Merge remote-tracking branch 'citadel/master' into mobility_flags
This commit is contained in:
@@ -18,23 +18,16 @@
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||||
var/mob/living/carbon/human/H = host_mob
|
||||
H.physiology.stun_mod *= 2
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||||
|
||||
/datum/nanite_program/triggered/adrenaline
|
||||
/datum/nanite_program/adrenaline
|
||||
name = "Adrenaline Burst"
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||||
desc = "The nanites cause a burst of adrenaline when triggered, waking the host from stuns and temporarily increasing their speed."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 25
|
||||
trigger_cooldown = 1200
|
||||
rogue_types = list(/datum/nanite_program/toxic, /datum/nanite_program/nerve_decay)
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||||
|
||||
/datum/nanite_program/triggered/adrenaline/trigger()
|
||||
if(!..())
|
||||
return
|
||||
to_chat(host_mob, "<span class='notice'>You feel a sudden surge of energy!</span>")
|
||||
host_mob.SetAllImmobility(0, FALSE)
|
||||
host_mob.SetUnconscious(0, FALSE)
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||||
host_mob.adjustStaminaLoss(-10) //stimulants give stamina heal now
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||||
host_mob.set_resting(FALSE, TRUE, FALSE)
|
||||
host_mob.update_mobility()
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||||
host_mob.reagents.add_reagent(/datum/reagent/medicine/stimulants, 1.5)
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||||
/datum/nanite_program/adrenaline/on_trigger()
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||||
host_mob.do_adrenaline(-10, TRUE, TRUE, FALSE, TRUE, list(/datum/reagent/medicine/stimulants = 1.5), "<span class='notice'>You feel a sudden surge of energy!</span>", FALSE, FALSE, FALSE)
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||||
|
||||
/datum/nanite_program/hardening
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||||
name = "Dermal Hardening"
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||||
@@ -119,7 +112,7 @@
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||||
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||||
/datum/nanite_program/mindshield/enable_passive_effect()
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||||
. = ..()
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||||
if(!host_mob.mind.has_antag_datum(/datum/antagonist/rev)) //won't work if on a rev, to avoid having implanted revs
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||||
if(!host_mob.mind.has_antag_datum(/datum/antagonist/rev, TRUE)) //won't work if on a rev, to avoid having implanted revs.
|
||||
ADD_TRAIT(host_mob, TRAIT_MINDSHIELD, "nanites")
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||||
host_mob.sec_hud_set_implants()
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||||
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||||
|
||||
@@ -23,7 +23,7 @@
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||||
if(!parts.len)
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||||
return
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||||
for(var/obj/item/bodypart/L in parts)
|
||||
if(L.heal_damage(0.5/parts.len, 0.5/parts.len, null, BODYPART_ORGANIC))
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||||
if(L.heal_damage(0.5/parts.len, 0.5/parts.len))
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||||
host_mob.update_damage_overlays()
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||||
else
|
||||
host_mob.adjustBruteLoss(-0.5, TRUE)
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||||
@@ -48,12 +48,12 @@
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||||
|
||||
/datum/nanite_program/purging
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||||
name = "Blood Purification"
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||||
desc = "The nanites purge toxins and chemicals from the host's bloodstream, however it is dangerous to slimepeople biology due to inaccuracy."
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||||
desc = "The nanites purge toxins and chemicals from the host's bloodstream, however it is dangerous to slime biology due to inaccuracy."
|
||||
use_rate = 1
|
||||
rogue_types = list(/datum/nanite_program/suffocating, /datum/nanite_program/necrotic)
|
||||
|
||||
/datum/nanite_program/purging/check_conditions()
|
||||
var/foreign_reagent = LAZYLEN(host_mob.reagents.reagent_list)
|
||||
var/foreign_reagent = length(host_mob.reagents?.reagent_list)
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||||
if(!host_mob.getToxLoss() && !foreign_reagent)
|
||||
return FALSE
|
||||
return ..()
|
||||
@@ -73,18 +73,17 @@
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||||
rogue_types = list(/datum/nanite_program/brain_decay)
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||||
|
||||
/datum/nanite_program/brain_heal/check_conditions()
|
||||
var/problems = FALSE
|
||||
if(iscarbon(host_mob))
|
||||
var/mob/living/carbon/C = host_mob
|
||||
for(var/X in C.get_traumas())
|
||||
var/datum/brain_trauma/BT = X
|
||||
if(BT.resilience <= TRAUMA_RESILIENCE_BASIC)
|
||||
return ..()
|
||||
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN))
|
||||
return ..()
|
||||
return FALSE
|
||||
if(length(C.get_traumas()))
|
||||
problems = TRUE
|
||||
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN) > 0)
|
||||
problems = TRUE
|
||||
return problems ? ..() : FALSE
|
||||
|
||||
/datum/nanite_program/brain_heal/active_effect()
|
||||
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1, TRUE)
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||||
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1)
|
||||
if(iscarbon(host_mob) && prob(10))
|
||||
var/mob/living/carbon/C = host_mob
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
|
||||
@@ -137,7 +136,7 @@
|
||||
return
|
||||
var/update = FALSE
|
||||
for(var/obj/item/bodypart/L in parts)
|
||||
if(L.heal_damage(1.5/parts.len, 1.5/parts.len, null, BODYPART_ROBOTIC)) //much faster than organic healing
|
||||
if(L.heal_damage(1.5/parts.len, 1.5/parts.len, null, TRUE, FALSE)) //much faster than organic healing
|
||||
update = TRUE
|
||||
if(update)
|
||||
host_mob.update_damage_overlays()
|
||||
@@ -148,7 +147,7 @@
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||||
/datum/nanite_program/purging_advanced
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||||
name = "Selective Blood Purification"
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||||
desc = "The nanites purge toxins and dangerous chemicals from the host's bloodstream, while ignoring beneficial chemicals. \
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||||
The added processing power required to analyze the chemicals severely increases the nanite consumption rate. Due to added complexity, it is safe with slimepeople biology."
|
||||
The added processing power required to analyze the chemicals severely increases the nanite consumption rate. This program is safe with slime biology due to the increased precision."
|
||||
use_rate = 2
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||||
rogue_types = list(/datum/nanite_program/suffocating, /datum/nanite_program/necrotic)
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||||
|
||||
@@ -181,7 +180,7 @@
|
||||
return
|
||||
var/update = FALSE
|
||||
for(var/obj/item/bodypart/L in parts)
|
||||
if(L.heal_damage(3/parts.len, 3/parts.len))
|
||||
if(L.heal_damage(3/parts.len, 3/parts.len, FALSE))
|
||||
update = TRUE
|
||||
if(update)
|
||||
host_mob.update_damage_overlays()
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||||
@@ -196,70 +195,54 @@
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||||
rogue_types = list(/datum/nanite_program/brain_decay, /datum/nanite_program/brain_misfire)
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||||
|
||||
/datum/nanite_program/brain_heal_advanced/check_conditions()
|
||||
var/problems = FALSE
|
||||
if(iscarbon(host_mob))
|
||||
var/mob/living/carbon/C = host_mob
|
||||
for(var/X in C.get_traumas())
|
||||
var/datum/brain_trauma/BT = X
|
||||
if(BT.resilience <= TRAUMA_RESILIENCE_LOBOTOMY)
|
||||
return ..()
|
||||
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN))
|
||||
return ..()
|
||||
return FALSE
|
||||
if(length(C.get_traumas()))
|
||||
problems = TRUE
|
||||
if(host_mob.getOrganLoss(ORGAN_SLOT_BRAIN) > 0)
|
||||
problems = TRUE
|
||||
return problems ? ..() : FALSE
|
||||
|
||||
/datum/nanite_program/brain_heal_advanced/active_effect()
|
||||
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -2, TRUE)
|
||||
host_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, -2)
|
||||
if(iscarbon(host_mob) && prob(10))
|
||||
var/mob/living/carbon/C = host_mob
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_LOBOTOMY)
|
||||
|
||||
/datum/nanite_program/triggered/defib
|
||||
/datum/nanite_program/defib
|
||||
name = "Defibrillation"
|
||||
desc = "The nanites shock the host's heart when triggered, bringing them back to life if the body can sustain it."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 25
|
||||
trigger_cooldown = 120
|
||||
rogue_types = list(/datum/nanite_program/triggered/shocking)
|
||||
|
||||
/datum/nanite_program/triggered/defib/trigger()
|
||||
if(!..())
|
||||
return
|
||||
rogue_types = list(/datum/nanite_program/shocking)
|
||||
|
||||
/datum/nanite_program/defib/on_trigger(comm_message)
|
||||
host_mob.notify_ghost_cloning("Your heart is being defibrillated by nanites. Re-enter your corpse if you want to be revived!")
|
||||
addtimer(CALLBACK(src, .proc/zap), 50)
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||||
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||||
/datum/nanite_program/triggered/defib/proc/check_revivable()
|
||||
/datum/nanite_program/defib/proc/check_revivable()
|
||||
if(!iscarbon(host_mob)) //nonstandard biology
|
||||
return FALSE
|
||||
var/mob/living/carbon/C = host_mob
|
||||
if(C.suiciding || HAS_TRAIT(C, TRAIT_NOCLONE) || C.hellbound) //can't revive
|
||||
return FALSE
|
||||
if((world.time - C.timeofdeath) > 1800) //too late
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||||
return FALSE
|
||||
if((C.getBruteLoss() > 180) || (C.getFireLoss() > 180) || !C.can_be_revived()) //too damaged
|
||||
return FALSE
|
||||
if(!C.getorgan(/obj/item/organ/heart)) //what are we even shocking
|
||||
return FALSE
|
||||
var/obj/item/organ/brain/BR = C.getorgan(/obj/item/organ/brain)
|
||||
if(QDELETED(BR) || BR.brain_death || (BR.organ_flags & ORGAN_FAILING) || C.suiciding)
|
||||
return FALSE
|
||||
if(C.get_ghost())
|
||||
return FALSE
|
||||
return TRUE
|
||||
return C.can_defib()
|
||||
|
||||
/datum/nanite_program/triggered/defib/proc/zap()
|
||||
/datum/nanite_program/defib/proc/zap()
|
||||
var/mob/living/carbon/C = host_mob
|
||||
playsound(C, 'sound/machines/defib_charge.ogg', 50, 0)
|
||||
playsound(C, 'sound/machines/defib_charge.ogg', 50, FALSE)
|
||||
sleep(30)
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||||
playsound(C, 'sound/machines/defib_zap.ogg', 50, 0)
|
||||
playsound(C, 'sound/machines/defib_zap.ogg', 50, FALSE)
|
||||
if(check_revivable())
|
||||
playsound(C, 'sound/machines/defib_success.ogg', 50, 0)
|
||||
playsound(C, 'sound/machines/defib_success.ogg', 50, FALSE)
|
||||
C.set_heartattack(FALSE)
|
||||
C.revive()
|
||||
C.revive(full_heal = FALSE, admin_revive = FALSE)
|
||||
C.emote("gasp")
|
||||
C.Jitter(100)
|
||||
SEND_SIGNAL(C, COMSIG_LIVING_MINOR_SHOCK)
|
||||
var/tplus = world.time - C.timeofdeath
|
||||
if(tplus > 600)
|
||||
C.adjustOrganLoss(ORGAN_SLOT_BRAIN, max(0, ((1800 - tplus) / 1800 * 150)), 150)
|
||||
log_game("[C] has been successfully defibrillated by nanites.")
|
||||
else
|
||||
playsound(C, 'sound/machines/defib_failed.ogg', 50, 0)
|
||||
playsound(C, 'sound/machines/defib_failed.ogg', 50, FALSE)
|
||||
|
||||
|
||||
@@ -0,0 +1,107 @@
|
||||
//Replication Protocols
|
||||
/datum/nanite_program/protocol/kickstart
|
||||
name = "Kickstart Protocol"
|
||||
desc = "Replication Protocol: the nanites focus on early growth, heavily boosting replication rate for a few minutes after the initial implantation."
|
||||
use_rate = 0
|
||||
rogue_types = list(/datum/nanite_program/necrotic)
|
||||
protocol_class = NANITE_PROTOCOL_REPLICATION
|
||||
var/boost_duration = 1200
|
||||
|
||||
/datum/nanite_program/protocol/kickstart/check_conditions()
|
||||
if(!(world.time < nanites.start_time + boost_duration))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/nanite_program/protocol/kickstart/active_effect()
|
||||
nanites.adjust_nanites(null, 3.5)
|
||||
|
||||
/datum/nanite_program/protocol/factory
|
||||
name = "Factory Protocol"
|
||||
desc = "Replication Protocol: the nanites build a factory matrix within the host, gradually increasing replication speed over time. \
|
||||
The factory decays if the protocol is not active, or if the nanites are disrupted by shocks or EMPs."
|
||||
use_rate = 0
|
||||
rogue_types = list(/datum/nanite_program/necrotic)
|
||||
protocol_class = NANITE_PROTOCOL_REPLICATION
|
||||
var/factory_efficiency = 0
|
||||
var/max_efficiency = 1000 //Goes up to 2 bonus regen per tick after 16 minutes and 40 seconds
|
||||
|
||||
/datum/nanite_program/protocol/factory/on_process()
|
||||
if(!activated || !check_conditions())
|
||||
factory_efficiency = max(0, factory_efficiency - 5)
|
||||
..()
|
||||
|
||||
/datum/nanite_program/protocol/factory/on_emp(severity)
|
||||
..()
|
||||
factory_efficiency = max(0, factory_efficiency - 300)
|
||||
|
||||
/datum/nanite_program/protocol/factory/on_shock(shock_damage)
|
||||
..()
|
||||
factory_efficiency = max(0, factory_efficiency - 200)
|
||||
|
||||
/datum/nanite_program/protocol/factory/on_minor_shock()
|
||||
..()
|
||||
factory_efficiency = max(0, factory_efficiency - 100)
|
||||
|
||||
/datum/nanite_program/protocol/factory/active_effect()
|
||||
factory_efficiency = min(factory_efficiency + 1, max_efficiency)
|
||||
nanites.adjust_nanites(null, round(0.002 * factory_efficiency, 0.1))
|
||||
|
||||
/datum/nanite_program/protocol/tinker
|
||||
name = "Tinker Protocol"
|
||||
desc = "Replication Protocol: the nanites learn to use metallic material in the host's bloodstream to speed up the replication process."
|
||||
use_rate = 0
|
||||
rogue_types = list(/datum/nanite_program/necrotic)
|
||||
protocol_class = NANITE_PROTOCOL_REPLICATION
|
||||
var/boost = 2
|
||||
var/list/valid_reagents = list(
|
||||
/datum/reagent/iron,
|
||||
/datum/reagent/copper,
|
||||
/datum/reagent/gold,
|
||||
/datum/reagent/silver,
|
||||
/datum/reagent/mercury,
|
||||
/datum/reagent/aluminium,
|
||||
/datum/reagent/silicon)
|
||||
|
||||
/datum/nanite_program/protocol/tinker/check_conditions()
|
||||
if(!nanites.host_mob.reagents)
|
||||
return FALSE
|
||||
|
||||
var/found_reagent = FALSE
|
||||
|
||||
var/datum/reagents/R = nanites.host_mob.reagents
|
||||
for(var/VR in valid_reagents)
|
||||
if(R.has_reagent(VR, 0.5))
|
||||
R.remove_reagent(VR, 0.5)
|
||||
found_reagent = TRUE
|
||||
break
|
||||
if(!found_reagent)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/nanite_program/protocol/tinker/active_effect()
|
||||
nanites.adjust_nanites(null, boost)
|
||||
|
||||
/datum/nanite_program/protocol/offline
|
||||
name = "Offline Production Protocol"
|
||||
desc = "Replication Protocol: while the host is asleep or otherwise unconcious, the nanites exploit the reduced interference to replicate more quickly."
|
||||
use_rate = 0
|
||||
rogue_types = list(/datum/nanite_program/necrotic)
|
||||
protocol_class = NANITE_PROTOCOL_REPLICATION
|
||||
var/boost = 3
|
||||
|
||||
/datum/nanite_program/protocol/offline/check_conditions()
|
||||
var/is_offline = FALSE
|
||||
if(nanites.host_mob.IsSleeping() || nanites.host_mob.IsUnconscious())
|
||||
is_offline = TRUE
|
||||
if(nanites.host_mob.stat == DEAD || HAS_TRAIT(nanites.host_mob, TRAIT_DEATHCOMA))
|
||||
is_offline = TRUE
|
||||
if(nanites.host_mob.InCritical() && !HAS_TRAIT(nanites.host_mob, TRAIT_NOSOFTCRIT))
|
||||
is_offline = TRUE
|
||||
if(nanites.host_mob.InFullCritical() && !HAS_TRAIT(nanites.host_mob, TRAIT_NOHARDCRIT))
|
||||
is_offline = TRUE
|
||||
if(!is_offline)
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/nanite_program/protocol/offline/active_effect()
|
||||
nanites.adjust_nanites(null, boost)
|
||||
@@ -2,71 +2,41 @@
|
||||
name = "Sensor Nanites"
|
||||
desc = "These nanites send a signal code when a certain condition is met."
|
||||
unique = FALSE
|
||||
extra_settings = list("Sent Code")
|
||||
var/can_rule = FALSE
|
||||
|
||||
var/sent_code = 0
|
||||
|
||||
/datum/nanite_program/sensor/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
|
||||
/datum/nanite_program/sensor/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
|
||||
/datum/nanite_program/sensor/copy_extra_settings_to(datum/nanite_program/sensor/target)
|
||||
target.sent_code = sent_code
|
||||
/datum/nanite_program/sensor/register_extra_settings()
|
||||
extra_settings[NES_SENT_CODE] = new /datum/nanite_extra_setting/number(0, 1, 9999)
|
||||
|
||||
/datum/nanite_program/sensor/proc/check_event()
|
||||
return FALSE
|
||||
|
||||
/datum/nanite_program/sensor/proc/send_code()
|
||||
if(activated)
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, sent_code, "a [name] program")
|
||||
var/datum/nanite_extra_setting/ES = extra_settings[NES_SENT_CODE]
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, ES.value, "a [name] program")
|
||||
|
||||
/datum/nanite_program/sensor/active_effect()
|
||||
if(sent_code && check_event())
|
||||
if(check_event())
|
||||
send_code()
|
||||
|
||||
/datum/nanite_program/sensor/proc/make_rule(datum/nanite_program/target)
|
||||
return
|
||||
|
||||
/datum/nanite_program/sensor/repeat
|
||||
name = "Signal Repeater"
|
||||
desc = "When triggered, sends another signal to the nanites, optionally with a delay."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 0
|
||||
trigger_cooldown = 10
|
||||
extra_settings = list("Sent Code","Delay")
|
||||
var/spent = FALSE
|
||||
var/delay = 0
|
||||
|
||||
/datum/nanite_program/sensor/repeat/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Delay")
|
||||
var/new_delay = input(user, "Set the delay in seconds:", name, null) as null|num
|
||||
if(isnull(new_delay))
|
||||
return
|
||||
delay = (CLAMP(round(new_delay, 1), 0, 3600)) * 10 //max 1 hour
|
||||
/datum/nanite_program/sensor/repeat/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_DELAY] = new /datum/nanite_extra_setting/number(0, 0, 3600, "s")
|
||||
|
||||
/datum/nanite_program/sensor/repeat/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Delay")
|
||||
return "[delay/10] seconds"
|
||||
|
||||
/datum/nanite_program/sensor/repeat/copy_extra_settings_to(datum/nanite_program/sensor/repeat/target)
|
||||
target.sent_code = sent_code
|
||||
target.delay = delay
|
||||
|
||||
/datum/nanite_program/sensor/repeat/trigger()
|
||||
if(!..())
|
||||
return
|
||||
addtimer(CALLBACK(src, .proc/send_code), delay)
|
||||
/datum/nanite_program/sensor/repeat/on_trigger(comm_message)
|
||||
var/datum/nanite_extra_setting/ES = extra_settings[NES_DELAY]
|
||||
addtimer(CALLBACK(src, .proc/send_code), ES.get_value() * 10)
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat
|
||||
name = "Relay Signal Repeater"
|
||||
@@ -74,98 +44,46 @@
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 0
|
||||
trigger_cooldown = 10
|
||||
extra_settings = list("Sent Code","Relay Channel","Delay")
|
||||
var/spent = FALSE
|
||||
var/delay = 0
|
||||
var/relay_channel = 0
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Relay Channel")
|
||||
var/new_channel = input(user, "Set the relay channel (1-9999):", name, null) as null|num
|
||||
if(isnull(new_channel))
|
||||
return
|
||||
relay_channel = CLAMP(round(new_channel, 1), 1, 9999)
|
||||
if(setting == "Delay")
|
||||
var/new_delay = input(user, "Set the delay in seconds:", name, null) as null|num
|
||||
if(isnull(new_delay))
|
||||
return
|
||||
delay = (CLAMP(round(new_delay, 1), 0, 3600)) * 10 //max 1 hour
|
||||
/datum/nanite_program/sensor/relay_repeat/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_RELAY_CHANNEL] = new /datum/nanite_extra_setting/number(1, 1, 9999)
|
||||
extra_settings[NES_DELAY] = new /datum/nanite_extra_setting/number(0, 0, 3600, "s")
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Relay Channel")
|
||||
return relay_channel
|
||||
if(setting == "Delay")
|
||||
return "[delay/10] seconds"
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat/copy_extra_settings_to(datum/nanite_program/sensor/relay_repeat/target)
|
||||
target.sent_code = sent_code
|
||||
target.delay = delay
|
||||
target.relay_channel = relay_channel
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat/trigger()
|
||||
if(!..())
|
||||
return
|
||||
addtimer(CALLBACK(src, .proc/send_code), delay)
|
||||
/datum/nanite_program/sensor/relay_repeat/on_trigger(comm_message)
|
||||
var/datum/nanite_extra_setting/ES = extra_settings[NES_DELAY]
|
||||
addtimer(CALLBACK(src, .proc/send_code), ES.get_value() * 10)
|
||||
|
||||
/datum/nanite_program/sensor/relay_repeat/send_code()
|
||||
if(activated && relay_channel)
|
||||
var/datum/nanite_extra_setting/relay = extra_settings[NES_RELAY_CHANNEL]
|
||||
if(activated && relay.get_value())
|
||||
for(var/X in SSnanites.nanite_relays)
|
||||
var/datum/nanite_program/relay/N = X
|
||||
N.relay_signal(sent_code, relay_channel, "a [name] program")
|
||||
var/datum/nanite_extra_setting/code = extra_settings[NES_SENT_CODE]
|
||||
N.relay_signal(code.get_value(), relay.get_value(), "a [name] program")
|
||||
|
||||
/datum/nanite_program/sensor/health
|
||||
name = "Health Sensor"
|
||||
desc = "The nanites receive a signal when the host's health is above/below a target percentage."
|
||||
extra_settings = list("Sent Code","Health Percent","Direction")
|
||||
can_rule = TRUE
|
||||
var/spent = FALSE
|
||||
var/percent = 50
|
||||
var/direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/health/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Health Percent")
|
||||
var/new_percent = input(user, "Set the health percentage:", name, null) as null|num
|
||||
if(isnull(new_percent))
|
||||
return
|
||||
percent = CLAMP(round(new_percent, 1), -99, 100)
|
||||
if(setting == "Direction")
|
||||
if(direction == "Above")
|
||||
direction = "Below"
|
||||
else
|
||||
direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/health/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Health Percent")
|
||||
return "[percent]%"
|
||||
if(setting == "Direction")
|
||||
return direction
|
||||
|
||||
/datum/nanite_program/sensor/health/copy_extra_settings_to(datum/nanite_program/sensor/health/target)
|
||||
target.sent_code = sent_code
|
||||
target.percent = percent
|
||||
target.direction = direction
|
||||
/datum/nanite_program/sensor/health/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_HEALTH_PERCENT] = new /datum/nanite_extra_setting/number(50, -99, 100, "%")
|
||||
extra_settings[NES_DIRECTION] = new /datum/nanite_extra_setting/boolean(TRUE, "Above", "Below")
|
||||
|
||||
/datum/nanite_program/sensor/health/check_event()
|
||||
var/health_percent = host_mob.health / host_mob.maxHealth * 100
|
||||
var/datum/nanite_extra_setting/percent = extra_settings[NES_HEALTH_PERCENT]
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/detected = FALSE
|
||||
if(direction == "Above")
|
||||
if(health_percent >= percent)
|
||||
if(direction.get_value())
|
||||
if(health_percent >= percent.get_value())
|
||||
detected = TRUE
|
||||
else
|
||||
if(health_percent < percent)
|
||||
if(health_percent < percent.get_value())
|
||||
detected = TRUE
|
||||
|
||||
if(detected)
|
||||
@@ -177,9 +95,18 @@
|
||||
spent = FALSE
|
||||
return FALSE
|
||||
|
||||
/datum/nanite_program/sensor/health/make_rule(datum/nanite_program/target)
|
||||
var/datum/nanite_rule/health/rule = new(target)
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/datum/nanite_extra_setting/percent = extra_settings[NES_HEALTH_PERCENT]
|
||||
rule.above = direction.get_value()
|
||||
rule.threshold = percent.get_value()
|
||||
return rule
|
||||
|
||||
/datum/nanite_program/sensor/crit
|
||||
name = "Critical Health Sensor"
|
||||
desc = "The nanites receive a signal when the host first reaches critical health."
|
||||
can_rule = TRUE
|
||||
var/spent = FALSE
|
||||
|
||||
/datum/nanite_program/sensor/crit/check_event()
|
||||
@@ -192,61 +119,44 @@
|
||||
spent = FALSE
|
||||
return FALSE
|
||||
|
||||
/datum/nanite_program/sensor/crit/make_rule(datum/nanite_program/target)
|
||||
var/datum/nanite_rule/crit/rule = new(target)
|
||||
return rule
|
||||
|
||||
/datum/nanite_program/sensor/death
|
||||
name = "Death Sensor"
|
||||
desc = "The nanites receive a signal when they detect the host is dead."
|
||||
can_rule = TRUE
|
||||
var/spent = FALSE
|
||||
|
||||
/datum/nanite_program/sensor/death/on_death()
|
||||
send_code()
|
||||
|
||||
/datum/nanite_program/sensor/death/make_rule(datum/nanite_program/target)
|
||||
var/datum/nanite_rule/death/rule = new(target)
|
||||
return rule
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume
|
||||
name = "Nanite Volume Sensor"
|
||||
desc = "The nanites receive a signal when the nanite supply is above/below a certain percentage."
|
||||
extra_settings = list("Sent Code","Nanite Percent","Direction")
|
||||
can_rule = TRUE
|
||||
var/spent = FALSE
|
||||
var/percent = 50
|
||||
var/direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Nanite Percent")
|
||||
var/new_percent = input(user, "Set the nanite percentage:", name, null) as null|num
|
||||
if(isnull(new_percent))
|
||||
return
|
||||
percent = CLAMP(round(new_percent, 1), 1, 100)
|
||||
if(setting == "Direction")
|
||||
if(direction == "Above")
|
||||
direction = "Below"
|
||||
else
|
||||
direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Nanite Percent")
|
||||
return "[percent]%"
|
||||
if(setting == "Direction")
|
||||
return direction
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume/copy_extra_settings_to(datum/nanite_program/sensor/nanite_volume/target)
|
||||
target.sent_code = sent_code
|
||||
target.percent = percent
|
||||
target.direction = direction
|
||||
/datum/nanite_program/sensor/nanite_volume/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_NANITE_PERCENT] = new /datum/nanite_extra_setting/number(50, -99, 100, "%")
|
||||
extra_settings[NES_DIRECTION] = new /datum/nanite_extra_setting/boolean(TRUE, "Above", "Below")
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume/check_event()
|
||||
var/nanite_percent = (nanites.nanite_volume - nanites.safety_threshold)/(nanites.max_nanites - nanites.safety_threshold)*100
|
||||
var/datum/nanite_extra_setting/percent = extra_settings[NES_NANITE_PERCENT]
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/detected = FALSE
|
||||
|
||||
if(direction == "Above")
|
||||
if(nanite_percent >= percent)
|
||||
if(direction.get_value())
|
||||
if(nanite_percent >= percent.get_value())
|
||||
detected = TRUE
|
||||
else
|
||||
if(nanite_percent < percent)
|
||||
if(nanite_percent < percent.get_value())
|
||||
detected = TRUE
|
||||
|
||||
if(detected)
|
||||
@@ -258,75 +168,51 @@
|
||||
spent = FALSE
|
||||
return FALSE
|
||||
|
||||
/datum/nanite_program/sensor/nanite_volume/make_rule(datum/nanite_program/target)
|
||||
var/datum/nanite_rule/nanites/rule = new(target)
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/datum/nanite_extra_setting/percent = extra_settings[NES_NANITE_PERCENT]
|
||||
rule.above = direction.get_value()
|
||||
rule.threshold = percent.get_value()
|
||||
return rule
|
||||
|
||||
/datum/nanite_program/sensor/damage
|
||||
name = "Damage Sensor"
|
||||
desc = "The nanites receive a signal when a host's specific damage type is above/below a target value."
|
||||
extra_settings = list("Sent Code","Damage Type","Damage","Direction")
|
||||
can_rule = TRUE
|
||||
var/spent = FALSE
|
||||
var/damage_type = "Brute"
|
||||
var/damage = 50
|
||||
var/direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/damage/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Damage")
|
||||
var/new_damage = input(user, "Set the damage threshold:", name, null) as null|num
|
||||
if(isnull(new_damage))
|
||||
return
|
||||
damage = CLAMP(round(new_damage, 1), 0, 500)
|
||||
if(setting == "Damage Type")
|
||||
var/list/damage_types = list("Brute","Burn","Toxin","Oxygen","Cellular")
|
||||
var/new_damage_type = input("Choose the damage type", name) as null|anything in damage_types
|
||||
if(!new_damage_type)
|
||||
return
|
||||
damage_type = new_damage_type
|
||||
if(setting == "Direction")
|
||||
if(direction == "Above")
|
||||
direction = "Below"
|
||||
else
|
||||
direction = "Above"
|
||||
|
||||
/datum/nanite_program/sensor/damage/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Damage")
|
||||
return damage
|
||||
if(setting == "Damage Type")
|
||||
return damage_type
|
||||
if(setting == "Direction")
|
||||
return direction
|
||||
|
||||
/datum/nanite_program/sensor/damage/copy_extra_settings_to(datum/nanite_program/sensor/damage/target)
|
||||
target.sent_code = sent_code
|
||||
target.damage = damage
|
||||
target.damage_type = damage_type
|
||||
target.direction = direction
|
||||
/datum/nanite_program/sensor/damage/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_DAMAGE_TYPE] = new /datum/nanite_extra_setting/type(BRUTE, list(BRUTE, BURN, TOX, OXY, CLONE))
|
||||
extra_settings[NES_DAMAGE] = new /datum/nanite_extra_setting/number(50, 0, 500)
|
||||
extra_settings[NES_DIRECTION] = new /datum/nanite_extra_setting/boolean(TRUE, "Above", "Below")
|
||||
|
||||
/datum/nanite_program/sensor/damage/check_event()
|
||||
var/reached_threshold = FALSE
|
||||
var/check_above = (direction == "Above")
|
||||
var/datum/nanite_extra_setting/type = extra_settings[NES_DAMAGE_TYPE]
|
||||
var/datum/nanite_extra_setting/damage = extra_settings[NES_DAMAGE]
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/check_above = direction.get_value()
|
||||
var/damage_amt = 0
|
||||
switch(damage_type)
|
||||
if("Brute")
|
||||
switch(type.get_value())
|
||||
if(BRUTE)
|
||||
damage_amt = host_mob.getBruteLoss()
|
||||
if("Burn")
|
||||
if(BURN)
|
||||
damage_amt = host_mob.getFireLoss()
|
||||
if("Toxin")
|
||||
if(TOX)
|
||||
damage_amt = host_mob.getToxLoss()
|
||||
if("Oxygen")
|
||||
if(OXY)
|
||||
damage_amt = host_mob.getOxyLoss()
|
||||
if("Cellular")
|
||||
if(CLONE)
|
||||
damage_amt = host_mob.getCloneLoss()
|
||||
|
||||
if(damage_amt >= damage)
|
||||
if(check_above)
|
||||
if(check_above)
|
||||
if(damage_amt >= damage.get_value())
|
||||
reached_threshold = TRUE
|
||||
else
|
||||
if(damage_amt < damage.get_value())
|
||||
reached_threshold = TRUE
|
||||
else if(!check_above)
|
||||
reached_threshold = TRUE
|
||||
|
||||
if(reached_threshold)
|
||||
if(!spent)
|
||||
@@ -337,14 +223,25 @@
|
||||
spent = FALSE
|
||||
return FALSE
|
||||
|
||||
/datum/nanite_program/sensor/damage/make_rule(datum/nanite_program/target)
|
||||
var/datum/nanite_rule/damage/rule = new(target)
|
||||
var/datum/nanite_extra_setting/direction = extra_settings[NES_DIRECTION]
|
||||
var/datum/nanite_extra_setting/damage_type = extra_settings[NES_DAMAGE_TYPE]
|
||||
var/datum/nanite_extra_setting/damage = extra_settings[NES_DAMAGE]
|
||||
rule.above = direction.get_value()
|
||||
rule.threshold = damage.get_value()
|
||||
rule.damage_type = damage_type.get_value()
|
||||
return rule
|
||||
|
||||
/datum/nanite_program/sensor/voice
|
||||
name = "Voice Sensor"
|
||||
desc = "Sends a signal when the nanites hear a determined word or sentence."
|
||||
extra_settings = list("Sent Code","Sentence","Inclusive Mode")
|
||||
var/spent = FALSE
|
||||
var/sentence = ""
|
||||
var/inclusive = TRUE
|
||||
|
||||
/datum/nanite_program/sensor/voice/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_SENTENCE] = new /datum/nanite_extra_setting/text("")
|
||||
extra_settings[NES_INCLUSIVE_MODE] = new /datum/nanite_extra_setting/boolean(TRUE, "Inclusive", "Exclusive")
|
||||
|
||||
/datum/nanite_program/sensor/voice/on_mob_add()
|
||||
. = ..()
|
||||
@@ -353,45 +250,14 @@
|
||||
/datum/nanite_program/sensor/voice/on_mob_remove()
|
||||
UnregisterSignal(host_mob, COMSIG_MOVABLE_HEAR, .proc/on_hear)
|
||||
|
||||
/datum/nanite_program/sensor/voice/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Sentence")
|
||||
var/new_sentence = stripped_input(user, "Choose the sentence that triggers the sensor.", "Sentence", sentence, MAX_MESSAGE_LEN)
|
||||
if(!new_sentence)
|
||||
return
|
||||
sentence = new_sentence
|
||||
if(setting == "Inclusive Mode")
|
||||
var/new_inclusive = input("Should the sensor detect the sentence if contained within another sentence?", name) as null|anything in list("Inclusive","Exclusive")
|
||||
if(!new_inclusive)
|
||||
return
|
||||
inclusive = (new_inclusive == "Inclusive")
|
||||
|
||||
/datum/nanite_program/sensor/voice/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Sentence")
|
||||
return sentence
|
||||
if(setting == "Inclusive Mode")
|
||||
if(inclusive)
|
||||
return "Inclusive"
|
||||
else
|
||||
return "Exclusive"
|
||||
|
||||
/datum/nanite_program/sensor/voice/copy_extra_settings_to(datum/nanite_program/sensor/voice/target)
|
||||
target.sent_code = sent_code
|
||||
target.sentence = sentence
|
||||
target.inclusive = inclusive
|
||||
|
||||
/datum/nanite_program/sensor/voice/proc/on_hear(datum/source, list/hearing_args)
|
||||
if(!sentence)
|
||||
var/datum/nanite_extra_setting/sentence = extra_settings[NES_SENTENCE]
|
||||
var/datum/nanite_extra_setting/inclusive = extra_settings[NES_INCLUSIVE_MODE]
|
||||
if(!sentence.get_value())
|
||||
return
|
||||
if(inclusive)
|
||||
if(inclusive.get_value())
|
||||
if(findtextEx(hearing_args[HEARING_RAW_MESSAGE], sentence))
|
||||
send_code()
|
||||
else
|
||||
if(hearing_args[HEARING_RAW_MESSAGE] == sentence)
|
||||
send_code()
|
||||
send_code()
|
||||
|
||||
@@ -1,15 +1,14 @@
|
||||
//Programs that are generally useful for population control and non-harmful suppression.
|
||||
|
||||
/datum/nanite_program/triggered/sleepy
|
||||
/datum/nanite_program/sleepy
|
||||
name = "Sleep Induction"
|
||||
desc = "The nanites cause rapid narcolepsy when triggered."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 15
|
||||
trigger_cooldown = 1200
|
||||
rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
|
||||
|
||||
/datum/nanite_program/triggered/sleepy/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/sleepy/on_trigger(comm_message)
|
||||
to_chat(host_mob, "<span class='warning'>You start to feel very sleepy...</span>")
|
||||
host_mob.drowsyness += 20
|
||||
addtimer(CALLBACK(host_mob, /mob/living.proc/Sleeping, 200), rand(60,200))
|
||||
@@ -31,31 +30,31 @@
|
||||
. = ..()
|
||||
to_chat(host_mob, "<span class='notice'>Your muscles relax, and you can move again.</span>")
|
||||
|
||||
/datum/nanite_program/triggered/shocking
|
||||
/datum/nanite_program/shocking
|
||||
name = "Electric Shock"
|
||||
desc = "The nanites shock the host when triggered. Destroys a large amount of nanites!"
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 10
|
||||
trigger_cooldown = 300
|
||||
program_flags = NANITE_SHOCK_IMMUNE
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/triggered/shocking/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/shocking/on_trigger(comm_message)
|
||||
host_mob.electrocute_act(rand(5,10), "shock nanites", TRUE, TRUE)
|
||||
|
||||
/datum/nanite_program/triggered/stun
|
||||
/datum/nanite_program/stun
|
||||
name = "Neural Shock"
|
||||
desc = "The nanites pulse the host's nerves when triggered, inapacitating them for a short period."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 4
|
||||
trigger_cooldown = 300
|
||||
rogue_types = list(/datum/nanite_program/triggered/shocking, /datum/nanite_program/nerve_decay)
|
||||
rogue_types = list(/datum/nanite_program/shocking, /datum/nanite_program/nerve_decay)
|
||||
|
||||
/datum/nanite_program/triggered/stun/trigger()
|
||||
if(!..())
|
||||
return
|
||||
playsound(host_mob, "sparks", 75, 1, -1)
|
||||
host_mob.DefaultCombatKnockdown(80)
|
||||
playsound(host_mob, "sparks", 75, TRUE, -1)
|
||||
|
||||
/datum/nanite_program/pacifying
|
||||
name = "Pacification"
|
||||
@@ -115,64 +114,50 @@
|
||||
host_mob.cure_fakedeath("nanites")
|
||||
|
||||
//Can receive transmissions from a nanite communication remote for customized messages
|
||||
/datum/nanite_program/triggered/comm
|
||||
/datum/nanite_program/comm
|
||||
can_trigger = TRUE
|
||||
var/comm_code = 0
|
||||
var/comm_message = ""
|
||||
|
||||
/datum/nanite_program/triggered/comm/proc/receive_comm_signal(signal_comm_code, comm_message, comm_source)
|
||||
/datum/nanite_program/comm/register_extra_settings()
|
||||
extra_settings[NES_COMM_CODE] = new /datum/nanite_extra_setting/number(0, 0, 9999)
|
||||
|
||||
/datum/nanite_program/comm/proc/receive_comm_signal(signal_comm_code, comm_message, comm_source)
|
||||
if(!activated || !comm_code)
|
||||
return
|
||||
if(signal_comm_code == comm_code)
|
||||
host_mob.investigate_log("'s [name] nanite program was messaged by [comm_source] with comm code [signal_comm_code] and message '[comm_message]'.", INVESTIGATE_NANITES)
|
||||
trigger(comm_message)
|
||||
|
||||
/datum/nanite_program/triggered/comm/speech
|
||||
/datum/nanite_program/comm/speech
|
||||
name = "Forced Speech"
|
||||
desc = "The nanites force the host to say a pre-programmed sentence when triggered."
|
||||
unique = FALSE
|
||||
trigger_cost = 3
|
||||
trigger_cooldown = 20
|
||||
rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
|
||||
var/static/list/blacklist = list(
|
||||
"*surrender",
|
||||
"*collapse"
|
||||
)
|
||||
|
||||
extra_settings = list("Sentence","Comm Code")
|
||||
var/sentence = ""
|
||||
/datum/nanite_program/comm/speech/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_SENTENCE] = new /datum/nanite_extra_setting/text("")
|
||||
|
||||
/datum/nanite_program/triggered/comm/speech/set_extra_setting(user, setting)
|
||||
if(setting == "Sentence")
|
||||
var/new_sentence = stripped_input(user, "Choose the sentence that the host will be forced to say.", "Sentence", sentence, MAX_MESSAGE_LEN)
|
||||
if(!new_sentence)
|
||||
return
|
||||
if(new_sentence[1] == "*") //emotes are abusable, like surrender
|
||||
return
|
||||
sentence = new_sentence
|
||||
if(setting == "Comm Code")
|
||||
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
comm_code = CLAMP(round(new_code, 1), 0, 9999)
|
||||
|
||||
/datum/nanite_program/triggered/comm/speech/get_extra_setting(setting)
|
||||
if(setting == "Sentence")
|
||||
return sentence
|
||||
if(setting == "Comm Code")
|
||||
return comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/speech/copy_extra_settings_to(datum/nanite_program/triggered/comm/speech/target)
|
||||
target.sentence = sentence
|
||||
target.comm_code = comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/speech/trigger(comm_message)
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/comm/speech/on_trigger(comm_message)
|
||||
var/sent_message = comm_message
|
||||
if(!comm_message)
|
||||
sent_message = sentence
|
||||
var/datum/nanite_extra_setting/sentence = extra_settings[NES_SENTENCE]
|
||||
sent_message = sentence.get_value()
|
||||
if(sent_message in blacklist)
|
||||
return
|
||||
if(host_mob.stat == DEAD)
|
||||
return
|
||||
to_chat(host_mob, "<span class='warning'>You feel compelled to speak...</span>")
|
||||
host_mob.say(sent_message, forced = "nanite speech")
|
||||
|
||||
/datum/nanite_program/triggered/comm/voice
|
||||
/datum/nanite_program/comm/voice
|
||||
name = "Skull Echo"
|
||||
desc = "The nanites echo a synthesized message inside the host's skull."
|
||||
unique = FALSE
|
||||
@@ -180,56 +165,50 @@
|
||||
trigger_cooldown = 20
|
||||
rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
|
||||
|
||||
extra_settings = list("Message","Comm Code")
|
||||
var/message = ""
|
||||
/datum/nanite_program/comm/voice/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_MESSAGE] = new /datum/nanite_extra_setting/text("")
|
||||
|
||||
/datum/nanite_program/triggered/comm/voice/set_extra_setting(user, setting)
|
||||
if(setting == "Message")
|
||||
var/new_message = stripped_input(user, "Choose the message sent to the host.", "Message", message, MAX_MESSAGE_LEN)
|
||||
if(!new_message)
|
||||
return
|
||||
message = new_message
|
||||
if(setting == "Comm Code")
|
||||
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
comm_code = CLAMP(round(new_code, 1), 0, 9999)
|
||||
|
||||
/datum/nanite_program/triggered/comm/voice/get_extra_setting(setting)
|
||||
if(setting == "Message")
|
||||
return message
|
||||
if(setting == "Comm Code")
|
||||
return comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/voice/copy_extra_settings_to(datum/nanite_program/triggered/comm/voice/target)
|
||||
target.message = message
|
||||
target.comm_code = comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/voice/trigger(comm_message)
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/comm/voice/on_trigger(comm_message)
|
||||
var/sent_message = comm_message
|
||||
if(!comm_message)
|
||||
sent_message = message
|
||||
var/datum/nanite_extra_setting/message_setting = extra_settings[NES_MESSAGE]
|
||||
sent_message = message_setting.get_value()
|
||||
if(host_mob.stat == DEAD)
|
||||
return
|
||||
to_chat(host_mob, "<i>You hear a strange, robotic voice in your head...</i> \"<span class='robot'>[sent_message]</span>\"")
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination
|
||||
/datum/nanite_program/comm/hallucination
|
||||
name = "Hallucination"
|
||||
desc = "The nanites make the host hallucinate something when triggered."
|
||||
trigger_cost = 4
|
||||
trigger_cooldown = 80
|
||||
unique = FALSE
|
||||
rogue_types = list(/datum/nanite_program/brain_misfire)
|
||||
extra_settings = list("Hallucination Type", "Comm Code")
|
||||
var/hal_type
|
||||
var/hal_details
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/trigger(comm_message)
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/comm/hallucination/register_extra_settings()
|
||||
. = ..()
|
||||
var/list/options = list(
|
||||
"Message",
|
||||
"Battle",
|
||||
"Sound",
|
||||
"Weird Sound",
|
||||
"Station Message",
|
||||
"Health",
|
||||
"Alert",
|
||||
"Fire",
|
||||
"Shock",
|
||||
"Plasma Flood",
|
||||
"Random"
|
||||
)
|
||||
extra_settings[NES_HALLUCINATION_TYPE] = new /datum/nanite_extra_setting/type("Message", options)
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/text("")
|
||||
|
||||
/datum/nanite_program/comm/hallucination/on_trigger(comm_message)
|
||||
var/datum/nanite_extra_setting/hal_setting = extra_settings[NES_HALLUCINATION_TYPE]
|
||||
var/hal_type = hal_setting.get_value()
|
||||
var/datum/nanite_extra_setting/hal_detail_setting = extra_settings[NES_HALLUCINATION_DETAIL]
|
||||
var/hal_details = hal_detail_setting.get_value()
|
||||
if(comm_message && (hal_type != "Message")) //Triggered via comm remote, but not set to a message hallucination
|
||||
return
|
||||
var/sent_message = comm_message //Comm remotes can send custom hallucination messages for the chat hallucination
|
||||
@@ -239,7 +218,9 @@
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
var/mob/living/carbon/C = host_mob
|
||||
if(!hal_type)
|
||||
if(hal_details == "random")
|
||||
hal_details = null
|
||||
if(hal_type == "Random")
|
||||
C.hallucination += 15
|
||||
else
|
||||
switch(hal_type)
|
||||
@@ -254,6 +235,13 @@
|
||||
if("Station Message")
|
||||
new /datum/hallucination/stationmessage(C, TRUE, hal_details)
|
||||
if("Health")
|
||||
switch(hal_details)
|
||||
if("critical")
|
||||
hal_details = SCREWYHUD_CRIT
|
||||
if("dead")
|
||||
hal_details = SCREWYHUD_DEAD
|
||||
if("healthy")
|
||||
hal_details = SCREWYHUD_HEALTHY
|
||||
new /datum/hallucination/hudscrew(C, TRUE, hal_details)
|
||||
if("Alert")
|
||||
new /datum/hallucination/fake_alert(C, TRUE, hal_details)
|
||||
@@ -264,127 +252,40 @@
|
||||
if("Plasma Flood")
|
||||
new /datum/hallucination/fake_flood(C, TRUE)
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/set_extra_setting(user, setting)
|
||||
if(setting == "Comm Code")
|
||||
var/new_code = input(user, "(Only for Message) Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
comm_code = CLAMP(round(new_code, 1), 0, 9999)
|
||||
|
||||
if(setting == "Hallucination Type")
|
||||
var/list/possible_hallucinations = list("Random","Message","Battle","Sound","Weird Sound","Station Message","Health","Alert","Fire","Shock","Plasma Flood")
|
||||
var/hal_type_choice = input("Choose the hallucination type", name) as null|anything in possible_hallucinations
|
||||
if(!hal_type_choice)
|
||||
return
|
||||
switch(hal_type_choice)
|
||||
if("Random")
|
||||
hal_type = null
|
||||
hal_details = null
|
||||
/datum/nanite_program/comm/hallucination/set_extra_setting(setting, value)
|
||||
. = ..()
|
||||
if(setting == NES_HALLUCINATION_TYPE)
|
||||
switch(value)
|
||||
if("Message")
|
||||
hal_type = "Message"
|
||||
var/hal_chat = stripped_input(user, "Choose the message the host will hear, or leave empty for random messages.", "Message", hal_details, MAX_MESSAGE_LEN)
|
||||
if(hal_chat)
|
||||
hal_details = hal_chat
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/text("")
|
||||
if("Battle")
|
||||
hal_type = "Battle"
|
||||
var/sound_list = list("random","laser","disabler","esword","gun","stunprod","harmbaton","bomb")
|
||||
var/hal_choice = input("Choose the hallucination battle type", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","laser","disabler","esword","gun","stunprod","harmbaton","bomb"))
|
||||
if("Sound")
|
||||
hal_type = "Sound"
|
||||
var/sound_list = list("random","airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
|
||||
var/hal_choice = input("Choose the hallucination sound", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack"))
|
||||
if("Weird Sound")
|
||||
hal_type = "Weird Sound"
|
||||
var/sound_list = list("random","phone","hallelujah","highlander","laughter","hyperspace","game over","creepy","tesla")
|
||||
var/hal_choice = input("Choose the hallucination sound", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","phone","hallelujah","highlander","laughter","hyperspace","game over","creepy","tesla"))
|
||||
if("Station Message")
|
||||
hal_type = "Station Message"
|
||||
var/msg_list = list("random","ratvar","shuttle dock","blob alert","malf ai","meteors","supermatter")
|
||||
var/hal_choice = input("Choose the hallucination station message", name) as null|anything in msg_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","ratvar","shuttle dock","blob alert","malf ai","meteors","supermatter"))
|
||||
if("Health")
|
||||
hal_type = "Health"
|
||||
var/health_list = list("random","critical","dead","healthy")
|
||||
var/hal_choice = input("Choose the health status", name) as null|anything in health_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
switch(hal_choice)
|
||||
if("critical")
|
||||
hal_details = SCREWYHUD_CRIT
|
||||
if("dead")
|
||||
hal_details = SCREWYHUD_DEAD
|
||||
if("healthy")
|
||||
hal_details = SCREWYHUD_HEALTHY
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","critical","dead","healthy"))
|
||||
if("Alert")
|
||||
hal_type = "Alert"
|
||||
var/alert_list = list("random","not_enough_oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","too_much_tox","newlaw","nutrition","charge","gravity","fire","locked","hacked","temphot","tempcold","pressure")
|
||||
var/hal_choice = input("Choose the alert", name) as null|anything in alert_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
if("Fire")
|
||||
hal_type = "Fire"
|
||||
if("Shock")
|
||||
hal_type = "Shock"
|
||||
if("Plasma Flood")
|
||||
hal_type = "Plasma Flood"
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/get_extra_setting(setting)
|
||||
if(setting == "Hallucination Type")
|
||||
if(!hal_type)
|
||||
return "Random"
|
||||
else
|
||||
return hal_type
|
||||
if(setting == "Comm Code")
|
||||
return comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/copy_extra_settings_to(datum/nanite_program/triggered/comm/hallucination/target)
|
||||
target.hal_type = hal_type
|
||||
target.hal_details = hal_details
|
||||
target.comm_code = comm_code
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","not_enough_oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","too_much_tox","newlaw","nutrition","charge","gravity","fire","locked","hacked","temphot","tempcold","pressure"))
|
||||
else
|
||||
extra_settings.Remove(NES_HALLUCINATION_DETAIL)
|
||||
|
||||
/datum/nanite_program/good_mood
|
||||
name = "Happiness Enhancer"
|
||||
desc = "The nanites synthesize serotonin inside the host's brain, creating an artificial sense of happiness."
|
||||
use_rate = 0.1
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
extra_settings = list("Mood Message")
|
||||
var/message = "HAPPINESS ENHANCEMENT"
|
||||
|
||||
/datum/nanite_program/good_mood/set_extra_setting(user, setting)
|
||||
if(setting == "Mood Message")
|
||||
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
|
||||
if(!new_message)
|
||||
return
|
||||
message = new_message
|
||||
|
||||
/datum/nanite_program/good_mood/get_extra_setting(setting)
|
||||
if(setting == "Mood Message")
|
||||
return message
|
||||
|
||||
/datum/nanite_program/good_mood/copy_extra_settings_to(datum/nanite_program/good_mood/target)
|
||||
target.message = message
|
||||
/datum/nanite_program/good_mood/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_MOOD_MESSAGE] = new /datum/nanite_extra_setting/text("HAPPINESS ENHANCEMENT")
|
||||
|
||||
/datum/nanite_program/good_mood/enable_passive_effect()
|
||||
. = ..()
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_happy", /datum/mood_event/nanite_happiness, message)
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_happy", /datum/mood_event/nanite_happiness, get_extra_setting_value(NES_MOOD_MESSAGE))
|
||||
|
||||
/datum/nanite_program/good_mood/disable_passive_effect()
|
||||
. = ..()
|
||||
@@ -395,26 +296,14 @@
|
||||
desc = "The nanites suppress the production of serotonin inside the host's brain, creating an artificial state of depression."
|
||||
use_rate = 0.1
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
extra_settings = list("Mood Message")
|
||||
var/message = "HAPPINESS SUPPRESSION"
|
||||
|
||||
/datum/nanite_program/bad_mood/set_extra_setting(user, setting)
|
||||
if(setting == "Mood Message")
|
||||
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
|
||||
if(!new_message)
|
||||
return
|
||||
message = new_message
|
||||
|
||||
/datum/nanite_program/bad_mood/get_extra_setting(setting)
|
||||
if(setting == "Mood Message")
|
||||
return message
|
||||
|
||||
/datum/nanite_program/bad_mood/copy_extra_settings_to(datum/nanite_program/bad_mood/target)
|
||||
target.message = message
|
||||
/datum/nanite_program/bad_mood/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_MOOD_MESSAGE] = new /datum/nanite_extra_setting/text("HAPPINESS SUPPRESSION")
|
||||
|
||||
/datum/nanite_program/bad_mood/enable_passive_effect()
|
||||
. = ..()
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_sadness", /datum/mood_event/nanite_sadness, message)
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_sadness", /datum/mood_event/nanite_sadness, get_extra_setting_value(NES_MOOD_MESSAGE))
|
||||
|
||||
/datum/nanite_program/bad_mood/disable_passive_effect()
|
||||
. = ..()
|
||||
|
||||
@@ -1,82 +1,29 @@
|
||||
//Programs that interact with other programs or nanites directly, or have other special purposes.
|
||||
/datum/nanite_program/viral
|
||||
name = "Viral Replica"
|
||||
desc = "The nanites constantly send encrypted signals attempting to forcefully copy their own programming into other nanite clusters."
|
||||
desc = "The nanites constantly send encrypted signals attempting to forcefully copy their own programming into other nanite clusters, also overriding or disabling their cloud sync."
|
||||
use_rate = 0.5
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
extra_settings = list("Program Overwrite","Cloud Overwrite")
|
||||
|
||||
var/pulse_cooldown = 0
|
||||
var/sync_programs = TRUE
|
||||
var/sync_overwrite = FALSE
|
||||
var/overwrite_cloud = FALSE
|
||||
var/set_cloud = 0
|
||||
|
||||
/datum/nanite_program/viral/set_extra_setting(user, setting)
|
||||
if(setting == "Program Overwrite")
|
||||
var/overwrite_type = input("Choose what to do with the target's programs", name) as null|anything in list("Overwrite","Add To","Ignore")
|
||||
if(!overwrite_type)
|
||||
return
|
||||
switch(overwrite_type)
|
||||
if("Ignore") //Do not affect programs (if you only want to set the cloud ID)
|
||||
sync_programs = FALSE
|
||||
sync_overwrite = FALSE
|
||||
if("Add To") //Add to existing programs (so the target does not notice theirs are missing)
|
||||
sync_programs = TRUE
|
||||
sync_overwrite = FALSE
|
||||
if("Overwrite") //Replace target's programs with the source
|
||||
sync_programs = TRUE
|
||||
sync_overwrite = TRUE
|
||||
if(setting == "Cloud Overwrite")
|
||||
var/overwrite_type = input("Choose what to do with the target's Cloud ID", name) as null|anything in list("Overwrite","Disable","Keep")
|
||||
if(!overwrite_type)
|
||||
return
|
||||
switch(overwrite_type)
|
||||
if("Keep") //Don't change the cloud ID
|
||||
overwrite_cloud = FALSE
|
||||
set_cloud = 0
|
||||
if("Disable") //Set the cloud ID to disabled
|
||||
overwrite_cloud = TRUE
|
||||
set_cloud = 0
|
||||
if("Overwrite") //Set the cloud ID to what we choose
|
||||
var/new_cloud = input(user, "Choose the Cloud ID to set on infected nanites (1-100)", name, null) as null|num
|
||||
if(isnull(new_cloud))
|
||||
return
|
||||
overwrite_cloud = TRUE
|
||||
set_cloud = CLAMP(round(new_cloud, 1), 1, 100)
|
||||
|
||||
/datum/nanite_program/viral/get_extra_setting(setting)
|
||||
if(setting == "Program Overwrite")
|
||||
if(!sync_programs)
|
||||
return "Ignore"
|
||||
else if(sync_overwrite)
|
||||
return "Overwrite"
|
||||
else
|
||||
return "Add To"
|
||||
if(setting == "Cloud Overwrite")
|
||||
if(!overwrite_cloud)
|
||||
return "None"
|
||||
else if(set_cloud == 0)
|
||||
return "Disable"
|
||||
else
|
||||
return set_cloud
|
||||
|
||||
/datum/nanite_program/viral/copy_extra_settings_to(datum/nanite_program/viral/target)
|
||||
target.overwrite_cloud = overwrite_cloud
|
||||
target.set_cloud = set_cloud
|
||||
target.sync_programs = sync_programs
|
||||
target.sync_overwrite = sync_overwrite
|
||||
/datum/nanite_program/viral/register_extra_settings()
|
||||
extra_settings[NES_PROGRAM_OVERWRITE] = new /datum/nanite_extra_setting/type("Add To", list("Overwrite", "Add To", "Ignore"))
|
||||
extra_settings[NES_CLOUD_OVERWRITE] = new /datum/nanite_extra_setting/number(0, 0, 100)
|
||||
|
||||
/datum/nanite_program/viral/active_effect()
|
||||
if(world.time < pulse_cooldown)
|
||||
return
|
||||
var/datum/nanite_extra_setting/program = extra_settings[NES_PROGRAM_OVERWRITE]
|
||||
var/datum/nanite_extra_setting/cloud = extra_settings[NES_CLOUD_OVERWRITE]
|
||||
for(var/mob/M in orange(host_mob, 5))
|
||||
if(SEND_SIGNAL(M, COMSIG_NANITE_IS_STEALTHY))
|
||||
continue
|
||||
if(sync_programs)
|
||||
SEND_SIGNAL(M, COMSIG_NANITE_SYNC, nanites, sync_overwrite)
|
||||
if(overwrite_cloud)
|
||||
SEND_SIGNAL(M, COMSIG_NANITE_SET_CLOUD, set_cloud)
|
||||
switch(program.get_value())
|
||||
if("Overwrite")
|
||||
SEND_SIGNAL(M, COMSIG_NANITE_SYNC, nanites, TRUE)
|
||||
if("Add To")
|
||||
SEND_SIGNAL(M, COMSIG_NANITE_SYNC, nanites, FALSE)
|
||||
SEND_SIGNAL(M, COMSIG_NANITE_SET_CLOUD, cloud.get_value())
|
||||
pulse_cooldown = world.time + 75
|
||||
|
||||
/datum/nanite_program/monitoring
|
||||
@@ -94,38 +41,23 @@
|
||||
SSnanites.nanite_monitored_mobs -= host_mob
|
||||
host_mob.hud_set_nanite_indicator()
|
||||
|
||||
/datum/nanite_program/triggered/self_scan
|
||||
/datum/nanite_program/self_scan
|
||||
name = "Host Scan"
|
||||
desc = "The nanites display a detailed readout of a body scan to the host."
|
||||
unique = FALSE
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 3
|
||||
trigger_cooldown = 50
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
extra_settings = list("Scan Type")
|
||||
var/scan_type = "Medical"
|
||||
/datum/nanite_program/self_scan/register_extra_settings()
|
||||
extra_settings[NES_SCAN_TYPE] = new /datum/nanite_extra_setting/type("Medical", list("Medical", "Chemical", "Nanite"))
|
||||
|
||||
/datum/nanite_program/triggered/self_scan/set_extra_setting(user, setting)
|
||||
if(setting == "Scan Type")
|
||||
var/list/scan_types = list("Medical","Chemical","Nanite")
|
||||
var/new_scan_type = input("Choose the scan type", name) as null|anything in scan_types
|
||||
if(!new_scan_type)
|
||||
return
|
||||
scan_type = new_scan_type
|
||||
|
||||
/datum/nanite_program/triggered/self_scan/get_extra_setting(setting)
|
||||
if(setting == "Scan Type")
|
||||
return scan_type
|
||||
|
||||
/datum/nanite_program/triggered/self_scan/copy_extra_settings_to(datum/nanite_program/triggered/self_scan/target)
|
||||
target.scan_type = scan_type
|
||||
|
||||
/datum/nanite_program/triggered/self_scan/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/self_scan/on_trigger(comm_message)
|
||||
if(host_mob.stat == DEAD)
|
||||
return
|
||||
switch(scan_type)
|
||||
var/datum/nanite_extra_setting/NS = extra_settings[NES_SCAN_TYPE]
|
||||
switch(NS.get_value())
|
||||
if("Medical")
|
||||
healthscan(host_mob, host_mob)
|
||||
if("Chemical")
|
||||
@@ -162,28 +94,13 @@
|
||||
. = ..()
|
||||
nanites.diagnostics = TRUE
|
||||
|
||||
|
||||
/datum/nanite_program/relay
|
||||
name = "Relay"
|
||||
desc = "The nanites receive and relay long-range nanite signals."
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
extra_settings = list("Relay Channel")
|
||||
var/relay_channel = 1
|
||||
|
||||
/datum/nanite_program/relay/set_extra_setting(user, setting)
|
||||
if(setting == "Relay Channel")
|
||||
var/new_channel = input(user, "Set the relay channel (1-9999):", name, null) as null|num
|
||||
if(isnull(new_channel))
|
||||
return
|
||||
relay_channel = CLAMP(round(new_channel, 1), 1, 9999)
|
||||
|
||||
/datum/nanite_program/relay/get_extra_setting(setting)
|
||||
if(setting == "Relay Channel")
|
||||
return relay_channel
|
||||
|
||||
/datum/nanite_program/relay/copy_extra_settings_to(datum/nanite_program/relay/target)
|
||||
target.relay_channel = relay_channel
|
||||
/datum/nanite_program/relay/register_extra_settings()
|
||||
extra_settings[NES_RELAY_CHANNEL] = new /datum/nanite_extra_setting/number(1, 1, 9999)
|
||||
|
||||
/datum/nanite_program/relay/enable_passive_effect()
|
||||
. = ..()
|
||||
@@ -198,7 +115,8 @@
|
||||
return
|
||||
if(!host_mob)
|
||||
return
|
||||
if(relay_code != relay_channel)
|
||||
var/datum/nanite_extra_setting/NS = extra_settings[NES_RELAY_CHANNEL]
|
||||
if(relay_code != NS.get_value())
|
||||
return
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, code, source)
|
||||
|
||||
@@ -207,7 +125,8 @@
|
||||
return
|
||||
if(!host_mob)
|
||||
return
|
||||
if(relay_code != relay_channel)
|
||||
var/datum/nanite_extra_setting/NS = extra_settings[NES_RELAY_CHANNEL]
|
||||
if(relay_code != NS.get_value())
|
||||
return
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_COMM_SIGNAL, comm_code, comm_message)
|
||||
|
||||
@@ -228,14 +147,64 @@
|
||||
host_mob.nutrition -= 0.5
|
||||
nanites.adjust_nanites(src, 0.5)
|
||||
|
||||
/datum/nanite_program/triggered/access
|
||||
/datum/nanite_program/research
|
||||
name = "Distributed Computing"
|
||||
desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation."
|
||||
use_rate = 0.2
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/research/active_effect()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
var/points = 1
|
||||
if(!host_mob.client) //less brainpower
|
||||
points *= 0.25
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points))
|
||||
|
||||
/datum/nanite_program/researchplus
|
||||
name = "Neural Network"
|
||||
desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts."
|
||||
use_rate = 0.3
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
|
||||
/datum/nanite_program/researchplus/enable_passive_effect()
|
||||
. = ..()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
if(host_mob.client)
|
||||
SSnanites.neural_network_count++
|
||||
else
|
||||
SSnanites.neural_network_count += 0.25
|
||||
|
||||
/datum/nanite_program/researchplus/disable_passive_effect()
|
||||
. = ..()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
if(host_mob.client)
|
||||
SSnanites.neural_network_count--
|
||||
else
|
||||
SSnanites.neural_network_count -= 0.25
|
||||
|
||||
/datum/nanite_program/researchplus/active_effect()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
var/mob/living/carbon/C = host_mob
|
||||
var/points = round(SSnanites.neural_network_count / 12, 0.1)
|
||||
if(!C.client) //less brainpower
|
||||
points *= 0.25
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points))
|
||||
|
||||
/datum/nanite_program/access
|
||||
name = "Subdermal ID"
|
||||
desc = "The nanites store the host's ID access rights in a subdermal magnetic strip. Updates when triggered, copying the host's current access."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 3
|
||||
trigger_cooldown = 30
|
||||
rogue_types = list(/datum/nanite_program/skin_decay)
|
||||
var/access = list()
|
||||
|
||||
//Syncs the nanites with the cumulative current mob's access level. Can potentially wipe existing access.
|
||||
/datum/nanite_program/triggered/access/trigger()
|
||||
/datum/nanite_program/access/on_trigger(comm_message)
|
||||
var/list/new_access = list()
|
||||
var/obj/item/current_item
|
||||
current_item = host_mob.get_active_held_item()
|
||||
@@ -284,19 +253,42 @@
|
||||
SEND_SIGNAL(infectee, COMSIG_NANITE_SYNC, nanites)
|
||||
infectee.investigate_log("was infected by spreading nanites by [key_name(host_mob)] at [AREACOORD(infectee)].", INVESTIGATE_NANITES)
|
||||
|
||||
/datum/nanite_program/nanite_sting
|
||||
name = "Nanite Sting"
|
||||
desc = "When triggered, projects a nearly invisible spike of nanites that attempts to infect a nearby non-host with a copy of the host's nanites cluster."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 5
|
||||
trigger_cooldown = 100
|
||||
rogue_types = list(/datum/nanite_program/glitch, /datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/nanite_sting/on_trigger(comm_message)
|
||||
var/list/mob/living/target_hosts = list()
|
||||
for(var/mob/living/L in oview(1, host_mob))
|
||||
if(!(L.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)) || SEND_SIGNAL(L, COMSIG_HAS_NANITES) || !L.Adjacent(host_mob))
|
||||
continue
|
||||
target_hosts += L
|
||||
if(!target_hosts.len)
|
||||
consume_nanites(-5)
|
||||
return
|
||||
var/mob/living/infectee = pick(target_hosts)
|
||||
if(prob(100 - (infectee.get_permeability_protection() * 100)))
|
||||
//unlike with Infective Exo-Locomotion, this can't take over existing nanites, because Nanite Sting only targets non-hosts.
|
||||
infectee.AddComponent(/datum/component/nanites, 5)
|
||||
SEND_SIGNAL(infectee, COMSIG_NANITE_SYNC, nanites)
|
||||
infectee.investigate_log("was infected by a nanite cluster by [key_name(host_mob)] at [AREACOORD(infectee)].", INVESTIGATE_NANITES)
|
||||
to_chat(infectee, "<span class='warning'>You feel a tiny prick.</span>")
|
||||
|
||||
/datum/nanite_program/mitosis
|
||||
name = "Mitosis"
|
||||
desc = "The nanites gain the ability to self-replicate, using bluespace to power the process, instead of drawing from a template. This rapidly speeds up the replication rate,\
|
||||
but it causes occasional software errors due to faulty copies. Not compatible with cloud sync."
|
||||
desc = "The nanites gain the ability to self-replicate, using bluespace to power the process. Becomes more effective the more nanites are already in the host.\
|
||||
The replication has also a chance to corrupt the nanite programming due to copy faults - cloud sync is highly recommended."
|
||||
use_rate = 0
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/mitosis/active_effect()
|
||||
if(nanites.cloud_id)
|
||||
return
|
||||
var/rep_rate = round(nanites.nanite_volume / 50, 1) //0.5 per 50 nanite volume
|
||||
rep_rate *= 0.5
|
||||
nanites.adjust_nanites(rep_rate)
|
||||
nanites.adjust_nanites(null, rep_rate)
|
||||
if(prob(rep_rate))
|
||||
var/datum/nanite_program/fault = pick(nanites.programs)
|
||||
if(fault == src)
|
||||
@@ -306,56 +298,22 @@
|
||||
/datum/nanite_program/dermal_button
|
||||
name = "Dermal Button"
|
||||
desc = "Displays a button on the host's skin, which can be used to send a signal to the nanites."
|
||||
extra_settings = list("Sent Code","Button Name","Icon","Color")
|
||||
unique = FALSE
|
||||
var/datum/action/innate/nanite_button/button
|
||||
var/button_name = "Button"
|
||||
var/icon = "power"
|
||||
var/color = "green"
|
||||
var/sent_code = 0
|
||||
|
||||
/datum/nanite_program/dermal_button/set_extra_setting(user, setting)
|
||||
if(setting == "Sent Code")
|
||||
var/new_code = input(user, "Set the sent code (1-9999):", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
sent_code = CLAMP(round(new_code, 1), 1, 9999)
|
||||
if(setting == "Button Name")
|
||||
var/new_button_name = stripped_input(user, "Choose the name for the button.", "Button Name", button_name, MAX_NAME_LEN)
|
||||
if(!new_button_name)
|
||||
return
|
||||
button_name = new_button_name
|
||||
if(setting == "Icon")
|
||||
var/new_icon = input("Select the icon to display on the button:", name) as null|anything in list("one","two","three","four","five","plus","minus","power")
|
||||
if(!new_icon)
|
||||
return
|
||||
icon = new_icon
|
||||
if(setting == "Color")
|
||||
var/new_color = input("Select the color of the button's icon:", name) as null|anything in list("green","red","yellow","blue")
|
||||
if(!new_color)
|
||||
return
|
||||
color = new_color
|
||||
|
||||
/datum/nanite_program/dermal_button/get_extra_setting(setting)
|
||||
if(setting == "Sent Code")
|
||||
return sent_code
|
||||
if(setting == "Button Name")
|
||||
return button_name
|
||||
if(setting == "Icon")
|
||||
return capitalize(icon)
|
||||
if(setting == "Color")
|
||||
return capitalize(color)
|
||||
|
||||
/datum/nanite_program/dermal_button/copy_extra_settings_to(datum/nanite_program/dermal_button/target)
|
||||
target.sent_code = sent_code
|
||||
target.button_name = button_name
|
||||
target.icon = icon
|
||||
target.color = color
|
||||
/datum/nanite_program/dermal_button/register_extra_settings()
|
||||
extra_settings[NES_SENT_CODE] = new /datum/nanite_extra_setting/number(1, 1, 9999)
|
||||
extra_settings[NES_BUTTON_NAME] = new /datum/nanite_extra_setting/text("Button")
|
||||
extra_settings[NES_ICON] = new /datum/nanite_extra_setting/type("power", list("one","two","three","four","five","plus","minus","power"))
|
||||
extra_settings[NES_COLOR] = new /datum/nanite_extra_setting/type("green", list("green","red","yellow","blue"))
|
||||
|
||||
/datum/nanite_program/dermal_button/enable_passive_effect()
|
||||
. = ..()
|
||||
var/datum/nanite_extra_setting/bn_name = extra_settings[NES_BUTTON_NAME]
|
||||
var/datum/nanite_extra_setting/bn_icon = extra_settings[NES_ICON]
|
||||
var/datum/nanite_extra_setting/bn_color = extra_settings[NES_COLOR]
|
||||
if(!button)
|
||||
button = new(src, button_name, icon, color)
|
||||
button = new(src, bn_name.get_value(), bn_icon.get_value(), bn_color.get_value())
|
||||
button.target = host_mob
|
||||
button.Grant(host_mob)
|
||||
|
||||
@@ -372,7 +330,8 @@
|
||||
if(activated)
|
||||
host_mob.visible_message("<span class='notice'>[host_mob] presses a button on [host_mob.p_their()] forearm.</span>",
|
||||
"<span class='notice'>You press the nanite button on your forearm.</span>", null, 2)
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, sent_code, "a [name] program")
|
||||
var/datum/nanite_extra_setting/sent_code = extra_settings[NES_SENT_CODE]
|
||||
SEND_SIGNAL(host_mob, COMSIG_NANITE_SIGNAL, sent_code.get_value(), "a [name] program")
|
||||
|
||||
/datum/action/innate/nanite_button
|
||||
name = "Button"
|
||||
@@ -389,51 +348,3 @@
|
||||
|
||||
/datum/action/innate/nanite_button/Activate()
|
||||
program.press()
|
||||
|
||||
/datum/nanite_program/research
|
||||
name = "Distributed Computing"
|
||||
desc = "The nanites aid the research servers by performing a portion of its calculations, increasing research point generation."
|
||||
use_rate = 0.2
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/research/active_effect()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
var/points = 1
|
||||
if(!host_mob.client) //less brainpower
|
||||
points *= 0.25
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points))
|
||||
|
||||
/datum/nanite_program/researchplus
|
||||
name = "Neural Network"
|
||||
desc = "The nanites link the host's brains together forming a neural research network, that becomes more efficient with the amount of total hosts."
|
||||
use_rate = 0.3
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
|
||||
/datum/nanite_program/researchplus/enable_passive_effect()
|
||||
. = ..()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
if(host_mob.client)
|
||||
SSnanites.neural_network_count++
|
||||
else
|
||||
SSnanites.neural_network_count += 0.25
|
||||
|
||||
/datum/nanite_program/researchplus/disable_passive_effect()
|
||||
. = ..()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
if(host_mob.client)
|
||||
SSnanites.neural_network_count--
|
||||
else
|
||||
SSnanites.neural_network_count -= 0.25
|
||||
|
||||
/datum/nanite_program/researchplus/active_effect()
|
||||
if(!iscarbon(host_mob))
|
||||
return
|
||||
var/mob/living/carbon/C = host_mob
|
||||
var/points = round(SSnanites.neural_network_count / 12, 0.1)
|
||||
if(!C.client) //less brainpower
|
||||
points *= 0.25
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_GENERIC = points))
|
||||
|
||||
|
||||
@@ -73,21 +73,20 @@
|
||||
. = ..()
|
||||
to_chat(host_mob, "<span class='warning'>Your blood cools down, and the pain gradually fades.</span>")
|
||||
|
||||
/datum/nanite_program/triggered/explosive
|
||||
/datum/nanite_program/explosive
|
||||
name = "Chain Detonation"
|
||||
desc = "Detonates all the nanites inside the host in a chain reaction when triggered."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 25 //plus every idle nanite left afterwards
|
||||
trigger_cooldown = 100 //Just to avoid double-triggering
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/triggered/explosive/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/explosive/on_trigger(comm_message)
|
||||
host_mob.visible_message("<span class='warning'>[host_mob] starts emitting a high-pitched buzzing, and [host_mob.p_their()] skin begins to glow...</span>",\
|
||||
"<span class='userdanger'>You start emitting a high-pitched buzzing, and your skin begins to glow...</span>")
|
||||
addtimer(CALLBACK(src, .proc/boom), CLAMP((nanites.nanite_volume * 0.35), 25, 150))
|
||||
|
||||
/datum/nanite_program/triggered/explosive/proc/boom()
|
||||
/datum/nanite_program/explosive/proc/boom()
|
||||
var/nanite_amount = nanites.nanite_volume
|
||||
var/heavy_range = FLOOR(nanite_amount/100, 1) - 1
|
||||
var/light_range = FLOOR(nanite_amount/50, 1) - 1
|
||||
@@ -96,16 +95,15 @@
|
||||
|
||||
//TODO make it defuse if triggered again
|
||||
|
||||
/datum/nanite_program/triggered/heart_stop
|
||||
/datum/nanite_program/heart_stop
|
||||
name = "Heart-Stopper"
|
||||
desc = "Stops the host's heart when triggered; restarts it if triggered again."
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 12
|
||||
trigger_cooldown = 10
|
||||
rogue_types = list(/datum/nanite_program/nerve_decay)
|
||||
|
||||
/datum/nanite_program/triggered/heart_stop/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/heart_stop/on_trigger(comm_message)
|
||||
if(iscarbon(host_mob))
|
||||
var/mob/living/carbon/C = host_mob
|
||||
var/obj/item/organ/heart/heart = C.getorganslot(ORGAN_SLOT_HEART)
|
||||
@@ -115,16 +113,16 @@
|
||||
else
|
||||
heart.Restart()
|
||||
|
||||
/datum/nanite_program/triggered/emp
|
||||
/datum/nanite_program/emp
|
||||
name = "Electromagnetic Resonance"
|
||||
desc = "The nanites cause an elctromagnetic pulse around the host when triggered. Will corrupt other nanite programs!"
|
||||
desc = "The nanites cause an electromagnetic pulse around the host when triggered. Will corrupt other nanite programs!"
|
||||
can_trigger = TRUE
|
||||
trigger_cost = 10
|
||||
trigger_cooldown = 50
|
||||
program_flags = NANITE_EMP_IMMUNE
|
||||
rogue_types = list(/datum/nanite_program/toxic)
|
||||
|
||||
/datum/nanite_program/triggered/emp/trigger()
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/emp/on_trigger(comm_message)
|
||||
empulse(host_mob, 1, 2)
|
||||
|
||||
/datum/nanite_program/pyro/active_effect()
|
||||
@@ -148,7 +146,7 @@
|
||||
|
||||
/datum/nanite_program/cryo
|
||||
name = "Cryogenic Treatment"
|
||||
desc = "The nanites rapidly skin heat through the host's skin, lowering their temperature."
|
||||
desc = "The nanites rapidly sink heat through the host's skin, lowering their temperature."
|
||||
use_rate = 1
|
||||
rogue_types = list(/datum/nanite_program/skin_decay, /datum/nanite_program/pyro)
|
||||
|
||||
@@ -160,55 +158,33 @@
|
||||
/datum/nanite_program/cryo/active_effect()
|
||||
host_mob.adjust_bodytemperature(-rand(15,25), 50)
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control
|
||||
/datum/nanite_program/comm/mind_control
|
||||
name = "Mind Control"
|
||||
desc = "The nanites imprint an absolute directive onto the host's brain for one minute when triggered."
|
||||
trigger_cost = 30
|
||||
trigger_cooldown = 1800
|
||||
rogue_types = list(/datum/nanite_program/brain_decay, /datum/nanite_program/brain_misfire)
|
||||
|
||||
extra_settings = list("Directive","Comm Code")
|
||||
var/directive = "..."
|
||||
/datum/nanite_program/comm/mind_control/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_DIRECTIVE] = new /datum/nanite_extra_setting/text("...")
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/set_extra_setting(user, setting)
|
||||
if(setting == "Directive")
|
||||
var/new_directive = stripped_input(user, "Choose the directive to imprint with mind control.", "Directive", directive, MAX_MESSAGE_LEN)
|
||||
if(!new_directive)
|
||||
return
|
||||
directive = new_directive
|
||||
if(setting == "Comm Code")
|
||||
var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
comm_code = CLAMP(round(new_code, 1), 0, 9999)
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/get_extra_setting(setting)
|
||||
if(setting == "Directive")
|
||||
return directive
|
||||
if(setting == "Comm Code")
|
||||
return comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/copy_extra_settings_to(datum/nanite_program/triggered/comm/mind_control/target)
|
||||
target.directive = directive
|
||||
target.comm_code = comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/trigger(comm_message)
|
||||
if(!..())
|
||||
return
|
||||
/datum/nanite_program/comm/mind_control/on_trigger(comm_message)
|
||||
if(host_mob.stat == DEAD)
|
||||
return
|
||||
var/sent_directive = comm_message
|
||||
if(!comm_message)
|
||||
sent_directive = directive
|
||||
var/datum/nanite_extra_setting/ES = extra_settings[NES_DIRECTIVE]
|
||||
sent_directive = ES.get_value()
|
||||
brainwash(host_mob, sent_directive)
|
||||
log_game("A mind control nanite program brainwashed [key_name(host_mob)] with the objective '[directive]'.")
|
||||
log_game("A mind control nanite program brainwashed [key_name(host_mob)] with the objective '[sent_directive]'.")
|
||||
addtimer(CALLBACK(src, .proc/end_brainwashing), 600)
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/proc/end_brainwashing()
|
||||
/datum/nanite_program/comm/mind_control/proc/end_brainwashing()
|
||||
if(host_mob.mind && host_mob.mind.has_antag_datum(/datum/antagonist/brainwashed))
|
||||
host_mob.mind.remove_antag_datum(/datum/antagonist/brainwashed)
|
||||
log_game("[key_name(host_mob)] is no longer brainwashed by nanites.")
|
||||
|
||||
/datum/nanite_program/triggered/comm/mind_control/disable_passive_effect()
|
||||
|
||||
/datum/nanite_program/comm/mind_control/disable_passive_effect()
|
||||
. = ..()
|
||||
end_brainwashing()
|
||||
|
||||
Reference in New Issue
Block a user