Made some object lists less terrible to read
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@@ -20,7 +20,7 @@
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state = 0 //fine
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/obj/item/stack/tile/light/attackby(obj/item/O, mob/user, params)
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if(istype(O,/obj/item/weapon/crowbar))
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if(istype(O, /obj/item/weapon/crowbar))
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new/obj/item/stack/sheet/metal(user.loc)
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amount--
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new/obj/item/stack/light_w(user.loc)
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