Made some object lists less terrible to read
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@@ -11,7 +11,7 @@
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heat_protection = CHEST|GROIN|LEGS|ARMS
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hoodtype = /obj/item/clothing/head/hooded/explorer
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armor = list(melee = 30, bullet = 20, laser = 20, energy = 20, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 50)
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals, /obj/item/weapon/resonator, /obj/item/device/mining_scanner, /obj/item/device/t_scanner/adv_mining_scanner, /obj/item/weapon/gun/energy/kinetic_accelerator, /obj/item/weapon/pickaxe)
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allowed = list(/obj/item/device/flashlight, /obj/item/weapon/tank/internals, /obj/item/weapon/resonator, /obj/item/device/mining_scanner, /obj/item/device/t_scanner/adv_mining_scanner, /obj/item/weapon/gun/energy/kinetic_accelerator, /obj/item/weapon/pickaxe)
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resistance_flags = FIRE_PROOF
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/obj/item/clothing/head/hooded/explorer
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@@ -1,6 +1,6 @@
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/*****************Marker Beacons**************************/
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GLOBAL_LIST_INIT(marker_beacon_colors, list(
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"Random" = FALSE,//not a true color, will pick a random color
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"Random" = FALSE, //not a true color, will pick a random color
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"Burgundy" = LIGHT_COLOR_FLARE,
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"Bronze" = LIGHT_COLOR_ORANGE,
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"Yellow" = LIGHT_COLOR_YELLOW,
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