changes - sprites
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@@ -52,6 +52,8 @@
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heirloom_type = pick(/obj/item/cultivator, /obj/item/reagent_containers/glass/bucket, /obj/item/storage/bag/plants, /obj/item/toy/plush/beeplushie)
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if("Medical Doctor")
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heirloom_type = /obj/item/healthanalyzer/advanced
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if("Paramedic")
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heirloom_type = pick(/obj/item/clothing/neck/stethoscope, /obj/item/bodybag)
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if("Station Engineer")
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heirloom_type = /obj/item/wirecutters/brass
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if("Atmospheric Technician")
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