Synthetic and RNG blood

This commit is contained in:
Poojawa
2019-04-16 04:28:04 -05:00
parent 8862d63d0c
commit a772f532c3
18 changed files with 148 additions and 80 deletions
@@ -15,9 +15,6 @@
to_chat(world, "<span class='danger'>Gib list length mismatch!</span>")
return
if(fleshcolor) src.fleshcolor = fleshcolor
if(bloodcolor) src.bloodcolor = bloodcolor
var/obj/effect/decal/cleanable/blood/gibs/gib = null
if(sparks)
@@ -29,30 +26,20 @@
if(gibamounts[i])
for(var/j = 1, j<= gibamounts[i], j++)
var/gibType = gibtypes[i]
gib = new gibType(loc, diseases)
gib = new gibType(loc)
if(iscarbon(loc))
var/mob/living/carbon/digester = loc
digester.stomach_contents += gib
if(MobDNA)
var/list/blood_dna = MobDNA.get_blood_dna_list()
gib.add_blood_DNA(blood_dna)
// Apply human species colouration to masks.
if(fleshcolor)
gib.fleshcolor = fleshcolor
if(bloodcolor)
gib.color = bloodcolor
gib.update_icon()
if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
gib.add_blood_DNA(list("Non-human DNA" = "A+"))
gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type
else if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
gib.blood_DNA["Non-human DNA"] = "A+"
var/list/directions = gibdirections[i]
if(isturf(loc))
if(directions.len)
gib.streak(directions)
gib.update_icon()
return INITIALIZE_HINT_QDEL