new changes

- runes can now be destroyed by non-heretics using a bible or a null rod
- mansus grasp now has a unique inhand color.
- madness grasp now has a unique inhand color.
- blood siphon is now redder.
- silence spell, lasts 20 seconds, gives an obvious message to the victim.
- fire immunity passive for ash
- guaranteed dislocation passive for flesh
- rust grasp passive for disgusting mood/vomiting
- rust grasp cooldown reduced by 75% on hit
- living heart now checks z-level when telling you where someone is.
- grasp of decay: forced corrosion for 20 seconds, can make you vomit. probably shitcode.
- madness touch: give people trauma, braindamage and a terrible mood.
- nightwatcher's rite: fire shotgun that can do 75 damage on point blank
- flesh sickle buffed a bit.
- descriptions touched up a bit.
This commit is contained in:
kiwedespars
2020-08-28 16:42:25 -07:00
parent 4f891a47ea
commit a7d68281a3
14 changed files with 267 additions and 70 deletions
+32
View File
@@ -533,6 +533,38 @@
if(100)
H.adjustOrganLoss(ORGAN_SLOT_BRAIN,20)
/datum/status_effect/corrosion_curse/lesser
id = "corrosion_curse_lesser"
duration = 20 SECONDS
/datum/status_effect/corrosion_curse/lesser/tick()
. = ..()
if(!ishuman(owner))
return
var/mob/living/carbon/human/H = owner
var/chance = rand(0,100)
switch(chance)
if(0 to 19)
H.adjustBruteLoss(6)
if(20 to 29)
H.Dizzy(10)
if(30 to 39)
H.adjustOrganLoss(ORGAN_SLOT_LIVER,2)
if(40 to 49)
H.adjustOrganLoss(ORGAN_SLOT_HEART,2)
if(50 to 59)
H.adjustOrganLoss(ORGAN_SLOT_STOMACH,2)
if(60 to 69)
H.adjustOrganLoss(ORGAN_SLOT_EYES,5)
if(70 to 79)
H.adjustOrganLoss(ORGAN_SLOT_EARS,5)
if(80 to 89)
H.adjustOrganLoss(ORGAN_SLOT_LUNGS,5)
if(90 to 99)
H.adjustOrganLoss(ORGAN_SLOT_TONGUE,5)
if(100)
H.adjustOrganLoss(ORGAN_SLOT_BRAIN,10)
/datum/status_effect/amok
id = "amok"
status_type = STATUS_EFFECT_REPLACE