Made some object lists less terrible to read
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@@ -60,7 +60,7 @@
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/obj/item/weapon/inducer/attackby(obj/item/weapon/W, mob/user)
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if(istype(W,/obj/item/weapon/screwdriver))
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if(istype(W, /obj/item/weapon/screwdriver))
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playsound(src, W.usesound, 50, 1)
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if(!opened)
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to_chat(user, "<span class='notice'>You unscrew the battery compartment.</span>")
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@@ -72,7 +72,7 @@
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opened = FALSE
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update_icon()
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return
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if(istype(W,/obj/item/weapon/stock_parts/cell))
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if(istype(W, /obj/item/weapon/stock_parts/cell))
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if(opened)
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if(!cell)
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if(!user.transferItemToLoc(W, src))
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