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@@ -29,7 +29,7 @@
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// To be filled out at compile time
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var/list/products = list() //For each, use the following pattern:
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var/list/contraband = list() //list(/type/path = amount,/type/path2 = amount2)
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var/list/contraband = list() //list(/type/path = amount, /type/path2 = amount2)
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var/list/premium = list() //No specified amount = only one in stock
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var/product_slogans = "" //String of slogans separated by semicolons, optional
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@@ -456,7 +456,7 @@
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if(issilicon(usr))
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if(iscyborg(usr))
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var/mob/living/silicon/robot/R = usr
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if(!(R.module && istype(R.module,/obj/item/weapon/robot_module/butler) ))
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if(!(R.module && istype(R.module, /obj/item/weapon/robot_module/butler) ))
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to_chat(usr, "<span class='notice'>The vending machine refuses to interface with you, as you are not in its target demographic!</span>")
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return
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else
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@@ -689,19 +689,18 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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desc = "A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one."
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icon_state = "boozeomat" //////////////18 drink entities below, plus the glasses, in case someone wants to edit the number of bottles
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icon_deny = "boozeomat-deny"
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products = list(/obj/item/weapon/reagent_containers/food/drinks/bottle/gin = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/tequila = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/rum = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/wine = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5,/obj/item/weapon/reagent_containers/food/drinks/bottle/hcider = 5,
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products = list(/obj/item/weapon/reagent_containers/food/drinks/bottle/gin = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/tequila = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/vodka = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/rum = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/wine = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/cognac = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/hcider = 5,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/absinthe = 5, /obj/item/weapon/reagent_containers/food/drinks/bottle/grappa = 5,
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/obj/item/weapon/reagent_containers/food/drinks/ale = 6,/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice = 4,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice = 4,/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice = 4,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/cream = 4,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/tonic = 8,
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/obj/item/weapon/reagent_containers/food/drinks/ale = 6, /obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice = 4,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice = 4, /obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice = 4,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/cream = 4, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/tonic = 8,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 8, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/sodawater = 15,
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 30,/obj/item/weapon/reagent_containers/food/drinks/ice = 10,
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass = 12,
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/obj/item/weapon/reagent_containers/food/drinks/flask = 3)
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 30, /obj/item/weapon/reagent_containers/food/drinks/ice = 10,
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/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/shotglass = 12, /obj/item/weapon/reagent_containers/food/drinks/flask = 3)
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contraband = list(/obj/item/weapon/reagent_containers/food/drinks/mug/tea = 12)
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product_slogans = "I hope nobody asks me for a bloody cup o' tea...;Alcohol is humanity's friend. Would you abandon a friend?;Quite delighted to serve you!;Is nobody thirsty on this station?"
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product_ads = "Drink up!;Booze is good for you!;Alcohol is humanity's best friend.;Quite delighted to serve you!;Care for a nice, cold beer?;Nothing cures you like booze!;Have a sip!;Have a drink!;Have a beer!;Beer is good for you!;Only the finest alcohol!;Best quality booze since 2053!;Award-winning wine!;Maximum alcohol!;Man loves beer.;A toast for progress!"
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@@ -709,7 +708,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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refill_canister = /obj/item/weapon/vending_refill/boozeomat
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/obj/machinery/vending/assist
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products = list( /obj/item/device/assembly/prox_sensor = 5,/obj/item/device/assembly/igniter = 3,/obj/item/device/assembly/signaler = 4,
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products = list( /obj/item/device/assembly/prox_sensor = 5, /obj/item/device/assembly/igniter = 3, /obj/item/device/assembly/signaler = 4,
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/obj/item/weapon/wirecutters = 1, /obj/item/weapon/cartridge/signal = 4)
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contraband = list(/obj/item/device/assembly/timer = 2, /obj/item/device/assembly/voice = 2, /obj/item/device/assembly/health = 2)
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product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
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@@ -722,7 +721,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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product_ads = "Have a drink!;Drink up!;It's good for you!;Would you like a hot joe?;I'd kill for some coffee!;The best beans in the galaxy.;Only the finest brew for you.;Mmmm. Nothing like a coffee.;I like coffee, don't you?;Coffee helps you work!;Try some tea.;We hope you like the best!;Try our new chocolate!;Admin conspiracies"
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icon_state = "coffee"
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icon_vend = "coffee-vend"
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products = list(/obj/item/weapon/reagent_containers/food/drinks/coffee = 25,/obj/item/weapon/reagent_containers/food/drinks/mug/tea = 25,/obj/item/weapon/reagent_containers/food/drinks/mug/coco = 25)
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products = list(/obj/item/weapon/reagent_containers/food/drinks/coffee = 25, /obj/item/weapon/reagent_containers/food/drinks/mug/tea = 25, /obj/item/weapon/reagent_containers/food/drinks/mug/coco = 25)
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contraband = list(/obj/item/weapon/reagent_containers/food/drinks/ice = 12)
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refill_canister = /obj/item/weapon/vending_refill/coffee
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@@ -732,8 +731,8 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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product_slogans = "Try our new nougat bar!;Twice the calories for half the price!"
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product_ads = "The healthiest!;Award-winning chocolate bars!;Mmm! So good!;Oh my god it's so juicy!;Have a snack.;Snacks are good for you!;Have some more Getmore!;Best quality snacks straight from mars.;We love chocolate!;Try our new jerky!"
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icon_state = "snack"
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products = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 6,/obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 6,/obj/item/weapon/reagent_containers/food/snacks/chips =6,
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/obj/item/weapon/reagent_containers/food/snacks/sosjerky = 6,/obj/item/weapon/reagent_containers/food/snacks/no_raisin = 6,/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 6,
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products = list(/obj/item/weapon/reagent_containers/food/snacks/candy = 6, /obj/item/weapon/reagent_containers/food/drinks/dry_ramen = 6, /obj/item/weapon/reagent_containers/food/snacks/chips =6,
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/obj/item/weapon/reagent_containers/food/snacks/sosjerky = 6, /obj/item/weapon/reagent_containers/food/snacks/no_raisin = 6, /obj/item/weapon/reagent_containers/food/snacks/spacetwinkie = 6,
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/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers = 6)
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contraband = list(/obj/item/weapon/reagent_containers/food/snacks/syndicake = 6)
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refill_canister = /obj/item/weapon/vending_refill/snack
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@@ -784,12 +783,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "Cola_Machine"
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product_slogans = "Robust Softdrinks: More robust than a toolbox to the head!"
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product_ads = "Refreshing!;Hope you're thirsty!;Over 1 million drinks sold!;Thirsty? Why not cola?;Please, have a drink!;Drink up!;The best drinks in space."
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products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
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contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6)
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premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1)
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products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10, /obj/item/weapon/reagent_containers/glass/beaker/waterbottle = 10)
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contraband = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko = 6, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 6)
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premium = list(/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola = 1, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/air = 1)
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refill_canister = /obj/item/weapon/vending_refill/cola
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/obj/machinery/vending/cola/random
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@@ -839,10 +838,10 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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name = "\improper Shambler's Vendor"
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desc = "~Shake me up some of that Shambler's Juice!~"
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icon_state = "shamblers_juice"
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products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 10)
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products = list(/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/pwr_game = 10,
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/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime = 10, /obj/item/weapon/reagent_containers/food/drinks/soda_cans/shamblers = 10)
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product_slogans = "~Shake me up some of that Shambler's Juice!~"
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product_ads = "Refreshing!;Jyrbv dv lg jfdv fw kyrk Jyrdscvi'j Alztv!;Over 1 trillion souls drank!;Thirsty? Nyp efk uizeb kyv uribevjj?;Kyv Jyrdscvi uizebj kyv ezxyk!;Drink up!;Krjkp."
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@@ -854,9 +853,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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product_slogans = "Carts to go!"
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icon_state = "cart"
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icon_deny = "cart-deny"
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products = list(/obj/item/weapon/cartridge/medical = 10,/obj/item/weapon/cartridge/engineering = 10,/obj/item/weapon/cartridge/security = 10,
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/obj/item/weapon/cartridge/janitor = 10,/obj/item/weapon/cartridge/signal/toxins = 10,/obj/item/device/pda/heads = 10,
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/obj/item/weapon/cartridge/captain = 3,/obj/item/weapon/cartridge/quartermaster = 10)
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products = list(/obj/item/weapon/cartridge/medical = 10, /obj/item/weapon/cartridge/engineering = 10, /obj/item/weapon/cartridge/security = 10,
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/obj/item/weapon/cartridge/janitor = 10, /obj/item/weapon/cartridge/signal/toxins = 10, /obj/item/device/pda/heads = 10,
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/obj/item/weapon/cartridge/captain = 3, /obj/item/weapon/cartridge/quartermaster = 10)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -868,12 +867,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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product_slogans = "Liberation Station: Your one-stop shop for all things second ammendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
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product_ads = "Float like an astronaut, sting like a bullet!;Express your second ammendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
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vend_reply = "Remember the name: Liberation Station!"
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products = list(/obj/item/weapon/gun/ballistic/automatic/pistol/deagle/gold = 2,/obj/item/weapon/gun/ballistic/automatic/pistol/deagle/camo = 2,
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/obj/item/weapon/gun/ballistic/automatic/pistol/m1911 = 2,/obj/item/weapon/gun/ballistic/automatic/proto/unrestricted = 2,
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/obj/item/weapon/gun/ballistic/shotgun/automatic/combat = 2,/obj/item/weapon/gun/ballistic/automatic/gyropistol = 1,
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/obj/item/weapon/gun/ballistic/shotgun = 2,/obj/item/weapon/gun/ballistic/automatic/ar = 2)
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premium = list(/obj/item/ammo_box/magazine/smgm9mm = 2,/obj/item/ammo_box/magazine/m50 = 4,/obj/item/ammo_box/magazine/m45 = 2,/obj/item/ammo_box/magazine/m75 = 2)
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contraband = list(/obj/item/clothing/under/patriotsuit = 1,/obj/item/weapon/bedsheet/patriot = 3)
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products = list(/obj/item/weapon/gun/ballistic/automatic/pistol/deagle/gold = 2, /obj/item/weapon/gun/ballistic/automatic/pistol/deagle/camo = 2,
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/obj/item/weapon/gun/ballistic/automatic/pistol/m1911 = 2, /obj/item/weapon/gun/ballistic/automatic/proto/unrestricted = 2,
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/obj/item/weapon/gun/ballistic/shotgun/automatic/combat = 2, /obj/item/weapon/gun/ballistic/automatic/gyropistol = 1,
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/obj/item/weapon/gun/ballistic/shotgun = 2, /obj/item/weapon/gun/ballistic/automatic/ar = 2)
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premium = list(/obj/item/ammo_box/magazine/smgm9mm = 2, /obj/item/ammo_box/magazine/m50 = 4, /obj/item/ammo_box/magazine/m45 = 2, /obj/item/ammo_box/magazine/m75 = 2)
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contraband = list(/obj/item/clothing/under/patriotsuit = 1, /obj/item/weapon/bedsheet/patriot = 3)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -908,12 +907,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_deny = "med-deny"
|
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|
product_ads = "Go save some lives!;The best stuff for your medbay.;Only the finest tools.;Natural chemicals!;This stuff saves lives.;Don't you want some?;Ping!"
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|
req_access_txt = "5"
|
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|
products = list(/obj/item/weapon/reagent_containers/syringe = 12,/obj/item/weapon/reagent_containers/dropper = 3,/obj/item/stack/medical/gauze = 8,/obj/item/weapon/reagent_containers/pill/patch/styptic = 5, /obj/item/weapon/reagent_containers/pill/insulin = 10,
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf = 5,/obj/item/weapon/reagent_containers/glass/bottle/charcoal = 4, /obj/item/weapon/reagent_containers/spray/medical/sterilizer = 1,
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/obj/item/weapon/reagent_containers/glass/bottle/epinephrine = 4,/obj/item/weapon/reagent_containers/glass/bottle/morphine = 4,/obj/item/weapon/reagent_containers/glass/bottle/salglu_solution = 3,
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|
/obj/item/weapon/reagent_containers/glass/bottle/toxin = 3,/obj/item/weapon/reagent_containers/syringe/antiviral = 6,/obj/item/weapon/reagent_containers/pill/salbutamol = 2,/obj/item/device/healthanalyzer = 4, /obj/item/device/sensor_device = 2)
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contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3,/obj/item/weapon/reagent_containers/pill/morphine = 4,/obj/item/weapon/reagent_containers/pill/charcoal = 6)
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premium = list(/obj/item/weapon/storage/box/hug/medical = 1,/obj/item/weapon/reagent_containers/hypospray/medipen = 3, /obj/item/weapon/storage/belt/medical = 3, /obj/item/weapon/wrench/medical = 1)
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products = list(/obj/item/weapon/reagent_containers/syringe = 12, /obj/item/weapon/reagent_containers/dropper = 3, /obj/item/stack/medical/gauze = 8, /obj/item/weapon/reagent_containers/pill/patch/styptic = 5, /obj/item/weapon/reagent_containers/pill/insulin = 10,
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf = 5, /obj/item/weapon/reagent_containers/glass/bottle/charcoal = 4, /obj/item/weapon/reagent_containers/spray/medical/sterilizer = 1,
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/obj/item/weapon/reagent_containers/glass/bottle/epinephrine = 4, /obj/item/weapon/reagent_containers/glass/bottle/morphine = 4, /obj/item/weapon/reagent_containers/glass/bottle/salglu_solution = 3,
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/obj/item/weapon/reagent_containers/glass/bottle/toxin = 3, /obj/item/weapon/reagent_containers/syringe/antiviral = 6, /obj/item/weapon/reagent_containers/pill/salbutamol = 2, /obj/item/device/healthanalyzer = 4, /obj/item/device/sensor_device = 2)
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contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 3, /obj/item/weapon/reagent_containers/pill/morphine = 4, /obj/item/weapon/reagent_containers/pill/charcoal = 6)
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premium = list(/obj/item/weapon/storage/box/hug/medical = 1, /obj/item/weapon/reagent_containers/hypospray/medipen = 3, /obj/item/weapon/storage/belt/medical = 3, /obj/item/weapon/wrench/medical = 1)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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refill_canister = /obj/item/weapon/vending_refill/medical
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@@ -922,9 +921,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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/obj/machinery/vending/plasmaresearch
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name = "\improper Toximate 3000"
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desc = "All the fine parts you need in one vending machine!"
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products = list(/obj/item/clothing/under/rank/scientist = 6,/obj/item/clothing/suit/bio_suit = 6,/obj/item/clothing/head/bio_hood = 6,
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/obj/item/device/transfer_valve = 6,/obj/item/device/assembly/timer = 6,/obj/item/device/assembly/signaler = 6,
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/obj/item/device/assembly/prox_sensor = 6,/obj/item/device/assembly/igniter = 6)
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products = list(/obj/item/clothing/under/rank/scientist = 6, /obj/item/clothing/suit/bio_suit = 6, /obj/item/clothing/head/bio_hood = 6,
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/obj/item/device/transfer_valve = 6, /obj/item/device/assembly/timer = 6, /obj/item/device/assembly/signaler = 6,
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/obj/item/device/assembly/prox_sensor = 6, /obj/item/device/assembly/igniter = 6)
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contraband = list(/obj/item/device/assembly/health = 3)
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/obj/machinery/vending/wallmed
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@@ -933,10 +932,10 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "wallmed"
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icon_deny = "wallmed-deny"
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density = FALSE
|
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products = list(/obj/item/weapon/reagent_containers/syringe = 3,/obj/item/weapon/reagent_containers/pill/patch/styptic = 5,
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf = 5,/obj/item/weapon/reagent_containers/pill/charcoal = 2,
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products = list(/obj/item/weapon/reagent_containers/syringe = 3, /obj/item/weapon/reagent_containers/pill/patch/styptic = 5,
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/obj/item/weapon/reagent_containers/pill/patch/silver_sulf = 5, /obj/item/weapon/reagent_containers/pill/charcoal = 2,
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/obj/item/weapon/reagent_containers/spray/medical/sterilizer = 1)
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contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 2,/obj/item/weapon/reagent_containers/pill/morphine = 2)
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contraband = list(/obj/item/weapon/reagent_containers/pill/tox = 2, /obj/item/weapon/reagent_containers/pill/morphine = 2)
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|
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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|
resistance_flags = FIRE_PROOF
|
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|
refill_canister = /obj/item/weapon/vending_refill/medical
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@@ -949,9 +948,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "sec"
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icon_deny = "sec-deny"
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req_access_txt = "1"
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products = list(/obj/item/weapon/restraints/handcuffs = 8,/obj/item/weapon/restraints/handcuffs/cable/zipties = 10,/obj/item/weapon/grenade/flashbang = 4,/obj/item/device/assembly/flash/handheld = 5,
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/obj/item/weapon/reagent_containers/food/snacks/donut = 12,/obj/item/weapon/storage/box/evidence = 6,/obj/item/device/flashlight/seclite = 4,/obj/item/weapon/restraints/legcuffs/bola/energy = 7)
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contraband = list(/obj/item/clothing/glasses/sunglasses = 2,/obj/item/weapon/storage/fancy/donut_box = 2)
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products = list(/obj/item/weapon/restraints/handcuffs = 8, /obj/item/weapon/restraints/handcuffs/cable/zipties = 10, /obj/item/weapon/grenade/flashbang = 4, /obj/item/device/assembly/flash/handheld = 5,
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/obj/item/weapon/reagent_containers/food/snacks/donut = 12, /obj/item/weapon/storage/box/evidence = 6, /obj/item/device/flashlight/seclite = 4, /obj/item/weapon/restraints/legcuffs/bola/energy = 7)
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contraband = list(/obj/item/clothing/glasses/sunglasses = 2, /obj/item/weapon/storage/fancy/donut_box = 2)
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premium = list(/obj/item/weapon/coin/antagtoken = 1)
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|
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -972,9 +971,9 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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product_ads = "We like plants!;Don't you want some?;The greenest thumbs ever.;We like big plants.;Soft soil..."
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icon_state = "nutri"
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icon_deny = "nutri-deny"
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products = list(/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez = 30,/obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z = 20,/obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh = 10,/obj/item/weapon/reagent_containers/spray/pestspray = 20,
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/obj/item/weapon/reagent_containers/syringe = 5,/obj/item/weapon/storage/bag/plants = 5,/obj/item/weapon/cultivator = 3,/obj/item/weapon/shovel/spade = 3,/obj/item/device/plant_analyzer = 4)
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contraband = list(/obj/item/weapon/reagent_containers/glass/bottle/ammonia = 10,/obj/item/weapon/reagent_containers/glass/bottle/diethylamine = 5)
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products = list(/obj/item/weapon/reagent_containers/glass/bottle/nutrient/ez = 30, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/l4z = 20, /obj/item/weapon/reagent_containers/glass/bottle/nutrient/rh = 10, /obj/item/weapon/reagent_containers/spray/pestspray = 20,
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/obj/item/weapon/reagent_containers/syringe = 5, /obj/item/weapon/storage/bag/plants = 5, /obj/item/weapon/cultivator = 3, /obj/item/weapon/shovel/spade = 3, /obj/item/device/plant_analyzer = 4)
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contraband = list(/obj/item/weapon/reagent_containers/glass/bottle/ammonia = 10, /obj/item/weapon/reagent_containers/glass/bottle/diethylamine = 5)
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|
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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|
|
resistance_flags = FIRE_PROOF
|
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|
@@ -984,16 +983,16 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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|
product_slogans = "THIS'S WHERE TH' SEEDS LIVE! GIT YOU SOME!;Hands down the best seed selection on the station!;Also certain mushroom varieties available, more for experts! Get certified today!"
|
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|
|
product_ads = "We like plants!;Grow some crops!;Grow, baby, growww!;Aw h'yeah son!"
|
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|
icon_state = "seeds"
|
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products = list(/obj/item/seeds/ambrosia = 3,/obj/item/seeds/apple = 3,/obj/item/seeds/banana = 3,/obj/item/seeds/berry = 3,
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/obj/item/seeds/cabbage = 3,/obj/item/seeds/carrot = 3,/obj/item/seeds/cherry = 3,/obj/item/seeds/chanter = 3,
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/obj/item/seeds/chili = 3,/obj/item/seeds/cocoapod = 3,/obj/item/seeds/coffee = 3,/obj/item/seeds/corn = 3,
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/obj/item/seeds/eggplant = 3,/obj/item/seeds/grape = 3,/obj/item/seeds/grass = 3,/obj/item/seeds/lemon = 3,
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/obj/item/seeds/lime = 3,/obj/item/seeds/onion = 3,/obj/item/seeds/orange = 3,/obj/item/seeds/potato = 3,/obj/item/seeds/poppy = 3,
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/obj/item/seeds/pumpkin = 3,/obj/item/seeds/replicapod = 3,/obj/item/seeds/wheat/rice = 3,/obj/item/seeds/soya = 3,/obj/item/seeds/sunflower = 3,
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/obj/item/seeds/tea = 3,/obj/item/seeds/tobacco = 3,/obj/item/seeds/tomato = 3,
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/obj/item/seeds/tower = 3,/obj/item/seeds/watermelon = 3,/obj/item/seeds/wheat = 3,/obj/item/seeds/whitebeet = 3)
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contraband = list(/obj/item/seeds/amanita = 2,/obj/item/seeds/glowshroom = 2,/obj/item/seeds/liberty = 2,/obj/item/seeds/nettle = 2,
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/obj/item/seeds/plump = 2,/obj/item/seeds/reishi = 2,/obj/item/seeds/cannabis = 3,/obj/item/seeds/starthistle = 2,
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products = list(/obj/item/seeds/ambrosia = 3, /obj/item/seeds/apple = 3, /obj/item/seeds/banana = 3, /obj/item/seeds/berry = 3,
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/obj/item/seeds/cabbage = 3, /obj/item/seeds/carrot = 3, /obj/item/seeds/cherry = 3, /obj/item/seeds/chanter = 3,
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|
/obj/item/seeds/chili = 3, /obj/item/seeds/cocoapod = 3, /obj/item/seeds/coffee = 3, /obj/item/seeds/corn = 3,
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/obj/item/seeds/eggplant = 3, /obj/item/seeds/grape = 3, /obj/item/seeds/grass = 3, /obj/item/seeds/lemon = 3,
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|
/obj/item/seeds/lime = 3, /obj/item/seeds/onion = 3, /obj/item/seeds/orange = 3, /obj/item/seeds/potato = 3, /obj/item/seeds/poppy = 3,
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|
/obj/item/seeds/pumpkin = 3, /obj/item/seeds/replicapod = 3, /obj/item/seeds/wheat/rice = 3, /obj/item/seeds/soya = 3, /obj/item/seeds/sunflower = 3,
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/obj/item/seeds/tea = 3, /obj/item/seeds/tobacco = 3, /obj/item/seeds/tomato = 3,
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|
/obj/item/seeds/tower = 3, /obj/item/seeds/watermelon = 3, /obj/item/seeds/wheat = 3, /obj/item/seeds/whitebeet = 3)
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|
contraband = list(/obj/item/seeds/amanita = 2, /obj/item/seeds/glowshroom = 2, /obj/item/seeds/liberty = 2, /obj/item/seeds/nettle = 2,
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/obj/item/seeds/plump = 2, /obj/item/seeds/reishi = 2, /obj/item/seeds/cannabis = 3, /obj/item/seeds/starthistle = 2,
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|
/obj/item/seeds/random = 2)
|
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|
premium = list(/obj/item/weapon/reagent_containers/spray/waterflower = 1)
|
|
|
|
|
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
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|
@@ -1006,7 +1005,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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|
product_slogans = "Sling spells the proper way with MagiVend!;Be your own Houdini! Use MagiVend!"
|
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|
|
vend_reply = "Have an enchanted evening!"
|
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|
product_ads = "FJKLFJSD;AJKFLBJAKL;1234 LOONIES LOL!;>MFW;Kill them fuckers!;GET DAT FUKKEN DISK;HONK!;EI NATH;Destroy the station!;Admin conspiracies since forever!;Space-time bending hardware!"
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|
products = list(/obj/item/clothing/head/wizard = 1,/obj/item/clothing/suit/wizrobe = 1,/obj/item/clothing/head/wizard/red = 1,/obj/item/clothing/suit/wizrobe/red = 1,/obj/item/clothing/head/wizard/yellow = 1,/obj/item/clothing/suit/wizrobe/yellow = 1,/obj/item/clothing/shoes/sandal/magic = 1,/obj/item/weapon/staff = 2)
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products = list(/obj/item/clothing/head/wizard = 1, /obj/item/clothing/suit/wizrobe = 1, /obj/item/clothing/head/wizard/red = 1, /obj/item/clothing/suit/wizrobe/red = 1, /obj/item/clothing/head/wizard/yellow = 1, /obj/item/clothing/suit/wizrobe/yellow = 1, /obj/item/clothing/shoes/sandal/magic = 1, /obj/item/weapon/staff = 2)
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contraband = list(/obj/item/weapon/reagent_containers/glass/bottle/wizarditis = 1) //No one can get to the machine to hack it anyways; for the lulz - Microwave
|
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|
|
armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
|
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|
|
|
resistance_flags = FIRE_PROOF
|
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|
@@ -1019,30 +1018,30 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
|
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|
req_access_txt = "46" //Theatre access needed, unless hacked.
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|
|
product_slogans = "Dress for success!;Suited and booted!;It's show time!;Why leave style up to fate? Use AutoDrobe!"
|
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|
|
vend_reply = "Thank you for using AutoDrobe!"
|
|
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|
products = list(/obj/item/clothing/suit/chickensuit = 1,/obj/item/clothing/head/chicken = 1,/obj/item/clothing/under/gladiator = 1,
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|
/obj/item/clothing/head/helmet/gladiator = 1,/obj/item/clothing/under/gimmick/rank/captain/suit = 1,/obj/item/clothing/head/flatcap = 1,
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|
/obj/item/clothing/suit/toggle/labcoat/mad = 1,/obj/item/clothing/shoes/jackboots = 1,
|
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|
/obj/item/clothing/under/schoolgirl = 1,/obj/item/clothing/under/schoolgirl/red = 1,/obj/item/clothing/under/schoolgirl/green = 1,/obj/item/clothing/under/schoolgirl/orange = 1,/obj/item/clothing/head/kitty = 1,/obj/item/clothing/under/skirt/black = 1,/obj/item/clothing/head/beret = 1,
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|
/obj/item/clothing/accessory/waistcoat = 1,/obj/item/clothing/under/suit_jacket = 1,/obj/item/clothing/head/that =1,/obj/item/clothing/under/kilt = 1,/obj/item/clothing/head/beret = 1,/obj/item/clothing/accessory/waistcoat = 1,
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|
/obj/item/clothing/glasses/monocle =1,/obj/item/clothing/head/bowler = 1,/obj/item/weapon/cane = 1,/obj/item/clothing/under/sl_suit = 1,
|
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|
/obj/item/clothing/mask/fakemoustache = 1,/obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1,/obj/item/clothing/head/plaguedoctorhat = 1,/obj/item/clothing/mask/gas/plaguedoctor = 1,
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|
/obj/item/clothing/suit/toggle/owlwings = 1, /obj/item/clothing/under/owl = 1,/obj/item/clothing/mask/gas/owl_mask = 1,
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|
products = list(/obj/item/clothing/suit/chickensuit = 1, /obj/item/clothing/head/chicken = 1, /obj/item/clothing/under/gladiator = 1,
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|
|
|
/obj/item/clothing/head/helmet/gladiator = 1, /obj/item/clothing/under/gimmick/rank/captain/suit = 1, /obj/item/clothing/head/flatcap = 1,
|
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|
|
|
/obj/item/clothing/suit/toggle/labcoat/mad = 1, /obj/item/clothing/shoes/jackboots = 1,
|
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|
|
/obj/item/clothing/under/schoolgirl = 1, /obj/item/clothing/under/schoolgirl/red = 1, /obj/item/clothing/under/schoolgirl/green = 1, /obj/item/clothing/under/schoolgirl/orange = 1, /obj/item/clothing/head/kitty = 1, /obj/item/clothing/under/skirt/black = 1, /obj/item/clothing/head/beret = 1,
|
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|
|
/obj/item/clothing/accessory/waistcoat = 1, /obj/item/clothing/under/suit_jacket = 1, /obj/item/clothing/head/that =1, /obj/item/clothing/under/kilt = 1, /obj/item/clothing/head/beret = 1, /obj/item/clothing/accessory/waistcoat = 1,
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|
/obj/item/clothing/glasses/monocle =1, /obj/item/clothing/head/bowler = 1, /obj/item/weapon/cane = 1, /obj/item/clothing/under/sl_suit = 1,
|
|
|
|
|
/obj/item/clothing/mask/fakemoustache = 1, /obj/item/clothing/suit/bio_suit/plaguedoctorsuit = 1, /obj/item/clothing/head/plaguedoctorhat = 1, /obj/item/clothing/mask/gas/plaguedoctor = 1,
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/obj/item/clothing/suit/toggle/owlwings = 1, /obj/item/clothing/under/owl = 1, /obj/item/clothing/mask/gas/owl_mask = 1,
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/obj/item/clothing/suit/toggle/owlwings/griffinwings = 1, /obj/item/clothing/under/griffin = 1, /obj/item/clothing/shoes/griffin = 1, /obj/item/clothing/head/griffin = 1,
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/obj/item/clothing/suit/apron = 1,/obj/item/clothing/under/waiter = 1,/obj/item/clothing/suit/jacket/miljacket = 1,
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/obj/item/clothing/under/pirate = 1,/obj/item/clothing/suit/pirate = 1,/obj/item/clothing/head/pirate = 1,/obj/item/clothing/head/bandana = 1,
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/obj/item/clothing/head/bandana = 1,/obj/item/clothing/under/soviet = 1,/obj/item/clothing/head/ushanka = 1,/obj/item/clothing/suit/imperium_monk = 1,
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/obj/item/clothing/mask/gas/cyborg = 1,/obj/item/clothing/suit/holidaypriest = 1,/obj/item/clothing/head/wizard/marisa/fake = 1,
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/obj/item/clothing/suit/wizrobe/marisa/fake = 1,/obj/item/clothing/under/sundress = 1,/obj/item/clothing/head/witchwig = 1,/obj/item/weapon/staff/broom = 1,
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/obj/item/clothing/suit/wizrobe/fake = 1,/obj/item/clothing/head/wizard/fake = 1,/obj/item/weapon/staff = 3,/obj/item/clothing/mask/gas/sexyclown = 1,
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/obj/item/clothing/under/rank/clown/sexy = 1,/obj/item/clothing/mask/gas/sexymime = 1,/obj/item/clothing/under/sexymime = 1,/obj/item/clothing/mask/rat/bat = 1,/obj/item/clothing/mask/rat/bee = 1,/obj/item/clothing/mask/rat/bear = 1,/obj/item/clothing/mask/rat/raven = 1,/obj/item/clothing/mask/rat/jackal = 1,/obj/item/clothing/mask/rat/fox = 1,/obj/item/clothing/mask/rat/tribal = 1,/obj/item/clothing/mask/rat = 1,/obj/item/clothing/suit/apron/overalls = 1,
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/obj/item/clothing/suit/apron = 1, /obj/item/clothing/under/waiter = 1, /obj/item/clothing/suit/jacket/miljacket = 1,
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/obj/item/clothing/under/pirate = 1, /obj/item/clothing/suit/pirate = 1, /obj/item/clothing/head/pirate = 1, /obj/item/clothing/head/bandana = 1,
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/obj/item/clothing/head/bandana = 1, /obj/item/clothing/under/soviet = 1, /obj/item/clothing/head/ushanka = 1, /obj/item/clothing/suit/imperium_monk = 1,
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/obj/item/clothing/mask/gas/cyborg = 1, /obj/item/clothing/suit/holidaypriest = 1, /obj/item/clothing/head/wizard/marisa/fake = 1,
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/obj/item/clothing/suit/wizrobe/marisa/fake = 1, /obj/item/clothing/under/sundress = 1, /obj/item/clothing/head/witchwig = 1, /obj/item/weapon/staff/broom = 1,
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/obj/item/clothing/suit/wizrobe/fake = 1, /obj/item/clothing/head/wizard/fake = 1, /obj/item/weapon/staff = 3, /obj/item/clothing/mask/gas/sexyclown = 1,
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/obj/item/clothing/under/rank/clown/sexy = 1, /obj/item/clothing/mask/gas/sexymime = 1, /obj/item/clothing/under/sexymime = 1, /obj/item/clothing/mask/rat/bat = 1, /obj/item/clothing/mask/rat/bee = 1, /obj/item/clothing/mask/rat/bear = 1, /obj/item/clothing/mask/rat/raven = 1, /obj/item/clothing/mask/rat/jackal = 1, /obj/item/clothing/mask/rat/fox = 1, /obj/item/clothing/mask/rat/tribal = 1, /obj/item/clothing/mask/rat = 1, /obj/item/clothing/suit/apron/overalls = 1,
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/obj/item/clothing/head/rabbitears =1, /obj/item/clothing/head/sombrero = 1, /obj/item/clothing/head/sombrero/green = 1, /obj/item/clothing/suit/poncho = 1,
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/obj/item/clothing/suit/poncho/green = 1, /obj/item/clothing/suit/poncho/red = 1,
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/obj/item/clothing/under/maid = 1, /obj/item/clothing/under/janimaid = 1,/obj/item/clothing/glasses/cold=1,/obj/item/clothing/glasses/heat=1,
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/obj/item/clothing/under/maid = 1, /obj/item/clothing/under/janimaid = 1, /obj/item/clothing/glasses/cold=1, /obj/item/clothing/glasses/heat=1,
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/obj/item/clothing/suit/whitedress = 1,
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/obj/item/clothing/under/jester = 1, /obj/item/clothing/head/jester = 1,
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/obj/item/clothing/under/villain = 1,
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/obj/item/clothing/shoes/singery = 1,/obj/item/clothing/under/singery = 1,
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/obj/item/clothing/shoes/singerb = 1,/obj/item/clothing/under/singerb = 1,
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/obj/item/clothing/shoes/singery = 1, /obj/item/clothing/under/singery = 1,
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/obj/item/clothing/shoes/singerb = 1, /obj/item/clothing/under/singerb = 1,
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/obj/item/clothing/suit/hooded/carp_costume = 1,
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/obj/item/clothing/suit/hooded/ian_costume = 1,
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/obj/item/clothing/suit/hooded/bee_costume = 1,
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@@ -1053,7 +1052,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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/obj/item/clothing/under/scratch = 1,
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/obj/item/clothing/under/sailor = 1,
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/obj/item/clothing/ears/headphones = 2)
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contraband = list(/obj/item/clothing/suit/judgerobe = 1,/obj/item/clothing/head/powdered_wig = 1,/obj/item/weapon/gun/magic/wand = 2,/obj/item/clothing/glasses/sunglasses/garb = 2, /obj/item/clothing/glasses/sunglasses/blindfold = 1, /obj/item/clothing/mask/muzzle = 2)
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contraband = list(/obj/item/clothing/suit/judgerobe = 1, /obj/item/clothing/head/powdered_wig = 1, /obj/item/weapon/gun/magic/wand = 2, /obj/item/clothing/glasses/sunglasses/garb = 2, /obj/item/clothing/glasses/sunglasses/blindfold = 1, /obj/item/clothing/mask/muzzle = 2)
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premium = list(/obj/item/clothing/suit/pirate/captain = 2, /obj/item/clothing/head/pirate/captain = 2, /obj/item/clothing/head/helmet/roman = 1, /obj/item/clothing/head/helmet/roman/legionaire = 1, /obj/item/clothing/under/roman = 1, /obj/item/clothing/shoes/roman = 1, /obj/item/weapon/shield/riot/roman = 1, /obj/item/weapon/skub = 1)
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refill_canister = /obj/item/weapon/vending_refill/autodrobe
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@@ -1062,7 +1061,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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desc = "A kitchen and restaurant equipment vendor"
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product_ads = "Mm, food stuffs!;Food and food accessories.;Get your plates!;You like forks?;I like forks.;Woo, utensils.;You don't really need these..."
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icon_state = "dinnerware"
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products = list(/obj/item/weapon/storage/bag/tray = 8,/obj/item/weapon/kitchen/fork = 6,/obj/item/weapon/kitchen/knife = 6,/obj/item/weapon/kitchen/rollingpin = 2,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8,/obj/item/clothing/suit/apron/chef = 2,/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup = 5,/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce = 5,/obj/item/weapon/reagent_containers/food/condiment/saltshaker = 5,/obj/item/weapon/reagent_containers/food/condiment/peppermill = 5,/obj/item/weapon/reagent_containers/glass/bowl = 20)
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products = list(/obj/item/weapon/storage/bag/tray = 8, /obj/item/weapon/kitchen/fork = 6, /obj/item/weapon/kitchen/knife = 6, /obj/item/weapon/kitchen/rollingpin = 2, /obj/item/weapon/reagent_containers/food/drinks/drinkingglass = 8, /obj/item/clothing/suit/apron/chef = 2, /obj/item/weapon/reagent_containers/food/condiment/pack/ketchup = 5, /obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce = 5, /obj/item/weapon/reagent_containers/food/condiment/saltshaker = 5, /obj/item/weapon/reagent_containers/food/condiment/peppermill = 5, /obj/item/weapon/reagent_containers/glass/bowl = 20)
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contraband = list(/obj/item/weapon/kitchen/rollingpin = 2, /obj/item/weapon/kitchen/knife/butcher = 2)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -1109,7 +1108,7 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "engivend"
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icon_deny = "engivend-deny"
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req_access_txt = "11" //Engineering Equipment access
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products = list(/obj/item/clothing/glasses/meson/engine = 2,/obj/item/device/multitool = 4,/obj/item/weapon/electronics/airlock = 10,/obj/item/weapon/electronics/apc = 10,/obj/item/weapon/electronics/airalarm = 10,/obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/construction/rcd/loaded = 3, /obj/item/device/geiger_counter = 5)
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products = list(/obj/item/clothing/glasses/meson/engine = 2, /obj/item/device/multitool = 4, /obj/item/weapon/electronics/airlock = 10, /obj/item/weapon/electronics/apc = 10, /obj/item/weapon/electronics/airalarm = 10, /obj/item/weapon/stock_parts/cell/high = 10, /obj/item/weapon/construction/rcd/loaded = 3, /obj/item/device/geiger_counter = 5)
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contraband = list(/obj/item/weapon/stock_parts/cell/potato = 3)
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premium = list(/obj/item/weapon/storage/belt/utility = 3)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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@@ -1122,12 +1121,12 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "engi"
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icon_deny = "engi-deny"
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req_access_txt = "11"
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products = list(/obj/item/clothing/under/rank/chief_engineer = 4,/obj/item/clothing/under/rank/engineer = 4,/obj/item/clothing/shoes/sneakers/orange = 4,/obj/item/clothing/head/hardhat = 4,
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/obj/item/weapon/storage/belt/utility = 4,/obj/item/clothing/glasses/meson/engine = 4,/obj/item/clothing/gloves/color/yellow = 4, /obj/item/weapon/screwdriver = 12,
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/obj/item/weapon/crowbar = 12,/obj/item/weapon/wirecutters = 12,/obj/item/device/multitool = 12,/obj/item/weapon/wrench = 12,/obj/item/device/t_scanner = 12,
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/obj/item/weapon/stock_parts/cell = 8, /obj/item/weapon/weldingtool = 8,/obj/item/clothing/head/welding = 8,
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/obj/item/weapon/light/tube = 10,/obj/item/clothing/suit/fire = 4, /obj/item/weapon/stock_parts/scanning_module = 5,/obj/item/weapon/stock_parts/micro_laser = 5,
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/obj/item/weapon/stock_parts/matter_bin = 5,/obj/item/weapon/stock_parts/manipulator = 5,/obj/item/weapon/stock_parts/console_screen = 5)
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products = list(/obj/item/clothing/under/rank/chief_engineer = 4, /obj/item/clothing/under/rank/engineer = 4, /obj/item/clothing/shoes/sneakers/orange = 4, /obj/item/clothing/head/hardhat = 4,
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/obj/item/weapon/storage/belt/utility = 4, /obj/item/clothing/glasses/meson/engine = 4, /obj/item/clothing/gloves/color/yellow = 4, /obj/item/weapon/screwdriver = 12,
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/obj/item/weapon/crowbar = 12, /obj/item/weapon/wirecutters = 12, /obj/item/device/multitool = 12, /obj/item/weapon/wrench = 12, /obj/item/device/t_scanner = 12,
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/obj/item/weapon/stock_parts/cell = 8, /obj/item/weapon/weldingtool = 8, /obj/item/clothing/head/welding = 8,
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/obj/item/weapon/light/tube = 10, /obj/item/clothing/suit/fire = 4, /obj/item/weapon/stock_parts/scanning_module = 5, /obj/item/weapon/stock_parts/micro_laser = 5,
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/obj/item/weapon/stock_parts/matter_bin = 5, /obj/item/weapon/stock_parts/manipulator = 5, /obj/item/weapon/stock_parts/console_screen = 5)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -1138,10 +1137,10 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "robotics"
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icon_deny = "robotics-deny"
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req_access_txt = "29"
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products = list(/obj/item/clothing/suit/toggle/labcoat = 4,/obj/item/clothing/under/rank/roboticist = 4,/obj/item/stack/cable_coil = 4,/obj/item/device/assembly/flash/handheld = 4,
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/obj/item/weapon/stock_parts/cell/high = 12, /obj/item/device/assembly/prox_sensor = 3,/obj/item/device/assembly/signaler = 3,/obj/item/device/healthanalyzer = 3,
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/obj/item/weapon/scalpel = 2,/obj/item/weapon/circular_saw = 2,/obj/item/weapon/tank/internals/anesthetic = 2,/obj/item/clothing/mask/breath/medical = 5,
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/obj/item/weapon/screwdriver = 5,/obj/item/weapon/crowbar = 5)
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products = list(/obj/item/clothing/suit/toggle/labcoat = 4, /obj/item/clothing/under/rank/roboticist = 4, /obj/item/stack/cable_coil = 4, /obj/item/device/assembly/flash/handheld = 4,
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/obj/item/weapon/stock_parts/cell/high = 12, /obj/item/device/assembly/prox_sensor = 3, /obj/item/device/assembly/signaler = 3, /obj/item/device/healthanalyzer = 3,
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/obj/item/weapon/scalpel = 2, /obj/item/weapon/circular_saw = 2, /obj/item/weapon/tank/internals/anesthetic = 2, /obj/item/clothing/mask/breath/medical = 5,
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/obj/item/weapon/screwdriver = 5, /obj/item/weapon/crowbar = 5)
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armor = list(melee = 100, bullet = 100, laser = 100, energy = 100, bomb = 0, bio = 0, rad = 0, fire = 100, acid = 50)
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resistance_flags = FIRE_PROOF
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@@ -1152,34 +1151,34 @@ IF YOU MODIFY THE PRODUCTS LIST OF A MACHINE, MAKE SURE TO UPDATE ITS RESUPPLY C
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icon_state = "clothes"
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product_slogans = "Dress for success!;Prepare to look swagalicious!;Look at all this free swag!;Why leave style up to fate? Use the ClothesMate!"
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vend_reply = "Thank you for using the ClothesMate!"
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products = list(/obj/item/clothing/head/that=2,/obj/item/clothing/head/fedora=1,/obj/item/clothing/glasses/monocle=1,
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products = list(/obj/item/clothing/head/that=2, /obj/item/clothing/head/fedora=1, /obj/item/clothing/glasses/monocle=1,
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/obj/item/clothing/suit/jacket=2, /obj/item/clothing/suit/jacket/puffer/vest=2, /obj/item/clothing/suit/jacket/puffer=2,
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/obj/item/clothing/under/suit_jacket/navy=1,/obj/item/clothing/under/suit_jacket/really_black=1,/obj/item/clothing/under/suit_jacket/burgundy=1,
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/obj/item/clothing/under/suit_jacket/charcoal=1, /obj/item/clothing/under/suit_jacket/white=1,/obj/item/clothing/under/kilt=1,/obj/item/clothing/under/overalls=1,
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/obj/item/clothing/under/sl_suit=1,/obj/item/clothing/under/pants/jeans=3,/obj/item/clothing/under/pants/classicjeans=2,
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/obj/item/clothing/under/pants/camo = 1,/obj/item/clothing/under/pants/blackjeans=2,/obj/item/clothing/under/pants/khaki=2,
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/obj/item/clothing/under/pants/white=2,/obj/item/clothing/under/pants/red=1,/obj/item/clothing/under/pants/black=2,
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/obj/item/clothing/under/pants/tan=2,/obj/item/clothing/under/pants/track=1,/obj/item/clothing/suit/jacket/miljacket = 1,
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/obj/item/clothing/under/suit_jacket/navy=1, /obj/item/clothing/under/suit_jacket/really_black=1, /obj/item/clothing/under/suit_jacket/burgundy=1,
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/obj/item/clothing/under/suit_jacket/charcoal=1, /obj/item/clothing/under/suit_jacket/white=1, /obj/item/clothing/under/kilt=1, /obj/item/clothing/under/overalls=1,
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/obj/item/clothing/under/sl_suit=1, /obj/item/clothing/under/pants/jeans=3, /obj/item/clothing/under/pants/classicjeans=2,
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/obj/item/clothing/under/pants/camo = 1, /obj/item/clothing/under/pants/blackjeans=2, /obj/item/clothing/under/pants/khaki=2,
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/obj/item/clothing/under/pants/white=2, /obj/item/clothing/under/pants/red=1, /obj/item/clothing/under/pants/black=2,
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/obj/item/clothing/under/pants/tan=2, /obj/item/clothing/under/pants/track=1, /obj/item/clothing/suit/jacket/miljacket = 1,
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/obj/item/clothing/neck/tie/blue=1, /obj/item/clothing/neck/tie/red=1, /obj/item/clothing/neck/tie/black=1, /obj/item/clothing/neck/tie/horrible=1,
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/obj/item/clothing/neck/scarf/red=1,/obj/item/clothing/neck/scarf/green=1,/obj/item/clothing/neck/scarf/darkblue=1,
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/obj/item/clothing/neck/scarf/purple=1,/obj/item/clothing/neck/scarf/yellow=1,/obj/item/clothing/neck/scarf/orange=1,
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/obj/item/clothing/neck/scarf/cyan=1,/obj/item/clothing/neck/scarf=1,/obj/item/clothing/neck/scarf/black=1,
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/obj/item/clothing/neck/scarf/zebra=1,/obj/item/clothing/neck/scarf/christmas=1,/obj/item/clothing/neck/stripedredscarf=1,
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/obj/item/clothing/neck/stripedbluescarf=1,/obj/item/clothing/neck/stripedgreenscarf=1,/obj/item/clothing/accessory/waistcoat=1,
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/obj/item/clothing/under/skirt/black=1,/obj/item/clothing/under/skirt/blue=1,/obj/item/clothing/under/skirt/red=1,/obj/item/clothing/under/skirt/purple=1,
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/obj/item/clothing/under/sundress=2,/obj/item/clothing/under/stripeddress=1, /obj/item/clothing/under/sailordress=1, /obj/item/clothing/under/redeveninggown=1, /obj/item/clothing/under/blacktango=1,
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/obj/item/clothing/under/plaid_skirt=1,/obj/item/clothing/under/plaid_skirt/blue=1,/obj/item/clothing/under/plaid_skirt/purple=1,/obj/item/clothing/under/plaid_skirt/green=1,
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/obj/item/clothing/glasses/regular=1,/obj/item/clothing/glasses/regular/jamjar=1,/obj/item/clothing/head/sombrero=1,/obj/item/clothing/suit/poncho=1,
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/obj/item/clothing/suit/ianshirt=1,/obj/item/clothing/shoes/laceup=2,/obj/item/clothing/shoes/sneakers/black=4,
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/obj/item/clothing/shoes/sandal=1, /obj/item/clothing/gloves/fingerless=2,/obj/item/clothing/glasses/orange=1,/obj/item/clothing/glasses/red=1,
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/obj/item/clothing/neck/scarf/red=1, /obj/item/clothing/neck/scarf/green=1, /obj/item/clothing/neck/scarf/darkblue=1,
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/obj/item/clothing/neck/scarf/purple=1, /obj/item/clothing/neck/scarf/yellow=1, /obj/item/clothing/neck/scarf/orange=1,
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/obj/item/clothing/neck/scarf/cyan=1, /obj/item/clothing/neck/scarf=1, /obj/item/clothing/neck/scarf/black=1,
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/obj/item/clothing/neck/scarf/zebra=1, /obj/item/clothing/neck/scarf/christmas=1, /obj/item/clothing/neck/stripedredscarf=1,
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/obj/item/clothing/neck/stripedbluescarf=1, /obj/item/clothing/neck/stripedgreenscarf=1, /obj/item/clothing/accessory/waistcoat=1,
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/obj/item/clothing/under/skirt/black=1, /obj/item/clothing/under/skirt/blue=1, /obj/item/clothing/under/skirt/red=1, /obj/item/clothing/under/skirt/purple=1,
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/obj/item/clothing/under/sundress=2, /obj/item/clothing/under/stripeddress=1, /obj/item/clothing/under/sailordress=1, /obj/item/clothing/under/redeveninggown=1, /obj/item/clothing/under/blacktango=1,
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/obj/item/clothing/under/plaid_skirt=1, /obj/item/clothing/under/plaid_skirt/blue=1, /obj/item/clothing/under/plaid_skirt/purple=1, /obj/item/clothing/under/plaid_skirt/green=1,
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/obj/item/clothing/glasses/regular=1, /obj/item/clothing/glasses/regular/jamjar=1, /obj/item/clothing/head/sombrero=1, /obj/item/clothing/suit/poncho=1,
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/obj/item/clothing/suit/ianshirt=1, /obj/item/clothing/shoes/laceup=2, /obj/item/clothing/shoes/sneakers/black=4,
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/obj/item/clothing/shoes/sandal=1, /obj/item/clothing/gloves/fingerless=2, /obj/item/clothing/glasses/orange=1, /obj/item/clothing/glasses/red=1,
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/obj/item/weapon/storage/belt/fannypack=1, /obj/item/weapon/storage/belt/fannypack/blue=1, /obj/item/weapon/storage/belt/fannypack/red=1, /obj/item/clothing/suit/jacket/letterman=2,
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/obj/item/clothing/head/beanie=1, /obj/item/clothing/head/beanie/black=1, /obj/item/clothing/head/beanie/red=1, /obj/item/clothing/head/beanie/green=1, /obj/item/clothing/head/beanie/darkblue=1,
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/obj/item/clothing/head/beanie/purple=1, /obj/item/clothing/head/beanie/yellow=1, /obj/item/clothing/head/beanie/orange=1, /obj/item/clothing/head/beanie/cyan=1, /obj/item/clothing/head/beanie/christmas=1,
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/obj/item/clothing/head/beanie/striped=1, /obj/item/clothing/head/beanie/stripedred=1, /obj/item/clothing/head/beanie/stripedblue=1, /obj/item/clothing/head/beanie/stripedgreen=1,
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/obj/item/clothing/suit/jacket/letterman_red=1,
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/obj/item/clothing/ears/headphones = 10)
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contraband = list(/obj/item/clothing/under/syndicate/tacticool=1,/obj/item/clothing/mask/balaclava=1,/obj/item/clothing/head/ushanka=1,/obj/item/clothing/under/soviet=1,/obj/item/weapon/storage/belt/fannypack/black=2,/obj/item/clothing/suit/jacket/letterman_syndie=1,/obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1)
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premium = list(/obj/item/clothing/under/suit_jacket/checkered=1,/obj/item/clothing/head/mailman=1,/obj/item/clothing/under/rank/mailman=1,/obj/item/clothing/suit/jacket/leather=1,/obj/item/clothing/suit/jacket/leather/overcoat=1,/obj/item/clothing/under/pants/mustangjeans=1,/obj/item/clothing/neck/necklace/dope=3,/obj/item/clothing/suit/jacket/letterman_nanotrasen=1)
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contraband = list(/obj/item/clothing/under/syndicate/tacticool=1, /obj/item/clothing/mask/balaclava=1, /obj/item/clothing/head/ushanka=1, /obj/item/clothing/under/soviet=1, /obj/item/weapon/storage/belt/fannypack/black=2, /obj/item/clothing/suit/jacket/letterman_syndie=1, /obj/item/clothing/under/jabroni=1, /obj/item/clothing/suit/vapeshirt=1, /obj/item/clothing/under/geisha=1)
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premium = list(/obj/item/clothing/under/suit_jacket/checkered=1, /obj/item/clothing/head/mailman=1, /obj/item/clothing/under/rank/mailman=1, /obj/item/clothing/suit/jacket/leather=1, /obj/item/clothing/suit/jacket/leather/overcoat=1, /obj/item/clothing/under/pants/mustangjeans=1, /obj/item/clothing/neck/necklace/dope=3, /obj/item/clothing/suit/jacket/letterman_nanotrasen=1)
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refill_canister = /obj/item/weapon/vending_refill/clothing
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/obj/machinery/vending/toyliberationstation
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