destination, 1)
|
||||
|
||||
/obj/effect/immovablerod/Topic(href, href_list)
|
||||
if(href_list["orbit"])
|
||||
var/mob/dead/observer/ghost = usr
|
||||
if(istype(ghost))
|
||||
ghost.ManualFollow(src)
|
||||
|
||||
/obj/effect/immovablerod/Destroy()
|
||||
GLOB.poi_list -= src
|
||||
. = ..()
|
||||
|
||||
/obj/effect/immovablerod/Move()
|
||||
if((z != z_original) || (loc == destination))
|
||||
qdel(src)
|
||||
return ..()
|
||||
|
||||
/obj/effect/immovablerod/ex_act(severity, target)
|
||||
return 0
|
||||
|
||||
/obj/effect/immovablerod/Collide(atom/clong)
|
||||
if(prob(10))
|
||||
playsound(src, 'sound/effects/bang.ogg', 50, 1)
|
||||
audible_message("<span class='danger'>You hear a CLANG!</span>")
|
||||
|
||||
if(clong && prob(25))
|
||||
x = clong.x
|
||||
y = clong.y
|
||||
|
||||
if(isturf(clong) || isobj(clong))
|
||||
if(clong.density)
|
||||
if(prob(10))
|
||||
playsound(src, 'sound/effects/bang.ogg', 50, 1)
|
||||
audible_message("<span class='danger'>You hear a CLANG!</span>")
|
||||
|
||||
if(clong && prob(25))
|
||||
x = clong.x
|
||||
y = clong.y
|
||||
|
||||
if(isturf(clong) || isobj(clong))
|
||||
if(clong.density)
|
||||
clong.ex_act(EXPLODE_HEAVY)
|
||||
|
||||
else if(isliving(clong))
|
||||
penetrate(clong)
|
||||
else if(istype(clong, type))
|
||||
var/obj/effect/immovablerod/other = clong
|
||||
visible_message("<span class='danger'>[src] collides with [other]!\
|
||||
</span>")
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(2, get_turf(src))
|
||||
smoke.start()
|
||||
qdel(src)
|
||||
qdel(other)
|
||||
|
||||
/obj/effect/immovablerod/proc/penetrate(mob/living/L)
|
||||
L.visible_message("<span class='danger'>[L] is penetrated by an immovable rod!</span>" , "<span class='userdanger'>The rod penetrates you!</span>" , "<span class ='danger'>You hear a CLANG!</span>")
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.adjustBruteLoss(160)
|
||||
if(L && (L.density || prob(10)))
|
||||
|
||||
else if(isliving(clong))
|
||||
penetrate(clong)
|
||||
else if(istype(clong, type))
|
||||
var/obj/effect/immovablerod/other = clong
|
||||
visible_message("<span class='danger'>[src] collides with [other]!\
|
||||
</span>")
|
||||
var/datum/effect_system/smoke_spread/smoke = new
|
||||
smoke.set_up(2, get_turf(src))
|
||||
smoke.start()
|
||||
qdel(src)
|
||||
qdel(other)
|
||||
|
||||
/obj/effect/immovablerod/proc/penetrate(mob/living/L)
|
||||
L.visible_message("<span class='danger'>[L] is penetrated by an immovable rod!</span>" , "<span class='userdanger'>The rod penetrates you!</span>" , "<span class ='danger'>You hear a CLANG!</span>")
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
H.adjustBruteLoss(160)
|
||||
if(L && (L.density || prob(10)))
|
||||
L.ex_act(EXPLODE_HEAVY)
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
storm = storm = mutable_appearance('icons/obj/tesla_engine/energy_ball.dmi', "energy_ball_fast", FLY_LAYER)
|
||||
storm.color = "#00FF00"
|
||||
|
||||
station_areas = get_areas_in_z(ZLEVEL_STATION)
|
||||
station_areas = get_areas_in_z(ZLEVEL_STATION_PRIMARY)
|
||||
|
||||
number_of_bosses = 0
|
||||
for(var/boss in boss_types)
|
||||
|
||||
@@ -1,20 +1,19 @@
|
||||
/datum/round_event_control/radiation_storm
|
||||
name = "Radiation Storm"
|
||||
typepath = /datum/round_event/radiation_storm
|
||||
max_occurrences = 1
|
||||
|
||||
/datum/round_event/radiation_storm
|
||||
|
||||
|
||||
/datum/round_event/radiation_storm/setup()
|
||||
startWhen = 3
|
||||
endWhen = startWhen + 1
|
||||
announceWhen = 1
|
||||
|
||||
/datum/round_event/radiation_storm/announce()
|
||||
priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", 'sound/ai/radiation.ogg')
|
||||
//sound not longer matches the text, but an audible warning is probably good
|
||||
|
||||
/datum/round_event/radiation_storm/start()
|
||||
SSweather.run_weather("radiation storm",ZLEVEL_STATION)
|
||||
make_maint_all_access()
|
||||
/datum/round_event_control/radiation_storm
|
||||
name = "Radiation Storm"
|
||||
typepath = /datum/round_event/radiation_storm
|
||||
max_occurrences = 1
|
||||
|
||||
/datum/round_event/radiation_storm
|
||||
|
||||
|
||||
/datum/round_event/radiation_storm/setup()
|
||||
startWhen = 3
|
||||
endWhen = startWhen + 1
|
||||
announceWhen = 1
|
||||
|
||||
/datum/round_event/radiation_storm/announce()
|
||||
priority_announce("High levels of radiation detected near the station. Maintenance is best shielded from radiation.", "Anomaly Alert", 'sound/ai/radiation.ogg')
|
||||
//sound not longer matches the text, but an audible warning is probably good
|
||||
|
||||
/datum/round_event/radiation_storm/start()
|
||||
SSweather.run_weather("radiation storm",ZLEVEL_STATION_PRIMARY)
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
var/list/potential = list()
|
||||
for(var/mob/living/simple_animal/L in GLOB.living_mob_list)
|
||||
var/turf/T = get_turf(L)
|
||||
if(T.z != ZLEVEL_STATION)
|
||||
if(!(T.z in GLOB.station_z_levels))
|
||||
continue
|
||||
if(!(L in GLOB.player_list) && !L.mind)
|
||||
potential += L
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
/datum/round_event_control/spider_infestation
|
||||
name = "Spider Infestation"
|
||||
typepath = /datum/round_event/spider_infestation
|
||||
weight = 5
|
||||
max_occurrences = 1
|
||||
min_players = 15
|
||||
|
||||
/datum/round_event/spider_infestation
|
||||
announceWhen = 400
|
||||
|
||||
var/spawncount = 1
|
||||
|
||||
|
||||
/datum/round_event/spider_infestation/setup()
|
||||
announceWhen = rand(announceWhen, announceWhen + 50)
|
||||
spawncount = rand(5, 8)
|
||||
|
||||
/datum/round_event/spider_infestation/announce()
|
||||
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
|
||||
|
||||
|
||||
/datum/round_event/spider_infestation/start()
|
||||
var/list/vents = list()
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in world)
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
|
||||
while((spawncount >= 1) && vents.len)
|
||||
var/obj/vent = pick(vents)
|
||||
var/spawn_type = /obj/structure/spider/spiderling
|
||||
if(prob(66))
|
||||
spawn_type = /obj/structure/spider/spiderling/nurse
|
||||
spawn_atom_to_turf(spawn_type, vent, 1, FALSE)
|
||||
vents -= vent
|
||||
spawncount--
|
||||
/datum/round_event_control/spider_infestation
|
||||
name = "Spider Infestation"
|
||||
typepath = /datum/round_event/spider_infestation
|
||||
weight = 5
|
||||
max_occurrences = 1
|
||||
min_players = 15
|
||||
|
||||
/datum/round_event/spider_infestation
|
||||
announceWhen = 400
|
||||
|
||||
var/spawncount = 1
|
||||
|
||||
|
||||
/datum/round_event/spider_infestation/setup()
|
||||
announceWhen = rand(announceWhen, announceWhen + 50)
|
||||
spawncount = rand(5, 8)
|
||||
|
||||
/datum/round_event/spider_infestation/announce()
|
||||
priority_announce("Unidentified lifesigns detected coming aboard [station_name()]. Secure any exterior access, including ducting and ventilation.", "Lifesign Alert", 'sound/ai/aliens.ogg')
|
||||
|
||||
|
||||
/datum/round_event/spider_infestation/start()
|
||||
var/list/vents = list()
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_pump/temp_vent in world)
|
||||
if((temp_vent.loc.z in GLOB.station_z_levels) && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
|
||||
while((spawncount >= 1) && vents.len)
|
||||
var/obj/vent = pick(vents)
|
||||
var/spawn_type = /obj/structure/spider/spiderling
|
||||
if(prob(66))
|
||||
spawn_type = /obj/structure/spider/spiderling/nurse
|
||||
spawn_atom_to_turf(spawn_type, vent, 1, FALSE)
|
||||
vents -= vent
|
||||
spawncount--
|
||||
|
||||
@@ -1,49 +1,49 @@
|
||||
/datum/round_event_control/vent_clog
|
||||
name = "Clogged Vents"
|
||||
typepath = /datum/round_event/vent_clog
|
||||
weight = 35
|
||||
|
||||
/datum/round_event/vent_clog
|
||||
announceWhen = 1
|
||||
startWhen = 5
|
||||
endWhen = 35
|
||||
var/interval = 2
|
||||
var/list/vents = list()
|
||||
var/list/gunk = list("water","carbon","flour","radium","toxin","cleaner","nutriment","condensedcapsaicin","mushroomhallucinogen","lube",
|
||||
"plantbgone","banana","charcoal","space_drugs","morphine","holywater","ethanol","hot_coco","sacid")
|
||||
|
||||
/datum/round_event/vent_clog/announce()
|
||||
priority_announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert")
|
||||
|
||||
|
||||
/datum/round_event/vent_clog/setup()
|
||||
endWhen = rand(25, 100)
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_scrubber/temp_vent in GLOB.machines)
|
||||
if(temp_vent.loc.z == ZLEVEL_STATION && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
if(!vents.len)
|
||||
return kill()
|
||||
|
||||
/datum/round_event/vent_clog/tick()
|
||||
if(activeFor % interval == 0)
|
||||
var/obj/machinery/atmospherics/components/unary/vent = pick_n_take(vents)
|
||||
while(vent && vent.welded)
|
||||
vent = pick_n_take(vents)
|
||||
|
||||
if(vent && vent.loc)
|
||||
var/datum/reagents/R = new/datum/reagents(50)
|
||||
R.my_atom = vent
|
||||
R.add_reagent(pick(gunk), 50)
|
||||
|
||||
var/datum/effect_system/smoke_spread/chem/smoke = new
|
||||
smoke.set_up(R, 1, vent, silent = 1)
|
||||
playsound(vent.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
|
||||
smoke.start()
|
||||
qdel(R)
|
||||
|
||||
var/cockroaches = prob(33) ? 3 : 0
|
||||
while(cockroaches)
|
||||
new /mob/living/simple_animal/cockroach(get_turf(vent))
|
||||
cockroaches--
|
||||
/datum/round_event_control/vent_clog
|
||||
name = "Clogged Vents"
|
||||
typepath = /datum/round_event/vent_clog
|
||||
weight = 35
|
||||
|
||||
/datum/round_event/vent_clog
|
||||
announceWhen = 1
|
||||
startWhen = 5
|
||||
endWhen = 35
|
||||
var/interval = 2
|
||||
var/list/vents = list()
|
||||
var/list/gunk = list("water","carbon","flour","radium","toxin","cleaner","nutriment","condensedcapsaicin","mushroomhallucinogen","lube",
|
||||
"plantbgone","banana","charcoal","space_drugs","morphine","holywater","ethanol","hot_coco","sacid")
|
||||
|
||||
/datum/round_event/vent_clog/announce()
|
||||
priority_announce("The scrubbers network is experiencing a backpressure surge. Some ejection of contents may occur.", "Atmospherics alert")
|
||||
|
||||
|
||||
/datum/round_event/vent_clog/setup()
|
||||
endWhen = rand(25, 100)
|
||||
for(var/obj/machinery/atmospherics/components/unary/vent_scrubber/temp_vent in GLOB.machines)
|
||||
if((temp_vent.loc.z in GLOB.station_z_levels) && !temp_vent.welded)
|
||||
var/datum/pipeline/temp_vent_parent = temp_vent.PARENT1
|
||||
if(temp_vent_parent.other_atmosmch.len > 20)
|
||||
vents += temp_vent
|
||||
if(!vents.len)
|
||||
return kill()
|
||||
|
||||
/datum/round_event/vent_clog/tick()
|
||||
if(activeFor % interval == 0)
|
||||
var/obj/machinery/atmospherics/components/unary/vent = pick_n_take(vents)
|
||||
while(vent && vent.welded)
|
||||
vent = pick_n_take(vents)
|
||||
|
||||
if(vent && vent.loc)
|
||||
var/datum/reagents/R = new/datum/reagents(50)
|
||||
R.my_atom = vent
|
||||
R.add_reagent(pick(gunk), 50)
|
||||
|
||||
var/datum/effect_system/smoke_spread/chem/smoke = new
|
||||
smoke.set_up(R, 1, vent, silent = 1)
|
||||
playsound(vent.loc, 'sound/effects/smoke.ogg', 50, 1, -3)
|
||||
smoke.start()
|
||||
qdel(R)
|
||||
|
||||
var/cockroaches = prob(33) ? 3 : 0
|
||||
while(cockroaches)
|
||||
new /mob/living/simple_animal/cockroach(get_turf(vent))
|
||||
cockroaches--
|
||||
|
||||
@@ -13,4 +13,4 @@
|
||||
/datum/round_event/wizard/darkness/start()
|
||||
if(!started)
|
||||
started = TRUE
|
||||
SSweather.run_weather("advanced darkness", ZLEVEL_STATION)
|
||||
SSweather.run_weather("advanced darkness", ZLEVEL_STATION_PRIMARY)
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
ruins_wizard_loadout = 1
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
|
||||
if(ruins_spaceworthiness && (H.z != ZLEVEL_STATION || isspaceturf(H.loc) || isplasmaman(H)))
|
||||
if(ruins_spaceworthiness && !(H.z in GLOB.station_z_levels) || isspaceturf(H.loc) || isplasmaman(H))
|
||||
continue //#savetheminers
|
||||
if(ruins_wizard_loadout && H.mind && ((H.mind in SSticker.mode.wizards) || (H.mind in SSticker.mode.apprentices)))
|
||||
continue
|
||||
|
||||
@@ -12,4 +12,4 @@
|
||||
/datum/round_event/wizard/lava/start()
|
||||
if(!started)
|
||||
started = TRUE
|
||||
SSweather.run_weather("the floor is lava", ZLEVEL_STATION)
|
||||
SSweather.run_weather("the floor is lava", ZLEVEL_STATION_PRIMARY)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
/datum/round_event_control/wizard/petsplosion/preRunEvent()
|
||||
for(var/mob/living/simple_animal/F in GLOB.living_mob_list)
|
||||
if(!ishostile(F) && F.z == ZLEVEL_STATION)
|
||||
if(!ishostile(F) && (F.z in GLOB.station_z_levels))
|
||||
mobs_to_dupe++
|
||||
if(mobs_to_dupe > 100 || !mobs_to_dupe)
|
||||
return EVENT_CANT_RUN
|
||||
@@ -24,7 +24,7 @@
|
||||
if(activeFor >= 30 * countdown) // 0 seconds : 2 animals | 30 seconds : 4 animals | 1 minute : 8 animals
|
||||
countdown += 1
|
||||
for(var/mob/living/simple_animal/F in GLOB.living_mob_list) //If you cull the heard before the next replication, things will be easier for you
|
||||
if(!ishostile(F) && F.z == ZLEVEL_STATION)
|
||||
if(!ishostile(F) && (F.z in GLOB.station_z_levels))
|
||||
new F.type(F.loc)
|
||||
mobs_duped++
|
||||
if(mobs_duped > 400)
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/list/mobs = list()
|
||||
|
||||
for(var/mob/living/carbon/human/H in GLOB.living_mob_list)
|
||||
if(H.z != ZLEVEL_STATION)
|
||||
if(!(H.z in GLOB.station_z_levels))
|
||||
continue //lets not try to strand people in space or stuck in the wizards den
|
||||
moblocs += H.loc
|
||||
mobs += H
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
/datum/round_event/wormholes/start()
|
||||
for(var/turf/open/floor/T in world)
|
||||
if(T.z == ZLEVEL_STATION)
|
||||
if(T.z in GLOB.station_z_levels)
|
||||
pick_turfs += T
|
||||
|
||||
for(var/i = 1, i <= number_of_wormholes, i++)
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/orange
|
||||
seed = /obj/item/seeds/orange
|
||||
name = "orange"
|
||||
desc = "It's an tangy fruit."
|
||||
desc = "It's a tangy fruit."
|
||||
icon_state = "orange"
|
||||
filling_color = "#FFA500"
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
|
||||
|
||||
var/list/options = params2list(possible_destinations)
|
||||
var/obj/docking_port/mobile/M = SSshuttle.getShuttle(shuttleId)
|
||||
var/dat = "[z == ZLEVEL_STATION ? "Docking clamps engaged. Standing by." : "Mining Shuttle Uplink: [M ? M.getStatusText() : "*OFFLINE*"]"]<br>"
|
||||
var/dat = "[(z in GLOB.station_z_levels) ? "Docking clamps engaged. Standing by." : "Mining Shuttle Uplink: [M ? M.getStatusText() : "*OFFLINE*"]"]<br>"
|
||||
if(M)
|
||||
var/destination_found
|
||||
for(var/obj/docking_port/stationary/S in SSshuttle.stationary)
|
||||
@@ -47,7 +47,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
|
||||
continue
|
||||
destination_found = 1
|
||||
dat += "<A href='?src=\ref[src];move=[S.id]'>Send to [S.name]</A><br>"
|
||||
if(!destination_found && z == ZLEVEL_STATION) //Only available if miners are lazy and did not set an LZ using the remote.
|
||||
if(!destination_found && (z in GLOB.station_z_levels)) //Only available if miners are lazy and did not set an LZ using the remote.
|
||||
dat += "<A href='?src=\ref[src];random=1'>Prepare for blind drop? (Dangerous)</A><br>"
|
||||
if(LAZYLEN(turrets))
|
||||
dat += "<br><b>Perimeter Defense System:</b> <A href='?src=\ref[src];turrets_power=on'>Enable All</A> / <A href='?src=\ref[src];turrets_power=off'>Disable All</A><br> \
|
||||
@@ -86,7 +86,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
|
||||
return
|
||||
|
||||
if(href_list["move"])
|
||||
if(z != ZLEVEL_STATION && shuttleId == "colony_drop")
|
||||
if(!(z in GLOB.station_z_levels) && shuttleId == "colony_drop")
|
||||
to_chat(usr, "<span class='warning'>You can't move the base again!</span>")
|
||||
return
|
||||
var/shuttle_error = SSshuttle.moveShuttle(shuttleId, href_list["move"], 1)
|
||||
@@ -200,7 +200,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
|
||||
var/obj/machinery/computer/auxillary_base/AB
|
||||
|
||||
for (var/obj/machinery/computer/auxillary_base/A in GLOB.machines)
|
||||
if(A.z == ZLEVEL_STATION)
|
||||
if(A.z in GLOB.station_z_levels)
|
||||
AB = A
|
||||
break
|
||||
if(!AB)
|
||||
@@ -345,4 +345,4 @@ obj/docking_port/stationary/public_mining_dock
|
||||
#undef BAD_ZLEVEL
|
||||
#undef BAD_AREA
|
||||
#undef BAD_COORDS
|
||||
#undef ZONE_SET
|
||||
#undef ZONE_SET
|
||||
|
||||
@@ -151,8 +151,7 @@
|
||||
to_chat(owner, "<span class='warning'>You can only build within the mining base!</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
if(build_target.z != ZLEVEL_STATION)
|
||||
if(!(build_target.z in GLOB.station_z_levels))
|
||||
to_chat(owner, "<span class='warning'>The mining base has launched and can no longer be modified.</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
|
||||
for(var/obj/item/device/radio/beacon/B in GLOB.teleportbeacons)
|
||||
var/turf/T = get_turf(B)
|
||||
if(T.z == ZLEVEL_STATION)
|
||||
if(T.z in GLOB.station_z_levels)
|
||||
destinations += B
|
||||
|
||||
return destinations
|
||||
@@ -93,7 +93,7 @@
|
||||
/obj/effect/portal/wormhole/jaunt_tunnel/teleport(atom/movable/M)
|
||||
if(!ismob(M) && !isobj(M)) //No don't teleport lighting and effects!
|
||||
return
|
||||
|
||||
|
||||
if(M.anchored && (!ismob(M) || (istype(M, /obj/mecha) && !mech_sized)))
|
||||
return
|
||||
|
||||
|
||||
@@ -102,7 +102,7 @@
|
||||
smelt_ore(ore)
|
||||
|
||||
/obj/machinery/mineral/ore_redemption/proc/send_console_message()
|
||||
if(z != ZLEVEL_STATION)
|
||||
if(!(z in GLOB.station_z_levels))
|
||||
return
|
||||
message_sent = TRUE
|
||||
var/area/A = get_area(src)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
var/global/list/dumb_rev_heads = list()
|
||||
|
||||
/obj/machinery/computer/shuttle/mining/attack_hand(mob/user)
|
||||
if(user.z == ZLEVEL_STATION && user.mind && (user.mind in SSticker.mode.head_revolutionaries) && !(user.mind in dumb_rev_heads))
|
||||
if((user.z in GLOB.station_z_levels) && user.mind && (user.mind in SSticker.mode.head_revolutionaries) && !(user.mind in dumb_rev_heads))
|
||||
to_chat(user, "<span class='warning'>You get a feeling that leaving the station might be a REALLY dumb idea...</span>")
|
||||
dumb_rev_heads += user.mind
|
||||
return
|
||||
|
||||
@@ -500,6 +500,10 @@
|
||||
name = "Sidecut"
|
||||
icon_state = "hair_sidecut"
|
||||
|
||||
/datum/sprite_accessory/hair/largebun
|
||||
name = "Large Bun"
|
||||
icon_state = "hair_largebun"
|
||||
|
||||
/////////////////////////////
|
||||
// Facial Hair Definitions //
|
||||
/////////////////////////////
|
||||
|
||||
@@ -106,7 +106,7 @@ GLOBAL_VAR_INIT(observer_default_invisibility, INVISIBILITY_OBSERVER)
|
||||
if(turfs.len)
|
||||
T = pick(turfs)
|
||||
else
|
||||
T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION) //middle of the station
|
||||
T = locate(round(world.maxx/2), round(world.maxy/2), ZLEVEL_STATION_PRIMARY) //middle of the station
|
||||
|
||||
loc = T
|
||||
|
||||
@@ -819,8 +819,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
GLOB.observer_default_invisibility = amount
|
||||
|
||||
/mob/dead/observer/proc/open_spawners_menu()
|
||||
set name = "Mob spawners menu"
|
||||
set desc = "See all currently available ghost spawners"
|
||||
set name = "Spawners Menu"
|
||||
set desc = "See all currently available spawners"
|
||||
set category = "Ghost"
|
||||
if(!spawners_menu)
|
||||
spawners_menu = new(src)
|
||||
|
||||
@@ -422,7 +422,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
|
||||
if(drunkenness >= 91)
|
||||
adjustBrainLoss(0.4)
|
||||
if(prob(20) && !stat)
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_DOCKED && z == ZLEVEL_STATION) //QoL mainly
|
||||
if(SSshuttle.emergency.mode == SHUTTLE_DOCKED && (z in GLOB.station_z_levels)) //QoL mainly
|
||||
to_chat(src, "<span class='warning'>You're so tired... but you can't miss that shuttle...</span>")
|
||||
else
|
||||
to_chat(src, "<span class='warning'>Just a quick nap...</span>")
|
||||
|
||||
@@ -129,7 +129,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
update_health_hud() //we need to update all of our health displays to match our summoner and we can't practically give the summoner a hook to do it
|
||||
med_hud_set_health()
|
||||
med_hud_set_status()
|
||||
if(summoner)
|
||||
if(!QDELETED(summoner))
|
||||
if(summoner.stat == DEAD)
|
||||
forceMove(summoner.loc)
|
||||
to_chat(src, "<span class='danger'>Your summoner has died!</span>")
|
||||
|
||||
@@ -114,7 +114,7 @@ Difficulty: Medium
|
||||
if(L.stat == DEAD)
|
||||
visible_message("<span class='danger'>[src] butchers [L]!</span>",
|
||||
"<span class='userdanger'>You butcher [L], restoring your health!</span>")
|
||||
if(z != ZLEVEL_STATION && !client) //NPC monsters won't heal while on station
|
||||
if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station
|
||||
if(guidance)
|
||||
adjustHealth(-L.maxHealth)
|
||||
else
|
||||
|
||||
@@ -101,7 +101,7 @@
|
||||
visible_message(
|
||||
"<span class='danger'>[src] devours [L]!</span>",
|
||||
"<span class='userdanger'>You feast on [L], restoring your health!</span>")
|
||||
if(z != ZLEVEL_STATION && !client) //NPC monsters won't heal while on station
|
||||
if(!(z in GLOB.station_z_levels && !client)) //NPC monsters won't heal while on station
|
||||
adjustBruteLoss(-L.maxHealth/2)
|
||||
L.gib()
|
||||
|
||||
|
||||
@@ -146,8 +146,9 @@
|
||||
|
||||
/obj/effect/temp_visual/goliath_tentacle/Initialize(mapload, mob/living/new_spawner)
|
||||
. = ..()
|
||||
if(locate(/obj/effect/temp_visual/goliath_tentacle) in loc)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
for(var/obj/effect/temp_visual/goliath_tentacle/T in loc)
|
||||
if(T != src)
|
||||
return INITIALIZE_HINT_QDEL
|
||||
if(!QDELETED(new_spawner))
|
||||
spawner = new_spawner
|
||||
if(ismineralturf(loc))
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
var/has_alert = 0
|
||||
var/alarms = list("Fire" = list(), "Atmosphere" = list(), "Power" = list())
|
||||
var/alarm_z = list(ZLEVEL_STATION,ZLEVEL_LAVALAND)
|
||||
var/alarm_z = list(ZLEVEL_STATION_PRIMARY,ZLEVEL_LAVALAND)
|
||||
|
||||
/datum/computer_file/program/alarm_monitor/process_tick()
|
||||
..()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user