Update reactive_armour.dm

This commit is contained in:
kevinz000
2018-11-28 21:14:30 -08:00
committed by GitHub
parent 725d2166f6
commit a6d9a4f721
@@ -126,7 +126,7 @@
/obj/item/clothing/suit/armor/reactive/stealth
name = "reactive stealth armor"
reactivearmor_cooldown_duration = 300
reactivearmor_cooldown_duration = 75
desc = "An experimental suit of armor that renders the wearer invisible on detection of imminent harm, and creates a decoy that runs away from the owner. You can't fight what you can't see."
/obj/item/clothing/suit/armor/reactive/stealth/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
@@ -153,7 +153,7 @@
name = "reactive tesla armor"
desc = "An experimental suit of armor with sensitive detectors hooked up to a huge capacitor grid, with emitters strutting out of it. Zap."
siemens_coefficient = -1
reactivearmor_cooldown_duration = 150
reactivearmor_cooldown_duration = 25
var/tesla_power = 25000
var/tesla_range = 20
var/tesla_flags = TESLA_MOB_DAMAGE | TESLA_OBJ_DAMAGE
@@ -187,7 +187,7 @@
/obj/item/clothing/suit/armor/reactive/repulse
name = "reactive repulse armor"
reactivearmor_cooldown_duration = 200
reactivearmor_cooldown_duration = 50
desc = "An experimental suit of armor that violently throws back attackers."
/obj/item/clothing/suit/armor/reactive/repulse/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
@@ -213,7 +213,7 @@
/obj/item/clothing/suit/armor/reactive/table
name = "reactive table armor"
reactivearmor_cooldown_duration = 500
reactivearmor_cooldown_duration = 0
desc = "If you can't beat the memes, embrace them."
var/tele_range = 10