Made some object lists less terrible to read
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@@ -34,7 +34,7 @@
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if(!over_object)
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return
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if (istype(usr.loc,/obj/mecha)) // stops inventory actions in a mech
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if (istype(usr.loc, /obj/mecha)) // stops inventory actions in a mech
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return
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// this must come before the screen objects only block, dunno why it wasn't before
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