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@@ -1,5 +1,18 @@
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#define ARMORID "armor-[melee]-[bullet]-[laser]-[energy]-[bomb]-[bio]-[rad]-[fire]-[acid]-[magic]-[wound]"
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#define MELEE "melee"
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#define BULLET "bullet"
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#define LASER "laser"
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#define ENERGY "energy"
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#define BOMB "bomb"
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#define BIO "bio"
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#define RAD "rad"
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#define FIRE "fire"
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#define ACID "acid"
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#define MAGIC "magic"
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#define WOUND "wound"
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/proc/getArmor(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0, magic = 0, wound = 0)
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. = locate(ARMORID)
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if (!.)
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