Made some object lists less terrible to read

This commit is contained in:
CitadelStationBot
2017-07-18 09:44:43 -05:00
parent c294d781b6
commit a72962c300
236 changed files with 733 additions and 629 deletions
+1 -1
View File
@@ -877,7 +877,7 @@
/mob/living/silicon/ai/reset_perspective(atom/A)
if(camera_light_on)
light_cameras()
if(istype(A,/obj/machinery/camera))
if(istype(A, /obj/machinery/camera))
current = A
if(client)
if(ismovableatom(A))
@@ -12,7 +12,7 @@
if(!O)
return 0
O.mouse_opacity = 2
if(istype(O,/obj/item/borg/sight))
if(istype(O, /obj/item/borg/sight))
var/obj/item/borg/sight/S = O
sight_mode &= ~S.sight_mode
update_sight()
@@ -674,7 +674,7 @@
if(istype(module, /obj/item/weapon/robot_module/miner))
if(istype(loc, /turf/open/floor/plating/asteroid))
for(var/obj/item/I in held_items)
if(istype(I,/obj/item/weapon/storage/bag/ore))
if(istype(I, /obj/item/weapon/storage/bag/ore))
loc.attackby(I, src)
#undef BORG_CAMERA_BUFFER