refactoring this whole thing again

This commit is contained in:
kevinz000
2020-03-16 04:56:32 -07:00
parent c35ffacf50
commit a77be038b8
15 changed files with 64 additions and 43 deletions
@@ -4,7 +4,6 @@
icon_state = "reactiveoff"
icon = 'icons/obj/clothing/suits.dmi'
w_class = WEIGHT_CLASS_BULKY
var/hit_reaction_chance = 50
/obj/item/reactive_armour_shell/attackby(obj/item/I, mob/user, params)
..()
@@ -39,6 +38,7 @@
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
hit_reaction_chance = 50 // Only on the chest yet blocks all attacks?
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE
var/hit_reaction_chance = 50
/obj/item/clothing/suit/armor/reactive/attack_self(mob/user)
active = !(active)