This commit is contained in:
Ghommie
2020-02-04 03:54:52 +01:00
631 changed files with 38158 additions and 6475 deletions
+37 -38
View File
@@ -245,48 +245,47 @@
return TRUE
/turf/open/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
if(C.movement_type & FLYING)
return 0
if(has_gravity(src))
var/obj/buckled_obj
if(C.buckled)
buckled_obj = C.buckled
if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
return 0
else
if(!(lube&SLIP_WHEN_CRAWLING) && (C.lying || !(C.status_flags & CANKNOCKDOWN))) // can't slip unbuckled mob if they're lying or can't fall.
return 0
if(lube & NO_SLIP_WHEN_WALKING)
if(C.m_intent == MOVE_INTENT_WALK)
return 0
if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING))
var/mob/living/carbon/human/H = C
if(!H.sprinting && H.getStaminaLoss() <= 20)
return 0
if(!(lube&SLIDE_ICE))
to_chat(C, "<span class='notice'>You slipped[ O ? " on the [O.name]" : ""]!</span>")
playsound(C.loc, 'sound/misc/slip.ogg', 50, 1, -3)
if(!(lube & FLYING_DOESNT_HELP) && (C.movement_type & FLYING || !has_gravity(src)))
return FALSE
var/obj/buckled_obj
if(C.buckled)
buckled_obj = C.buckled
if(!(lube&GALOSHES_DONT_HELP)) //can't slip while buckled unless it's lube.
return FALSE
else
if(!(lube&SLIP_WHEN_CRAWLING) && (C.lying || !(C.status_flags & CANKNOCKDOWN))) // can't slip unbuckled mob if they're lying or can't fall.
return FALSE
if(lube & NO_SLIP_WHEN_WALKING)
if(C.m_intent == MOVE_INTENT_WALK)
return FALSE
if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING))
var/mob/living/carbon/human/H = C
if(!H.sprinting && H.getStaminaLoss() <= 20)
return FALSE
if(!(lube&SLIDE_ICE))
to_chat(C, "<span class='notice'>You slipped[ O ? " on the [O.name]" : ""]!</span>")
playsound(C.loc, 'sound/misc/slip.ogg', 50, 1, -3)
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "slipped", /datum/mood_event/slipped)
for(var/obj/item/I in C.held_items)
C.accident(I)
SEND_SIGNAL(C, COMSIG_ADD_MOOD_EVENT, "slipped", /datum/mood_event/slipped)
for(var/obj/item/I in C.held_items)
C.accident(I)
var/olddir = C.dir
if(!(lube & SLIDE_ICE))
C.Knockdown(knockdown_amount)
C.stop_pulling()
else
C.Stun(20)
var/olddir = C.dir
if(!(lube & SLIDE_ICE))
C.Knockdown(knockdown_amount)
C.stop_pulling()
else
C.Stun(20)
if(buckled_obj)
buckled_obj.unbuckle_mob(C)
lube |= SLIDE_ICE
if(buckled_obj)
buckled_obj.unbuckle_mob(C)
lube |= SLIDE_ICE
if(lube&SLIDE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 4), 1, FALSE, CALLBACK(C, /mob/living/carbon/.proc/spin, 1, 1))
else if(lube&SLIDE_ICE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 1), 1, FALSE) //spinning would be bad for ice, fucks up the next dir
return 1
if(lube&SLIDE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 4), 1, FALSE, CALLBACK(C, /mob/living/carbon/.proc/spin, 1, 1))
else if(lube&SLIDE_ICE)
new /datum/forced_movement(C, get_ranged_target_turf(C, olddir, 1), 1, FALSE) //spinning would be bad for ice, fucks up the next dir
return TRUE
/turf/open/proc/MakeSlippery(wet_setting = TURF_WET_WATER, min_wet_time = 0, wet_time_to_add = 0, max_wet_time = MAXIMUM_WET_TIME, permanent)
AddComponent(/datum/component/wet_floor, wet_setting, min_wet_time, wet_time_to_add, max_wet_time, permanent)
+3 -2
View File
@@ -88,8 +88,9 @@
/turf/open/space/proc/CanBuildHere()
return TRUE
/turf/open/space/handle_slip()
return
/turf/open/space/handle_slip(mob/living/carbon/C, knockdown_amount, obj/O, lube)
if(lube & FLYING_DOESNT_HELP)
return ..()
/turf/open/space/attackby(obj/item/C, mob/user, params)
..()