Merge remote-tracking branch 'citadel/master' into mobility_flags
This commit is contained in:
@@ -1,15 +1,14 @@
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//Programs that are generally useful for population control and non-harmful suppression.
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/datum/nanite_program/triggered/sleepy
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/datum/nanite_program/sleepy
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name = "Sleep Induction"
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desc = "The nanites cause rapid narcolepsy when triggered."
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can_trigger = TRUE
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trigger_cost = 15
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trigger_cooldown = 1200
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rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
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/datum/nanite_program/triggered/sleepy/trigger()
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if(!..())
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return
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/datum/nanite_program/sleepy/on_trigger(comm_message)
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to_chat(host_mob, "<span class='warning'>You start to feel very sleepy...</span>")
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host_mob.drowsyness += 20
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addtimer(CALLBACK(host_mob, /mob/living.proc/Sleeping, 200), rand(60,200))
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@@ -31,31 +30,31 @@
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. = ..()
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to_chat(host_mob, "<span class='notice'>Your muscles relax, and you can move again.</span>")
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/datum/nanite_program/triggered/shocking
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/datum/nanite_program/shocking
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name = "Electric Shock"
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desc = "The nanites shock the host when triggered. Destroys a large amount of nanites!"
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can_trigger = TRUE
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trigger_cost = 10
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trigger_cooldown = 300
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program_flags = NANITE_SHOCK_IMMUNE
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rogue_types = list(/datum/nanite_program/toxic)
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/datum/nanite_program/triggered/shocking/trigger()
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if(!..())
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return
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/datum/nanite_program/shocking/on_trigger(comm_message)
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host_mob.electrocute_act(rand(5,10), "shock nanites", TRUE, TRUE)
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/datum/nanite_program/triggered/stun
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/datum/nanite_program/stun
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name = "Neural Shock"
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desc = "The nanites pulse the host's nerves when triggered, inapacitating them for a short period."
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can_trigger = TRUE
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trigger_cost = 4
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trigger_cooldown = 300
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rogue_types = list(/datum/nanite_program/triggered/shocking, /datum/nanite_program/nerve_decay)
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rogue_types = list(/datum/nanite_program/shocking, /datum/nanite_program/nerve_decay)
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/datum/nanite_program/triggered/stun/trigger()
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if(!..())
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return
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playsound(host_mob, "sparks", 75, 1, -1)
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host_mob.DefaultCombatKnockdown(80)
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playsound(host_mob, "sparks", 75, TRUE, -1)
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/datum/nanite_program/pacifying
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name = "Pacification"
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@@ -115,64 +114,50 @@
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host_mob.cure_fakedeath("nanites")
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//Can receive transmissions from a nanite communication remote for customized messages
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/datum/nanite_program/triggered/comm
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/datum/nanite_program/comm
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can_trigger = TRUE
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var/comm_code = 0
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var/comm_message = ""
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/datum/nanite_program/triggered/comm/proc/receive_comm_signal(signal_comm_code, comm_message, comm_source)
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/datum/nanite_program/comm/register_extra_settings()
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extra_settings[NES_COMM_CODE] = new /datum/nanite_extra_setting/number(0, 0, 9999)
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/datum/nanite_program/comm/proc/receive_comm_signal(signal_comm_code, comm_message, comm_source)
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if(!activated || !comm_code)
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return
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if(signal_comm_code == comm_code)
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host_mob.investigate_log("'s [name] nanite program was messaged by [comm_source] with comm code [signal_comm_code] and message '[comm_message]'.", INVESTIGATE_NANITES)
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trigger(comm_message)
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/datum/nanite_program/triggered/comm/speech
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/datum/nanite_program/comm/speech
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name = "Forced Speech"
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desc = "The nanites force the host to say a pre-programmed sentence when triggered."
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unique = FALSE
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trigger_cost = 3
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trigger_cooldown = 20
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rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
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var/static/list/blacklist = list(
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"*surrender",
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"*collapse"
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)
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extra_settings = list("Sentence","Comm Code")
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var/sentence = ""
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/datum/nanite_program/comm/speech/register_extra_settings()
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. = ..()
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extra_settings[NES_SENTENCE] = new /datum/nanite_extra_setting/text("")
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/datum/nanite_program/triggered/comm/speech/set_extra_setting(user, setting)
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if(setting == "Sentence")
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var/new_sentence = stripped_input(user, "Choose the sentence that the host will be forced to say.", "Sentence", sentence, MAX_MESSAGE_LEN)
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if(!new_sentence)
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return
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if(new_sentence[1] == "*") //emotes are abusable, like surrender
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return
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sentence = new_sentence
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if(setting == "Comm Code")
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var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
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if(isnull(new_code))
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return
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comm_code = CLAMP(round(new_code, 1), 0, 9999)
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/datum/nanite_program/triggered/comm/speech/get_extra_setting(setting)
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if(setting == "Sentence")
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return sentence
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if(setting == "Comm Code")
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return comm_code
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/datum/nanite_program/triggered/comm/speech/copy_extra_settings_to(datum/nanite_program/triggered/comm/speech/target)
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target.sentence = sentence
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target.comm_code = comm_code
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/datum/nanite_program/triggered/comm/speech/trigger(comm_message)
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if(!..())
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return
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/datum/nanite_program/comm/speech/on_trigger(comm_message)
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var/sent_message = comm_message
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if(!comm_message)
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sent_message = sentence
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var/datum/nanite_extra_setting/sentence = extra_settings[NES_SENTENCE]
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sent_message = sentence.get_value()
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if(sent_message in blacklist)
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return
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if(host_mob.stat == DEAD)
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return
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to_chat(host_mob, "<span class='warning'>You feel compelled to speak...</span>")
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host_mob.say(sent_message, forced = "nanite speech")
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/datum/nanite_program/triggered/comm/voice
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/datum/nanite_program/comm/voice
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name = "Skull Echo"
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desc = "The nanites echo a synthesized message inside the host's skull."
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unique = FALSE
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@@ -180,56 +165,50 @@
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trigger_cooldown = 20
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rogue_types = list(/datum/nanite_program/brain_misfire, /datum/nanite_program/brain_decay)
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extra_settings = list("Message","Comm Code")
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var/message = ""
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/datum/nanite_program/comm/voice/register_extra_settings()
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. = ..()
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extra_settings[NES_MESSAGE] = new /datum/nanite_extra_setting/text("")
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/datum/nanite_program/triggered/comm/voice/set_extra_setting(user, setting)
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if(setting == "Message")
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var/new_message = stripped_input(user, "Choose the message sent to the host.", "Message", message, MAX_MESSAGE_LEN)
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if(!new_message)
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return
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message = new_message
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if(setting == "Comm Code")
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var/new_code = input(user, "Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
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if(isnull(new_code))
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return
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comm_code = CLAMP(round(new_code, 1), 0, 9999)
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/datum/nanite_program/triggered/comm/voice/get_extra_setting(setting)
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if(setting == "Message")
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return message
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if(setting == "Comm Code")
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return comm_code
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/datum/nanite_program/triggered/comm/voice/copy_extra_settings_to(datum/nanite_program/triggered/comm/voice/target)
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target.message = message
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target.comm_code = comm_code
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/datum/nanite_program/triggered/comm/voice/trigger(comm_message)
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if(!..())
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return
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/datum/nanite_program/comm/voice/on_trigger(comm_message)
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var/sent_message = comm_message
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if(!comm_message)
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sent_message = message
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var/datum/nanite_extra_setting/message_setting = extra_settings[NES_MESSAGE]
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sent_message = message_setting.get_value()
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if(host_mob.stat == DEAD)
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return
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to_chat(host_mob, "<i>You hear a strange, robotic voice in your head...</i> \"<span class='robot'>[sent_message]</span>\"")
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/datum/nanite_program/triggered/comm/hallucination
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/datum/nanite_program/comm/hallucination
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name = "Hallucination"
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desc = "The nanites make the host hallucinate something when triggered."
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trigger_cost = 4
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trigger_cooldown = 80
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unique = FALSE
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rogue_types = list(/datum/nanite_program/brain_misfire)
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extra_settings = list("Hallucination Type", "Comm Code")
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var/hal_type
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var/hal_details
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/datum/nanite_program/triggered/comm/hallucination/trigger(comm_message)
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||||
if(!..())
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||||
return
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/datum/nanite_program/comm/hallucination/register_extra_settings()
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. = ..()
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var/list/options = list(
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"Message",
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"Battle",
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"Sound",
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"Weird Sound",
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"Station Message",
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"Health",
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"Alert",
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"Fire",
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"Shock",
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"Plasma Flood",
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"Random"
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)
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extra_settings[NES_HALLUCINATION_TYPE] = new /datum/nanite_extra_setting/type("Message", options)
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extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/text("")
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/datum/nanite_program/comm/hallucination/on_trigger(comm_message)
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var/datum/nanite_extra_setting/hal_setting = extra_settings[NES_HALLUCINATION_TYPE]
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var/hal_type = hal_setting.get_value()
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var/datum/nanite_extra_setting/hal_detail_setting = extra_settings[NES_HALLUCINATION_DETAIL]
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var/hal_details = hal_detail_setting.get_value()
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if(comm_message && (hal_type != "Message")) //Triggered via comm remote, but not set to a message hallucination
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return
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var/sent_message = comm_message //Comm remotes can send custom hallucination messages for the chat hallucination
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@@ -239,7 +218,9 @@
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if(!iscarbon(host_mob))
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return
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var/mob/living/carbon/C = host_mob
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if(!hal_type)
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if(hal_details == "random")
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hal_details = null
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if(hal_type == "Random")
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C.hallucination += 15
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else
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switch(hal_type)
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@@ -254,6 +235,13 @@
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if("Station Message")
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new /datum/hallucination/stationmessage(C, TRUE, hal_details)
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if("Health")
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switch(hal_details)
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if("critical")
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hal_details = SCREWYHUD_CRIT
|
||||
if("dead")
|
||||
hal_details = SCREWYHUD_DEAD
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||||
if("healthy")
|
||||
hal_details = SCREWYHUD_HEALTHY
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||||
new /datum/hallucination/hudscrew(C, TRUE, hal_details)
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||||
if("Alert")
|
||||
new /datum/hallucination/fake_alert(C, TRUE, hal_details)
|
||||
@@ -264,127 +252,40 @@
|
||||
if("Plasma Flood")
|
||||
new /datum/hallucination/fake_flood(C, TRUE)
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/set_extra_setting(user, setting)
|
||||
if(setting == "Comm Code")
|
||||
var/new_code = input(user, "(Only for Message) Set the communication code (1-9999) or set to 0 to disable external signals.", name, null) as null|num
|
||||
if(isnull(new_code))
|
||||
return
|
||||
comm_code = CLAMP(round(new_code, 1), 0, 9999)
|
||||
|
||||
if(setting == "Hallucination Type")
|
||||
var/list/possible_hallucinations = list("Random","Message","Battle","Sound","Weird Sound","Station Message","Health","Alert","Fire","Shock","Plasma Flood")
|
||||
var/hal_type_choice = input("Choose the hallucination type", name) as null|anything in possible_hallucinations
|
||||
if(!hal_type_choice)
|
||||
return
|
||||
switch(hal_type_choice)
|
||||
if("Random")
|
||||
hal_type = null
|
||||
hal_details = null
|
||||
/datum/nanite_program/comm/hallucination/set_extra_setting(setting, value)
|
||||
. = ..()
|
||||
if(setting == NES_HALLUCINATION_TYPE)
|
||||
switch(value)
|
||||
if("Message")
|
||||
hal_type = "Message"
|
||||
var/hal_chat = stripped_input(user, "Choose the message the host will hear, or leave empty for random messages.", "Message", hal_details, MAX_MESSAGE_LEN)
|
||||
if(hal_chat)
|
||||
hal_details = hal_chat
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/text("")
|
||||
if("Battle")
|
||||
hal_type = "Battle"
|
||||
var/sound_list = list("random","laser","disabler","esword","gun","stunprod","harmbaton","bomb")
|
||||
var/hal_choice = input("Choose the hallucination battle type", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","laser","disabler","esword","gun","stunprod","harmbaton","bomb"))
|
||||
if("Sound")
|
||||
hal_type = "Sound"
|
||||
var/sound_list = list("random","airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack")
|
||||
var/hal_choice = input("Choose the hallucination sound", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","airlock","airlock pry","console","explosion","far explosion","mech","glass","alarm","beepsky","mech","wall decon","door hack"))
|
||||
if("Weird Sound")
|
||||
hal_type = "Weird Sound"
|
||||
var/sound_list = list("random","phone","hallelujah","highlander","laughter","hyperspace","game over","creepy","tesla")
|
||||
var/hal_choice = input("Choose the hallucination sound", name) as null|anything in sound_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","phone","hallelujah","highlander","laughter","hyperspace","game over","creepy","tesla"))
|
||||
if("Station Message")
|
||||
hal_type = "Station Message"
|
||||
var/msg_list = list("random","ratvar","shuttle dock","blob alert","malf ai","meteors","supermatter")
|
||||
var/hal_choice = input("Choose the hallucination station message", name) as null|anything in msg_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","ratvar","shuttle dock","blob alert","malf ai","meteors","supermatter"))
|
||||
if("Health")
|
||||
hal_type = "Health"
|
||||
var/health_list = list("random","critical","dead","healthy")
|
||||
var/hal_choice = input("Choose the health status", name) as null|anything in health_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
switch(hal_choice)
|
||||
if("critical")
|
||||
hal_details = SCREWYHUD_CRIT
|
||||
if("dead")
|
||||
hal_details = SCREWYHUD_DEAD
|
||||
if("healthy")
|
||||
hal_details = SCREWYHUD_HEALTHY
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","critical","dead","healthy"))
|
||||
if("Alert")
|
||||
hal_type = "Alert"
|
||||
var/alert_list = list("random","not_enough_oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","too_much_tox","newlaw","nutrition","charge","gravity","fire","locked","hacked","temphot","tempcold","pressure")
|
||||
var/hal_choice = input("Choose the alert", name) as null|anything in alert_list
|
||||
if(!hal_choice || hal_choice == "random")
|
||||
hal_details = null
|
||||
else
|
||||
hal_details = hal_choice
|
||||
if("Fire")
|
||||
hal_type = "Fire"
|
||||
if("Shock")
|
||||
hal_type = "Shock"
|
||||
if("Plasma Flood")
|
||||
hal_type = "Plasma Flood"
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/get_extra_setting(setting)
|
||||
if(setting == "Hallucination Type")
|
||||
if(!hal_type)
|
||||
return "Random"
|
||||
else
|
||||
return hal_type
|
||||
if(setting == "Comm Code")
|
||||
return comm_code
|
||||
|
||||
/datum/nanite_program/triggered/comm/hallucination/copy_extra_settings_to(datum/nanite_program/triggered/comm/hallucination/target)
|
||||
target.hal_type = hal_type
|
||||
target.hal_details = hal_details
|
||||
target.comm_code = comm_code
|
||||
extra_settings[NES_HALLUCINATION_DETAIL] = new /datum/nanite_extra_setting/type("random", list("random","not_enough_oxy","not_enough_tox","not_enough_co2","too_much_oxy","too_much_co2","too_much_tox","newlaw","nutrition","charge","gravity","fire","locked","hacked","temphot","tempcold","pressure"))
|
||||
else
|
||||
extra_settings.Remove(NES_HALLUCINATION_DETAIL)
|
||||
|
||||
/datum/nanite_program/good_mood
|
||||
name = "Happiness Enhancer"
|
||||
desc = "The nanites synthesize serotonin inside the host's brain, creating an artificial sense of happiness."
|
||||
use_rate = 0.1
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
extra_settings = list("Mood Message")
|
||||
var/message = "HAPPINESS ENHANCEMENT"
|
||||
|
||||
/datum/nanite_program/good_mood/set_extra_setting(user, setting)
|
||||
if(setting == "Mood Message")
|
||||
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
|
||||
if(!new_message)
|
||||
return
|
||||
message = new_message
|
||||
|
||||
/datum/nanite_program/good_mood/get_extra_setting(setting)
|
||||
if(setting == "Mood Message")
|
||||
return message
|
||||
|
||||
/datum/nanite_program/good_mood/copy_extra_settings_to(datum/nanite_program/good_mood/target)
|
||||
target.message = message
|
||||
/datum/nanite_program/good_mood/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_MOOD_MESSAGE] = new /datum/nanite_extra_setting/text("HAPPINESS ENHANCEMENT")
|
||||
|
||||
/datum/nanite_program/good_mood/enable_passive_effect()
|
||||
. = ..()
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_happy", /datum/mood_event/nanite_happiness, message)
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_happy", /datum/mood_event/nanite_happiness, get_extra_setting_value(NES_MOOD_MESSAGE))
|
||||
|
||||
/datum/nanite_program/good_mood/disable_passive_effect()
|
||||
. = ..()
|
||||
@@ -395,26 +296,14 @@
|
||||
desc = "The nanites suppress the production of serotonin inside the host's brain, creating an artificial state of depression."
|
||||
use_rate = 0.1
|
||||
rogue_types = list(/datum/nanite_program/brain_decay)
|
||||
extra_settings = list("Mood Message")
|
||||
var/message = "HAPPINESS SUPPRESSION"
|
||||
|
||||
/datum/nanite_program/bad_mood/set_extra_setting(user, setting)
|
||||
if(setting == "Mood Message")
|
||||
var/new_message = stripped_input(user, "Choose the message visible on the mood effect.", "Message", message, MAX_NAME_LEN)
|
||||
if(!new_message)
|
||||
return
|
||||
message = new_message
|
||||
|
||||
/datum/nanite_program/bad_mood/get_extra_setting(setting)
|
||||
if(setting == "Mood Message")
|
||||
return message
|
||||
|
||||
/datum/nanite_program/bad_mood/copy_extra_settings_to(datum/nanite_program/bad_mood/target)
|
||||
target.message = message
|
||||
/datum/nanite_program/bad_mood/register_extra_settings()
|
||||
. = ..()
|
||||
extra_settings[NES_MOOD_MESSAGE] = new /datum/nanite_extra_setting/text("HAPPINESS SUPPRESSION")
|
||||
|
||||
/datum/nanite_program/bad_mood/enable_passive_effect()
|
||||
. = ..()
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_sadness", /datum/mood_event/nanite_sadness, message)
|
||||
SEND_SIGNAL(host_mob, COMSIG_ADD_MOOD_EVENT, "nanite_sadness", /datum/mood_event/nanite_sadness, get_extra_setting_value(NES_MOOD_MESSAGE))
|
||||
|
||||
/datum/nanite_program/bad_mood/disable_passive_effect()
|
||||
. = ..()
|
||||
|
||||
Reference in New Issue
Block a user