Made some object lists less terrible to read
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@@ -321,7 +321,7 @@ won't update every console in existence) but it's more of a hassle to do. Also,
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for(var/obj/I in linked_destroy.contents)
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for(var/mob/M in I.contents)
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M.death()
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if(istype(I,/obj/item/stack/sheet))//Only deconsturcts one sheet at a time instead of the entire stack
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if(istype(I, /obj/item/stack/sheet))//Only deconsturcts one sheet at a time instead of the entire stack
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var/obj/item/stack/sheet/S = I
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if(S.amount > 1)
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S.amount--
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