scope creep lmao
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@@ -25,7 +25,7 @@
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var/cachedmoveCalc = 1
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food_reagents = list(/datum/reagent/consumable/nutriment = 5, /datum/reagent/iron = 5)
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/obj/item/organ/liver/on_life()
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/obj/item/organ/liver/on_life(seconds, times_fired)
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. = ..()
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if(!. || !owner)//can't process reagents with a failing liver
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return
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@@ -40,7 +40,7 @@
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damage += (thisamount*toxLethality)
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//metabolize reagents
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owner.reagents.metabolize(owner, can_overdose=TRUE)
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owner.reagents.metabolize(owner, seconds, times_fired, can_overdose=TRUE)
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if(damage > 10 && prob(damage/3))//the higher the damage the higher the probability
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to_chat(owner, "<span class='warning'>You feel a dull pain in your abdomen.</span>")
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