handles skeletons better

This commit is contained in:
Timothy Teakettle
2020-06-29 22:37:04 +01:00
parent 87be9f7e2e
commit a7c905dfe9

View File

@@ -1,5 +1,5 @@
/datum/species/skeleton
name = "Lesser Skeleton"
name = "Skeleton"
id = "skeleton"
say_mod = "rattles"
blacklisted = 0
@@ -15,12 +15,12 @@
brutemod = 1.25
burnmod = 1.25
/datum/species/skeleton/greater
// has cold + heat resist, doesn't take 1.25x brute/burn, is halloween race
name = "Greater Skeleton"
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RADIMMUNE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_EASYDISMEMBER,TRAIT_LIMBATTACHMENT,TRAIT_FAKEDEATH, TRAIT_CALCIUM_HEALER)
brutemod = 1
burnmod = 1
/datum/species/skeleton/New()
if(SSevents.holidays && SSevents.holidays[HALLOWEEN]) //skeletons are stronger during the spooky season!
inherent_traits |= list(TRAIT_RESISTHEAT,TRAIT_RESISTCOLD)
brutemod = 1
burnmod = 1
..()
/datum/species/skeleton/greater/check_roundstart_eligible()
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])