Synthetic and RNG blood

This commit is contained in:
Poojawa
2019-04-16 04:28:04 -05:00
parent 8862d63d0c
commit a772f532c3
18 changed files with 148 additions and 80 deletions
+2 -1
View File
@@ -10,10 +10,11 @@
// And yes this does have to be in the constructor, BYOND ignores it if you set it as a normal var
// Helper similar to image()
/proc/mutable_appearance(icon, icon_state = "", layer = FLOAT_LAYER, plane = FLOAT_PLANE)
/proc/mutable_appearance(icon, icon_state = "", layer = FLOAT_LAYER, plane = FLOAT_PLANE, color = "#FFFFFF")
var/mutable_appearance/MA = new()
MA.icon = icon
MA.icon_state = icon_state
MA.layer = layer
MA.plane = plane
MA.color = color
return MA