Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
* Butchering component * auto-butchering based on toolspeed * Gives drills their butchering back * redoes toggles
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CitadelStationBot
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a7d5e4cdcf
@@ -129,6 +129,10 @@
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var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
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sharpness = IS_SHARP
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/obj/item/broken_bottle/Initialize()
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. = ..()
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AddComponent(/datum/component/butchering, 200, 55)
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/obj/item/reagent_containers/food/drinks/bottle/gin
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name = "Griffeater gin"
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desc = "A bottle of high quality gin, produced in the New London Space Station."
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