Merge pull request #4225 from Citadel-Station-13/upstream-merge-33124

[MIRROR] Moves some machine sprites into /machines/ folder
This commit is contained in:
deathride58
2017-12-05 20:37:30 +00:00
committed by GitHub
26 changed files with 37 additions and 39 deletions
+2 -2
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@@ -1,6 +1,6 @@
/obj/machinery/sleep_console
name = "sleeper console"
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "console"
density = FALSE
anchored = TRUE
@@ -8,7 +8,7 @@
/obj/machinery/sleeper
name = "sleeper"
desc = "An enclosed machine used to stabilize and heal patients."
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
density = FALSE
anchored = TRUE
+1 -1
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@@ -5,7 +5,7 @@
/obj/machinery/camera
name = "security camera"
desc = "It's used to monitor rooms."
icon = 'icons/obj/monitors.dmi'
icon = 'icons/obj/machines/camera.dmi'
icon_state = "camera"
use_power = ACTIVE_POWER_USE
idle_power_usage = 5
@@ -1,7 +1,7 @@
/obj/item/wallframe/camera
name = "camera assembly"
desc = "The basic construction for Nanotrasen-Always-Watching-You cameras."
icon = 'icons/obj/monitors.dmi'
icon = 'icons/obj/machines/camera.dmi'
icon_state = "cameracase"
materials = list(MAT_METAL=400, MAT_GLASS=250)
result_path = /obj/structure/camera_assembly
@@ -10,7 +10,7 @@
/obj/structure/camera_assembly
name = "camera assembly"
desc = "The basic construction for Nanotrasen-Always-Watching-You cameras."
icon = 'icons/obj/monitors.dmi'
icon = 'icons/obj/machines/camera.dmi'
icon_state = "camera1"
max_integrity = 150
// Motion, EMP-Proof, X-Ray
+1 -1
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@@ -13,7 +13,7 @@
name = "cloning pod"
desc = "An electronically-lockable pod for growing organic tissue."
density = TRUE
icon = 'icons/obj/cloning.dmi'
icon = 'icons/obj/machines/cloning.dmi'
icon_state = "pod_0"
req_access = list(ACCESS_CLONING) //FOR PREMATURE UNLOCKING.
verb_say = "states"
+1 -1
View File
@@ -1,7 +1,7 @@
/obj/machinery/dna_scannernew
name = "\improper DNA scanner"
desc = "It scans DNA structures."
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/cloning.dmi'
icon_state = "scanner"
density = TRUE
anchored = TRUE
+2 -2
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@@ -2,7 +2,7 @@
/obj/machinery/suit_storage_unit
name = "suit storage unit"
desc = "An industrial unit made to hold space suits. It comes with a built-in UV cauterization mechanism. A small warning label advises that organic matter should not be placed into the unit."
icon = 'icons/obj/suitstorage.dmi'
icon = 'icons/obj/machines/suit_storage.dmi'
icon_state = "close"
anchored = TRUE
density = TRUE
@@ -210,7 +210,7 @@
mob_occupant.adjustFireLoss(rand(20, 36))
else
mob_occupant.adjustFireLoss(rand(10, 16))
mob_occupant.emote("scream")
mob_occupant.emote("scream")
addtimer(CALLBACK(src, .proc/cook), 50)
else
uv_cycles = initial(uv_cycles)
@@ -32,7 +32,7 @@
/obj/item/mecha_parts/mecha_equipment/medical/sleeper
name = "mounted sleeper"
desc = "Equipment for medical exosuits. A mounted sleeper that stabilizes patients and can inject reagents in the exosuit's reserves."
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
origin_tech = "engineering=3;biotech=3;plasmatech=2"
energy_drain = 20
+1 -1
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@@ -33,7 +33,7 @@
/obj/structure/fluff/empty_sleeper //Empty sleepers are created by a good few ghost roles in lavaland.
name = "empty sleeper"
desc = "An open sleeper. It looks as though it would be awaiting another patient, were it not broken."
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper-open"
/obj/structure/fluff/empty_sleeper/nanotrasen
@@ -76,7 +76,7 @@
name = "timeless prison"
desc = "Although this stasis pod looks medicinal, it seems as though it's meant to preserve something for a very long time."
mob_name = "a penitent exile"
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
@@ -259,7 +259,7 @@
name = "prisoner containment sleeper"
desc = "A sleeper designed to put its occupant into a deep coma, unbreakable until the sleeper turns off. This one's glass is cracked and you can see a pale, sleeping face staring out."
mob_name = "an escaped prisoner"
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper_s"
outfit = /datum/outfit/lavalandprisoner
roundstart = FALSE
@@ -296,7 +296,7 @@
name = "staff sleeper"
desc = "A sleeper designed for long-term stasis between guest visits."
mob_name = "hotel staff member"
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper_s"
objectives = "Cater to visiting guests with your fellow staff. Do not leave your assigned hotel and always remember: The customer is always right!"
death = FALSE
@@ -393,7 +393,7 @@
name = "Syndicate Operative"
roundstart = FALSE
death = FALSE
icon = 'icons/obj/Cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper_s"
id_access_list = list(ACCESS_SYNDICATE)
outfit = /datum/outfit/syndicate_empty
@@ -461,7 +461,7 @@
name = "old cryogenics pod"
desc = "A humming cryo pod. You can barely recognise a security uniform underneath the built up ice. The machine is attempting to wake up its occupant."
mob_name = "a security officer"
icon = 'icons/obj/cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
@@ -485,7 +485,7 @@
name = "old cryogenics pod"
desc = "A humming cryo pod. You can barely recognise an engineering uniform underneath the built up ice. The machine is attempting to wake up its occupant."
mob_name = "an engineer"
icon = 'icons/obj/cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
@@ -509,7 +509,7 @@
name = "old cryogenics pod"
desc = "A humming cryo pod. You can barely recognise a science uniform underneath the built up ice. The machine is attempting to wake up its occupant."
mob_name = "a scientist"
icon = 'icons/obj/cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
roundstart = FALSE
death = FALSE
@@ -535,7 +535,7 @@
name = "space pirate sleeper"
desc = "A cryo sleeper smelling faintly of rum."
random = TRUE
icon = 'icons/obj/cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper"
mob_name = "a space pirate"
mob_species = /datum/species/human
@@ -561,7 +561,7 @@
/obj/effect/mob_spawn/human/pirate/Destroy()
new/obj/structure/showcase/machinery/oldpod/used(drop_location())
return ..()
/obj/effect/mob_spawn/human/pirate/captain
rank = "Captain"
outfit = /datum/outfit/pirate/space/captain
+3 -3
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@@ -36,13 +36,13 @@
/obj/structure/showcase/horrific_experiment
name = "horrific experiment"
desc = "Some sort of pod filled with blood and viscera. You swear you can see it moving..."
icon = 'icons/obj/cloning.dmi'
icon = 'icons/obj/machines/cloning.dmi'
icon_state = "pod_g"
/obj/structure/showcase/machinery/oldpod
name = "damaged cryogenic pod"
desc = "A damaged cryogenic pod long since lost to time, including its former occupant..."
icon = 'icons/obj/cryogenic2.dmi'
icon = 'icons/obj/machines/sleeper.dmi'
icon_state = "sleeper-open"
/obj/structure/showcase/machinery/oldpod/used
@@ -83,7 +83,7 @@
/obj/structure/showcase/machinery/cloning_pod
name = "cloning pod exhibit"
desc = "Signs describe how cloning pods like these ensure that every Nanotrasen employee can carry out their contracts in full, even in the unlikely event of their catastrophic death. Hopefully they aren't all made of cardboard, like this one."
icon = 'icons/obj/cloning.dmi'
icon = 'icons/obj/machines/cloning.dmi'
icon_state = "pod_0"
/obj/structure/showcase/perfect_employee