Adds new and immersive sound for combat

Dink!
This commit is contained in:
nik707
2019-03-05 15:03:08 -06:00
parent bf829a2d79
commit a89ab006c1
6 changed files with 9 additions and 0 deletions
+2
View File
@@ -185,6 +185,8 @@
playsound(loc, hitsound, volume, 1, -1)
L.visible_message("<span class='danger'>[L] is hit by \a [src][organ_hit_text]!</span>", \
"<span class='userdanger'>[L] is hit by \a [src][organ_hit_text]!</span>", null, COMBAT_MESSAGE_RANGE)
if(def_zone == BODY_ZONE_HEAD)
playsound(src, 'sound/weapons/dink.ogg', 30, 1)
L.on_hit(src)
var/reagent_note