ASYNC EVERYTHING!
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@@ -66,7 +66,7 @@
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/obj/effect/mob_spawn/Initialize(mapload)
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. = ..()
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if(instant || (roundstart && (mapload || (SSticker && SSticker.current_state > GAME_STATE_SETTING_UP))))
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create()
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INVOKE_ASYNC(src, .proc/create)
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else if(ghost_usable)
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GLOB.poi_list |= src
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LAZYADD(GLOB.mob_spawners[job_description ? job_description : name], src)
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