fix constructs follow-up pr

This commit is contained in:
SandPoot
2024-01-03 22:46:19 -03:00
parent 7eaef36e11
commit a8be340925
2 changed files with 9 additions and 1 deletions
@@ -63,6 +63,8 @@
spellnum++
if(runetype)
var/pos = 2+spellnum*31
if(construct_spells.len >= 4)
pos -= 31*(construct_spells.len - 4)
our_rune = new runetype(src)
our_rune.default_button_position = "6:[pos],4:-2" // Set the default position to this random position
our_rune.Grant(src)