Made some object lists less terrible to read
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@@ -3,7 +3,7 @@
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/atom/var/list/suit_fibers
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/atom/proc/add_fibers(mob/living/carbon/human/M)
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if(M.gloves && istype(M.gloves,/obj/item/clothing/))
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if(M.gloves && istype(M.gloves, /obj/item/clothing/))
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var/obj/item/clothing/gloves/G = M.gloves
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if(G.transfer_blood > 1) //bloodied gloves transfer blood to touched objects
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if(add_blood(G.blood_DNA)) //only reduces the bloodiness of our gloves if the item wasn't already bloody
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@@ -34,7 +34,7 @@
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return
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if(!isturf(I.loc)) //If it isn't on the floor. Do some checks to see if it's in our hands or a box. Otherwise give up.
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if(istype(I.loc,/obj/item/weapon/storage)) //in a container.
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if(istype(I.loc, /obj/item/weapon/storage)) //in a container.
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var/obj/item/weapon/storage/U = I.loc
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U.remove_from_storage(I, src)
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if(user.is_holding(I))
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