From a7e2668effe4d777d2444a0435c71d9428e07051 Mon Sep 17 00:00:00 2001 From: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com> Date: Wed, 15 Jul 2020 23:50:39 +0100 Subject: [PATCH] funniest --- code/modules/mob/living/simple_animal/pickle.dm | 7 +++++++ tgstation.dme | 3 +-- 2 files changed, 8 insertions(+), 2 deletions(-) create mode 100644 code/modules/mob/living/simple_animal/pickle.dm diff --git a/code/modules/mob/living/simple_animal/pickle.dm b/code/modules/mob/living/simple_animal/pickle.dm new file mode 100644 index 0000000000..ded183b2bd --- /dev/null +++ b/code/modules/mob/living/simple_animal/pickle.dm @@ -0,0 +1,7 @@ +//funniest shit i've ever seen + +/mob/living/simple_animal/pickle + name = "pickle" + desc = "funniest shit i've ever seen" + health = 100 + maxHealth = 100 diff --git a/tgstation.dme b/tgstation.dme index 1641b4f9a7..deeb938e44 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -123,7 +123,6 @@ #include "code\__DEFINES\_flags\item_flags.dm" #include "code\__DEFINES\_flags\obj_flags.dm" #include "code\__DEFINES\admin\keybindings.dm" -#include "code\__DEFINES\chemistry\reactions.dm" #include "code\__DEFINES\combat\attack_types.dm" #include "code\__DEFINES\combat\block.dm" #include "code\__DEFINES\combat\block_parry.dm" @@ -269,7 +268,6 @@ #include "code\controllers\configuration\entries\game_options.dm" #include "code\controllers\configuration\entries\general.dm" #include "code\controllers\configuration\entries\plushies.dm" -#include "code\controllers\configuration\entries\policy.dm" #include "code\controllers\subsystem\acid.dm" #include "code\controllers\subsystem\adjacent_air.dm" #include "code\controllers\subsystem\air.dm" @@ -2542,6 +2540,7 @@ #include "code\modules\mob\living\simple_animal\corpse.dm" #include "code\modules\mob\living\simple_animal\damage_procs.dm" #include "code\modules\mob\living\simple_animal\parrot.dm" +#include "code\modules\mob\living\simple_animal\pickle.dm" #include "code\modules\mob\living\simple_animal\shade.dm" #include "code\modules\mob\living\simple_animal\simple_animal.dm" #include "code\modules\mob\living\simple_animal\simple_animal_vr.dm"