Merge pull request #14766 from Linzolle/cultfix

Fix cult area shenanigans, cult can do stuff in maint again.
This commit is contained in:
silicons
2021-06-09 11:22:26 -07:00
committed by GitHub
13 changed files with 23 additions and 27 deletions
+2 -2
View File
@@ -56,8 +56,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define UNUSED_RESERVATION_TURF_1 (1<<1)
/// If a turf can be made dirty at roundstart. This is also used in areas.
#define CAN_BE_DIRTY_1 (1<<2)
/// If blood cultists can draw runes or build structures on this turf
#define CULT_PERMITTED_1 (1<<3)
/// Blocks lava rivers being generated on the turf
#define NO_LAVA_GEN_1 (1<<6)
/// Blocks ruins spawning on the turf
@@ -92,6 +90,8 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
#define ABDUCTOR_PROOF (1<<11)
/// If an area should be hidden from power consoles, power/atmosphere alerts, etc.
#define NO_ALERTS (1<<12)
/// If blood cultists can draw runes or build structures on this AREA.
#define CULT_PERMITTED (1<<13)
/*
These defines are used specifically with the atom/pass_flags bitmask