Merge remote-tracking branch 'Citadel-Station-13/master' into Garlic
This commit is contained in:
@@ -22,6 +22,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/antagpanel_category = "Uncategorized" //Antagpanel will display these together, REQUIRED
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var/show_name_in_check_antagonists = FALSE //Will append antagonist name in admin listings - use for categories that share more than one antag type
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var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute) // Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
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var/threat = 0 // Amount of threat this antag poses, for dynamic mode
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/datum/antagonist/New()
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GLOB.antagonists += src
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@@ -75,6 +76,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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remove_blacklisted_quirks()
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if(is_banned(owner.current) && replace_banned)
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replace_banned_player()
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SEND_SIGNAL(owner.current, COMSIG_MOB_ANTAG_ON_GAIN, src)
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/datum/antagonist/proc/is_banned(mob/M)
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if(!M)
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@@ -237,6 +239,13 @@ GLOBAL_LIST_EMPTY(antagonists)
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return H.hijack_speed_override
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return hijack_speed
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/// Gets our threat level. Defaults to threat var, override for custom stuff like different traitor goals having different threats.
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/datum/antagonist/proc/threat()
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. = CONFIG_GET(keyed_list/antag_threat)[lowertext(name)]
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if(. == null)
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return threat
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return threat
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//This one is created by admin tools for custom objectives
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/datum/antagonist/custom
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antagpanel_category = "Custom"
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@@ -6,6 +6,7 @@
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antagpanel_category = "Abductor"
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job_rank = ROLE_ABDUCTOR
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show_in_antagpanel = FALSE //should only show subtypes
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threat = 5
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var/datum/team/abductor_team/team
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var/sub_role
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var/outfit
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@@ -3,7 +3,7 @@
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roundend_category = "blobs"
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antagpanel_category = "Blob"
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job_rank = ROLE_BLOB
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threat = 20
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var/datum/action/innate/blobpop/pop_action
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var/starting_points_human_blob = 60
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var/point_rate_human_blob = 2
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@@ -63,4 +63,4 @@
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if(owner && owner.current)
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var/mob/camera/blob/B = owner.current
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if(istype(B))
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. += "(Progress: [B.blobs_legit.len]/[B.blobwincount])"
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. += "(Progress: [B.blobs_legit.len]/[B.blobwincount])"
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@@ -75,6 +75,7 @@
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desc = "A floating, fragile spore."
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icon_state = "blobpod"
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icon_living = "blobpod"
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threat = 0.2
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health = 30
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maxHealth = 30
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verb_say = "psychically pulses"
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@@ -6,7 +6,7 @@
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roundend_category = "bloodsuckers"
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antagpanel_category = "Bloodsucker"
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job_rank = ROLE_BLOODSUCKER
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threat = 5
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// NAME
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var/bloodsucker_name // My Dracula style name
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var/bloodsucker_title // My Dracula style title
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@@ -89,10 +89,8 @@
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// Refill with Blood
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owner.current.blood_volume = max(owner.current.blood_volume,BLOOD_VOLUME_SAFE)
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/datum/antagonist/bloodsucker/threat()
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return ..()+3*vamplevel
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/datum/antagonist/bloodsucker/proc/SelectFirstName()
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@@ -13,7 +13,10 @@
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var/list/datum/objective/objectives_given = list() // For removal if needed.
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var/datum/martial_art/my_kungfu // Hunters know a lil kung fu.
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var/bad_dude = FALSE // Every first hunter spawned is a SHIT LORD.
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threat = -3
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/datum/antagonist/vamphunter/threat()
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return bad_dude ? -(..()) : ..()
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/datum/antagonist/vamphunter/on_gain()
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@@ -19,6 +19,7 @@
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var/datum/antagonist/bloodsucker/master // Who made me?
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var/list/datum/action/powers = list()// Purchased powers
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var/list/datum/objective/objectives_given = list() // For removal if needed.
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threat = 1
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/datum/antagonist/vassal/can_be_owned(datum/mind/new_owner)
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// If we weren't created by a bloodsucker, then we cannot be a vassal (assigned from antag panel)
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@@ -95,7 +95,7 @@
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H.dna.features = random_features(H.dna.species?.id)
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// Apply Appearance
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H.update_body() // Outfit and underware, also body.
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H.update_body(TRUE) // Outfit and underwear, also body and privates.
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//H.update_mutant_bodyparts() // Lizard tails etc
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H.update_hair()
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H.update_body_parts()
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@@ -140,7 +140,7 @@
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ADD_TRAIT(H, TRAIT_DISFIGURED, "husk") // NOTE: We are ASSUMING husk. // H.status_flags |= DISFIGURED // Restore "Unknown" disfigurement
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H.dna.features = prev_features
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// Apply Appearance
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H.update_body() // Outfit and underware, also body.
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H.update_body(TRUE) // Outfit and underwear, also body and privates.
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H.update_hair()
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H.update_body_parts() // Body itself, maybe skin color?
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cast_effect() // POOF
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@@ -5,6 +5,7 @@
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var/special_role = ROLE_BROTHER
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var/datum/team/brother_team/team
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antag_moodlet = /datum/mood_event/focused
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threat = 3
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/datum/antagonist/brother/create_team(datum/team/brother_team/new_team)
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if(!new_team)
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@@ -8,6 +8,7 @@
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antagpanel_category = "Changeling"
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job_rank = ROLE_CHANGELING
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antag_moodlet = /datum/mood_event/focused
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threat = 10
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var/you_are_greet = TRUE
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var/give_objectives = TRUE
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@@ -6,6 +6,7 @@
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unique_name = 1
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minbodytemp = 0
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unsuitable_atmos_damage = 0
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threat = 1
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atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) //Robotic
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damage_coeff = list(BRUTE = 1, BURN = 1, TOX = 0, CLONE = 0, STAMINA = 0, OXY = 0)
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healable = FALSE
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@@ -9,6 +9,7 @@
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desc = "The stalwart apparition of a soldier, blazing with crimson flames. It's armed with a gladius and shield."
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icon_state = "clockwork_marauder"
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mob_biotypes = MOB_HUMANOID
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threat = 3
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health = 120
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maxHealth = 120
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force_threshold = 8
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@@ -5,6 +5,7 @@
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antagpanel_category = "Clockcult"
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job_rank = ROLE_SERVANT_OF_RATVAR
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antag_moodlet = /datum/mood_event/cult
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threat = 3
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var/datum/action/innate/hierophant/hierophant_network = new()
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var/datum/team/clockcult/clock_team
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var/make_team = TRUE //This should be only false for tutorial scarabs
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@@ -5,6 +5,7 @@
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roundend_category = "cultists"
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antagpanel_category = "Cult"
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antag_moodlet = /datum/mood_event/cult
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threat = 3
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var/datum/action/innate/cult/comm/communion = new
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var/datum/action/innate/cult/mastervote/vote = new
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var/datum/action/innate/cult/blood_magic/magic = new
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@@ -91,6 +91,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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job_rank = ROLE_DEVIL
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//Don't delete upon mind destruction, otherwise soul re-selling will break.
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delete_on_mind_deletion = FALSE
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threat = 5
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var/obligation
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var/ban
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var/bane
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@@ -112,6 +113,9 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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/obj/effect/proc_holder/spell/targeted/summon_dancefloor))
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var/ascendable = FALSE
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/datum/antagonist/devil/threat()
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return ..() + form * 10
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/datum/antagonist/devil/can_be_owned(datum/mind/new_owner)
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. = ..()
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return . && (ishuman(new_owner.current) || iscyborg(new_owner.current))
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@@ -120,7 +124,6 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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. = ..()
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.["Toggle ascendable"] = CALLBACK(src,.proc/admin_toggle_ascendable)
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/datum/antagonist/devil/proc/admin_toggle_ascendable(mob/admin)
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ascendable = !ascendable
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message_admins("[key_name_admin(admin)] set [owner.current] devil ascendable to [ascendable]")
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@@ -244,7 +247,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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H.undershirt = "Nude"
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H.socks = "Nude"
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H.dna.features["mcolor"] = "511" //A deep red
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H.regenerate_icons()
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H.update_body(TRUE)
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else //Did the devil get hit by a staff of transmutation?
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owner.current.color = "#501010"
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give_appropriate_spells()
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@@ -466,7 +469,7 @@ GLOBAL_LIST_INIT(devil_suffix, list(" the Red", " the Soulless", " the Master",
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H.undershirt = "Nude"
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H.socks = "Nude"
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H.dna.features["mcolor"] = "511"
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H.regenerate_icons()
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H.update_body(TRUE)
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if(SOULVALUE >= TRUE_THRESHOLD) //Yes, BOTH this and the above if statement are to run if soulpower is high enough.
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var/mob/living/carbon/true_devil/A = new /mob/living/carbon/true_devil(targetturf)
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A.faction |= "hell"
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@@ -62,6 +62,7 @@
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name = "Imp"
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antagpanel_category = "Devil"
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show_in_roundend = FALSE
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threat = 10
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/datum/antagonist/imp/on_gain()
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. = ..()
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@@ -71,4 +72,4 @@
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var/datum/objective/newobjective = new
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newobjective.explanation_text = "Try to get a promotion to a higher devilic rank."
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newobjective.owner = owner
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objectives += newobjective
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objectives += newobjective
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@@ -14,6 +14,13 @@
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var/static/list/sins = list(SIN_ACEDIA,SIN_GLUTTONY,SIN_GREED,SIN_SLOTH,SIN_WRATH,SIN_ENVY,SIN_PRIDE)
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/datum/antagonist/sintouched/threat()
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switch(sin)
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if(SIN_GLUTTONY,SIN_ENVY)
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return 1
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else
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return 0
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/datum/antagonist/sintouched/New()
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. = ..()
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sin = pick(sins)
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@@ -80,4 +87,4 @@
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#undef SIN_GREED
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#undef SIN_PRIDE
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#undef SIN_SLOTH
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#undef SIN_WRATH
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#undef SIN_WRATH
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@@ -59,7 +59,7 @@ new /datum/disease_ability/symptom/powerful/youth
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var/stat_block = ""
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var/threshold_block = ""
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var/category = ""
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var/malefit = 0 // used for threat calculation
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var/list/symptoms
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var/list/actions
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@@ -282,6 +282,7 @@ new /datum/disease_ability/symptom/powerful/youth
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/datum/disease_ability/symptom/medium/heal
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cost = 5
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malefit = -1
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category = "Symptom (+)"
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|
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/datum/disease_ability/symptom/powerful
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@@ -291,6 +292,7 @@ new /datum/disease_ability/symptom/powerful/youth
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/datum/disease_ability/symptom/powerful/heal
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cost = 8
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malefit = -1
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category = "Symptom (Strong+)"
|
||||
|
||||
/******MILD******/
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@@ -319,50 +321,61 @@ new /datum/disease_ability/symptom/powerful/youth
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/datum/disease_ability/symptom/medium/hallucigen
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||||
symptoms = list(/datum/symptom/hallucigen)
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malefit = 1
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short_desc = "Cause victims to hallucinate."
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long_desc = "Cause victims to hallucinate. Decreases stats, especially resistance."
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|
||||
/datum/disease_ability/symptom/medium/choking
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symptoms = list(/datum/symptom/choking)
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||||
malefit = 1
|
||||
short_desc = "Cause victims to choke."
|
||||
long_desc = "Cause victims to choke, threatening asphyxiation. Decreases stats, especially transmissibility."
|
||||
|
||||
/datum/disease_ability/symptom/medium/confusion
|
||||
symptoms = list(/datum/symptom/confusion)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to become confused."
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||||
long_desc = "Cause victims to become confused intermittently."
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||||
|
||||
/datum/disease_ability/symptom/medium/vomit
|
||||
symptoms = list(/datum/symptom/vomit)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to vomit."
|
||||
long_desc = "Cause victims to vomit. Slightly increases transmissibility. Vomiting also also causes the victims to lose nutrition and removes some toxin damage."
|
||||
|
||||
/datum/disease_ability/symptom/medium/voice_change
|
||||
symptoms = list(/datum/symptom/voice_change)
|
||||
malefit = 1
|
||||
short_desc = "Change the voice of victims."
|
||||
long_desc = "Change the voice of victims, causing confusion in communications."
|
||||
|
||||
/datum/disease_ability/symptom/medium/visionloss
|
||||
symptoms = list(/datum/symptom/visionloss)
|
||||
malefit = 1
|
||||
short_desc = "Damage the eyes of victims, eventually causing blindness."
|
||||
long_desc = "Damage the eyes of victims, eventually causing blindness. Decreases all stats."
|
||||
|
||||
/datum/disease_ability/symptom/medium/deafness
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/deafness)
|
||||
|
||||
/datum/disease_ability/symptom/medium/fever
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/fever)
|
||||
|
||||
/datum/disease_ability/symptom/medium/shivering
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/shivering)
|
||||
|
||||
/datum/disease_ability/symptom/medium/headache
|
||||
symptoms = list(/datum/symptom/headache)
|
||||
|
||||
/datum/disease_ability/symptom/medium/nano_boost
|
||||
malefit = -1
|
||||
symptoms = list(/datum/symptom/nano_boost)
|
||||
|
||||
/datum/disease_ability/symptom/medium/nano_destroy
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/nano_destroy)
|
||||
|
||||
/datum/disease_ability/symptom/medium/viraladaptation
|
||||
@@ -374,18 +387,22 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
symptoms = list(/datum/symptom/viralevolution)
|
||||
|
||||
/datum/disease_ability/symptom/medium/polyvitiligo
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/polyvitiligo)
|
||||
|
||||
/datum/disease_ability/symptom/medium/disfiguration
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/disfiguration)
|
||||
|
||||
/datum/disease_ability/symptom/medium/itching
|
||||
symptoms = list(/datum/symptom/itching)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to itch."
|
||||
long_desc = "Cause victims to itch, increasing all stats except stealth."
|
||||
|
||||
/datum/disease_ability/symptom/medium/heal/weight_loss
|
||||
symptoms = list(/datum/symptom/weight_loss)
|
||||
malefit = 1
|
||||
short_desc = "Cause victims to lose weight."
|
||||
long_desc = "Cause victims to lose weight, and make it almost impossible for them to gain nutrition from food. Reduced nutrition allows your infection to spread more easily from hosts, especially by sneezing."
|
||||
|
||||
@@ -400,12 +417,15 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
/******POWERFUL******/
|
||||
|
||||
/datum/disease_ability/symptom/powerful/fire
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/fire)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/flesh_eating
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/flesh_eating)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/genetic_mutation
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/genetic_mutation)
|
||||
cost = 8
|
||||
|
||||
@@ -413,6 +433,7 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
symptoms = list(/datum/symptom/inorganic_adaptation)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/narcolepsy
|
||||
malefit = 1
|
||||
symptoms = list(/datum/symptom/narcolepsy)
|
||||
|
||||
/datum/disease_ability/symptom/powerful/youth
|
||||
@@ -451,4 +472,4 @@ new /datum/disease_ability/symptom/powerful/youth
|
||||
/datum/disease_ability/symptom/powerful/heal/coma
|
||||
symptoms = list(/datum/symptom/heal/coma)
|
||||
short_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
long_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
long_desc = "Cause victims to fall into a healing coma when hurt."
|
||||
|
||||
@@ -17,6 +17,14 @@
|
||||
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/disease/threat()
|
||||
var/mob/camera/disease/D = owner.current
|
||||
var/final_threat = 0
|
||||
for(var/V in D.purchased_abilities)
|
||||
var/datum/disease_ability/A = V
|
||||
final_threat += (A.cost/8)*A.malefit
|
||||
return final_threat*D.hosts
|
||||
|
||||
/datum/antagonist/disease/greet()
|
||||
to_chat(owner.current, "<span class='notice'>You are the [owner.special_role]!</span>")
|
||||
to_chat(owner.current, "<span class='notice'>Infect members of the crew to gain adaptation points, and spread your infection further.</span>")
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
var/datum/outfit/outfit = /datum/outfit/ert/security
|
||||
var/role = "Security Officer"
|
||||
var/list/name_source
|
||||
threat = -5
|
||||
show_in_antagpanel = FALSE
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Emergency Assistant"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_in_antagpanel = FALSE
|
||||
threat = -1
|
||||
var/mission = "Assist the station."
|
||||
var/datum/outfit/outfit = /datum/outfit/ert/greybois
|
||||
|
||||
|
||||
@@ -73,4 +73,4 @@
|
||||
antiwelder.name = "compulsion of honor"
|
||||
antiwelder.desc = "You are unable to hold anything in this hand until you're the last one left!"
|
||||
antiwelder.icon_state = "bloodhand_right"
|
||||
H.put_in_hands(antiwelder)
|
||||
H.put_in_hands(antiwelder)
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
job_rank = ROLE_MONKEY
|
||||
roundend_category = "monkeys"
|
||||
antagpanel_category = "Monkey"
|
||||
threat = 3
|
||||
var/datum/team/monkey/monkey_team
|
||||
var/monkey_only = TRUE
|
||||
|
||||
@@ -81,6 +82,7 @@
|
||||
|
||||
/datum/antagonist/monkey/leader
|
||||
name = "Monkey Leader"
|
||||
threat = 5
|
||||
monkey_only = FALSE
|
||||
|
||||
/datum/antagonist/monkey/leader/admin_add(datum/mind/new_owner,mob/admin)
|
||||
|
||||
@@ -2,5 +2,6 @@
|
||||
name = "Morph"
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_in_antagpanel = FALSE
|
||||
threat = 2
|
||||
|
||||
//It does nothing! (Besides tracking)
|
||||
//It does nothing! (Besides tracking)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
/datum/antagonist/nightmare
|
||||
name = "Nightmare"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 5
|
||||
|
||||
@@ -4,10 +4,14 @@
|
||||
job_rank = ROLE_NINJA
|
||||
show_name_in_check_antagonists = TRUE
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 8
|
||||
var/helping_station = FALSE
|
||||
var/give_objectives = TRUE
|
||||
var/give_equipment = TRUE
|
||||
|
||||
/datum/antagonist/ninja/threat()
|
||||
return helping_station ? -(..()) : ..()
|
||||
|
||||
/datum/antagonist/ninja/apply_innate_effects(mob/living/mob_override)
|
||||
var/mob/living/M = mob_override || owner.current
|
||||
update_ninja_icons_added(M)
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "Clown Operative"
|
||||
roundend_category = "clown operatives"
|
||||
antagpanel_category = "ClownOp"
|
||||
threat = 7
|
||||
nukeop_outfit = /datum/outfit/syndicate/clownop
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_gain()
|
||||
|
||||
@@ -74,12 +74,6 @@ GLOBAL_VAR_INIT(war_declared, FALSE)
|
||||
new uplink_type(get_turf(user), user.key, CHALLENGE_TELECRYSTALS - tc_malus + CEILING(PLAYER_SCALING * actual_players, 1))
|
||||
|
||||
CONFIG_SET(number/shuttle_refuel_delay, max(CONFIG_GET(number/shuttle_refuel_delay), CHALLENGE_SHUTTLE_DELAY))
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
if(!(mode.storyteller.flags & WAROPS_ALWAYS_ALLOWED))
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_warops_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Nuke ops spent [threat_spent] on war ops.")
|
||||
SSblackbox.record_feedback("amount", "nuclear_challenge_mode", 1)
|
||||
|
||||
qdel(src)
|
||||
|
||||
@@ -74,16 +74,15 @@
|
||||
/obj/machinery/nuclearbomb/syndicate/get_cinematic_type(off_station)
|
||||
var/datum/game_mode/nuclear/NM = SSticker.mode
|
||||
switch(off_station)
|
||||
if(0)
|
||||
if(FALSE)
|
||||
if(istype(NM) && !NM.nuke_team.syndies_escaped())
|
||||
return CINEMATIC_ANNIHILATION
|
||||
else
|
||||
return CINEMATIC_NUKE_WIN
|
||||
if(1)
|
||||
if(NUKE_MISS_STATION)
|
||||
return CINEMATIC_NUKE_MISS
|
||||
if(2)
|
||||
else
|
||||
return CINEMATIC_NUKE_FAR
|
||||
return CINEMATIC_NUKE_FAR
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/disk_check(obj/item/disk/nuclear/D)
|
||||
if(D.fake)
|
||||
@@ -387,14 +386,14 @@
|
||||
if("anchor")
|
||||
if(auth && yes_code)
|
||||
playsound(src, 'sound/machines/nuke/general_beep.ogg', 50, FALSE)
|
||||
set_anchor()
|
||||
set_anchor(usr)
|
||||
else
|
||||
playsound(src, 'sound/machines/nuke/angry_beep.ogg', 50, FALSE)
|
||||
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor()
|
||||
if(isinspace() && !anchored)
|
||||
to_chat(usr, "<span class='warning'>There is nothing to anchor to!</span>")
|
||||
/obj/machinery/nuclearbomb/proc/set_anchor(mob/user)
|
||||
if((istype(get_area(src), /area/space) || isinspace()) && !anchored)
|
||||
to_chat(user, "<span class='warning'>This is not a suitable platform for anchoring [src]!</span>")
|
||||
else
|
||||
anchored = !anchored
|
||||
|
||||
@@ -480,20 +479,14 @@
|
||||
|
||||
GLOB.enter_allowed = FALSE
|
||||
|
||||
var/off_station = 0
|
||||
var/off_station = FALSE
|
||||
var/turf/bomb_location = get_turf(src)
|
||||
var/area/A = get_area(bomb_location)
|
||||
if(bomb_location && is_station_level(bomb_location.z))
|
||||
if(istype(A, /area/space))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if((bomb_location.x < (128-NUKERANGE)) || (bomb_location.x > (128+NUKERANGE)) || (bomb_location.y < (128-NUKERANGE)) || (bomb_location.y > (128+NUKERANGE)))
|
||||
off_station = NUKE_NEAR_MISS
|
||||
if(!bomb_location || !is_station_level(bomb_location.z))
|
||||
off_station = NUKE_MISS_STATION
|
||||
else if(bomb_location.onSyndieBase())
|
||||
off_station = NUKE_SYNDICATE_BASE
|
||||
else
|
||||
off_station = NUKE_MISS_STATION
|
||||
|
||||
if(off_station < 2)
|
||||
if(!off_station)
|
||||
SSshuttle.registerHostileEnvironment(src)
|
||||
SSshuttle.lockdown = TRUE
|
||||
|
||||
@@ -507,7 +500,7 @@
|
||||
INVOKE_ASYNC(GLOBAL_PROC,.proc/KillEveryoneOnZLevel, z)
|
||||
|
||||
/obj/machinery/nuclearbomb/proc/get_cinematic_type(off_station)
|
||||
if(off_station < 2)
|
||||
if(!off_station)
|
||||
return CINEMATIC_SELFDESTRUCT
|
||||
else
|
||||
return CINEMATIC_SELFDESTRUCT_MISS
|
||||
@@ -588,7 +581,7 @@
|
||||
This is here to make the tiles around the station mininuke change when it's armed.
|
||||
*/
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor()
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_anchor(mob/user)
|
||||
return
|
||||
|
||||
/obj/machinery/nuclearbomb/selfdestruct/set_active()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
antagpanel_category = "NukeOp"
|
||||
job_rank = ROLE_OPERATIVE
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 10
|
||||
var/datum/team/nuclear/nuke_team
|
||||
var/always_new_team = FALSE //If not assigned a team by default ops will try to join existing ones, set this to TRUE to always create new team.
|
||||
var/send_to_spawnpoint = TRUE //Should the user be moved to default spawnpoint.
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
roundend_category = "syndicate mutineers"
|
||||
antagpanel_category = "Syndicate Mutineers"
|
||||
job_rank = ROLE_TRAITOR // simply use the traitor preference & jobban settings
|
||||
threat = 5
|
||||
var/datum/team/overthrow/team
|
||||
var/static/list/possible_useful_items
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
job_rank = ROLE_TRAITOR
|
||||
roundend_category = "space pirates"
|
||||
antagpanel_category = "Pirate"
|
||||
threat = 5
|
||||
var/datum/team/pirate/crew
|
||||
|
||||
/datum/antagonist/pirate/greet()
|
||||
@@ -104,4 +105,4 @@
|
||||
else
|
||||
parts += "<span class='redtext big'>The pirate crew has failed.</span>"
|
||||
|
||||
return "<div class='panel redborder'>[parts.Join("<br>")]</div>"
|
||||
return "<div class='panel redborder'>[parts.Join("<br>")]</div>"
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Revenant"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 5
|
||||
|
||||
/datum/antagonist/revenant/greet()
|
||||
owner.announce_objectives()
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
antagpanel_category = "Revolution"
|
||||
job_rank = ROLE_REV
|
||||
antag_moodlet = /datum/mood_event/revolution
|
||||
threat = 2
|
||||
var/hud_type = "rev"
|
||||
var/datum/team/revolution/rev_team
|
||||
|
||||
@@ -148,6 +149,7 @@
|
||||
/datum/antagonist/rev/head
|
||||
name = "Head Revolutionary"
|
||||
hud_type = "rev_head"
|
||||
threat = 8
|
||||
var/remove_clumsy = FALSE
|
||||
var/give_flash = FALSE
|
||||
var/give_hud = TRUE
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
show_name_in_check_antagonists = TRUE
|
||||
var/objective_verb = "Kill"
|
||||
var/datum/mind/summoner
|
||||
threat = 10
|
||||
job_rank = ROLE_ALIEN
|
||||
show_in_antagpanel = FALSE
|
||||
|
||||
@@ -28,4 +29,4 @@
|
||||
|
||||
/datum/antagonist/slaughter/laughter
|
||||
name = "Laughter demon"
|
||||
objective_verb = "Hug and Tickle"
|
||||
objective_verb = "Hug and Tickle"
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
blacklisted_quirks = list(/datum/quirk/nonviolent) // mutes are allowed
|
||||
threat = 1
|
||||
var/greet_message = ""
|
||||
|
||||
/datum/antagonist/survivalist/proc/forge_objectives()
|
||||
|
||||
@@ -70,6 +70,7 @@
|
||||
icon_living = "swarmer"
|
||||
icon_dead = "swarmer_unactivated"
|
||||
icon_gib = null
|
||||
threat = 0.5
|
||||
wander = 0
|
||||
harm_intent_damage = 5
|
||||
minbodytemp = 0
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
/datum/traitor_class/ai // this one is special, so has no weight
|
||||
name = "Malfunctioning AI"
|
||||
threat = 20
|
||||
|
||||
/datum/traitor_class/ai/forge_objectives(datum/antagonist/traitor/T)
|
||||
var/objective_count = 0
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
employer = "Donk Corporation"
|
||||
weight = 0
|
||||
chaos = 1
|
||||
cost = 2
|
||||
threat = 2
|
||||
|
||||
/datum/traitor_class/human/assassin/forge_single_objective(datum/antagonist/traitor/T)
|
||||
.=1
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
employer = "The Gorlex Marauders"
|
||||
weight = 3
|
||||
chaos = 5
|
||||
cost = 5
|
||||
threat = 3
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit)
|
||||
|
||||
/datum/traitor_class/human/hijack/forge_objectives(datum/antagonist/traitor/T)
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("[T.owner.name] spent [threat_spent] on an assassination target.")
|
||||
mode.log_threat("[T.owner.name] added [threat_spent] on an assassination target.")
|
||||
var/list/active_ais = active_ais()
|
||||
if(active_ais.len && prob(100/GLOB.joined_player_list.len))
|
||||
var/datum/objective/destroy/destroy_objective = new
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
employer = "The Tiger Cooperative"
|
||||
weight = 2
|
||||
chaos = 5
|
||||
cost = 5
|
||||
threat = 5
|
||||
uplink_filters = list(/datum/uplink_item/stealthy_weapons/romerol_kit,/datum/uplink_item/bundles_TC/contract_kit)
|
||||
|
||||
/datum/traitor_class/human/martyr/forge_objectives(datum/antagonist/traitor/T)
|
||||
|
||||
@@ -5,7 +5,7 @@ GLOBAL_LIST_EMPTY(traitor_classes)
|
||||
var/employer = "The Syndicate"
|
||||
var/weight = 0
|
||||
var/chaos = 0
|
||||
var/cost = 0
|
||||
var/threat = 0
|
||||
var/TC = 20
|
||||
var/list/uplink_filters
|
||||
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
var/datum/traitor_class/traitor_kind
|
||||
var/datum/contractor_hub/contractor_hub
|
||||
hijack_speed = 0.5 //10 seconds per hijack stage by default
|
||||
threat = 5
|
||||
|
||||
/datum/antagonist/traitor/New()
|
||||
..()
|
||||
@@ -21,11 +22,6 @@
|
||||
|
||||
/datum/antagonist/traitor/proc/set_traitor_kind(var/kind)
|
||||
traitor_kind = GLOB.traitor_classes[kind]
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
if(traitor_kind.cost)
|
||||
mode.spend_threat(traitor_kind.cost)
|
||||
mode.log_threat("[traitor_kind.cost] was spent due to [owner.name] being a [traitor_kind.name].")
|
||||
|
||||
/datum/antagonist/traitor/on_gain()
|
||||
if(owner.current && isAI(owner.current))
|
||||
@@ -38,7 +34,7 @@
|
||||
var/list/weights = list()
|
||||
for(var/C in GLOB.traitor_classes)
|
||||
var/datum/traitor_class/class = GLOB.traitor_classes[C]
|
||||
var/weight = (1.5*class.weight)/(0.5+NUM_E**(-chaos_weight*class.chaos)) // just a logistic function
|
||||
var/weight = LOGISTIC_FUNCTION(1.5*class.weight,chaos_weight,class.chaos,0)
|
||||
weights[C] = weight
|
||||
var/choice = pickweightAllowZero(weights)
|
||||
if(!choice)
|
||||
@@ -100,6 +96,13 @@
|
||||
equip(silent)
|
||||
owner.current.playsound_local(get_turf(owner.current), 'sound/ambience/antag/tatoralert.ogg', 100, FALSE, pressure_affected = FALSE)
|
||||
|
||||
/datum/antagonist/traitor/antag_panel_objectives()
|
||||
. = ..()
|
||||
if(contractor_hub?.assigned_targets && length(contractor_hub.assigned_targets))
|
||||
. += "<i><b>Contract Targets</b></i>:<br>"
|
||||
for(var/datum/mind/M in contractor_hub.assigned_targets)
|
||||
. += "<b> - </b>[key_name(M, FALSE, TRUE)]<br>"
|
||||
|
||||
/datum/antagonist/traitor/apply_innate_effects(mob/living/mob_override)
|
||||
. = ..()
|
||||
update_traitor_icons_added()
|
||||
@@ -294,3 +297,6 @@
|
||||
|
||||
/datum/antagonist/traitor/is_gamemode_hero()
|
||||
return SSticker.mode.name == "traitor"
|
||||
|
||||
/datum/antagonist/traitor/threat()
|
||||
return (..())+traitor_kind.threat
|
||||
|
||||
@@ -87,7 +87,7 @@
|
||||
As is policy we've taken a portion of the station's funds to offset the overall cost.", null, "attention", null, "Nanotrasen Asset Protection")
|
||||
|
||||
/datum/syndicate_contract/proc/handleVictimExperience(var/mob/living/M) // They're off to holding - handle the return timer and give some text about what's going on.
|
||||
addtimer(CALLBACK(src, .proc/returnVictim, M), (60 * 10) * 4) // Ship 'em back - dead or alive... 4 minutes wait.
|
||||
addtimer(CALLBACK(src, .proc/returnVictim, M), 4 MINUTES) // Ship 'em back - dead or alive... 4 minutes wait.
|
||||
if(M.stat != DEAD) //Even if they weren't the target, we're still treating them the same.
|
||||
M.reagents.add_reagent(/datum/reagent/medicine/omnizine, 20) // Heal them up - gets them out of crit/soft crit.
|
||||
M.flash_act()
|
||||
@@ -147,4 +147,4 @@
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.can_heartattack())
|
||||
C.set_heartattack(TRUE)
|
||||
C.set_heartattack(TRUE)
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Wishgranter Avatar"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
threat = 20
|
||||
|
||||
/datum/antagonist/wishgranter/proc/forge_objectives()
|
||||
var/datum/objective/hijack/hijack = new
|
||||
@@ -25,4 +26,4 @@
|
||||
H.dna.add_mutation(HULK)
|
||||
H.dna.add_mutation(XRAY)
|
||||
H.dna.add_mutation(SPACEMUT)
|
||||
H.dna.add_mutation(TK)
|
||||
H.dna.add_mutation(TK)
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
var/buy_word = "Learn"
|
||||
var/limit //used to prevent a spellbook_entry from being bought more than X times with one wizard spellbook
|
||||
var/list/no_coexistance_typecache //Used so you can't have specific spells together
|
||||
var/dynamic_cost = 0 // How much threat the spell costs to purchase for dynamic.
|
||||
var/dynamic_requirement = 0 // How high the threat level needs to be for purchasing in dynamic.
|
||||
|
||||
/datum/spellbook_entry/New()
|
||||
@@ -31,10 +30,6 @@
|
||||
for(var/spell in user.mind.spell_list)
|
||||
if(is_type_in_typecache(spell, no_coexistance_typecache))
|
||||
return 0
|
||||
if(dynamic_cost>0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
if(mode.threat < dynamic_cost)
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/proc/Buy(mob/living/carbon/human/user,obj/item/spellbook/book) //return 1 on success
|
||||
@@ -70,10 +65,6 @@
|
||||
SSblackbox.record_feedback("nested tally", "wizard_spell_improved", 1, list("[name]", "[aspell.spell_level]"))
|
||||
return 1
|
||||
//No same spell found - just learn it
|
||||
if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
mode.spend_threat(dynamic_cost)
|
||||
mode.log_threat("Wizard spent [dynamic_cost] on [name].")
|
||||
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
|
||||
user.mind.AddSpell(S)
|
||||
to_chat(user, "<span class='notice'>You have learned [S.name].</span>")
|
||||
@@ -97,10 +88,6 @@
|
||||
if(!S)
|
||||
S = new spell_type()
|
||||
var/spell_levels = 0
|
||||
if(dynamic_cost > 0 && istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
mode.refund_threat(dynamic_cost)
|
||||
mode.log_threat("Wizard refunded [dynamic_cost] on [name].")
|
||||
for(var/obj/effect/proc_holder/spell/aspell in user.mind.spell_list)
|
||||
if(initial(S.name) == initial(aspell.name))
|
||||
spell_levels = aspell.spell_level
|
||||
@@ -308,7 +295,6 @@
|
||||
desc = "An artefact that spits bolts of coruscating energy which cause the target's very form to reshape itself."
|
||||
item_path = /obj/item/gun/magic/staff/change
|
||||
dynamic_requirement = 60
|
||||
dynamic_cost = 20
|
||||
|
||||
/datum/spellbook_entry/item/staffanimation
|
||||
name = "Staff of Animation"
|
||||
@@ -376,7 +362,6 @@
|
||||
item_path = /obj/item/storage/belt/wands/full
|
||||
category = "Defensive"
|
||||
dynamic_requirement = 60
|
||||
dynamic_cost = 10
|
||||
|
||||
/datum/spellbook_entry/item/armor
|
||||
name = "Mastercrafted Armor Set"
|
||||
@@ -396,7 +381,6 @@
|
||||
item_path = /obj/item/antag_spawner/contract
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 50
|
||||
dynamic_cost = 10
|
||||
|
||||
/datum/spellbook_entry/item/plasmafist
|
||||
name = "Plasma Fist"
|
||||
@@ -424,10 +408,6 @@
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/item/bloodbottle/New()
|
||||
..()
|
||||
dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]
|
||||
|
||||
/datum/spellbook_entry/item/hugbottle
|
||||
name = "Bottle of Tickles"
|
||||
desc = "A bottle of magically infused fun, the smell of which will \
|
||||
@@ -443,10 +423,6 @@
|
||||
category = "Assistance"
|
||||
dynamic_requirement = 40
|
||||
|
||||
/datum/spellbook_entry/item/hugbottle/New()
|
||||
..()
|
||||
dynamic_cost = CONFIG_GET(keyed_list/dynamic_cost)["slaughter_demon"]/3
|
||||
|
||||
/datum/spellbook_entry/item/mjolnir
|
||||
name = "Mjolnir"
|
||||
desc = "A mighty hammer on loan from Thor, God of Thunder. It crackles with barely contained power."
|
||||
@@ -522,7 +498,6 @@
|
||||
/datum/spellbook_entry/summon/guns
|
||||
name = "Summon Guns"
|
||||
desc = "Nothing could possibly go wrong with arming a crew of lunatics just itching for an excuse to kill you. Just be careful not to stand still too long!"
|
||||
dynamic_cost = 10
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/summon/guns/IsAvailible()
|
||||
@@ -536,17 +511,11 @@
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon guns!</span>")
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon guns.")
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/summon/magic
|
||||
name = "Summon Magic"
|
||||
desc = "Share the wonders of magic with the crew and show them why they aren't to be trusted with it at the same time."
|
||||
dynamic_cost = 10
|
||||
dynamic_requirement = 60
|
||||
|
||||
/datum/spellbook_entry/summon/magic/IsAvailible()
|
||||
@@ -560,17 +529,11 @@
|
||||
active = 1
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon magic!</span>")
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon magic.")
|
||||
return 1
|
||||
|
||||
/datum/spellbook_entry/summon/events
|
||||
name = "Summon Events"
|
||||
desc = "Give Murphy's law a little push and replace all events with special wizard ones that will confound and confuse everyone. Multiple castings increase the rate of these events."
|
||||
dynamic_cost = 20
|
||||
dynamic_requirement = 60
|
||||
var/times = 0
|
||||
|
||||
@@ -582,11 +545,6 @@
|
||||
/datum/spellbook_entry/summon/events/Buy(mob/living/carbon/human/user,obj/item/spellbook/book)
|
||||
SSblackbox.record_feedback("tally", "wizard_spell_learned", 1, name)
|
||||
summonevents()
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic) && times == 0)
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
var/threat_spent = dynamic_cost
|
||||
mode.spend_threat(threat_spent)
|
||||
mode.log_threat("Wizard spent [threat_spent] on summon events.")
|
||||
times++
|
||||
playsound(get_turf(user), 'sound/magic/castsummon.ogg', 50, 1)
|
||||
to_chat(user, "<span class='notice'>You have cast summon events.</span>")
|
||||
@@ -687,7 +645,7 @@
|
||||
|
||||
/obj/item/spellbook/proc/wrap(content)
|
||||
var/dat = ""
|
||||
dat +="<html><head><title>Spellbook</title></head>"
|
||||
dat +="<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Spellbook</title></head>"
|
||||
dat += {"
|
||||
<head>
|
||||
<style type="text/css">
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
antagpanel_category = "Wizard"
|
||||
job_rank = ROLE_WIZARD
|
||||
antag_moodlet = /datum/mood_event/focused
|
||||
threat = 30
|
||||
var/give_objectives = TRUE
|
||||
var/strip = TRUE //strip before equipping
|
||||
var/allow_rename = TRUE
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
job_rank = ROLE_ALIEN
|
||||
show_in_antagpanel = FALSE
|
||||
var/datum/team/xeno/xeno_team
|
||||
threat = 3
|
||||
|
||||
/datum/antagonist/xeno/create_team(datum/team/xeno/new_team)
|
||||
if(!new_team)
|
||||
@@ -34,4 +35,4 @@
|
||||
/mob/living/carbon/alien/mind_initialize()
|
||||
..()
|
||||
if(!mind.has_antag_datum(/datum/antagonist/xeno))
|
||||
mind.add_antag_datum(/datum/antagonist/xeno)
|
||||
mind.add_antag_datum(/datum/antagonist/xeno)
|
||||
|
||||
Reference in New Issue
Block a user