Update open.dm
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@@ -280,7 +280,7 @@
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if(lube & NO_SLIP_WHEN_WALKING)
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if(C.m_intent == MOVE_INTENT_WALK)
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return FALSE
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if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING))
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if(ishuman(C) && !(lube & SLIP_WHEN_JOGGING) && CONFIG_GET(flag/sprint_enabled))
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var/mob/living/carbon/human/H = C
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if(!(H.combat_flags & COMBAT_FLAG_SPRINT_ACTIVE) && H.getStaminaLoss() <= 20)
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return FALSE
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