diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 92da0331dd..e94203121b 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -48,6 +48,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/uses_glasses_colour = 0
var/screenshake = 1
+ var/damagescreenshake = 2
//character preferences
var/real_name //our character's name
@@ -366,7 +367,9 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "
"
- dat += "Screen shake: [(screenshake) ? "Full" : ((!screenshake) ? "None" : "Reduced")]
"
+ dat += "Screen Shake: [(screenshake==1) ? "Full" : ((screenshake==0) ? "None" : "Reduced")]
"
+
+ dat += "Damage Screen Shake: [(damagescreenshake==1) ? "On" : ((damagescreenshake==0) ? "Off" : "Only when down")]
"
dat += "
"
@@ -1501,6 +1504,16 @@ GLOBAL_LIST_EMPTY(preferences_datums)
screenshake = 0
else
screenshake = 1
+ if("damagescreenshake")
+ switch(damagescreenshake)
+ if(0)
+ damagescreenshake = 1
+ if(1)
+ damagescreenshake = 2
+ if(2)
+ damagescreenshake = 0
+ else
+ damagescreenshake = 1
if("publicity")
if(unlock_content)
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index c2bd9d5f7c..80b603ff58 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -191,6 +191,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//citadel code
S["arousable"] >> arousable
S["screenshake"] >> screenshake
+ S["damagescreenshake"] >> damagescreenshake
//try to fix any outdated data if necessary
if(needs_update >= 0)
@@ -216,6 +217,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
menuoptions = SANITIZE_LIST(menuoptions)
be_special = SANITIZE_LIST(be_special)
screenshake = sanitize_integer(screenshake, 0, 2, initial(screenshake))
+ damagescreenshake = sanitize_integer(damagescreenshake, 0, 2, initial(damagescreenshake))
return 1
@@ -259,6 +261,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//citadel code
S["arousable"] << arousable
WRITE_FILE(S["screenshake"], screenshake)
+ WRITE_FILE(S["damagescreenshake"], damagescreenshake)
return 1
diff --git a/modular_citadel/cit_screenshake.dm b/modular_citadel/cit_screenshake.dm
index 07f29be004..bfaaf61028 100644
--- a/modular_citadel/cit_screenshake.dm
+++ b/modular_citadel/cit_screenshake.dm
@@ -1,18 +1,15 @@
//we vlambeer now
-/shake_camera(mob/M, duration, strength=1)//byond's wonky with this shit
+/obj/proc/shake_camera(mob/M, duration, strength=1)//byond's wonky with this shit
if(!M || !M.client || duration <= 0)
return
var/client/C = M.client
- switch(C.prefs.screenshake)
- if(0)//possible todo: implement a reduced screenshake setting that cuts screenshake to a quarter of its normal amount? this works perfectly for now, though.
- return
- if(2)
- duration = duration*0.25
+ if (C.prefs.screenshake==0)
+ return
var/oldx = C.pixel_x
var/oldy = C.pixel_y
- var/max = strength*world.icon_size
- var/min = -(strength*world.icon_size)
+ var/max = ((C.prefs.screenshake==1) ? strength : strength*0.25) *world.icon_size
+ var/min = -(((C.prefs.screenshake==1) ? strength : strength*0.25)*world.icon_size)
for(var/i in 0 to duration-1)
if (i == 0)
@@ -57,7 +54,12 @@
. = ..()
if(force && force >=11)
shake_camera(user, ((force - 10) * 0.01 + 1), ((force - 10) * 0.01))
- shake_camera(M, ((force - 10) * 0.015 + 1), ((force - 10) * 0.015))
+ if(M.client.prefs)
+ switch (M.client.prefs.damagescreenshake)
+ if (1)
+ shake_camera(M, ((force - 10) * 0.015 + 1), ((force - 10) * 0.015))
+ if (2)//setting is "only when down." check for knockdown status before applying this.
+ shake_camera(M, ((force - 10) * 0.015 + 1), ((force - 10) * 0.015))
/obj/item/attack_obj(obj/O, mob/living/user)
. = ..()
|