support for tgs4 noconfigs needed***
This commit is contained in:
@@ -4,96 +4,105 @@
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#define ACHIEVEMENT_SCORE "score"
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//Misc Medal hub IDs
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#define MEDAL_METEOR "Your Life Before Your Eyes"
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#define MEDAL_PULSE "Jackpot"
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#define MEDAL_TIMEWASTE "Overextended The Joke"
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#define MEDAL_RODSUPLEX "Feat of Strength"
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#define MEDAL_CLOWNCARKING "Round and Full"
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#define MEDAL_THANKSALOT "The Best Driver"
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#define MEDAL_HELBITALJANKEN "Hel-bent on Winning"
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#define MEDAL_MATERIALCRAFT "Getting an Upgrade"
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#define MEDAL_DISKPLEASE "Disk, Please!"
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#define MEDAL_GAMER "I'm Not Important"
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#define MEDAL_VENDORSQUISH "Teenage Anarchist"
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#define MEDAL_SWIRLIE "Bowl-d"
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#define MEDAL_SELFOUCH "Hands???"
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#define MEDAL_SANDMAN "Mister Sandman"
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#define MEDAL_CLEANBOSS "Cleanboss"
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#define MEDAL_RULE8 "Rule 8"
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#define MEDAL_LONGSHIFT "longshift"
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#define MEDAL_SNAIL "KKKiiilll mmmeee"
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#define MEDAL_LOOKOUTSIR "Look Out, Sir!"
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#define MEDAL_GOTTEM "GOTTEM"
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#define MEDAL_ASCENSION "Ascension"
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#define MEDAL_FRENCHING "FrenchingTheBubble"
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#define MEDAL_ASH_ASCENSION "Ash"
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#define MEDAL_FLESH_ASCENSION "Flesh"
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#define MEDAL_RUST_ASCENSION "Rust"
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#define MEDAL_VOID_ASCENSION "Void"
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#define MEDAL_TOOLBOX_SOUL "Toolsoul"
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#define MEDAL_METEOR "Your Life Before Your Eyes"
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#define MEDAL_PULSE "Jackpot"
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#define MEDAL_TIMEWASTE "Overextended The Joke"
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#define MEDAL_RODSUPLEX "Feat of Strength"
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#define MEDAL_CLOWNCARKING "Round and Full"
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#define MEDAL_THANKSALOT "The Best Driver"
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#define MEDAL_HELBITALJANKEN "Hel-bent on Winning"
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#define MEDAL_MATERIALCRAFT "Getting an Upgrade"
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#define MEDAL_DISKPLEASE "Disk, Please!"
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#define MEDAL_GAMER "I'm Not Important"
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#define MEDAL_VENDORSQUISH "Teenage Anarchist"
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#define MEDAL_SWIRLIE "Bowl-d"
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#define MEDAL_SELFOUCH "Hands???"
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#define MEDAL_SANDMAN "Mister Sandman"
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#define MEDAL_CLEANBOSS "Cleanboss"
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#define MEDAL_RULE8 "Rule 8"
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#define MEDAL_LONGSHIFT "longshift"
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#define MEDAL_SNAIL "KKKiiilll mmmeee"
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#define MEDAL_LOOKOUTSIR "Look Out, Sir!"
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#define MEDAL_GOTTEM "GOTTEM"
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#define MEDAL_ASCENSION "Ascension"
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#define MEDAL_FRENCHING "FrenchingTheBubble"
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#define MEDAL_ASH_ASCENSION "Ash"
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#define MEDAL_FLESH_ASCENSION "Flesh"
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#define MEDAL_RUST_ASCENSION "Rust"
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#define MEDAL_VOID_ASCENSION "Void"
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#define MEDAL_TOOLBOX_SOUL "Toolsoul"
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#define MEDAL_CHEM_TUT "Beginner Chemist"
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//Skill medal hub IDs
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#define MEDAL_LEGENDARY_MINER "Legendary Miner"
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#define MEDAL_LEGENDARY_MINER "Legendary Miner"
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//Mafia medal hub IDs (wins)
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#define MAFIA_MEDAL_ASSISTANT "Assistant"
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#define MAFIA_MEDAL_DETECTIVE "Detective"
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#define MAFIA_MEDAL_PSYCHOLOGIST "Psychologist"
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#define MAFIA_MEDAL_CHAPLAIN "Chaplain"
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#define MAFIA_MEDAL_MD "Medical Doctor"
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#define MAFIA_MEDAL_LAWYER "Lawyer"
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#define MAFIA_MEDAL_HOP "Head of Personnel"
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#define MAFIA_MEDAL_CHANGELING "CHANGELING"
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#define MAFIA_MEDAL_THOUGHTFEEDER "Thoughtfeeder"
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#define MAFIA_MEDAL_TRAITOR "Traitor"
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#define MAFIA_MEDAL_NIGHTMARE "Nightmare"
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#define MAFIA_MEDAL_FUGITIVE "Fugitive"
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#define MAFIA_MEDAL_OBSESSED "Obsessed"
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#define MAFIA_MEDAL_CLOWN "Clown"
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#define MAFIA_MEDAL_ASSISTANT "Assistant"
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#define MAFIA_MEDAL_DETECTIVE "Detective"
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#define MAFIA_MEDAL_PSYCHOLOGIST "Psychologist"
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#define MAFIA_MEDAL_CHAPLAIN "Chaplain"
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#define MAFIA_MEDAL_MD "Medical Doctor"
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#define MAFIA_MEDAL_OFFICER "Security Officer"
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#define MAFIA_MEDAL_LAWYER "Lawyer"
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#define MAFIA_MEDAL_HOP "Head of Personnel"
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#define MAFIA_MEDAL_HOS "Head of Security"
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#define MAFIA_MEDAL_WARDEN "Warden"
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#define MAFIA_MEDAL_CHANGELING "CHANGELING"
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#define MAFIA_MEDAL_THOUGHTFEEDER "Thoughtfeeder"
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#define MAFIA_MEDAL_TRAITOR "Traitor"
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#define MAFIA_MEDAL_NIGHTMARE "Nightmare"
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#define MAFIA_MEDAL_FUGITIVE "Fugitive"
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#define MAFIA_MEDAL_OBSESSED "Obsessed"
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#define MAFIA_MEDAL_CLOWN "Clown"
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//Mafia medal hub IDs (misc stuff)
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#define MAFIA_MEDAL_HATED "Universally Hated"
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#define MAFIA_MEDAL_HATED "Universally Hated"
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#define MAFIA_MEDAL_CHARISMATIC "Charismatic"
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#define MAFIA_MEDAL_VIP "VIP"
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//Boss medals
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// Medal hub IDs for boss medals (Pre-fixes)
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#define BOSS_MEDAL_ANY "Boss Killer"
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#define BOSS_MEDAL_MINER "Blood-drunk Miner Killer"
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#define BOSS_MEDAL_ANY "Boss Killer"
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#define BOSS_MEDAL_MINER "Blood-drunk Miner Killer"
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#define BOSS_MEDAL_FROSTMINER "Demonic-frost Miner Killer"
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#define BOSS_MEDAL_BUBBLEGUM "Bubblegum Killer"
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#define BOSS_MEDAL_COLOSSUS "Colossus Killer"
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#define BOSS_MEDAL_DRAKE "Drake Killer"
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#define BOSS_MEDAL_COLOSSUS "Colossus Killer"
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#define BOSS_MEDAL_DRAKE "Drake Killer"
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#define BOSS_MEDAL_HIEROPHANT "Hierophant Killer"
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#define BOSS_MEDAL_LEGION "Legion Killer"
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#define BOSS_MEDAL_TENDRIL "Tendril Exterminator"
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#define BOSS_MEDAL_LEGION "Legion Killer"
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#define BOSS_MEDAL_TENDRIL "Tendril Exterminator"
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#define BOSS_MEDAL_SWARMERS "Swarmer Beacon Killer"
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#define BOSS_MEDAL_WENDIGO "Wendigo Killer"
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#define BOSS_MEDAL_KINGGOAT "King Goat Killer"
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#define BOSS_MEDAL_MINER_CRUSHER "Blood-drunk Miner Crusher"
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#define BOSS_MEDAL_FROSTMINER_CRUSHER "Demonic-frost Miner Crusher"
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#define BOSS_MEDAL_BUBBLEGUM_CRUSHER "Bubblegum Crusher"
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#define BOSS_MEDAL_COLOSSUS_CRUSHER "Colossus Crusher"
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#define BOSS_MEDAL_DRAKE_CRUSHER "Drake Crusher"
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#define BOSS_MEDAL_HIEROPHANT_CRUSHER "Hierophant Crusher"
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#define BOSS_MEDAL_LEGION_CRUSHER "Legion Crusher"
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#define BOSS_MEDAL_SWARMERS_CRUSHER "Swarmer Beacon Crusher"
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#define BOSS_MEDAL_WENDIGO_CRUSHER "Wendigo Crusher"
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#define BOSS_MEDAL_KINGGOAT_CRUSHER "King Goat Crusher"
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#define BOSS_MEDAL_MINER_CRUSHER "Blood-drunk Miner Crusher"
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#define BOSS_MEDAL_FROSTMINER_CRUSHER "Demonic-frost Miner Crusher"
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#define BOSS_MEDAL_BUBBLEGUM_CRUSHER "Bubblegum Crusher"
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#define BOSS_MEDAL_COLOSSUS_CRUSHER "Colossus Crusher"
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#define BOSS_MEDAL_DRAKE_CRUSHER "Drake Crusher"
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#define BOSS_MEDAL_HIEROPHANT_CRUSHER "Hierophant Crusher"
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#define BOSS_MEDAL_LEGION_CRUSHER "Legion Crusher"
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#define BOSS_MEDAL_SWARMERS_CRUSHER "Swarmer Beacon Crusher"
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#define BOSS_MEDAL_WENDIGO_CRUSHER "Wendigo Crusher"
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#define BOSS_MEDAL_KINGGOAT_CRUSHER "King Goat Crusher"
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// Medal hub IDs for boss-kill scores
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#define BOSS_SCORE "Bosses Killed"
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#define MINER_SCORE "BDMs Killed"
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#define FROST_MINER_SCORE "DFMs Killed"
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#define BUBBLEGUM_SCORE "Bubblegum Killed"
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#define COLOSSUS_SCORE "Colossus Killed"
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#define DRAKE_SCORE "Drakes Killed"
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#define HIEROPHANT_SCORE "Hierophants Killed"
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#define LEGION_SCORE "Legion Killed"
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#define BOSS_SCORE "Bosses Killed"
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#define MINER_SCORE "BDMs Killed"
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#define FROST_MINER_SCORE "DFMs Killed"
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#define BUBBLEGUM_SCORE "Bubblegum Killed"
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#define COLOSSUS_SCORE "Colossus Killed"
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#define DRAKE_SCORE "Drakes Killed"
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#define HIEROPHANT_SCORE "Hierophants Killed"
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#define LEGION_SCORE "Legion Killed"
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#define SWARMER_BEACON_SCORE "Swarmer Beacs Killed"
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#define WENDIGO_SCORE "Wendigos Killed"
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#define KINGGOAT_SCORE "King Goat Killed"
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#define TENDRIL_CLEAR_SCORE "Tendrils Killed"
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#define WENDIGO_SCORE "Wendigos Killed"
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#define KINGGOAT_SCORE "King Goat Killed"
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#define TENDRIL_CLEAR_SCORE "Tendrils Killed"
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// DB IDs for hardcore random mode
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// DB ID for hardcore random mode
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#define HARDCORE_RANDOM_SCORE "Hardcore Random Score"
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// DB ID for amount of consumed maintenance pills
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#define MAINTENANCE_PILL_SCORE "Maintenance Pill Score"
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@@ -53,7 +53,7 @@ SUBSYSTEM_DEF(achievements)
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/datum/controller/subsystem/achievements/proc/update_metadata()
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var/list/current_metadata = list()
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//select metadata here
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var/datum/DBQuery/Q = SSdbcore.NewQuery("SELECT achievement_key,achievement_version FROM [format_table_name("achievement_metadata")]")
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var/datum/db_query/Q = SSdbcore.NewQuery("SELECT achievement_key,achievement_version FROM [format_table_name("achievement_metadata")]")
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if(!Q.Execute(async = TRUE))
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qdel(Q)
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return
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@@ -32,8 +32,9 @@
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set waitfor = FALSE
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var/list/kv = list()
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var/datum/DBQuery/Query = SSdbcore.NewQuery(
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"SELECT achievement_key,value FROM [format_table_name("achievements")] WHERE ckey = [owner_ckey]",
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var/datum/db_query/Query = SSdbcore.NewQuery(
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"SELECT achievement_key,value FROM [format_table_name("achievements")] WHERE ckey = :ckey",
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list("ckey" = owner_ckey)
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)
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if(!Query.Execute())
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qdel(Query)
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@@ -44,8 +44,9 @@
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///Get raw numerical achievement value from the database
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/datum/award/proc/get_raw_value(key)
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var/datum/DBQuery/Q = SSdbcore.NewQuery(
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"SELECT value FROM [format_table_name("achievements")] WHERE ckey = [key] AND achievement_key = [database_id]"
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var/datum/db_query/Q = SSdbcore.NewQuery(
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"SELECT value FROM [format_table_name("achievements")] WHERE ckey = :ckey AND achievement_key = :achievement_key",
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list("ckey" = key, "achievement_key" = database_id)
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)
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if(!Q.Execute(async = TRUE))
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qdel(Q)
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@@ -98,8 +99,9 @@
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.["achievement_type"] = "score"
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/datum/award/score/proc/LoadHighScores()
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var/datum/DBQuery/Q = SSdbcore.NewQuery(
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"SELECT ckey,value FROM [format_table_name("achievements")] WHERE achievement_key = [database_id] ORDER BY value DESC LIMIT 50"
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var/datum/db_query/Q = SSdbcore.NewQuery(
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"SELECT ckey,value FROM [format_table_name("achievements")] WHERE achievement_key = :achievement_key ORDER BY value DESC LIMIT 50",
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list("achievement_key" = database_id)
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)
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if(!Q.Execute(async = TRUE))
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qdel(Q)
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@@ -1,4 +0,0 @@
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/datum/award/score/hardcore_random
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name = "Hardcore random points"
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desc = "Well, I might be a blind, deaf, crippled guy, but hey, at least I'm alive."
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database_id = HARDCORE_RANDOM_SCORE
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@@ -8,85 +8,103 @@
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name = "Assistant Victory"
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desc = "If you got killed instead of someone more important, you just flexed the true strength of your \"\"\"\"role\"\"\"\"."
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database_id = MAFIA_MEDAL_ASSISTANT
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icon = "assistant"
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icon = "town"
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/datum/award/achievement/mafia/detective
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name = "Detective Victory"
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desc = "If you did this with a Medical Doctor in the game, i'm not really that impressed."
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database_id = MAFIA_MEDAL_DETECTIVE
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icon = "detective"
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icon = "town"
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/datum/award/achievement/mafia/psychologist
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name = "Psychologist Victory"
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desc = "You learned how to not reveal someone random night one! Or... maybe you're just a lucky bastard."
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database_id = MAFIA_MEDAL_PSYCHOLOGIST
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icon = "psychologist"
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icon = "town"
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/datum/award/achievement/mafia/chaplain
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name = "Chaplain Victory"
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desc = "Useless... until the one night the thoughtfeeder confidently claims themselves as detective. Mafia's true bullshit detector."
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database_id = MAFIA_MEDAL_CHAPLAIN
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icon = "chaplain"
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icon = "town"
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/datum/award/achievement/mafia/md
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name = "Medical Doctor Victory"
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desc = "Congratulations on learning how to not talk!"
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database_id = MAFIA_MEDAL_MD
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icon = "md"
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icon = "town"
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/datum/award/achievement/mafia/officer
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name = "Security Officer Victory"
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desc = "Don't worry, you can win this if you're dead! You... did use your ability to become dead, right?"
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database_id = MAFIA_MEDAL_OFFICER
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icon = "town"
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/datum/award/achievement/mafia/lawyer
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name = "Lawyer Victory"
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desc = "Oh don't mind me, i'm just the worst rol- Oops, I just instantly ended the game."
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database_id = MAFIA_MEDAL_LAWYER
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icon = "lawyer"
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icon = "town"
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/datum/award/achievement/mafia/hop
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name = "Head of Personnel Victory"
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desc = "King of Assistants, waster of a single mafia's night, thrower of games."
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database_id = MAFIA_MEDAL_HOP
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icon = "hop"
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icon = "town"
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/datum/award/achievement/mafia/warden
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name = "Warden Victory"
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desc = "Make changelings think you're detective, go on lockdown, actual detective investigates you and dies. Cha cha real smooth!"
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database_id = MAFIA_MEDAL_WARDEN
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icon = "town"
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/datum/award/achievement/mafia/hos
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name = "Head of Security Victory"
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desc = "Certified not shitcurity."
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database_id = MAFIA_MEDAL_HOS
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icon = "town"
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/datum/award/achievement/mafia/changeling
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name = "Changeling Victory"
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desc = "I think the changelings are metacomming."
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database_id = MAFIA_MEDAL_CHANGELING
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icon = "changeling"
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icon = "mafia"
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/datum/award/achievement/mafia/thoughtfeeder
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name = "Thoughtfeeder Victory"
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desc = "Clown's best friend. And Obsessed. And fugitive? Whose side are you on?!"
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database_id = MAFIA_MEDAL_THOUGHTFEEDER
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icon = "thoughtfeeder"
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icon = "mafia"
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/datum/award/achievement/mafia/traitor
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name = "Traitor Victory"
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desc = "Guys, we still have two more changelings to ki-!! TRAITOR VICTORY !!"
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database_id = MAFIA_MEDAL_TRAITOR
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icon = "traitor"
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icon = "neutral"
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/datum/award/achievement/mafia/nightmare
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name = "Nightmare Victory"
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desc = "DID YOUR LIGHT FLICKER?!"
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database_id = MAFIA_MEDAL_NIGHTMARE
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icon = "nightmare"
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icon = "neutral"
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/datum/award/achievement/mafia/fugitive
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name = "Fugitive Victory"
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desc = "I'm just the description on an achievement, but if you end up having to choose between town and changelings, go changelings."
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database_id = MAFIA_MEDAL_FUGITIVE
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icon = "fugitive"
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icon = "neutral"
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/datum/award/achievement/mafia/obsessed
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name = "Obsessed Victory"
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desc = "You got your target lynched, so instead of being spiteful and annoying, you're just smug and annoying."
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database_id = MAFIA_MEDAL_OBSESSED
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icon = "obsessed"
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icon = "neutral"
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/datum/award/achievement/mafia/clown
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name = "Clown Victory"
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desc = "Did you know this works on traitors, despite their immunity? If you hit the jackpot and manage to kill one, they'll salt into the next dimension. Clown tips!"
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database_id = MAFIA_MEDAL_CLOWN
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icon = "clown"
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icon = "neutral"
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///ALL THE ACHIEVEMENTS FOR MISC MAFIA ODDITIES///
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@@ -144,7 +144,7 @@
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/datum/award/achievement/misc/void_ascension
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name = "All that perish"
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desc = "Place of a diffrent being, diffrent time. Everything ends there... but maybe it is just the beginning?"
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desc = "Place of a different being, different time. Everything ends there... but maybe it is just the beginning?"
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database_id = MEDAL_VOID_ASCENSION
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icon = "voidascend"
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@@ -153,3 +153,9 @@
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desc = "My eternal soul was destroyed to make a toolbox look funny and all I got was this achievement..."
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database_id = MEDAL_TOOLBOX_SOUL
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icon = "toolbox_soul"
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/datum/award/achievement/misc/chemistry_tut
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name = "Perfect chemistry blossom"
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desc = "Passed the chemistry tutorial with perfect purity!"
|
||||
database_id = MEDAL_CHEM_TUT
|
||||
icon = "chem_tut"
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
///How many times did we survive being a cripple?
|
||||
/datum/award/score/hardcore_random
|
||||
name = "Hardcore random points"
|
||||
desc = "Well, I might be a blind, deaf, crippled guy, but hey, at least I'm alive."
|
||||
database_id = HARDCORE_RANDOM_SCORE
|
||||
|
||||
///How many maintenance pills did you eat?
|
||||
/datum/award/score/maintenance_pill
|
||||
name = "Maintenance Pills Consumed"
|
||||
desc = "Wait why?"
|
||||
database_id = MAINTENANCE_PILL_SCORE
|
||||
@@ -642,10 +642,6 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
|
||||
if (!server_url)
|
||||
CRASH("Invalid cross comms config: [server_name]")
|
||||
world.Export("[server_url]?[list2params(message)]")
|
||||
<<<<<<< HEAD
|
||||
=======
|
||||
|
||||
>>>>>>> origin/master
|
||||
|
||||
/proc/ircadminwho()
|
||||
var/list/message = list("Admins: ")
|
||||
|
||||
Reference in New Issue
Block a user