Made some object lists less terrible to read
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@@ -74,7 +74,7 @@
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/obj/item/projectile/beam/pulse/on_hit(atom/target, blocked = FALSE)
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. = ..()
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if(isturf(target) || istype(target,/obj/structure/))
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if(isturf(target) || istype(target, /obj/structure/))
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target.ex_act(EXPLODE_HEAVY)
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/obj/item/projectile/beam/pulse/shot
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